gameplay-mayday-sale
Madworld = 15 pounds
Disaster = 10 pounds
Trauma Centre = 10 pounds
Animal Crossing + wii speak = 30 pounds
more at the link
pound now is hardly anything over the euro ... you know it makes sense!
edit: i think i will order disaster at least
Euro FTW.
I am thinking of importing No More Heroes and MadWorld
No More Heroes for the blood and I might as well import 60Hz MadWorld as well
Iga_Bobovic said:Euro FTW.
I am thinking of importing No More Heroes and MadWorld
No More Heroes for the blood and I might as well import 60Hz MadWorld as well
i may have a spare copy of NMH to send you (for love) so don't spend anything on that yet.
import the US version of madworld you mean? how would you make it work on your machine?
bugsonglass said:Iga_Bobovic said:Euro FTW.
I am thinking of importing No More Heroes and MadWorld
No More Heroes for the blood and I might as well import 60Hz MadWorld as well
i may have a spare copy of NMH to send you (for love) so don't spend anything on that yet.
import the US version of madworld you mean? how would you make it work on your machine?
You can use the Twilight Hack. You need Twilight Princess and a SD card. The main reason for using it is, Capcom vs Tatsunoko. Or Dizastuuh for the Americans
I think you can find MadWorld and NMH cheap in American stores.
SteelAttack said:Wow, Iga must be hung, bugsy is sending him games.
shooshh, i'm desperate
edit: shit ... answer to iga's post disappeared when i wrote that. so annoying
bugsonglass said:SteelAttack said:Wow, Iga must be hung, bugsy is sending him games.shooshh, i'm desperate
edit: shit ... answer to iga's post disappeared when i wrote that. so annoying
I saw you answer. I am still thinking, nothing has been decided yet. I did import some stuff from the USA before. Like: pressure sensor, pressure vessel and a airbrush.
Iga_Bobovic said:bugsonglass said:SteelAttack said:Wow, Iga must be hung, bugsy is sending him games.shooshh, i'm desperate
edit: shit ... answer to iga's post disappeared when i wrote that. so annoying
I saw you answer. I am still thinking, nothing has been decided yet. I did import some stuff from the USA before. Like: pressure sensor, pressure vessel and a airbrush.
And a dildo.
SteelAttack said:Iga_Bobovic said:bugsonglass said:SteelAttack said:Wow, Iga must be hung, bugsy is sending him games.shooshh, i'm desperate
edit: shit ... answer to iga's post disappeared when i wrote that. so annoying
I saw you answer. I am still thinking, nothing has been decided yet. I did import some stuff from the USA before. Like: pressure sensor, pressure vessel and a airbrush.
And a dildo.
I did not buy the HapticMaster, they just gave it to me.
Iga_Bobovic said:I did not buy the HapticMaster, they just gave it to me.
Because you're hung? Your penis opens all doors, it seems. Including bugsy's backdoor. I never asked you how was that the HapticMaster nearly killed you last week.
SteelAttack said:Iga_Bobovic said:I did not buy the HapticMaster, they just gave it to me.
Because you're hung? Your penis opens all doors, it seems. Including bugsy's backdoor. I never asked you how was that the HapticMaster nearly killed you last week.
It never was close to killing me, but I did make a stupid mistake.
The HapticMaster is used to generate forces to eliminate uncontrolled vibrations. To do this I must make a control system. To make this system safe I use a limiter. This thing will limit the signal, in my case +10 and -10.
This means that the HapticMaster cannot generate forces of more than 10 N or -10N. So I started to create a controller to control this. First thing I did was to build a amplifier to amplify the signal. Now how do you start tuning the amplifier Iga style? Start with an amplification of 2 and slowly build up? Of course not you start with an amplification of 10,000!
But what about the limiter you say? Well I made a mistake there. I put the amplification after the limiter. So first I limit the signal to 10 N and then I amplify it with 10,000. So I gave the HapticMaster the signal to generate a force of 100,000N.
So the HapticMaster begun shaking violently. It almost fell over, so I tried to hit the emergency stop. But because of the shaking it has fell off the table. Before I could grab it, the HapticMaster shut down. It automatically shuts down if stuff like that happen. I was below the workspace of the robot and was never in danger. I had to shut down the HapticMaster and start it over again.
You did not understand a word I said, did you!?
The deal may be through HubbaGames, but it’s still a nice price. Grab yours here
Link
Grab the game here (thanks Rey!)