Forum > Gaming Discussion > Plants vs Zombies: Braaaaaiiiinss!!!!
Plants vs Zombies: Braaaaaiiiinss!!!!
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Fri, 12 Mar 2010 14:08:50
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A couple days ago I finished the story mode of Plants vs. Zombies and started fiddling around with the puzzle and minigames, as well as the Zen Garden. For those not in the know, PvZ is a tower defense game developed by PopCap, and even though it is a tad short and a bit on the easy side (story mode), it is insanely fun and sees its replay value increased immensely by the aforementioned unlockable modes.

pvz.jpg

The objective of the game is to defend your front lawn from the impending zombie onslaught. You are not alone, though, since a bunch of plants jump to the rescue. Each plant has its own strenghts and weaknesses, as well as the zombie types. With careful placement and managing of resources (sunlight), you can tear through even the hardest group of brain-eaters.

As you progress, new scenarios appear, including water, night, fog and roofs. Those changes force you to reevaluate your approach to any given situation.

It's a nicely done game, easy on the eyes and with some kickass zombie designs. If you're interested, it's well worth a try, and also available on Steam, with a demo available.

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Fri, 12 Mar 2010 14:16:48
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Tower defense games scare me. You know what, I can do turn based stuff but not real time. I need time to think in general. If there are people attacking my tower whilst I'm trying to think it all comes crumbling down.

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Fri, 12 Mar 2010 14:49:23
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gamingeek said:

Tower defense games scare me. You know what, I can do turn based stuff but not real time. I need time to think in general. If there are people attacking my tower whilst I'm trying to think it all comes crumbling down.

Yeah. It's fairly easy, though, because zombies always come at you through predetermined lanes, so you only have to make sure you have your bases covered.

Some of the minigames and puzzles, though, are tough shit.

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Fri, 12 Mar 2010 16:30:41
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Picked up the itouch version. Good fun.
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Fri, 12 Mar 2010 20:52:45
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So, for anyone who has played both is it like Dragon Quest: Rocket Slime?  If RS is a tower defense game it is the only one I have ever played (so I'm not sure).

At first I thought PvZ was getting pity coins from reviewers who had overlooked Peggle (thinking it was too casual for them), but damnit, every podcast I listen to they are still gushing over PvZ, so it must be well made.

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Fri, 12 Mar 2010 21:17:45
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It was on my radar ever since I saw the youtube promo. I don't think it's the best game at all if you're really into tower games, at least from what I've heard. But a fun intro to them.

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Fri, 12 Mar 2010 21:25:02
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aspro said:
So, for anyone who has played both is it like Dragon Quest: Rocket Slime?  If RS is a tower defense game it is the only one I have ever played (so I'm not sure).

At first I thought PvZ was getting pity coins from reviewers who had overlooked Peggle (thinking it was too casual for them), but damnit, every podcast I listen to they are still gushing over PvZ, so it must be well made.

 Not exactly, though you score points for mentioning that game.

Basically, enemies follow a path, and you need to build towers to prevent them from getting to the other side of that path. As you go on and the enemies get tougher, you need to be smarter with your tower placements and upgrade the exsisting towers to better take down enemies. If you need examples - look up Desktop Tower Defence.


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Fri, 12 Mar 2010 21:28:46
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darthhomer said:

aspro said:
So, for anyone who has played both is it like Dragon Quest: Rocket Slime?  If RS is a tower defense game it is the only one I have ever played (so I'm not sure).

At first I thought PvZ was getting pity coins from reviewers who had overlooked Peggle (thinking it was too casual for them), but damnit, every podcast I listen to they are still gushing over PvZ, so it must be well made.

Not exactly, though you score points for mentioning that game.

Basically, enemies follow a path, and you need to build towers to prevent them from getting to the other side of that path. As you go on and the enemies get tougher, you need to be smarter with your tower placements and upgrade the exsisting towers to better take down enemies. If you need examples - look up Desktop Tower Defence.


Okay, so Lock's Quest (which I played) would be Tower Defense.  Rocket Slime certainly would not fit into that category.  Yeah RS is one of my top 5 games of all time, needs a sequel BAD.

So what would PvZ be categorized as?  Puzzle?

Edited: Fri, 12 Mar 2010 21:29:34

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Sat, 13 Mar 2010 03:37:52
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Does it get better later on?

The demo is pretty boring, repetative and slow.
Edited: Sat, 13 Mar 2010 03:38:17

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Sat, 13 Mar 2010 04:21:25

Foolz said:
Does it get better later on?

The demo is pretty boring, repetative and slow.

No.

If you didn't like the demo, the full game is not gonna do much for you, sadly.

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Sat, 13 Mar 2010 15:57:24

PopCap make some really crazy good addictive games. Hopefully this will hit the consoles soon because this is likely something I'd like to get.

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Sun, 14 Mar 2010 16:53:02
I tried the demo a few month ago, I didn't really liked it, not my favourite genre for sure. But I like everything else, the humor, the design, the catchy music, the advertisement so I'll keep an eye on what PopCap will do next Happy
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