Now things are getting interesting.��

Listed on Nintendos japanese site

IGN eyes on trailer and screens

A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��


The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��


Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��


Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.

MONADO TRAILER

(back up link - check the japanese site first link in post for proper quality trailer)

Hit the HQ option.

Posted by gamingeek Wed, 03 Jun 2009 16:37:59 (comments: 867)
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Fri, 20 Apr 2012 04:46:58
phantom_leo said:

I sorta forgot this game was made by many of the same people who did XenoGears... (Don't ask me how I forgot that.)

...but their influence is apparent!

Between Giant, Mech-Like Beings, and people being used for nutrients... duh! What took me so long to see the similarities?!

Wait until you see the ending. True Takahashi style!

 
Sat, 21 Apr 2012 18:26:57

When I am not sleep walking my way through the combat in main quest the game is enjoyable, the story has been excellent. So much just happened, it is hard to digest it all. Seriously... WHAT THE FUCK IS GOING ON. There is some triple backstabbing going on or something.

As usual nothing is hard. Ok I had one hard fight and that is because I decided to fight like 10 guys at once. I beat the major boss at this part with no problem, we were equal in level. I miss exploring and doing side quests, that is the best part of the game. But noooooo I cant do that or the game is broken.

 
Sat, 21 Apr 2012 20:00:18

Vader what the fuck are you doing?

If you want to explore, explore. The game will eventually catch up with you. Just ignore fighting normal enemies, unless it is for a quest. If you outlevel them they will not give you much exp. You will get your challenge by going back and attacking monsters and uniques that outlevel you.

 
Sat, 21 Apr 2012 20:15:31
Iga_Bobovic said:

Vader what the fuck are you doing?

If you want to explore, explore. The game will eventually catch up with you. Just ignore fighting normal enemies, unless it is for a quest. If you outlevel them they will not give you much exp. You will get your challenge by going back and attacking monsters and uniques that outlevel you.

When I say explore i mean exploring to complete side quests, there is no point to walk around with no quests. But if I do that there is zero challenge in the main quest. This game is completely horribly unbalanced. I can beat every boss without trying.

 
Sat, 21 Apr 2012 20:32:25
Dvader said:
Iga_Bobovic said:

Vader what the fuck are you doing?

If you want to explore, explore. The game will eventually catch up with you. Just ignore fighting normal enemies, unless it is for a quest. If you outlevel them they will not give you much exp. You will get your challenge by going back and attacking monsters and uniques that outlevel you.

When I say explore i mean exploring to complete side quests, there is no point to walk around with no quests. But if I do that there is zero challenge in the main quest. This game is completely horribly unbalanced. I can beat every boss without trying.

Who cares about the bosses. The uniques are the for you. Just make sure you never exceed level 80 and you will be fine with the main quest. Where are you now?

 
Sat, 21 Apr 2012 20:41:29

Entered a new area, some freezing mountain pass after the high entia city.

 
Sat, 21 Apr 2012 21:01:59

Pfft fuck that sidequest time!

 
Sat, 21 Apr 2012 21:12:04
Iga_Bobovic said:

Pfft fuck that sidequest time!

YES! I cant take this linear moving forward thing, I feel like I am playing FFXIII. Time to do some side questing, there has to be some good monsters to fight now.

 
Sat, 21 Apr 2012 21:24:17

What level are you?

 
Sat, 21 Apr 2012 21:34:56

46-47

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