Forum > Gaming Discussion > Little Kings Story (Wii) the triple AAA reviews keep rolling in GOTY thread
Little Kings Story (Wii) the triple AAA reviews keep rolling in GOTY thread
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Tue, 15 Sep 2009 11:28:30
I'm slowly making my way through this game.  I'm 8 hours in and I have still only conquereed one kingdom.
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Tue, 15 Sep 2009 11:35:37
Just got over 100 people in total! Grinning

Almost half of those are carefree. >_>

Time to try taking down the Shish Kebab....what kind of an idiot put that food in the tunnel! Hrm

(Surely my entourage could just eat their way through it?)

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Tue, 15 Sep 2009 12:22:01

Foolz said:
Just got over 100 people in total! Grinning

Almost half of those are carefree. >_>

Time to try taking down the Shish Kebab....what kind of an idiot put that food in the tunnel! Hrm

(Surely my entourage could just eat their way through it?)

 Shishkeboo? You need buff miners characters to beat him so if you dont have them abandon the battle. Instead get quest info and go for the Guardians, the letters make clear which quest is a guardian. Once you beat the knight guardian you will get the buff miners. 

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Wed, 16 Sep 2009 05:08:22

gamingeek said:

Foolz said:
Just got over 100 people in total! Grinning

Almost half of those are carefree. >_>

Time to try taking down the Shish Kebab....what kind of an idiot put that food in the tunnel! Hrm

(Surely my entourage could just eat their way through it?)

 Shishkeboo? You need buff miners characters to beat him so if you dont have them abandon the battle. Instead get quest info and go for the Guardians, the letters make clear which quest is a guardian. Once you beat the knight guardian you will get the buff miners. 

 I've got miners! I'm thinking of burning through some quests for awhile, though. It's just that I hate having to rest, and you get more quetss if you rest! Sad

Also I'm sick of killing those stupid gaint escargos. It's hilarious to take a party of 22 hunters, though, and watch it stand there powerless. LOL

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Thu, 17 Sep 2009 12:21:06

WEll, the miners really did a lot. Nyaa

Haha, that was an hilarious boss battle. It just keeps getting better and better. Grinning

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Thu, 17 Sep 2009 15:04:32

Foolz said:

WEll, the miners really did a lot. Nyaa

Haha, that was an hilarious boss battle. It just keeps getting better and better. Grinning

 I hated it at first because I didn't have any miners and didn't know they existed. But its a really satisfying and inventive boss battle overall. I should get back to this, but I keep drifting in and out. 

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Fri, 18 Sep 2009 05:06:19

I wasn't even sure what the miners did. When he got down to fifty I realised I needed to do something, so I sent out the two miners I had and they hit him and the fork popped up. from then on I just tried to get home onto the fork, and it worked. 

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Fri, 18 Sep 2009 10:03:36

Foolz said:

I wasn't even sure what the miners did. When he got down to fifty I realised I needed to do something, so I sent out the two miners I had and they hit him and the fork popped up. from then on I just tried to get home onto the fork, and it worked.

When he turns to stone you throw the miners at him too.

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Fri, 18 Sep 2009 13:42:16

gamingeek said:

Foolz said:

I wasn't even sure what the miners did. When he got down to fifty I realised I needed to do something, so I sent out the two miners I had and they hit him and the fork popped up. from then on I just tried to get home onto the fork, and it worked.

When he turns to stone you throw the miners at him too.

 Ah k, I think I might've hit him by chance with the miners at the point (I threw everyone out) as he did break on and off, but he might've been hitting something that did that.

Anyway kinda disappointed that the treasure hunting points out where it is on the map! Nyaa 

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Sun, 20 Sep 2009 04:46:22

It's been crashing when I go tot he podium! Grr. Sad

Btw, was there meant to be slowdown when you go into the castle if you haven't rested for awhile, or is that another problem with the disc? 

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Sun, 20 Sep 2009 06:20:26
In the 40-50 hours I put into the game I NEVER encountered slowdown OR crashes...

Sorry!
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Sun, 20 Sep 2009 08:34:18
The wweird thing is sleeping stopped the slow down, and then it stopped the crashes. Uneasy

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Sun, 20 Sep 2009 12:30:05

phantom_leo said:
In the 40-50 hours I put into the game I NEVER encountered slowdown OR crashes...

Sorry!

 Same here. 

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Sun, 20 Sep 2009 12:44:42
Weird. Must a problem  with the Wii or the disc. It's very strange that sleeping fixed both issues, though.

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Mon, 21 Sep 2009 04:28:31

Just one more question, there's a maximum number of citizens right?

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Mon, 21 Sep 2009 12:16:38

Foolz said:

Just one more question, there's a maximum number of citizens right?

Yes but I dont know the number.

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Mon, 21 Sep 2009 23:56:11
It was an odd number; something like 116 or 117, I think.

You'll know when you've reached it because the stork will stop delivering kids after you've married some citizens.
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Tue, 22 Sep 2009 04:38:11

phantom_leo said:
It was an odd number; something like 116 or 117, I think.

You'll know when you've reached it because the stork will stop delivering kids after you've married some citizens.

 Yeah, that was what was happening and given the slowdown/crashes I wanted to make sure it wasn't a problem with the game!

I'm only at 110! But I haven't got all the areas yet.

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Tue, 22 Sep 2009 04:41:14

Foolz said:

phantom_leo said:
It was an odd number; something like 116 or 117, I think.

You'll know when you've reached it because the stork will stop delivering kids after you've married some citizens.

Yeah, that was what was happening and given the slowdown/crashes I wanted to make sure it wasn't a problem with the game!

I'm only at 110! But I haven't got all the areas yet.

The game caps out on the amount of citizens you can have but still needs to leave room in the population count for the citizens you get from the other kingdoms... So, yeah, 116 or 117 should be about right!

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Tue, 22 Sep 2009 07:40:06
Then is there any point in marrying them off once you've reached the cap?

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