Forum > Gaming Discussion > Playing Halo: Combat Evolved in preparation for Reach.
Playing Halo: Combat Evolved in preparation for Reach.
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Sun, 12 Sep 2010 14:49:53
edgecrusher said:

I'm going to have to ask you to fuckin' pick one. lol

Damnit. Okay the warthog, running over people for fun.

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Mon, 13 Sep 2010 03:16:41

I like the final section with the Warthog. Yeah it's simple, but after all that's come before it it's incredibly epic!

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Mon, 13 Sep 2010 03:25:39
Foolz said:

I like the final section with the Warthog. Yeah it's simple, but after all that's come before it it's incredibly epic!

EXCEPT for the lame control of the warthog, particularly when you are being timed and you are driving in an area that is restricted in space.  That was my experience on the first playthrough.  On the second it was better and on the third it was downright easy.  But I haev to say on the first play through I found the warthog finale to be frustrating.

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Mon, 13 Sep 2010 03:39:48
aspro said:

EXCEPT for the lame control of the warthog, particularly when you are being timed and you are driving in an area that is restricted in space.  That was my experience on the first playthrough.  On the second it was better and on the third it was downright easy.  But I haev to say on the first play through I found the warthog finale to be frustrating.

LOL

Absolutely! I had the great advantage of having played that section at a friends house without really spoiling the story, so I was used to the controls without having ti ruined.

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Mon, 13 Sep 2010 03:44:13
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aspro said:

EXCEPT for the lame control of the warthog,

Argh!

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Mon, 13 Sep 2010 06:39:53

Come on, how can you guys call Warthog controls lame?

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Mon, 13 Sep 2010 06:47:23

1. The wart hog is unconventional in that it's chassis consists of two parts that pivot in the center of the vehicle.  While making the vehicle more amenable to quick turns, this does make handling the vehicle more difficult until you are an experienced driver.

2. At the time of it's release (and to this day) using dual sticks to control a vehicle is very unusual in video gaming.  Ordinarily on the Dreamcast (and in XB games to follow)  you would pull the right trigger to accelerate and the left trigger to brake, while using the right stick to steer.  If you apply those controls to the Warthog you get no-where.  Should I have RTFM? Yes.  Should I have read the on-screen directions when the Wart hog is first introduced? Yes. Would it have been better had the adopted more standard driving conventions? Yes.

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Mon, 13 Sep 2010 06:59:35

Jesus. Next time you're going to tell me the Mako also sucked.

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Mon, 13 Sep 2010 07:14:45
SteelAttack said:

Jesus. Next time you're going to tell me the Mako also sucked.

You asked, I answered.  Note that I got good at them over time.

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Mon, 13 Sep 2010 10:29:50
SteelAttack said:

Come on, how can you guys call Warthog controls lame?

Yeah. How come?

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Mon, 13 Sep 2010 10:49:52
+1

The warthog controls sucked arse with the potato controller. They were better with the S I suppose, though.

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Mon, 13 Sep 2010 10:56:59
gamingeek said:
SteelAttack said:

Come on, how can you guys call Warthog controls lame?

Yeah. How come?

aspro said:

1. The wart hog is unconventional in that it's chassis consists of two parts that pivot in the center of the vehicle.  While making the vehicle more amenable to quick turns, this does make handling the vehicle more difficult until you are an experienced driver.

2. At the time of it's release (and to this day) using dual sticks to control a vehicle is very unusual in video gaming.  Ordinarily on the Dreamcast (and in XB games to follow)  you would pull the right trigger to accelerate and the left trigger to brake, while using the right stick to steer.  If you apply those controls to the Warthog you get no-where.  Should I have RTFM? Yes.  Should I have read the on-screen directions when the Wart hog is first introduced? Yes. Would it have been better had the adopted more standard driving conventions? Yes.

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Mon, 13 Sep 2010 10:58:40
+1

Aspro, the elderly can't be reasoned with. They're too set in their ways. Nyaa

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Mon, 13 Sep 2010 11:03:00

One stick was just an accelerator.

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Mon, 13 Sep 2010 11:06:41
gamingeek said:

One stick was just an accelerator.

That's my point.  Since when has any game ever used the stick as the accelerator?

That being said, once you understand that the vehicle controls just like Master Chief, it's all good.  Hey, Bungie were just a bunch of Mac programmers, they probably had never had to use console controllers before, I've cut them some slack and forgiven their ways.

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Mon, 13 Sep 2010 11:27:42

The controls work, I don't know what else to say. Bombing around in that buggy was the most fun I've had in Halo. The way the thing bounced and had weight and heft. The mechanics were perfect for me.

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Mon, 13 Sep 2010 11:30:30
+2
I'd love to see a Halo: CE and Halo 2 HD collection come out like what was done for God of War 1 & 2 complete with achievements.
Edited: Mon, 13 Sep 2010 11:31:25

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Tue, 21 Sep 2010 16:56:32
+1
Archangel3371 said:
I'd love to see a Halo: CE and Halo 2 HD collection come out like what was done for God of War 1 & 2 complete with achievements.

Yes! The only thing that sucks about these HDmakes, is they basically make my old copies I already paid full price for, worthless.

         1200923.png?77682175

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Tue, 21 Sep 2010 19:07:02
+1

Do you two play each other on Reach?

Do you teabag each other?

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Wed, 22 Sep 2010 03:22:33
Archangel3371 said:
I'd love to see a Halo: CE and Halo 2 HD collection come out like what was done for God of War 1 & 2 complete with achievements.

Yes...on the PC. Hrm

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