Forum > Gaming Discussion > XENOBLADE Reviews from page 10 onwards - "A goosebump inducing, splendid, expansive, epic."
XENOBLADE Reviews from page 10 onwards - "A goosebump inducing, splendid, expansive, epic."
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Mon, 09 Apr 2012 05:39:41

Gaf said agility is by far the most important stat in the game. Is this true.

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Mon, 09 Apr 2012 06:07:38
Dvader said:

I found that there are a lot of easy enemies and a lot of impossible enemies and not much in between. I guess as I level up that evens out.

The enemies are easy because you are a bit overlevelled, because you are doing all these sidequests, I happened to me too.

Dvader said:

It is a very deep RPG with loads of customizable options and what I dislike a lot, tons upon tons of useless items. At least it does away with consumable items which is so utterly worthless, but you get billions of equipment that is worthless, I wish there was some super button that would just sell everything crappy.

You hate what makes RPGs, RPGs. Don't throw out your items yet, There is no better feeling in the world then accepting a fetch quest and quickly seeing that you have all the needed items.

Dvader said:

The affinity chart is the most intruiging aspect of the game and I am seeing it start to grow. I see that each time I do more missions and go back to a town new conversations open up and you start to see the different problems come up. It makes the world feel so very much alive. I just wish the side quests were more interesting, the majority are simple fetch quests, at least it gives extra incentive to explore.

True that. My advice when you enter a new area quickly find a NPCs and accept all the fetch quests you can  find. Then explore the area and see your quest completed as you explore.

P.S. I told you the field design beats any Zelda game easily

Dvader said:

Still waiting for the combat to wow me. So far its great but I dont see this game being better than much of the WRPGs this gen unless the combat really grows.

It will get better once you get more characters and you start fighting enemies that out level you. Do you have your 3rd character yet?

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Mon, 09 Apr 2012 06:13:01
Dvader said:

Gaf said agility is by far the most important stat in the game. Is this true.

Yes agily is the stat that determines your evasion and accuracy. If you fight enemies that out level highly, you need boost your agility, just to be able to hit it. You will get a character later in the game that greatly uses agility.

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Mon, 09 Apr 2012 06:23:24

Ah so that is why I cant hit some enemies, sweet. Yeah I have my third character. I do not throw out the collectable items, I am talking about my equipment, I hate it being all cluttered.

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Mon, 09 Apr 2012 06:44:05
Dvader said:

Ah so that is why I cant hit some enemies, sweet. Yeah I have my third character. I do not throw out the collectable items, I am talking about my equipment, I hate it being all cluttered.

Don't throw those away just yet! There is nothing better that the feeling you get by ruining a dramatic cut scene by dressing your character up in the most ridiculous outfits.

The third character is kinda useless if you know how to play. She only slow shit down. Once you get your fifth character dump her and Reyn.

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Mon, 09 Apr 2012 08:26:08

Dump Reyn?! But but... Sad

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Mon, 09 Apr 2012 11:21:48
Well I decided to start playing this, am about 3 hours in and it's pretty great stuff. I felt it starts out very well and I got hooked right from the get go. The voice-acting is quite good, solid music, and pretty good combat system. I got the hang of it and the controls pretty quickly. I do tend to forget to hit the B button to exit completely out of the menus from time to time though. I really like that you finish the jobs or whatever you do to help people as soon as you get the items or kill the monsters instead of having to go all the way back to them like most other games might have you do.

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Mon, 09 Apr 2012 14:41:04

Iga_Bobovic said:

Don't bother to much with gem creation until you get level V crystals.

I disagree with this. You can make higher level stuff than what you are given quite easily and it has real benefits in the game. Vader try and get the other reactor ASAP too.

Vader the items you are suppossed to register in the encyclopedia and it gives you weapons and gems in exchange. The other items are for quests, they will have a ! mark next to them, do not sell these. Then the rest are for raising your affinity between characters, you give them as gifts and it will eventually allow you to view the heart to heart chats.

Oh and you will need lots and lots of these materials to rebuild *********** later in the game.

Dvader said:

Still waiting for the combat to wow me. So far its great but I dont see this game being better than much of the WRPGs this gen unless the combat really grows.

I love the combat. I think you need to get into a balls to the wall, skin of your teeth battle to feel that adrenaline pumping. Wait till you face off with more powerful enemies and not ones which just crush you, ones where you have a chance but it's tough as hell.

Dvader said:

Dump Reyn?! But but... Sad

Don't listen to him!

Edited: Mon, 09 Apr 2012 20:44:56

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Mon, 09 Apr 2012 20:33:30

God dammit GG watch the spoilers.

Another tip do not listen to GG, heck do not even read his posts. He is spoiling stuff already.

GG has not even finished the game, I pretty much did everything.

When I tell you to dump Reyn I mean it. Another character will do what he does much better.

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Mon, 09 Apr 2012 20:37:05

Xord is so awesome!  I love the cast of baddies so far, the voice acting makes them, its like a cast of angry pirates. The story is really great so far with loads of big action moments.

I finally fought my first yellow level enemy, it was a big fight lasting like 5 minutes and i won but it was close. Most of the time I was just yelling at my healer to do something but she wouldnt , I know cool downs but still, it sucks that I cant manage that. I dont want to play as her cause that bores me but I just want to be able to switch when I need to. I can manage the attacking well but it seems like everything else is automatic and I have no control of it. In combat character switching would have fixed this easily. FFXII handles this by allowing me to customize how they will react in every situation. So that is still my biggest complaint.

Awesome game regardless.

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Mon, 09 Apr 2012 20:41:19

I think you can just change rifles so the cooldown time is lower. Really you shouldn't have a problem with Sharla at all till right near the end with the harder bosses. But yeah if you are trying to beat enemies that are higher levelled than you are you will come across difficulty.

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Mon, 09 Apr 2012 20:44:16
Iga_Bobovic said:

God dammit GG watch the spoilers.

Another tip do not listen to GG, heck do not even read his posts. He is spoiling stuff already.

GG has not even finished the game, I pretty much did everything.

When I tell you to dump Reyn I mean it. Another character will do what he does much better.

The things you are regard as spoilers. lol

It's like I could say, yeah on day 4 when the sun rises......... you'd be like: Damn you spoiled that the sun will rise in the sky like it does every other day! DO NOT READ!

I will delete it now.

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Mon, 09 Apr 2012 20:49:31

I beat the strongest enemies in the game with no healer at all. That enemy was 21 levels higher than me. Switching characters would do nothing, If the AI has already used the art, you would not be able to use it even if you switched to it. It would be nice if you could order some arts to be held back and then use them when you want. Or a co-op mode like in Secret of Mana would also work.

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Mon, 09 Apr 2012 20:50:44
gamingeek said:
Iga_Bobovic said:

God dammit GG watch the spoilers.

Another tip do not listen to GG, heck do not even read his posts. He is spoiling stuff already.

GG has not even finished the game, I pretty much did everything.

When I tell you to dump Reyn I mean it. Another character will do what he does much better.

The things you are regard as spoilers. lol

It's like I could say, yeah on day 4 when the sun rises......... you'd be like: Damn you spoiled that the sun will rise in the sky like it does every other day! DO NOT READ!

I will delete it now.

But that thing was a huge spoiler. I was surprised when I found it.

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Mon, 09 Apr 2012 20:52:34
Iga_Bobovic said:

I beat the strongest enemies in the game with no healer at all. That enemy was 21 levels higher than me. Switching characters would do nothing, If the AI has already used the art, you would not be able to use it even if you switched to it. It would be nice if you could order some arts to be held back and then use them when you want. Or a co-op mode like in Secret of Mana would also work.

Yeah the problem is I cant tell if it was used so it becomes a guess if I should try to break an opponent. Or when a buff should come into play, etc.    

Oh I got some elemental powers, this game tells me nothing about them. I dont see any indication on enemies to tell if an element is strong or weak on them. So what do I do?

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Mon, 09 Apr 2012 20:55:06
Iga_Bobovic said:

But that thing was a huge spoiler. I was surprised when I found it.

I guess when you first hear it.

But remember that you spend the next 70-100 hours knowing about it so it fades into insignificance. Nyaa

Okay, I give, good call on that one.

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Mon, 09 Apr 2012 20:56:21
Dvader said:
Iga_Bobovic said:

I beat the strongest enemies in the game with no healer at all. That enemy was 21 levels higher than me. Switching characters would do nothing, If the AI has already used the art, you would not be able to use it even if you switched to it. It would be nice if you could order some arts to be held back and then use them when you want. Or a co-op mode like in Secret of Mana would also work.

Yeah the problem is I cant tell if it was used so it becomes a guess if I should try to break an opponent. Or when a buff should come into play, etc.    

Oh I got some elemental powers, this game tells me nothing about them. I dont see any indication on enemies to tell if an element is strong or weak on them. So what do I do?

Element power what the hell are you talking about?

P,S, you have the 4th character now right?

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Mon, 09 Apr 2012 20:56:26

I have no clue what you are talking about so its ok.

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Mon, 09 Apr 2012 20:58:13
Iga_Bobovic said:

Element power what the hell are you talking about?

P,S, you have the 4th character now right?

Yes I got him, I see what you are saying. Bye Reyn.

Elemental attacks, I have gems that give lighting attacks or protect against earth attacks, etc. How the hell am I supposed to know if this is useful against enemies.

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Mon, 09 Apr 2012 21:07:38
Dvader said:
Iga_Bobovic said:

Element power what the hell are you talking about?

P,S, you have the 4th character now right?

Yes I got him, I see what you are saying. Bye Reyn.

Elemental attacks, I have gems that give lighting attacks or protect against earth attacks, etc. How the hell am I supposed to know if this is useful against enemies.

That new character is about agility, agility and agility. Give him armour to increase agility, pick skill tree to increase agility and use agility boosting gems. Now watch him dodge everything, while keeping the enemies focus on him. With him you don't need a healer, Shulk is enough to heal him. Dump the healer!

Those gems are not important. Only used the lighting one on a character you do not have yet.

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