Forum > Gaming Discussion > Splatoon 2: This year you will get splatted by me
Splatoon 2: This year you will get splatted by me
<< prev
avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Wed, 28 Feb 2018 13:05:15

Splatoon 2 - Version 2.3.0 due out later tonight

Main Weapon Special Performance

Aerospray MG / Aerospray RG

· Increased the amount of droplets dropped by bullets

.52 Gal / .52 Gal Deco

· Reduced the bullet spread of the first shot while also extending the time it takes to reach max bullet spread

Jet Squelcher / Custom Jet Squelcher

· Bullet spread after jumping reduced by 20%

Clash Blaster

· Intervals between shots reduced by 2 frames (22 frames -> 20 frames)

· Adjusted the number of splash droplets and painting radius so that the area painted per droplet does not become unexpectedly tooblarge due to the above change

L-3 Nozzlenose / L-3 Nozzlenose D

· Increased bullet speed by 25%, without changing the range

H-3 Nozzlenose

· Improved the bullet spread after jumping

· Increased the area of paint upon landing a shot

Carbon Roller

· Extended the distance of maximum damage possible by a horizontal swing by about 35%

E-liter 4K / Custom E-liter 4K

· Increased the speed of the bullets at full charge by 50%, however the range is unchanged

Mini Splatling

· Reduced the time it takes to recover ink after shooting by 10 frames

Hydra Splatling

· Extended the firing duration by 25%

Dualie Squelchers

· Reduced the bullet shake when standing in a normal position by about 20%

Undercover Brella

· Expanded the coverage area of the umbrella as a whole

Sub Weapon Performance

Squid Beakon

· Opponents near your installed Squid Beakon will now appear on the map

Special Weapon Performance

Tenta Missles

· Holding the ZL button will now allow you to swim through the ink until fired

Inkjet

· The player can now change direction in the air more quickly, allowing for more agile movement

Baller

· The player can now change the direction of the Baller more quickly, allowing for more agile movement

Main Special Special-Gauge Point PerformancE

Custom Splattershot Jr. … 190 → 180

.96 Gal ………………. 200 → 190

Gold Dynamo Roller …….. 200 → 190

Splat Roller ………….. 170 → 180

Slosher Deco ………….. 190 → 200

Source

avatar
Country: CA
Comments: 14297
News Posts: 0
Joined: 2008-07-01
 
Wed, 28 Feb 2018 14:06:56

Edited: Wed, 28 Feb 2018 14:12:13

1176413.png

avatar
Country: BE
Comments: 8248
News Posts: 608
Joined: 2013-06-11
 
Wed, 28 Feb 2018 14:57:04

I'd like to try out the .96 Deco.  I haven't played splatoon 2 in ages, and things aren't likely to improve anytime soon with the current workload, but I saw that the deco comes with the Splashwall.  It's no .52, but perhaps if I can get used to the .96's slower firing rate I can really get back into the flow.  The Splashwall is very underrepresented in the weapon selection at the moment, and it's such a great sub.

avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Wed, 07 Mar 2018 19:19:35

I used to love shredding through splash walls with my Heavy Splatling in Splatoon 1. Now the new update for Splatoon 2 has increased the firing duration for that weapon by 25%. Should be fun.

avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Wed, 02 May 2018 15:16:44

After analysing my Splatoon 2 results, I can conclude that I am one of the greatest Salmon Run players in history. And could play professionally if such a thing exists. I recentely saved 13 people without dying once myself. And I have done at least 11 - 0 on numerous occasions.

avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Fri, 13 Jul 2018 17:47:27

Splatoon latest update notes New stage but also balance tweaks



There's some pretty smart changes here. Increased ink for rollers by 30% at top speed. Should cut down on those OH SHIT run out of ink moments. They also increased the ink consumption for dualie squelchers so people cannot just endlessly spam ink over your head to charge the most annoying special of all time. But speaking about those tentamissiles, they have changed it so that if you fire at one person the full 10 missiles will home in on them. 5/5 split for two targeted players. WTF?

I need to read the rest.

avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Fri, 13 Jul 2018 18:07:48

Wow some toecurling brella changes, the brella will now automatically and instantly recharge to full strength if you splat someone or assist someone in a splat. Kinda unfair.

  • Autobombs are now faster and track faster but decreased explosion radius.
  • Splashdown has larger ink radius.

avatar
Country: BE
Comments: 8248
News Posts: 608
Joined: 2013-06-11
 
Fri, 13 Jul 2018 18:29:41
The brella changes only affect the smallest brella, so no big deal really. Ink consumption for auto bombs down is good news for me.
avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Fri, 13 Jul 2018 20:00:34

Both small umbrellas. I still think it's grossly unfair that one brella can shoot and defend at the same time.

avatar
Country: BE
Comments: 8248
News Posts: 608
Joined: 2013-06-11
 
Fri, 13 Jul 2018 22:40:06
It's no more unfair than how one type of brella is small and the other is sized like a tent.
avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Sat, 14 Jul 2018 17:00:49
SupremeAC said:
It's no more unfair than how one type of brella is small and the other is sized like a tent.

That's not unfair. The tentabrella is a liability to use. Too slow and crap for inking.

<< prev
Log in or Register for free to comment
Recently Spotted:
*crickets*
Login @ The VG Press
Username:
Password:
Remember me?