Now things are getting interesting.��

Listed on Nintendos japanese site

IGN eyes on trailer and screens

A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��


The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��


Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��


Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.

MONADO TRAILER

(back up link - check the japanese site first link in post for proper quality trailer)

Hit the HQ option.

Posted by gamingeek Wed, 03 Jun 2009 16:37:59 (comments: 867)
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Tue, 17 Apr 2012 19:03:04
Dvader said:

Iga go ahead and listen.

How about no?

Dvader said:
Victory to Riki!!!!!


Best character.

No again

gamingeek said:

But........ his voice acting. I want Riki dead.

People that still have Sharla is their team should not throw stones.

Dvader said:

I am past that, no need for purge.

It is not a problem I caused myself, the game is giving me a million side quests and asking me to explore but i am not supposed to do it. I talk about it in my podcast. Its the games fault, horrible difficultty balance.

No it is how the game is set up. You have the option of doing sidequests. They are all optional, or you can just ignore them and do the quest.

The game is made so that if you do the sidequest, you will not have to fight to level up. Or you could just fight your way through and ignore all sidequests if you want.

I like it because it allow me to play however I want. If I want to move the story allong I can do that, if I want to fool around and explore that is also possible. Making the game so hard that you will need to do all the sidequests would make it impossible for the ones that are not interested in doing it. There are however unique monsters that will remain a challenge and you can increase the challenge by attacking monsters that are 10 levels above you. Heck there is a video of a team of naked people taking down a level 99 monsters at level 40. Naked!

The only way they could balance this is, if they had some level scaling, but that is horrible. There is a mod that decreases the ammount of xp you get from sidequest though. If you use that you might enjoy it more.

 
Tue, 17 Apr 2012 19:38:20
Scaling for all monsters sucks but if they scaled the main quest bosses to an extent. What you described about doing the main quests or side quests happens in a million games, I have nit played many games where doing the side quests unbalances the main quest so much. Xenoblade is not doing anything new in that regard, they just didnt manage the exp properly.
 
Tue, 17 Apr 2012 19:39:37
Sharia does suck, no need for her at all. So Iga what is your primary team?

I assume when I reach the point where I can battle the super monsters customizing your squad will be key.
 
Tue, 17 Apr 2012 19:52:48
Dvader said:
Sharia does suck, no need for her at all. So Iga what is your primary team?


I assume when I reach the point where I can battle the super monsters customizing your squad will be key.

Yep and there are multiple ways in doing that.

My main team is Melia, Shulk, Dunban

But I will try to get Riki (who is awesome) and the 7th in my team, the next time I play it.

Dvader said:
Scaling for all monsters sucks but if they scaled the main quest bosses to an extent. What you described about doing the main quests or side quests happens in a million games, I have nit played many games where doing the side quests unbalances the main quest so much. Xenoblade is not doing anything new in that regard, they just didnt manage the exp properly.

Yes and they are wRPG that gives you to choice of avoiding all battles if you want to. And it is praised for that. So not sure why Xenoblade would be different. Also Zelda and Metroid have the same problem, the more you explore the stronger you get, the easier the game becomes. Zelda Skyward Sword solved that with the game+ which was much harder. Too bad Xenoblade the game+ makes the game even easier. Try fighting the bosses when you are level 99.

 
Tue, 17 Apr 2012 19:55:27
Dvader said:
Sharia does suck, no need for her at all. So Iga what is your primary team?


I assume when I reach the point where I can battle the super monsters customizing your squad will be key.

Who the hell is Sharia? Nyaa

 
Tue, 17 Apr 2012 20:10:09
gamingeek said:
Dvader said:
Sharia does suck, no need for her at all. So Iga what is your primary team?



I assume when I reach the point where I can battle the super monsters customizing your squad will be key.

Who the hell is Sharia? Nyaa

The covered up version of Sharla, duh!

 
Tue, 17 Apr 2012 20:26:48
gamingeek said:

Who the hell is Sharia? Nyaa



It's not worth knowing her name. Nyaa
 
Tue, 17 Apr 2012 20:28:16
Iga_Bobovic said:

The covered up version of Sharla, duh!

Holy shit. LOL

Dvader said:




It's not worth knowing her name. Nyaa

I stay loyal to my team! Asshole! lol

 
Wed, 18 Apr 2012 02:36:49

LOL

 
Fri, 20 Apr 2012 01:59:44

I sorta forgot this game was made by many of the same people who did XenoGears... (Don't ask me how I forgot that.)

...but their influence is apparent!

Between Giant, Mech-Like Beings, and people being used for nutrients... duh! What took me so long to see the similarities?!

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