(Totally random stock image of top games that has nothing to do with my list. But it looks cool.)
Welcome to my much more than top 100 games of all time list. Why is it not 100 because I found a way for my list to not be all Zelda, MGS or Mario games. I also hate the idea of only putting one or two per franchise, this is about individual games and some franchises are so good all their games are in the top. But that makes for a boring list so I wanted more games in.
The compromise I came up with is to bunch similar quality games together as one entry (example Galaxy 1 and 2). There could be two, three, maybe six games in one number. The idea being they are very close in quality so no reason to break them into separate ranks. I will order them from least favorite to favorite within that rank.
This is also a favorites list meaning if one game is ahead of another it does not necessarily mean I think its a better game, I just might have a deeper history with that game. Now toward the top of the list my favorites and what I believe to be the best games ever made are one and the same. It was not easy to pick the games I did, I constantly removed some games, put others in, rearranged the ranks many times. Ive always known my top 25 or so but the rest has been fun to explore and figure out which games have been my favorites over all these years.
Its actually kind of late so I will start officially tomorrow. But before I go I'll leave you with a few games that just missed the list.
So funky and fresh but didn't make it.
The splatoon games, one of the best online competitive "shooters" I've played. Slightly out of the splat zone.
FTL, such an addicting simple yet extremely deep game. A classic but just missses the mark.
The Longest Journey, Incredible story and the best traditional point and click adventure game I have ever played. Excellent game but lets be real, adventure games aren't my thing.
MASTER LIST
- 100. Resident Evil 3 and Resident Evil Outbreak
- 99. Rogue Squadron 2
- 98. Nights
- 97. Destiny
- 96. Astro Bot
- 95. Pixeljunk Eden
- 94. Tomb Raider 2
- 93. Sim CIty 2000
- 92. Splinter Cell Blacklist
- 91. Panzer Dragoon 2 and Panzer Dragoon Saga
- 90. Shenmue 1 and 2
- 89. Teenage Mutant Ninja Turtles 2 and 3
- 88. Nioh
- 87. Tetris
- 86. Darksiders
- 85. Assassin's Creed 2
- 84. Portal 1 and 2
- 83. Dragon Quest 8
- 82. BloodBorne
- 81. Ecco the Dolphin 1 and 2
- 80. Dead Space 1 and 2
- 79. Blood Omen: Legacy of Kain
- 78. Kingdom Hearts 2
- 77. Mortal Kombat 1, 2 and 9
- 76. Uncharted 3, 4 and Lost Legacy
- 75. Mike Tyson's Punch-Out!!
- 74. The Legend of Zelda: Breath of the Wild
- 73. Rayman Origins and Legends
- 72. Castlevania Aria of Sorrow and Dawn of Sorrow
- 71. Crash Bandicoot 2
- 70. Silent Hill
- 69. Bioshock and Bioshock Infinite
- 68. Bayonetta 1 and 2
- 67. Donkey Kong Country Returns
- 66. AM2R, Metroid Prime 2 and Metroid Zero Mission
- 65. Final Fantasy 6 and 12
- 64. The World Ends With You
- 63. Hollow Knight
- 62. Chrono Trigger
- 61. Metal Gear Solid Ghost Babel
- 60. Dragon Age: Origins
- 59. Sonic Adventure 1, Sonic Unleashed, Sonic Colors and Sonic Adventure 2
- 58. Mega Man 2
- 57. Halo 1 and 2
- 56. Mario and Luigi Superstar Saga and Paper Mario 2
- 55. Devil May Cry 1 and 4
- 54. Horizon Zero Dawn
- 53. Legacy of Kain: Soul Reaver
- 52. Tie Fighter and X-Wing Alliance
- 51. Gran Turismo 1 and 3
- 50. Tekken 3
- 49. Legend of Zelda A Link Between Worlds and Oracle of Ages/Seasons
- 48. Sonic 1, 3 and Knuckles
- 47. God of War 3
- 46. Super Smash Bros. Melee, Brawl, Wii U and Ultimate
- 45. Metroid Prime 3
- 44. Ratchet and Clank Going Commando and A Crack in Time
- 43. GTA 3, 4, 5 and Red Dead Redemption
- 42. Mass Effect 3
- 41. Super Mario Bros, Super Mario World 2: Yoshi's Island, Super Mario 64 and Super Mario 3D World
- 40. NFL2k1 and ESPN NFL 2K5
- 39. Ninja Gaiden
- 38. Deus Ex
- 37. Shadow of the Colossus
- 36. The Elder Scrolls 4 Oblivion and TES5 Skyrim
- 35. Virtua Fighter 4 Evolution and Virtua Fighter 5
- 34. Okami
- 33. The Last of Us
- 32. X-Com UFO Defense
- 31. Fallout 3 and New Vegas
- 30. Resident Evil, Resident Evil Remake and Resident Evil 5
- 29. God of War 2 and God of War 4
- 28. Red Dead Redemption 2
- 27. Metal Gear Solid 2
- 26. Devil May Cry 3
- 25. Batman Arkham Asylum, City and Knight
- 24. Legend of Zelda Wind Waker and Skyward Sword
- 23. Final Fantasy 7 and 8
- 22. The Witness
- 21. Phantasy Star Online
- 20. Half-Life 2
- 19. LittleBigPlanet 1 and 2
- 18. Star Wars: Knights of the Old Republic
- 17. Doom
- 16. Sonic the Hedgehog 2
- 15. Super Metroid
- 14. Demon's Souls, Dark Souls and Dark Souls 3
- 13. Uncharted 2
- 12. Castlevania SOTN
- 11. Resident Evil 2, Code Veronica and Remake 2
- 10. Metal Gear Solid V
- 9. GTA Vice City and San Andreas
- 8. Super Mario Bros. 3 and Super Mario World
- 7. The Legend of Zelda, A Link to the Past and Link's Awakening
- 6. Mass Effect 2
- 5. Super Mario Galaxy 1 and 2
- 4. Metroid Prime
47. God of War 3
The PS3 had a rough go at the start with the 360 having better third party ports, much better support and so on. But Sony still had it's first party titles, God of War was the big one that was missing around launch because they decided to launch GoW2 on PS2 the same year PS3 came out. And so we waited years to see what a next gen GoW would look like and my god it did not disappoint. The famous quote from some media member was that "it was like a painting come to life". God of War 3 was the best looking video game ever up to that point in time, a gorgeous game that holds up. Now I don't think GoW3 reach the highs of the second entry but it still is one of the best action adventure games you will find.
The combat was improved with more ways to interact with enemies like grabbing them to use as a battering ram. Or riding on top of the more massive enemies and using them to stomp the grunts. More magic attacks, more fluid combos, its the best GoW has played. The game opens up with a spectacle that only GoW could bring, an incredible battle against Poseidon which to this day is still one of the most impressive set pieces ever. The GoW formula just works, there is such a great ebb and flow to the title so that there is always something different coming up. Big combat sections, followed by platforming, a littl puzzle solving, new mechanics all the time, beautiful levels to explore and great boss battles.
I replayed this game last year to prep for GoW4 and I was enthralled by it all over again. There aren't many games like this anymore, everything is open world or some game as a service. I miss the linear action game so much. I couldn't put it down, it demands your attention for every second and never lets you get bored. No filler, no fat, just game. So many great momemnts like te Hades battle, the inside of the labyrinth with its rotating cubes while battling giant scorpions, the M.C. Escher's like perspective puzzle in the garden and the hercules boss battle. Sure the story was getting rather ridiculous and Kratos had become an irredeemable asshole but the point of the story was simply the spectacle and GoW 3 delivered.
46. Super Smash Bros. Melee, Brawl, Wii U and Ultimate
Good ole smash, I say the best multiplayer party game ever invented. When you get four people together it is magical. So many ways to play, so many characters to choose from, so many incredible come backs and shocking wins. It is everything you could want from a group fighting game and so much more. My history with Smash started with the original which I played at my best friends house. Remember I had no N64 so I missed out on many of those games but we had a friend who owned the N64 (my nemesis as I was the Sega/Sony guy and he was the Nintendo guy), he would bring it over my best friends house and we would have a bunch of people over and play Smash Bros. The original was very basic but the core elemenmts were there. I of course chose Link as my main and have never looked back, he remains my best fighter after all these years.
So I finally gave in and got a Nintendo console with the GC and it didn't have the best launch. Rogue Squadron was taking most of my time with it, it was Melee that was the first big Nintendo release for the GC, probably the first Nintendo console game I have bought since an NES game. Do I really have to tell you why this is one of the best games ever made? The combat was perfect, to this day Smash doesn't feel as fluid and fast as it did in Melee. It introduced so many characters and levels and kicked off the game mode extravaganza that would evolve as the series continued. It also gave us the Gamecube controller which to this day is still the gold standard to play Smash and I have bought the adapter and only play Smash games with the GC controller. The melee theme song to me is the Smash theme song, when I think of Smash I think of the melee menu music. Without Melee this series is not the monster it is today.
Brawl, the controversial one, but for me it might be my favorite. Brawl is when the series went super sayan and became not just a Nintendo fighting game but a museum of all classic gaming. A celebration of everything I grew up on. Nintendo opened the door for outside companies to join in on the fight and so we got the dream matchups we always wanted to see, Sonic versus Mario. I am a single player guy so when they announced a full fledged single player campaign I was jumping for joy. Some hated the Subspace Emessary but I LOVED it. It was the video game avengers, EVERYONE joining forces in epic cutscenes. The levels were tailored to each character. Massive boss battles with classic enemies from a whole host of games.
Thats just the beginning, the giantic trophy room was an achievement system on steriods with over 100 challenges to complete. Every mode from before and more was included. It was the first Smash game with an online mode, sure it was laggy and barebones but even I got to play with you fine folks many a night. There was a level editor, incredible collection of stages and the music OH THE MUSIC. Smash also became the best collection of classic music in gaming. New remixes, old classics which could be unlocked and set to levels at any frequency you want. Every character and level had details that would make Kojima blush, it was stunning to see how every aspect of this game made sure to fit into the context of whatever game that level or character was from. I must have put over a hundred hours into Brawl, I dont care that it was slower paced, the content was taken to the next level.
More characters, more levels, more music, better online and more faithful gameplay to melee. Wii U Smash was the best of both worlds, playability with loads of options. Gone was a campaign mode which really bummed me out but it had more than enough content to keep me playing for another 100 hours. This game came out when I was traveling for work, I was many years in and sort of bored of seeing the same places. Smash U came out and I just brought my Wii U with me on trips and it was like a piece of home coming along. I would get online and play with friends. Or try to clear the challenge board piece by piece.
But the reason I loved this game so much is how my friends all bought it, for the most part we don't play games together any more. But with this we would host Smash parties, get like 7 or 8 guys together and smash all night. That sentence didn't come out right. Anyway it's the best multiplayer experience I had in recent years.
And now we come to Ultimate which lives up to it's name. It is without question the Ultimate Smash Bros game, there is basically no reason to make another one. Every single fighter, every level, all the music, and the biggest campaign mode, maybe too big. The best online the series has seen and its all PORTABLE on the switch. The value this game has is insane, straight madness. I need to get back into it because there was just too much to do and that damn story mode is ridiculously long but I like what they were doing with the sticker system. It is the culmination of this wonderful series. I had to include all four of these because there is no denying the level of quality every entry showcases.
My God, those GC graphics haven't aged well...
Smash Bros. A series I end up buying every generation and playing less every time. Very similar to Mario Kart in that way.
Yeah for sure.
I’m somewhat the opposite. I buy it every generation and end up playing it more each time.
And we are back.
45. Metroid Prime 3
Metroid Prime 2 was a letdown after the masterpiece that was the first one. The third one was hopefully going to deliver in a way the second one did not, and it would do so with the power of the Wiimote. With full laser aiming Metroid Prime 3 became one of the showcases for the strength of the wiimote, you can hit all four corners of the screen without even toughcing the camera. Combat was far faster and more fluid. What was probably the weakest aspect of MP the combat became a big strength with the wiimote controls. I adored the controls, I have always been a big fan of the wiimote and this is one of the best uses for it.
Metroid Prime 3 did something most Metroids do not, break the game up into sections rather than one large interconnected world. Normally that is a big no no but MP3 makes it work. Each world you explore is of a decent size and comes filled with new gameplay mechanics that are activated by finding a new powerup. You can still revisit past planets to find hidden items. All the exploration and upgrading is still there now with more environmental variety and much better pacing. The opening act to MP3 is so exciting, it blows away any set piece the first two had and showed that Retro can create those epic gameplay moments that Sony was beginning to get so great at with Gof of War and Uncharted. MP3 is a tentpole game for the Wii, sadly it's also the last great Metroid game, hopefully Prime if it ever does make it out alive can be nearly as good.
The controls were indeed great.
That was just about the only great thing about it. It looked great, too, I suppose.
The slow combat was one of the greatest strengths of the first two. And the massively underrated 2 used that combat in much more creative ways than anything in Uncharted.
That said, as a traditional FPS, it's really, really good.
44. Ratchet and Clank Going Commando and A Crack in Time
During the PS1 days two companies made a name for themselves by jumping into the 3D platformer ring, Naughty Dog and Insomniac. Crash went on to be the de facto mascot for the PS1 and Spyro, well he was there, good game but didn't set the world on fire. The PS2 would serve as round two for these developers to once again go at it for platforming dominance exclusive to the Playstation 2, during that gen Insomniac clearly came out the big winner with their best franchise Ratchet and Clank. Focusing more on wild weapons and combat that precise 3D platforming, Ratchet created a new style of action adventure platformer where action was center stage. The formula was incredibly strong, fly to multiple worlds each with their own theme and monstrocities to fight and earn bolts to constantly buy new weaponry which upgrades every time you use it. This gameplay loop keeps the variety coming as you never know what crazy gun is coming next and there were gadgets to find much like Zelda items which allow for new travesal options and puzzles. These games had it all and two of them really stand out.
Going Commando is one of those perfect sequels that takes everything done in the first and makes it bigger and better in almost every way. The first game feels like a prototype in comparison, the sequel added the leveling up of weapons which has become the core pillar of progression for the entire franchise going forward. Now guns evolve the more you use them, don't throw away that first gun keep using it because it can transform into a messager of death that can wipre out a whole screen of enemies. This also plays into the challenge mode post game which is an excellent new game plus with even crazier weapon upgrades.
But the improvements didn't stop there, we got sphereical worlds that acts as a precursor to Mario Galaxy, space combat missions and arena battles. It was the first taste of the incredible variety this series would continue to show. Going Commando remains a highlight, there is argument for Up Your Arsenal but I felt that was more of a sideways movement than the clear leg up GC was to the first.
The series got a bit lost after UYA with some side games and some smaller titles on the PS3. The first major effort on PS3 was Tools of Destruction and it felt like a step back from the PS2 games in content. Graphically it was stunning and the games never controlled better. Still it was missing the depth offered in past games, A Crack in Time fixed that. ACIT is the culmination of the entire Ratchet franchise, all the best ideas distilled into one majestic game that stands with the very best the PS3 had to offer.
The title refers to the time hijinks featured in the game which manefest as Clank puzzles which are genius. You essencially can record clank and the rewind time and use that recording as a clone to perform actions while your clank can do other actions, up to four clones can be created. These time puzzles are the best the series has ever offered, by far my favorite Clank sections. The imporvements didnt end there, space combat got a big upgrade with one large space to explore and battle around in. The hoverboots make navigating the larger worlds a blast. The best roster of weapons, the best cast of characters, the best story, the best post game content, ACIT is the best the series has to offer.
I kind of found the controls in Prime 3 to be like a typical game on the Wii. They did the job, could be pretty inventive at times, highly annoying at other times, & I had to constantly be thinking about the controls instead of just naturally playing a game & NOT thinking about the controls. It's a big part of the reason why I was really looking forward to the Trilogy released on Switch with normal controls for the first time ever. As with the Switch Pro pad, they should easily be able to improve all 3 games with some tweaks.
Metroid Prime 3 was the perfect example of why bothering to put in the effort to learn to play games in a new and superior way to traditional controllers was absolutely worth it.
You can argue mouse aiming is superior, but analogue stick movement is better than keyboard movement, so it's a genuine competitor to mouse + keyboard, just as gyro is.
Incidentally, not sure how Metroid Prime 3 could be worth a replay with normal controls.