Forum > Gaming Discussion > Which Wiii Games Will "Move" to PS3?
Which Wiii Games Will "Move" to PS3?
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Fri, 19 Mar 2010 20:45:13
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The interview with the guy from SEGA (in the news section) got me thinking about which Wii gmes are likely to come over to the PS3 (now that it has Wii capabilities).

Given how well House of the Dead: Overkill performed on the Wii (according to GG), that should be a no-brainer (also given the franchise i.d. value).

Capcom's RE rail shooters I think would also be no brainers -- as well as Deep Space Extraction.

Boom Blox?


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Fri, 19 Mar 2010 21:04:14
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Will sony will try to encourage developers not to port a lot of old wii stuff or will they want to quickly get a base of proven games or will they want them but with beefed up multiplayer and extras?
I can see deep space if they want to upgrade the graphics. Maybe a resident evil. Red Steel maybe.
That sega guy sure seemed confident in the move and natal.

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Fri, 19 Mar 2010 21:05:47
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was going to say boom blox but you beat me to it.  it will be on natal too.

Lots of sports games i expect... EA Sports Active (also on natal), Grand slam tennis, tiger woods will definitely adopt the control scheme of TW 10 on Wii

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Fri, 19 Mar 2010 21:17:35
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^Yeah that's right EA is having supporting motion on the Move for the next Tiger gaem, but not motion-plus on the Wii...

angrymonkey said:
Will sony will try to encourage developers not to port a lot of old wii stuff or will they want to quickly get a base of proven games or will they want them but with beefed up multiplayer and extras?
I can see deep space if they want to upgrade the graphics. Maybe a resident evil. Red Steel maybe.
That sega guy sure seemed confident in the move and natal.

I would think that they will let notable third-parties try whatever strategy they want, including bringing over games that did and did not work on the Wii.

Perhaps even more interesting is which Move game will be the first to be brought to the Wii (and lets not get into the HD argument, clearly a publisher is capable of downscaling graphics).  Personally, I don't think any games will go from the Move to the Wii because I don't think there will be a single game developed by a third-party for the Move that will be successful.


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Fri, 19 Mar 2010 22:20:13
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aspro said:
^Yeah that's right EA is having supporting motion on the Move for the next Tiger gaem, but not motion-plus on the Wii...

Um, huh? Tiger Woods 09 already supported M+ and 10 has new features around it.

Anyway, other than rail shooters (though I dunno if lightgun shooters like SEGA's would suit Move, they aren't the same without a gun shell, and the Move doesn't seem very suitable for one. The Resident Evil rail shooters are candidates I guess, since they didn't even have proper calibration on Wii so they were best played without a gun shell themselves) and now Red Steel 2 I can't think of many games that couldn't be ported due to the controls. I suppose the various WiiWare platformers are candidates but I think they would have ported them already if they wanted, the lack of pointer-like functions didn't stop Trine from having some such features and be popular. Other than that most of the good Wii exclusives are on Wii for different reasons, they could have worked on a gamepad ok. Stuff like Little King's Story, Muramasa and the like, or any third or first person title.

Edited: Fri, 19 Mar 2010 22:27:23
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Fri, 19 Mar 2010 22:31:23
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Agnates said:

aspro said:
^Yeah that's right EA is having supporting motion on the Move for the next Tiger gaem, but not motion-plus on the Wii...

Um, huh? Tiger Woods 09 already supported M+ and 10 has new features around it.

Yeah, it was in the news last week. Foolz talked about it in the podcast.



Agnates said:

aspro said:
^Yeah that's right EA is having supporting motion on the Move for the next Tiger gaem, but not motion-plus on the Wii...

Um, huh? Tiger Woods 09 already supported M+ and 10 has new features around it.

Anyway, other than rail shooters (though I dunno if lightgun shooters like SEGA's would suit Move, they aren't the same without a gun shell, and the Move doesn't seem very suitable for one.

The gun shell is useless, and een if it were not I'm pretty sure Nyko and every other third party accesory maker is already making one. This is from Nyko's facebook, "

                Nyko Technologies                 And we're back from GDC! What does everyone think of Sony's Move controller. Excited? What do you think it's missing? You picking one up?"

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Fri, 19 Mar 2010 22:44:10
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If you knew they support M+ in Tiger 10 then why did you say they don't there? And no, gun shells aren't useless, they can make or break lightgun shooters. Hence why only SEGA's are really great imo, they have good calibration to be used with a good gun shell for a near perfect arcade experience. CAPCOM's and EA's don't, though the former's somewhat make up for it by the sheer amount of content, replayability and fan service, while EA's (Dead Space) just didn't make up for it in any way whatsoever (gawd, so unreplayable) and nobody bought it Happy
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Fri, 19 Mar 2010 23:05:06
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aspro said:
^Yeah that's right EA is having supporting motion on the Move for the next Tiger gaem, but not motion-plus on the Wii...

More like EA sports active which will be hands free with the ps3 but not the wii.

And I know some rail shooter people that would want a gun shell for aiming down the sights - wonder how you could do that with move.

I could see a few move games going to the wii but probably not the games that  internet forum gamers would like. I think there will be successful games with motion elements to them but I can't see a big budget motion only game from a third party - that would be crazy.
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Fri, 19 Mar 2010 23:20:32
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Sat, 20 Mar 2010 02:14:30

DSE, from all reports - might be heading to both PSN and XBLA. A move that I highly approve of.

I'd also say No More Heroes...but that's coming. So I'll go with HOTD: Overkill.

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Sat, 20 Mar 2010 08:19:13
aspro are you saying TW PGA 11 will not support wm+ controls?  is that true?  i thought number 10 got excellent reviews and sold very well as a result of its wii specific controls

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Sat, 20 Mar 2010 15:17:33
Er, yeah my posts should refer to 10 and 11, not 09 and 10. And yes of course it supports M+ bugs, no idea what aspro was trying to say there. Gamespot has a few videos showing the new more sim-ish shot type it includes with first person view.
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Sat, 20 Mar 2010 15:48:28

Agnates said:
Er, yeah my posts should refer to 10 and 11, not 09 and 10. And yes of course it supports M+ bugs, no idea what aspro was trying to say there. Gamespot has a few videos showing the new more sim-ish shot type it includes with first person view.

 yea it wouldn't make sense not to.  there are people who don't play games (not even casually) who bought a wii and tiger 10.  the sequel might be something they'd be interested in but i don't think they'd want to buy another console and 2 extra controller thingies + the eyetoy

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Sat, 20 Mar 2010 17:00:38

bugsonglass said:

was going to say boom blox but you beat me to it.  it will be on natal too.

Lots of sports games i expect... EA Sports Active (also on natal), Grand slam tennis, tiger woods will definitely adopt the control scheme of TW 10 on Wii

 Boom blox team was developing for Natal but then EA went and fired most of the dev team. 

darthhomer said:

DSE, from all reports - might be heading to both PSN and XBLA. A move that I highly approve of.

 Some of these games have problems selling for £10 / $13 on Wii, so I think that some publishers will look at that and wonder whether an up-ported retail release is a good idea. Which is why I would expect wii ports to be on downloadable services. 

Sadly on Overkill, if there is a sequel its unlikely it will be on the system it debuted on, if SEGA's Mike Hayes is to be believed, he said SEGA were doing edgey wii games we would see at E3, but probably not hyper violent like Madworld and Overkill. I'm guessing Conduit 2. 

Honestly Move might even spur the strange PS3/Wii multiformat game, with Move and motionplus. It might be an excuse to do graphically stylised games built for wii tech and then put on PS3 with Move. Think Red Steel 2 for instance. No one is complaining about how it looks. 

You get Wii development costs and multiformat marketing on the most and least popular console. 

I exclude Natal from this because there are a lot of rumours about how certain games may not be possible due to no controller. 

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Sat, 20 Mar 2010 17:36:37
Why did they fire the Boom Blox team? The first sold what, a million? The second didn't sell as much (but not pathetically low, going by how much these games must cost to make) but they also put it out WAY too soon after the first and didn't advertise it to show the new features it had.
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Sat, 20 Mar 2010 19:35:42
I guess they figured that was it for the franchise. Or maybe they weren't planning to keep them together anyway but did so they could rush out a sequel. The second game seemed more like an expansion pack to me, I can see why it didn't sell as well.

bugsonglass said:

yea it wouldn't make sense not to.  there are people who don't play games (not even casually) who bought a wii and tiger 10.  the sequel might be something they'd be interested in but i don't think they'd want to buy another console and 2 extra controller thingies + the eyetoy

It'll be interesting to see the tiger numbers after christmas. I would be suprised if much of the tiger base shifted to the move for it's first game.

gamingeek said:

Sadly on Overkill, if there is a sequel its unlikely it will be on the system it debuted on, if SEGA's Mike Hayes is to be believed, he said SEGA were doing edgey wii games we would see at E3, but probably not hyper violent like Madworld and Overkill. I'm guessing Conduit 2.

Madworld is way more niche violent than Overkill but I think your guess may be right.

I don't think it's the graphics or power that would restrict porting between the ps and wii as much as the belief that they are two markets with different game tastes and little overlap.

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Sat, 20 Mar 2010 20:10:46
Both SEGA and Headstrong Games were pleased with Overkill, and how could they not be? It was a cheap outsourced game, it wasn't a direct sequel to the VERY succesful 2 & 3 Return, it had its fair share of issues (frame rate, which is important, it made the aiming feel off even if calibrated multiple times to get it right) and still sold good. Mike Hayes contradicted several past interviews with his recent statements.

Edit: oops, not Hayes. I don't see much against a new HoTD for Wii in his interview. HoTD is hardly super hardcore (neither is MadWorld tbh, the game was mediocre, why do people act like it should sell more?) and 2 & 3 Return as well as Overkill did really good, not to mention the two Chronicles games from CAPCOM reinforcing the notion  that such games can sell on Wii, despite EA's failure with Extraction. I confused Hayes for Hantzopoulos who made some crappy statements which contradicted most of what SEGA had said to that point, but he's not in a position of power compared to the others. With what Hayes said about the percentages for Move adaptation and then the percentages of SEGA software sold to Move owners, they would end up with lesser numbers than Overkill (about half actually). Anyway, people clearly corner people forcing them into such answers in these interviews.
Edited: Sat, 20 Mar 2010 20:24:46
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Sat, 20 Mar 2010 20:27:31

Agnates said:
If you knew they support M+ in Tiger 10 then why did you say they don't there? Happy

Okay, I don;t know what you are saying anymore.  I though this year's Tiger was not going to have M+ support. Apparently it is.

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Sat, 20 Mar 2010 20:37:01
aspro said:

Agnates said:
If you knew they support M+ in Tiger 10 then why did you say they don't there? Happy

Okay, I don;t know what you are saying anymore.  I though this year's Tiger was not going to have M+ support. Apparently it is.

That was for Natal

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Sat, 20 Mar 2010 20:57:38

Yodariquo said:
aspro said:

Agnates said:
If you knew they support M+ in Tiger 10 then why did you say they don't there? Happy

Okay, I don;t know what you are saying anymore.  I though this year's Tiger was not going to have M+ support. Apparently it is.

That was for Natal

 Okay. Apologies all around.

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