So the best thing they could do would be to either bundle Wuhu onboard Wii 2.
Or put it on SD card as a bootable execute and integrate the dashboard around it.
Have like a Mii town, animal crossing style.
(Yes Steelo, I said it)
gamingeek said:Have like a Mii town, animal crossing style.
(Yes Steelo, I said it)
I was actually wondering how long would it take you to sneak that stuff in again.
Foolz said:Ravenprose said:gamingeek said:That would be cool for Endless Ocean and Arika would have no problems getting the licence from Nintendo.
I think I wouldn't mind it in some cases. But if they are re-using assets I want it to financially make sense. If they can re-use the island and put out a budget priced Pilotwings where all they've had to do is make the vehicle assets and mechanics then so be it.
That sounds good in theory, but we all know Nintendo won't sell it at a budget price; they'll charge full price even if 95% of the game is just reused assets. And most Nintendo fans will pay it too.
I will if it's pilot wings.
So would I.
SteelAttack said:What's with everybody spraying undergarments at the mere mention of Pilotwings?
Have you played Pilotwings?
Foolz said:SteelAttack said:What's with everybody spraying undergarments at the mere mention of Pilotwings?Have you played Pilotwings?
I think not.
SNES and N64 game. Hello, I never got the N64 one. I want it.
I think I played the SNES one. Unremarkable. Nothing that left too big an impression in any way.Foolz said:SteelAttack said:What's with everybody spraying undergarments at the mere mention of Pilotwings?Have you played Pilotwings?
SteelAttack said:I think I played the SNES one. Unremarkable. Nothing that left too big an impression in any way.Foolz said:SteelAttack said:What's with everybody spraying undergarments at the mere mention of Pilotwings?Have you played Pilotwings?
I figured that there may be some very odd people out there who might not like Pilotwings, but I've never actually came across one before. Most . . . perplexing.
Ravenprose said:SteelAttack said:I think I played the SNES one. Unremarkable. Nothing that left too big an impression in any way.Foolz said:SteelAttack said:What's with everybody spraying undergarments at the mere mention of Pilotwings?Have you played Pilotwings?
I figured that there may be some very odd people out there who might not like Pilotwings, but I've never actually came across one before. Most . . . perplexing.
I never actually played it, but it never struck me as something I wanted to play.
SteelAttack said:I think I played the SNES one. Unremarkable. Nothing that left too big an impression in any way.Foolz said:SteelAttack said:What's with everybody spraying undergarments at the mere mention of Pilotwings?Have you played Pilotwings?
What! One of the best games ever. We need a new Pilotwings right away.
Wuhu Island? Sounds like a phallic reference.
Wait. A. Minute.
Wuhu
Wii
Waggle the remote
What is up with Nintendo's fascination with wangs?
I'm gonna rename the island to....
BICCUS DICKUS!!
And yet the only way they will use them will be in high def on other systems.
Lame asses have wasted close to 3 years of motion control.
gamingeek said:And yet the only way they will use them will be in high def on other systems.
Lame asses have wasted close to 3 years of
motion controlwaggle, tilt, and IR.
Fixed. True motion controls have only been available for about a month now.
Ravenprose said:gamingeek said:And yet the only way they will use them will be in high def on other systems.
Lame asses have wasted close to 3 years of
motion controlwaggle, tilt, and IR.Fixed. True motion controls have only been
availableavailable to the consumer for about a month now.
Fixed again. Devs have had access to MP for about a year now.
Ravenprose said:gamingeek said:And yet the only way they will use them will be in high def on other systems.
Lame asses have wasted close to 3 years of
motion controlwaggle, tilt, and IR.Fixed. True motion controls have only been available for about a month now.
Wrong, you had 1:1 control in Elebits at the end of 2006
gamingeek said:Ravenprose said:gamingeek said:And yet the only way they will use them will be in high def on other systems.
Lame asses have wasted close to 3 years of
motion controlwaggle, tilt, and IR.Fixed. True motion controls have only been available for about a month now.
Wrong, you had 1:1 control in Elebits at the end of 2006
Wrong! Elebits mostly used IR controls, not motion. It had some tilt functions, but from what I remember, they didn't work all that well (trying to turn a door knob was hella annoying).
If they want the island to be like a character, it would be almost necessary for it to be a stage in the next Smash Bros. game, assuming that ever gets made.