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[edge-online.com] Life With Playstation stalls Delay in the works. edge-online.com gamingeek
[ign.com] Sky Crawlers Wii screens Anime cutscenes plus in game shots ign.com gamingeek
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[siliconera.com] Marvelous interview Working on a wiiware game! siliconera.com Iga_Bobovic
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[kotaku.com] Resistance 2 collector's edition revealed. Very nice. kotaku.com Dvader
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[ign.com] Spore IGN Review a 8.8 ign.com Iga_Bobovic
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[neogaf.com] SOCOM Confrontation beta begins. Details at the link. neogaf.com Dvader
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[gamesindustry.biz] Japan Sales: PSP tumbles, DS rises gamesindustry.biz gamingeek
[computerandvideogames.com] Dead Space banned in Japan China and Germany computerandvideogames.com gamingeek
[computerandvideogames.com] DLC gets an XBLA price drop computerandvideogames.com gamingeek
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[gamekyo.com] World Descruction TV commercial gamekyo.com gamingeek
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[gonintendo.com] Ngamer review scores Wario Land and Fatal Frame reviewed gonintendo.com Iga_Bobovic
[gamasutra.com] Take 2 talks about Nintendo gamasutra.com Iga_Bobovic
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Legend of Neil episode 6 atom.com Iga_Bobovic
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[ign.com] Left 4 Dead Video Interview Kerry Davis shares the knowledge ign.com Iga_Bobovic
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Wed, 03 Sep 2008 06:55:46

I can think of a dub I like. The Czech film "Alice." There's simply a single line (well many single lines that are pretty much the same, 'said the white rabit, sighed the white rabit' etc.) that is delivered by a close up to Alice's mouth, and the fact it is out fo synch, ads to the surealism. I'm not sure it would be worse in Czech, but it's pretty surreal and awesome as it is.

While the change in perspective (and gameplay, really) was absolutely necessary, I can understand why people would want to go back to the old style. RE4 was just simply not scary. There was a hell of a lot of tension, and (what's around the corner?!) but when what was around the corner appeared there was no "eek!" you just shot the bastard dead.  Nyaa


Oh, and photobucket is exceeding bandwidth left right and centre.

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Wed, 03 Sep 2008 09:52:09
bugsonglass said:

i have seen fritz lang's Metropolis if that counts.  has anyone seen the french animated black and white film Renaissance?

GG i have the last few episodes of death note to see then i will try to give a more full set of impressions.

i think my next series will be paranoia agent, i have wanted to see that for some time.

I always wanted to see Renaissance. Give me your Deathnote impressions when you are done bugs.  

darthhomer said:

Morning all. Lovely day in Melbourne.

GG, I've seen Spriggan. Wasn't too bad. I haven't seen Metropolis, but I'd assume it's similar to the Fritz Lang movie?

Actually, I take that back. It isn't really that similar.

Tried out Google's Chrome. Not too bad. Works quickly, and has a neat design about it. Will need to explore it a bit more though...

Spriggan could have been great but it gets uneven and silly towards the end. It could have been made into a decent action series though. I haven't seen Fritz Lang's Metropolis, but I'm guessing it's pretty different. It's based on a story by Katsuhiro Otomo, Akira and Steamboy creator. It's fairly long, sometimes slow but it has imagery that you will still be thinking about the next day and in your sleep.

dvader said:

Sorry but I cant get excited for Rygar which wasnt that great a game to begin with.

At gaf there is a whole debate over the new control scheme for RE5.  I cannot stand the people that believe this new scheme was always needed. I am not against optional schemes, what I dont get is how people do not see that the RE4 controls fit the game.  Change the controls but keep the game the same and it changes everything.  RE5 looks just like RE4, I think these controls will be tacted on.

Rygar got pretty good reviews and has some fond memories for some, I hear. It was suppossed to be out at the tail end of last year and they said that they might delay it to improve it and from the screens it looks to be more polished. I just dont see many games like this on the Wii so I'm keeping an eye on it. I'm more excited that games thought to be long dead, aren't. I was going to type up a wordy response to your RE5 controls issue, but Iga basically said what I was going to.

punk rebel ecks said:

Well Nintendo stated that they aren't following that for sure (and for obvious reasons). However, in my opinion, every day it becomes more and more obvious that this is going to be the generation that breaks the old "tradition" of cycling. Think of the previous generation. There was no confusion in terms of what to publish where, games in series were released in a timely span (3 Final Fantasy's, 3 GTA's, 3 Devil May Cry's, 4 Rachet & Clank's, 3 Resident Evil's, 2 Gran Turismo's, etc.), and consoles reached the sweet price off $200 by the spring of 2002. This generation things couldn't be anymore opposite. Publishers do not know what route they should take so it is clear that they have to evolve their ways of publishing, developers have only released one if any games so far this generation (in comparison 0 Final Fantasy's, 1 GTA, 1 Devil May Cry, 1 Rachet & Clank, 0 Resident Evil's, 0 Gran Turismo's in comparison to 2 GTA's, 1 Final Fantasy with another right around the corner, 2 GTA's, 2 Devil May Cry's, 2 Rachet's, 2 Resident Evil's, and 1 Gran Turismo). Developers will be pretty angry to see that they must drop their development systems after only a single game. Not only that but most of the consoles have yet to reach mainstream price and neither have reached the "sweet" price.

The transition from this generation from the last was certainly a wake up call, not only was it the longest transition ever (statement supported by EA) but the Playstation 2, even to this day, demostrates that it still has some life left in it both in terms of hardware sales (it old sold the PS3 and 360 Feburary and is still doing respectable today) and in software (Iron Man sells the best on PS2, Persona 4 best selling Shin Megami Tensei game ever in Japan). To me it is very obvious that this generation won't be done at 2010 or even 2011. Now all their is to do is for a console maker to make a move to this.

change.

It's a good point that development cycles are longer these days and the cost of developing new hardware like the PS3 and 360 was so astronomically high that companies will want to bleed things out and make money. But hardware lifecycles depend on success. As soon as a company spots an opportunity, or through failure has to act, then you have a new machine primed and ready to go.

PS3/Wii came out at the end of 2006, given a 5 year lifecycle you would be looking to the end of 2011 for the next consoles. That also depends on MS having a 6 year lifecycle and waiting for the other guys.

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Wed, 03 Sep 2008 09:54:43
foolz said:

I can think of a dub I like. The Czech film "Alice." There's simply a single line (well many single lines that are pretty much the same, 'said the white rabit, sighed the white rabit' etc.) that is delivered by a close up to Alice's mouth, and the fact it is out fo synch, ads to the surealism. I'm not sure it would be worse in Czech, but it's pretty surreal and awesome as it is.

While the change in perspective (and gameplay, really) was absolutely necessary, I can understand why people would want to go back to the old style. RE4 was just simply not scary. There was a hell of a lot of tension, and (what's around the corner?!) but when what was around the corner appeared there was no "eek!" you just shot the bastard dead.  Nyaa


Oh, and photobucket is exceeding bandwidth left right and centre.

But they could remedy that problem by simply offering a harder mode with less ammo and more powerful enemies. Like those guys in RE4 who regenerated and you had to use the heat scope to take them down.

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Wed, 03 Sep 2008 11:21:06

Did the updates. Kingdom hearts rumour is interesting.

Research recently showed that PS2 owners were twice as likely to own a Wii or 360 compared to a PS3. Given the Wii demographic, it's sales in Japan and worldwide you wouldn't really expect Square to put into action a PS3 exclusive epic Kingdom Hearts game. I would have more likely expected a PSP exclusive or something easier to make.

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Wed, 03 Sep 2008 11:50:00

Square has really given the Wii a cold shoulder IMHO.

Sure they're making those lame ass FF and dragon quest side games on the Wii, but with how good its selling you'd think they would throw more of their better product on it. Disappointing.

         1200923.png?77682175

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Wed, 03 Sep 2008 12:17:46
edgecrusher said:

Square has really given the Wii a cold shoulder IMHO.

Sure they're making those lame ass FF and dragon quest side games on the Wii, but with how good its selling you'd think they would throw more of their better product on it. Disappointing.

Since it's a Japanese RPG company, given japanese sales. Wii is outselling PS3 3:1 regularly and sometimes more. Given their experience on PS2 and the cheaper costs and shorter lead times in developing games I would have expected much more from them.

I think on GC FFCC was Q funded from Nintendo. Is the Crystal Bearers under similar funding? That Chocobo game, I mean it has a fully fleshed out presentation but these FF or DQ spin offs aren't what people want and aren't that great either. Square used to go with the most popular platform. Now MS is courting japanese companies with a wealth of cash.

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Wed, 03 Sep 2008 12:57:19

M$= Pure evil.

         1200923.png?77682175

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Wed, 03 Sep 2008 12:57:48
gamingeek said:
Square used to go with the most popular platform. Now MS is courting japanese companies with a wealth of cash.

They still are see DS

The VG Press
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Wed, 03 Sep 2008 14:20:52
edgecrusher said:

M$= Pure evil.

Well it's also access to western markets and a platform of similar specs to work with. I think MS said that no money hatting was involved in the FF XIII 360 announcement.

iga_bobovic said:
gamingeek said:
Square used to go with the most popular platform. Now MS is courting japanese companies with a wealth of cash.

They still are see DS

Portable though. Did they support gba over PS2?

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Wed, 03 Sep 2008 14:43:36

Team Ninja are working on 3 new titles.

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Wed, 03 Sep 2008 18:59:14
gamingeek said:

It looks kind of weird. The main characters have whiskers?

Nope that's only Naruto. He has whiskers because the demon fox is sealed within him. All the other characters have no whiskers.

gamingeek said:
iga_bobovic said:
gamingeek said:
Square used to go with the most popular platform. Now MS is courting japanese companies with a wealth of cash.

They still are see DS

Portable though. Did they support gba over PS2?

Nope the supported the PS2 much, much more! The consoles are dead, long live the handhelds!

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Wed, 03 Sep 2008 20:10:12
iga_bobovic said:

gamingeek said:

Portable though. Did they support gba over PS2?

Nope the supported the PS2 much, much more! The consoles are dead, long live the handhelds!

Hope not. I'll do a few more updates.

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Wed, 03 Sep 2008 21:47:06

This place is dead today.

I got HOTD 2 and 3 today for a bargain price.

This game is better than Umbrella Chronicles. HOTD 3 in particular has better graphics than Timesplitters 2 and better gameplay than umbrella chronicles.

Seriously the only thing that UC has over this game is being able to switch weapons and having the levels segmented.

Gameplay and visually HOTD3 is better. I might do a more in depth preview at some point, but if you like lightgun games and can get this at a good price, do it. Happy

These are Xbox screens but the game looks the same if not better on Wii. What you can't see is that it runs at a silky smooth 60 FPS and it has vibrant colours and it's crisp. HOTD 3 is better balanced than HOTD 2 by far.

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Wed, 03 Sep 2008 22:59:37

Morning all. GG, I'm surprised you liked HOTD 3. I played the game recently and was shocked at two things. Firstly, just how easy the game is. I beat the game in a single sitting - the only advantage I gave myself was I had more credits and lives than the default. Plus, auto-reload isn't fun. Though it does hold up extremely well visually.

Secondly, just really how ineffective the shotgun is. Might have been just me, but it felt just as powerful as a handgun. It didn't seem like a proper shotgun, but perhaps I've been spoiled by Resident Evil 4.

Again, it's not a bad game, but it's certainly not the best HOTD game. I'd still say HOTD 2 is better, but that's only because of how the dialogue is not only awful, but delivered in such a way, that it becomes the greatest thing of all time. I was expecting to chuckle and laugh at HOTD 3...but I didn't get that. The oh so seriousness of it didn't appeal to me.

But hey, that's just my take.

I'm shocked that someone licensed Bobobōbo Bōbobo and translated it into English. I thought that manga/anime would have never been translated, or would have been extremely difficult to do so. So you could imagine my surprise when it's on, early in the morning, and retains some of the random and oft weird humour that it posesses.

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Wed, 03 Sep 2008 23:04:57
gamingeek said:

Team Ninja are working on 3 new titles.

And they will all suck.  

660896.png
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Wed, 03 Sep 2008 23:15:29
darthhomer said:

I'm shocked that someone licensed Bobobōbo Bōbobo and translated it into English. I thought that manga/anime would have never been translated, or would have been extremely difficult to do so. So you could imagine my surprise when it's on, early in the morning, and retains some of the random and oft weird humour that it posesses.

Actually on the Internet you can find fan-translated manga and anime. Most of the time they are better than the professional translation. The Zelda Windwaker manga is also fan-translated. Oh, one more thing, Bobobo is also dubbed in Dutch too.

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Thu, 04 Sep 2008 01:48:58
gamingeek said:

This place is dead today.

I got HOTD 2 and 3 today for a bargain price.

This game is better than Umbrella Chronicles. HOTD 3 in particular has better graphics than Timesplitters 2 and better gameplay than umbrella chronicles.

Seriously the only thing that UC has over this game is being able to switch weapons and having the levels segmented.

Gameplay and visually HOTD3 is better. I might do a more in depth preview at some point, but if you like lightgun games and can get this at a good price, do it. Happy

These are Xbox screens but the game looks the same if not better on Wii. What you can't see is that it runs at a silky smooth 60 FPS and it has vibrant colours and it's crisp. HOTD 3 is better balanced than HOTD 2 by far.

I didn't play much of them, but from what I did play HOTD3 is definitely the better game. The production values are about 20 times better and the game has a better feel to it. HOTD2 felt like I was playing the light-gun equivalent of DMC2.

Aren't they both just ports from the Dreamcast on Xbox and Wii? Long live the Dreamcast.

         1200923.png?77682175

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Thu, 04 Sep 2008 02:10:04

Wow Kotaku. How stupid do they think their readers are?

OF COURSE SPORE IS GOING TO GET FUCKING TORRENTED AND CRACKED.  

I mean, REALLY, who did not see that coming!?

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Thu, 04 Sep 2008 02:35:51
gamingeek said:

It's a good point that development cycles are longer these days and the cost of developing new hardware like the PS3 and 360 was so astronomically high that companies will want to bleed things out and make money. But hardware lifecycles depend on success. As soon as a company spots an opportunity, or through failure has to act, then you have a new machine primed and ready to go.

PS3/Wii came out at the end of 2006, given a 5 year lifecycle you would be looking to the end of 2011 for the next consoles. That also depends on MS having a 6 year lifecycle and waiting for the other guys.

Yes but it depends whether or not that oppurtunity effects Nintendo. Remember the market clearly has shown that it does not care for graphics or power. And looking the Wii Balance Board and 1:1 Motion Sensing Nintendo definately isn't scared to do new things with the Wii to keep it up to date. I think 2011-2014 will be VERY interesting to see the route that the industry and market will take.

One of the site's forefathers.

Play fighting games!

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Thu, 04 Sep 2008 03:50:55
punk rebel ecks said:
gamingeek said:

It's a good point that development cycles are longer these days and the cost of developing new hardware like the PS3 and 360 was so astronomically high that companies will want to bleed things out and make money. But hardware lifecycles depend on success. As soon as a company spots an opportunity, or through failure has to act, then you have a new machine primed and ready to go.

PS3/Wii came out at the end of 2006, given a 5 year lifecycle you would be looking to the end of 2011 for the next consoles. That also depends on MS having a 6 year lifecycle and waiting for the other guys.

Yes but it depends whether or not that oppurtunity effects Nintendo. Remember the market clearly has shown that it does not care for graphics or power. And looking the Wii Balance Board and 1:1 Motion Sensing Nintendo definately isn't scared to do new things with the Wii to keep it up to date. I think 2011-2014 will be VERY interesting to see the route that the industry and market will take.

I guarantee Nintendo will not be the first to launch new hardware. As great as they are, they are also one of the most penny-pinching companies on the planet which is why their hardware is always great but gimped in some way (N64 carts, Cube mini-discs as well as pocketing extra development money that would have made the console superior to Xbox, Wii....hardly any jump in power at all).

Now with the success of Wii, unlike the past 2 Nintendo consoles people have given them a reason to hold out as long as possible. This could be like the Game Boy depending on what MS or Sony do to steal its thunder. Nintendo is making so much money off Wii while really not doing much more than what they did for Gamecube, that there's no way in hell they will put out a new machine until their profits go way the fuck down.

I really expect Microsoft to once again be the first to launch. They're the new SEGA, just with a lot more money and not as well liked by enthusiasts. Sony will I think ride the PS3 until its at least making a bit of money, is at least as popular as 360, and they can say it was a success.

I also think next-gen will be the one where people really begin to see that having a single standardized console format is the best way to go for the future, as technology slows down and differences in consoles disappear. Its just not the Genesis vs. SNES or PS1 VS. N64 era's with vastly different hardware and huge amounts of exclusives anymore.

         1200923.png?77682175

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