bugsonglass said:robio said:It keeps looking better and better. So why am I so scared that its still going to suck?i kind of feel the same. i've loved this game since the first screens but i'm still pensive about it. i still think i will impulse buy it upon launch but i am very far from sure it is not going to suck.
but for me, art in a game goes a very long way, and it happened before that i was much more forgiving and positively disposed to games despite their (sometimes many and striking) shortcomings when i liked their art a great deal. Games like killer7, viewtiful joe, okami, XII etc
Yeah, right there with you. Lord knows I've bought my fair share of games simply based on art style. Still, I think I'm going to wait for some reviews this time. The Wii isn't going to be in a drought during Q1 and Sakura Wars is launching the same day as Red Steel. Fortunately this is a pretty major game, and I think we'll see a lot of early reviews for it so I don't think this will have to be a matter of waiting days or weeks after launch.
The main character errrrrrrrrr. I liked it before when he had a dark unviewable face, if only because now the lead is essentially a set of eyes with huge eyebrows.
This game wont suck, the Metroid Prime team helped them out with the aiming and lock on. It runs at 60 FPS and has the art there and if you look at the developer video from page 9 you can see how responsive motion plus is.
Ubisoft even gave the team a few more months to polish things up.
At the very least it's going to be decent.
My opinion is that even Miyamoto couldn't keep pumping out new ideas using the waggle, they moved over to Wii Fit board. If Miyamoto can't make new original stuff on it, who can?!"
I'd never get to involved in a thread like that, I only read the first two pages. Jackson is just a poster I guess?
Yeah, it's ambition really. The gamers who are hardest to reach are people who are into their big blockbuster games (own Wii and an HD Console) and want to see the same level of ambition out of the Wii games. You have to wow them with concept, execution and budget if you want a chance of selling like a big ambitious game.
Instead of making a game to match the ambition of the biggest games, 3rd parties instead choose to spin things off popular franchises or make things "different".
angrymonkey said:Jackson's one of the scribblenauts guys I believe.I guess I am one of the wii subset that wanted companies to grab the controller and run with it. I really didn't think there would be so much resistance to the concept and thought that there would be more quality releases popping up. I totally didn't expect the resulting marginalization. Well, at least there have been some gems so far.
Yeah I'm the same.
When the console proved popular there should have been a ground swell of support. At the moment you dont even get games consistently matching the production and ambition of 3rd party games back in the Xbox/GC/PS2 era.
gamingeek said:angrymonkey said:Jackson's one of the scribblenauts guys I believe.I guess I am one of the wii subset that wanted companies to grab the controller and run with it. I really didn't think there would be so much resistance to the concept and thought that there would be more quality releases popping up. I totally didn't expect the resulting marginalization. Well, at least there have been some gems so far.Yeah I'm the same.
When the console proved popular there should have been a ground swell of support. At the moment you dont even get games consistently matching the production and ambition of 3rd party games back in the Xbox/GC/PS2 era.
I read a very interesting article several months back by some 3rd developer who actually developed one of the successful 3rd party Wii games (for the life I can't remember who or what game now though I think it may have been an Ubisoft guy) and he had a lot of the same thoughts. He put the blame square on the developers who were never able to think outside the box, but at the same time he basically said that this is exactly what Nintendo should have expected. Developers are trained to think linearly. All they can do is look at stronger and faster systems and keep going in that direction. Motion control offered them a path that they had no idea what to with.
He concluded his interview with a statement that Natal will fail for the same reason. There will about as many good motion game there as there are on the Wii, and maybe not even that many.
robio said:gamingeek said:angrymonkey said:Jackson's one of the scribblenauts guys I believe.I guess I am one of the wii subset that wanted companies to grab the controller and run with it. I really didn't think there would be so much resistance to the concept and thought that there would be more quality releases popping up. I totally didn't expect the resulting marginalization. Well, at least there have been some gems so far.Yeah I'm the same.
When the console proved popular there should have been a ground swell of support. At the moment you dont even get games consistently matching the production and ambition of 3rd party games back in the Xbox/GC/PS2 era.
I read a very interesting article several months back by some 3rd developer who actually developed one of the successful 3rd party Wii games (for the life I can't remember who or what game now though I think it may have been an Ubisoft guy) and he had a lot of the same thoughts. He put the blame square on the developers who were never able to think outside the box, but at the same time he basically said that this is exactly what Nintendo should have expected. Developers are trained to think linearly. All they can do is look at stronger and faster systems and keep going in that direction. Motion control offered them a path that they had no idea what to with.
He concluded his interview with a statement that Natal will fail for the same reason. There will about as many good motion game there as there are on the Wii, and maybe not even that many.
I would love to read that article.
Dvader said:Wow GG made an official thread at gaf, that is a major undertaking. But it got closed. Aww, GG they have a rule, no official threads until a week before it comes out.
Meanwhile this thread started a year ago
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Tell me to get back to rewriting this site so it's not horrible on mobileYodariquo said:Dvader said:Wow GG made an official thread at gaf, that is a major undertaking. But it got closed. Aww, GG they have a rule, no official threads until a week before it comes out.Meanwhile this thread started a year ago
It's pretty insane to me, after my days at gamespot and here.
I've had threads run from announcement to release - Silent Hill Shattered Memories for instance. At GAF instead of one thread where info is collected you get many random sporadic threads when a new piece of media is released and then suddenly a week before release a thread pops up? Weird, I did not know that.
Doesn't excuse that guy from being a douchebag though.
In case you guys didn't know, I also made the official Endless Ocean 2 thread.
gamingeek said:Yodariquo said:Dvader said:Wow GG made an official thread at gaf, that is a major undertaking. But it got closed. Aww, GG they have a rule, no official threads until a week before it comes out.Meanwhile this thread started a year ago
It's pretty insane to me, after my days at gamespot and here.
I've had threads run from announcement to release - Silent Hill Shattered Memories for instance. At GAF instead of one thread where info is collected you get many random sporadic threads when a new piece of media is released and then suddenly a week before release a thread pops up? Weird, I did not know that.
Doesn't excuse that guy from being a douchebag though.
In case you guys didn't know, I also made the official Endless Ocean 2 thread.
You can make an info gathering thread, just can't call it the official thread.
gamingeek said:Doesn't excuse that guy from being a douchebag though.
Yeah. That's one reason I never bothered to register for that site. People like that would piss me off and I'd just end up in endless stupid arguements.
gamingeek said:In case you guys didn't know, I also made the official Endless Ocean 2 thread.
Hell, with your energy and enthusiasm I thought you made every EO2 thread.
Dvader said:gamingeek said:You can make an info gathering thread, just can't call it the official thread.
The info thread was only bumped once I'd posted a thread for the new trailer.
That thread is a pile o-shite, which no one bothers to update.
angrymonkey said:gamingeek said:Doesn't excuse that guy from being a douchebag though.
Yeah. That's one reason I never bothered to register for that site. People like that would piss me off and I'd just end up in endless stupid arguements.
That's why this site exists, we escaped the a-holes from Gamespot. There are many good people on G-spot, dont get me wrong, just that in the past a few bad apples could make the place miserable for others and the moderation rules protected them, if anything.
I don't see the point of strangers being rude for no reason.
i kind of feel the same. i've loved this game since the first screens but i'm still pensive about it. i still think i will impulse buy it upon launch but i am very far from sure it is not going to suck.
but for me, art in a game goes a very long way, and it happened before that i was much more forgiving and positively disposed to games despite their (sometimes many and striking) shortcomings when i liked their art a great deal. Games like killer7, viewtiful joe, okami, XII etc
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