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Monster Hunter World impressions
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Country: BE
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Sat, 11 Aug 2018 15:15:18
Archangel3371 said:

If you want to co-op with your friend or friends then have someone start an online session and give those you want to join your session code. You can password lock these as well so random people can’t join. When people are in your session you don’t need to send up an S.O.S. flare for them to join. They can just select “Join Quest in progress” at the message board. Everyone in your session will get a notification whenever someone starts up a quest. When someone starts a quest they will be the quest leader and you can wait for the other people to join and ready up before you start so everyone can take off and start the quest together.

That's marginally less of a fuss.  Although, because I am playing the PC version, but away from my PC with only an Xbox360 controller within reach, I can not enter passwords, as it requires use of the keyboard.  Nyaa

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Sat, 11 Aug 2018 23:40:49

Well you don’t need to set a password but you’ll run the risk of having random people join your session although to be fair I found most people just search for S.O.S. flares. Plus you can have 16 players per session so you can have random people doing their own thing while you and your buddies are doing your own quests. Still though having you and your friends set up one online session that you all join makes doing quests together much better then one of you sending up an S.O.S. flare and then trying to join that quest. The S.O.S. flare system was designed for random player joins.

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Country: BE
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Wed, 05 Sep 2018 22:44:33
Ugh. I was doing an expedition in the coral Highlands, stumbled on a grymalkine asking help in slaying 2 of those blue flashy raptors. Being a good guy, I took care of slaying 2 only to realize that somehow the quest wasn't active. Hrm I don't know what the hell went wrong, but it sure managed to dampen my hunter spirits...
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Country: UN
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Thu, 06 Sep 2018 14:23:12
Yeah that's annoying. Happened to me multiple times. I don't remember if you have to go back and actively accept the quest or just go back to get it registered.
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Country: BE
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Thu, 06 Sep 2018 14:34:29
robio said:
Yeah that's annoying. Happened to me multiple times. I don't remember if you have to go back and actively accept the quest or just go back to get it registered.

I did travel back afterwards, but that grymalkine just smirked at me like it didn't recognize me.  Bloody cats, think they can get away with anything...

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Sat, 05 Jan 2019 10:41:47
MH:W update
We're currently stuck on the Nergigante. This amalgation of bony spikes and horns certainly hits hard.  Every time we think we're close to taking it down, and every time it gets us first. First fight ever where I'm happy to have a shield on me for those handful of times an evade just won't cut it.
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Sat, 05 Jan 2019 14:13:44
I'd offer suggestions on how to fight it, but I honestly don't remember a goddamn thing about that battle anymore. So ummmmmm... git gud.
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Sat, 05 Jan 2019 19:27:47

Thanks for the pro advice  Nyaa

We're not getting desperate yet though.  I haven't upgraded any of my gear yet with armorspheres, so might be time to start doing that and see where it gets us.  And if we can't take it anymore we can always just check the internet to see what its weaknesses are.

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Sat, 05 Jan 2019 23:32:38

Nergigante is my favourite monster to fight, I just find him to be the most fun.

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Thu, 31 Jan 2019 11:37:51
Monster Hunte report:

We've downed Nergigante and took down Kirin and Deviljho.  Once we had upgraded our gear Nergigante went down fairly easily.  Biggest difference is my mate stopped dieing.  Hrm

I usually don't play this game on my own, by lack of time, but I managed to squeeze in some quests yesterday.  What struck me is how much easier these monsters are in solo play.  I had Nergigante limping before he could run to another area for the second time.  Deviljho also seems quite the pushover.

I kind of remember reading somewhere that there are only 2 difficulties in MH, being solo or co-op and that it doesn't matter if you're playing with 2, 3 , or 4.  That would explain why these monsters seem much more daunting while playing with only 2.  either way, solo play is a piece of cake.
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Thu, 31 Jan 2019 14:02:54
Solo is easier until the post game (the real post-game after the Xeno Jiiva battle).  After that you will definitely want to start grouping up again.
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Thu, 31 Jan 2019 14:20:07

I encountered the First Wiverian in the Elders Recess, who told me that my weapon class, the switch blade, is the 4th most popular weapon.  Apparently te Greatsword is the most popular, and the hunting horn the least popular.

Why on earth would you settle for something as boring as a greatsword when you have so many over the top weapons to your disposal?  As for the hunting horn, I played it for a fair bit in MH4 and while the buffs are cool, it's basically a Hammer with less interesting attacks.  It's cool to be able to buff your party, but the buffs don't play a big enough part in the game for it to be satisfying to play the role of a support class character.

I also finally looked up how to charge my shield and why I would bother with it.  I had noticed my shield icon would sometimes glow pink, but had no clue how to trigger it.  Apparently you can even charge up your sword as well, but I haven't been able to pull that one off yet.

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