I might rent it. Bills have me down and once I trade in a game, I can probably only afford to buy the cheaper Uncharted.
I plan to get it when I get a Nintendo Switch.
It looks like a lot of fun.
I might get it down the line, if I ever find myself without something to play, or if I ever find it somewhere on the cheap.
travo said:Can anyone answer how long this game is supposed to be?
Like 20 hours.
So ummm it's weird. I'm still early on so I haven't had to use much strategy yet so I can't comment on how deep the combat system is yet. There are new elements being added every fight, I did die once on a midboss so I know it won't be a cake walk. Movement is the big difference between this and xcom, being able to slide attack enemies, then chain that into a partner jump lets you cover huge chunks of the map. And there is strategy to what order you attack or move and who goes when and when you use your bonus powers which are stuff like overwatch or a shield that has a turn limit.
What's kind of putting me off is everything else, the world structure is very strange in that you explore a connected world. In this world you simply walk around collecting coins, hitting switches, finding hidden chests, doing red coin runs (without any platforming it's really simple and pointless). There are even skills you need to learn later on to access secrets, so it's a really poor man's version of the metroid structure. The rewards are sometimes weapons but most of the time it's museum stuff.
The game is obviously super childish because of the rabbids. Without any risk of permadeath and no real strategic layer outside combat this feels really basic. It does look beautiful I'll give it that. The quality of this game will rest on how deep this combat will get cause everything else is not clicking for me.
How obvious would you say is it that this isn't a 1st party Nintendo game, but rather an Ubisoft game? Maybe a strange question, but I'm curious and won't be playing this myself anytime soon.
SupremeAC said:How obvious would you say is it that this isn't a 1st party Nintendo game, but rather an Ubisoft game? Maybe a strange question, but I'm curious and won't be playing this myself anytime soon.
The menu are kind of meh, that's the only thing so far. It eases you into every mechanic just like a Nintendo game would.
Dvader said:SupremeAC said:How obvious would you say is it that this isn't a 1st party Nintendo game, but rather an Ubisoft game? Maybe a strange question, but I'm curious and won't be playing this myself anytime soon.
The menu are kind of meh, that's the only thing so far. It eases you into every mechanic just like a Nintendo game would.
By that, you mean once you make a mistake, it puts a spotlight on it and presents a super long wall of text explaining a game mechanic that you can't escape?
I'm not going to go as far as the Christmas morning analogy I've used before to describe how happy this game can make me, but there's a certain amount of giddiness I feel when I boot it up. Maybe the Rabbids got to be a little overbearing a few years ago when they were a new concept and getting over-used quite a bit, but now I find I actually kind of missed 'em. Seeing them mingling with the Mushroom Kingdom cast just has some kind of un-pin-pointable synergy that keeps me grinning all the while, while I play. They're ridiculous. They have almost a Looney Toons quality to them where they are slapstick, but there are glimpses of adult humor in there too. Throw them in with the squeaky clean Mario crew and they are the perfect offset. Something about seeing that Rabbid in drag, acting like Peach, strikes me as funny every time I see it. The game keeps on stepping up the craziness more and more as you play though. It seems weird seeing Mario with what is effectively a gun... Combing the cover strategy and tactics of an Xcom game with the over-the-top antics and acrobatics of a Mario game, again, so crazy, it just works!
You can't go into it expecting perma-death and war-memorials... This --IS-- a Nintendo game. It shines with color, reeks of nostalgia and is accessible to all. You've seen Mario Golf. You've played Mario RPG. This is Mario Strategy. Don't overthink it and you'll have a GREAT time! Maybe the Rabbids seem kiddy, but just like any other Nintendo game, you'll find yourself wanting to replay battles to get the coveted 'Perfect' rating because, well, a game starring demented bunnies and a fat Italian plumber shouldn't get the best of you... right?
It will, it does; you'll learn to love it anyway.
Yes, the Hub world is just that. A hub. Like the Space Station in Galaxy, it's there as a means to other worlds. They put very minor puzzles and secrets to explore in it, but it's not the main draw. The battles are where the real fun's at! Like Vader I've barely scratched the surface. I'm still just working with Mario, Rabbid Peach and Rabbid Luigi. When more characters, more weapons and more specials are added to the mix, I'm sure the complexity will ramp up a bit and make the game that much more gratifying, but I'm enjoying it already. No regrets in purchasing it here!
Oh... and...
--------------------BWAH!!!--------------------
Just got Game Over twice on the first mid-boss. This is NOT an easy, kiddy game!
Im really impressed with the quality of this game. It's a very pretty looking and a lot of fun so far.
If anybody is put off by the "weirdness" or type of game that this is, don't. It's very similar to a Paper Mario or M and L game. There are tons of secrets to discover in just the first world. It's beautiful and elaborate . You'll want to get lost in it.
the strangest game of the year comes out today. I will be playing it, anyone else?