Agnates said:Well, Move can draw better. Wii drawing is pointing, which can be hard, like drawing with a laser pointer (though pointer sensitivity options like in Red Steel 2 can make it feel very steady!). Move can have a mode where you're drawing as if you're touching an invisible flat surface right in front of you, with that translating on screen. That is easier and more like proper drawing than pointing. Of course it's not like games need you to be an artist so I don't think that for most software that makes a tangible difference (it may even take the natural challenge out of games like Trauma Team for example, if used for them), and shooter games should use the pointing, not drawing mode, as that's more natural for shooting weapons and requires less motion out of you (wrist flicks as opposed to waving around), and is basically, at best (I still have doubts expressed before, I kinda feel their "pointing" is just "drawing" mode with high sensitivity, whcih may feel off and require bigger and more abstract movements) as good as Wii.
Unless a game is asking you to do joined up handwriting constantly through the whole game, Okami IR painting, hell, even Epic Mickey IR painting is good enough.
More Old Republic CG. Probably the best part of the game, heh. Not as good as the first CG, kinda ridiculous.
Agnates said:I agree I was just saying. I'm not gonna ignore Move's superiority in any aspect like Greg's ignoring Wii doing the same things he's now excited about in the SOCOM4 preview years ago.
Gotcha.
Japan are 1-0 up against Cameroon. 5 minutes left.
Was it because of Roger Miller?^
Xbox conference in 50 minutes. What do you want to see?
I want Rare to go back to making straight up platformers.
Dvader said:So a new thread for the big three or keep it all here?
New thread.
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Tell me to get back to rewriting this site so it's not horrible on mobileDvader said:So a new thread for the big three or keep it all here?
Up to you.
EDGE online on KinectWe therefore peg Your Shape: Fitness Evolved as the most convincing demonstration of Kinect’s potential. A tai chi/yoga game showed the player’s silhouette as she matched the motion of an on-screen teacher, dragging flowers behind her hands - this just isn’t possible with either Move or Wii, and the presentation seemed to nail the style which propelled Wii Fit to such success.
Why is it that forumers know more than games journalists?
Your Shape Wii came with the motion camera last year.
*facepalm*
gamingeek said:Your Shape Wii came with the motion camera last year.
*facepalm*
There's going to be an endless stream of this kind of stuff. The wii will be pegged with all the "bad" control stuff and move or kinect will do all the "good" gameplay.
Dvader said:That and the SOCOM article shows how annoying this E3 will because of poorly informed journalists.
This is what's annoying.
E3 2010: Why We're (FINALLY) Excited About PlayStation Move
http://uk.ps3.ign.com/articles/109/1096921p1.html
These two geniuses at work.
Personally I've got my fill of such games on PC and after Torchlight I'll probably only get Diablo III whenever that arrives, but this looks like a good fit for console-only players who liked stuff like Dark Alliance.
Edit: oh, it's GameLoft. Proceed with caution. But at least it's not a mobile phone game port this time.
Dvader said:I will watch EA on my TV so I am getting off this.
Come back here, bitch.
Edit: it's on youtube too, this may be nicer. If it doesn't get overloaded.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
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