SteelAttack said:gamingeek said:I'm Poor.
How did you manage to get a screen that bad of Black Ops? This is like your Gears of War pics, I know that part of Black Ops, it doesn't even look that bad on
PSPWii!Oh god, not this shit again.
My thoughts exactly.
If Leo posted a Far Cry PC pic, it would somehow look like this.
Grrrrrrrrrr
It does to me.
My pooping problem was sorted out ages ago.
Now I just think about your screens and get diahorea.
gamingeek said:It does to me.
My pooping problem was sorted out ages ago.
Now I just think about your screens and get diahorea.
You've changed, man.
Foolz said:gamingeek said:It does to me.
My pooping problem was sorted out ages ago.
Now I just think about your screens and get diahorea.
You've changed, man.
Beat Crackdown about 13 hours ago. Now playing Too Human, about 5 hours in.
The ending of Crackdown in indeed, WTF dumb. Not that I was playing it for strory, which is clearly where Infamous best s this game. But I'm glad I gave Crackdown a try, I'd give it a 9.
aspro said:Beat Crackdown about 13 hours ago. Now playing Too Human, about 5 hours in.
The ending of Crackdown in indeed, WTF dumb. Not that I was playing it for strory, which is clearly where Infamous best s this game. But I'm glad I gave Crackdown a try, I'd give it a 9.
A 9?! Wow! I'm glad you enjoyed it!
You'll have to let me know about Too Human. Despite all the bad press, I still can't help but be interested.
I loves me my Loot Games!
Read it. Damn!
There is a definite, pronounced LACK of Loot Games this generation.
Just got by this part. Played a minute or two where you switch characters and interrogate that Chemical Engineer. This game is incessantly pulse-pounding and the production values are consistently through the roof! Such an adrenaline rush!
I just sit and scratch my head at all the negative comments I read every where. Just like last years? Ummm... So? And every racing game has you going around a track. Every Mario game involves jumping on stuff. Every Spiderman movie had him using his super-powers and fighting super villians too... Didn't make them any less exciting!
Another one I laugh at: You move on a linear path and follow someone around most of the time. Yah. Ok. Cuz in combat, they pretty much tell everyone: "You just go ahead and do your own thing. Hopefully we'll cause enough chaos where the battle will turn towards our side." You follow orders and support your team member(s). I guess Gears of War was linear and boring too? LOL!
You pretty much get one weapon and one objective to accomplish it: Again. No. EVERY mission I have been on has given you multiple weapon choices with dramatically different results. Do you stick with your trusty machine/chain gun --OR-- do you switch to an inflammatory shotgun when you are in close quarters? Do you stick with the Allied weaponry, or do you pick up the enemies?
So. The areas aren't huge and open. Doesn't matter. The set-pieces are short and made to get your blood pumping, and they succeed every time! They don't want to OVER-do anything. The average gamer out there doesn't want 110 square miles of territory to scour. They don't want to be sneaking around from shadow to shadow for 6.5 hours either. They just want to have fun!
Not your thing? Complaining about superficiality? Then play the Online mode? Why commit to buying a CoD game, if you're NOT going to play the part it was designed for?! Multiple, multiple ranks. Multiple, multiple classes. A crap-load of weaponry. Customizable gear and weaponry. A TON of gameplay options. A bazillion achievements. Zombies. The list goes on and on! There's a reason why people play the online mode of a CoD game for year(s) after they come out. They are deeper than most other games out there. The single player is almost made to be a "practice mode" for the Online. They didn't have to go to such lengths to make the single player mode as good as they did... but they did anyway.
I commend Activision and Treyarch for their work and am glad to make this my first official online venture!
You like a shallow, limited experience because it's flashy, ok, but calling out others for calling it what it is? As for MP, (modern) COD is just Counter-Strike (11 years old btw) on steroids. None of the things you mention make it a deep game, it's just the carrot on a stick deal, meaningless bars and gauges, especially when you have such weapon variety that you either use the "best" of any given category or it just doesn't matter which one you end up using. Diablo isn't a deep (if fun anyway) game just because it has a gazillion randomly generated weapons, you know. What I take from this is that you just haven't really experienced most of what's come before it, and that's fine, but calling out others because they have, and see little of interest in this, see no instance where it goes beyond past titles in order to entice people who have experienced it all before? You also gloss over perfectly explained complaints people have had and make vague arguments against twisted versions of what they've said.
Edit: the Wii version is only really gimped in visuals, not much of the gameplay is missing (a few maps and unlocks here and there, the vast majority is in) so any gameplay issues gg has, outside technical issues, are valid. Saying what you just said as a really sad excuse of an argument is just childish to be honest.
I'm not even going to respond to that^
EDIT: I meant Leo's post.
I'm tempted. Will check it out tonight.