Madworld-Gamepro-review

MadWorld
MadWorld

PROS: An amazing take on the beat 'em up genre; hundreds of ways to butcher enemies; awesome boss battles
CONS: Two-player mode feels cheap and tacked on; play-by-play commentary gets old; motorcycle levels are clunky

When Pat first booted up MadWorld, the ensuing screams of chainsaw mayhem brought editors and staff members a-running from every corner of the building. Every single person in the office crammed into the test cube to watch the bloody spectacle and holy hell were we impressed. Dark, brutal and hilarious in just the right way, MadWorld is a title that has rocketed to the top of every staff member's must buy list.

4.5 out of 5

1up-Madworld-review

A-

MadWorld is not a perfect game, and for some it might be a tad on the short side (five-to-six hours). But I had a blast on this roller coaster through a unique world. The immersive combat (aided by shockingly-fun Wii Remote and Nunchuk controls) would not have been as enjoyable if played on a traditional gamepad. Despite my early skepticism on the decision to bring this game exclusively to the Wii, I don't think the experience would be nearly as interesting on either HD console. The design constraints of Nintendo's system forced the developers at Platinum Games to be creative, and they followed through on their creativity by putting together a thoroughly enjoyable brawler with just the right amount of the ultra-violence.

IGN US Madworld review:

Closing Comments
I realize that not everybody will find MadWorld's unique visual and aural presentation appealing, but to me, the game is an instant collector's item and a Wii showpiece, not just for its amazing style, but for its label-busting content. Anybody who says Nintendo's console is just for kids will see things very differently after a few chainsaw- induced mutilations. More importantly, though, MadWorld does not place emphasis on style over gameplay, so there's plenty of fun, smart mechanics to back up the overwhelmingly slick look and sound of the title. You'll be floored by some of the scenarios that await you in the fast-moving beat-'em-up, surprised by the unexpectedly well-made storyline, and simultaneously grossed out and cracked up by all of the completely over-the-top gore. Even with some camera issues, some repetition, and a decidedly short single-player mode (if you play it on normal difficulty), SEGA and Platinum Games have still created Wii's first truly excellent game of the year.

I'm begging you, buy this game so that we'll see more like it.

9/10

IGN UK Madworld review:

Two things strike you very quickly about MadWorld. Firstly, it makes SEGA's recent The House of the Dead: Overkill look like a tea party in a nunnery. Secondly, it's one of the most visually arresting games ever devised.

What? That's un-possible! Happy

Think Hostel meets the Running Man, only cleverer and infinitely funnier. Much like Overkill, it's a game that shirks subtly for gratuity and ends up mailing most of its laughs back from somewhere far, far over the line of acceptability.

Surprisingly, it's not the violence that's likely to cause most offense in MadWorld though. That honour goes to Greg Proops and John DiMaggio's delirious turn as Death Watch's foul-mouthed commentators. It's an astonishing stream of no-holds-barred crudity that hurtles from bigotry to misogyny and back, by way of several thousand expletives – including one choice word that literally made us drop our controller in surprise. It's the kind of aural assault that's so relentlessly, knowingly offensive, you'd have to be fairly puritanical not to get totally swept up in its giddy revelry.

You see, it's all about points. You need a certain number to progress through a stage, unlocking mini-game-style Bloodbath Challenges, more outlandish weapons and boss encounters at various pre-designated milestones. MadWorld's rules are simple: pain, effectively, means points and – with a classic arcade multiplier system at its core - the more creative your masochism, the greater your reward. That would probably be justifiable grounds for grumbling politicians and horrified newspaper headlines if your arsenal wasn't quite so dizzily deranged. Success depends on informed experimentation and, as you progress, MadWorld's ultraviolent surface thrills melt to reveal its nuanced fighting system. Ultimately, it's about taking pride in your work - and the dizzying satisfaction as your most outlandish Rube Goldberg-style death machinations reach fruition. It's honestly and absolutely an obsessive compulsive's wet dream.

It's the classic Wii complaint – that there's too much reliance on the Remote's notoriously imprecise motion-sensors. There's an incredible amount of gesture input in MadWorld – from chainsaw swipes to nunchuck dodging – and, too often for our liking, arm movements either fail to register or produce unexpected results.

Seems to be at odds with the US Sites description? Happy

Closing Comments
Control issues hamper fluidity but there’s no denying that, with some investment, MadWorld rewards in huge doses, delivering an incredibly visceral experience that's as stunningly unique and obscenely entertaining as it is just plain obscene.

8.9

IGN-Video-review-for-lazy-people

Eurogamer-review

7/10

CVG-review

8/10

Posted by gamingeek Tue, 10 Mar 2009 21:37:33 (comments: 145)
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Mon, 16 Mar 2009 10:40:21

aspro73 said:

I'll go look at the GS review.  This MF is sitting in my forwarding service right now, I can't wait to play this, or hear what Foolz and other trusted sources have to say about it.

You'll be waiting awhile for my "trusted" opinion. Sad

 
Mon, 16 Mar 2009 11:15:32
I get it this Saturday, dont know how much I can play though as I will be with family all weekend.
 
Tue, 17 Mar 2009 22:42:25

gamingeek said:
I get it this Saturday, dont know how much I can play though as I will be with family all weekend.

And by family you mean a gang of horny, hairy and sweaty bikers ready to defile your butt in unspeakable ways, right? LOL

 
Wed, 18 Mar 2009 10:36:22

SteelAttack said:

gamingeek said:
I get it this Saturday, dont know how much I can play though as I will be with family all weekend.

And by family you mean a gang of horny, hairy and sweaty bikers ready to defile your butt in unspeakable ways, right? LOL

You got it.

 
Wed, 18 Mar 2009 12:53:38
got an email today saying my copy was dispatched.  i should have it hopefully by tuesday/wednesday same as chinatown wars.  i'm really looking forward to both
 
Wed, 18 Mar 2009 13:40:29

I'm getting close to the end of the game and it's been very enjoyable.  There have been a few things that I think could have been better like a ranking system and more rewards for higher scoring.  But overall it's great.  Platinum has recreated the old Beat 'Em Up genre and finally brought it back into modern gaming.  

For those of you thinking about picking it up all I can say is buy it, do not rent it.  This is a game that, while short, is something you're going to want to go back and play.  If you rent it, you're just going to kick yourself for not having your own copy of it.  

 
Wed, 18 Mar 2009 16:11:26

robio said:

I'm getting close to the end of the game and it's been very enjoyable.  There have been a few things that I think could have been better like a ranking system and more rewards for higher scoring.  But overall it's great.  Platinum has recreated the old Beat 'Em Up genre and finally brought it back into modern gaming.  

For those of you thinking about picking it up all I can say is buy it, do not rent it.  This is a game that, while short, is something you're going to want to go back and play.  If you rent it, you're just going to kick yourself for not having your own copy of it.  

Where is Archie? Damn sucker.

 
Wed, 18 Mar 2009 19:32:35

gamingeek said:


robio said:


I'm getting close to the end of the game and it's been very enjoyable.  There have been a few things that I think could have been better like a ranking system and more rewards for higher scoring.  But overall it's great.  Platinum has recreated the old Beat 'Em Up genre and finally brought it back into modern gaming.  



For those of you thinking about picking it up all I can say is buy it, do not rent it.  This is a game that, while short, is something you're going to want to go back and play.  If you rent it, you're just going to kick yourself for not having your own copy of it.  


Where is Archie? Damn sucker.

 

I'm too busy enjoying RE5. Nyaa Anyway I have too many other games I'm more interested in right now to be concerned about Mad World so I don't even know when I'll get around to even renting it.
 
Wed, 18 Mar 2009 19:39:21

Archangel3371 said:

I'm too busy enjoying RE5. Nyaa Anyway I have too many other games I'm more interested in right now to be concerned about Mad World so I don't even know when I'll get around to even renting it.

LOL You want to give GG an aneurysm, right?

 
Wed, 18 Mar 2009 20:22:53

SteelAttack said:

Archangel3371 said:

I'm too busy enjoying RE5. Nyaa Anyway I have too many other games I'm more interested in right now to be concerned about Mad World so I don't even know when I'll get around to even renting it.

LOL You want to give GG an aneurysm, right?

 

Sure why not. Nyaa It's like pulling a band-aid off, get it over with quickly. No sense in lying and saying, "I'm planning on picking up the game sometime soon" only to let time go by and he's left wondering if I tried it yet and what I thought about it. If I do end up trying it soon then it will be a surprise now won't it. It's just that it isn't on my "to do" list for the foreseeable future right now.
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