Now things are getting interesting.��

Listed on Nintendos japanese site

IGN eyes on trailer and screens

A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��


The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��


Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��


Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.

MONADO TRAILER

(back up link - check the japanese site first link in post for proper quality trailer)

Hit the HQ option.

Posted by gamingeek Wed, 03 Jun 2009 16:37:59 (comments: 867)
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Thu, 12 Apr 2012 04:52:17
phantom_leo said:

Alright. Question. Games like this I tend to get swept up in doing quest after quest after quest. Around the 4 or 5 hour mark, that event happens where that certain somone gets skewered and you decide to go to Colony 6 for information. I am now around hour 8.5 or so and I STILL have not left Colony 9. I just keep on doing quests, receiving more quests, doing more, receiving more, etc. I am raising Reyn and Shulks Affinity doing this, and I'm getting a good amount of money and equipment --BUT-- Is there a point in this game where you can get TOO overpowered by doing too many side-quests? Can you OVER-level by doing too many side-quests?

I ask this because this is EXACTLY what happend with Kingdoms of Amalur for me. I was doing so many Side/Faction Quests that the game became STUPIDLY easy, even on Hard! Should you leave side-quests for later and go back with other characters in your party too, so you can raise THEIR affinity? Or do you complete all the Quests in one area, move on to the next, complete Quests there, then move on, etc...?

Yes doing all the quest will overpower you. It happened to me when I played. Everytime I reached a new area, I was at least 6 levels above the enemies there. If you are 6 levels above even the aggresive enemies will not attack you. I just explored the areas and listened to the awesome music.

But I still found challenge in the game by attacking monsters that outlevel me. Also the unique named monsters are even harder. Killing monsters that outlevel you by 21 levels is awesome. Also there are unique monsters that will always outlevel you.

 
Thu, 12 Apr 2012 18:39:29

The exile fortress quest is so cool, and it seems to connect to a much larger quest, now these are quests that are badass. I just discovered this other fortress that is guarded by these huge ifirit looking monsters, cant do that yet. That is the best part of the game, seeing areas with cool shit that you cant get to yet.

For gems is it better to raise HP or defense? Are any of the gems like increase tension even worth it.

 
Thu, 12 Apr 2012 21:28:50

Just got to a new area, omg!!! So beautiful!!!

I have noticed that I am about 6 levels above most enemies so I am going to focus on the story for a while.

 
Thu, 12 Apr 2012 22:43:50

Just curious, what level is everyone?  I'm at level 20 with under ten hours under my belt.

 
Thu, 12 Apr 2012 22:47:07
travo said:

Just curious, what level is everyone?  I'm at level 20 with under ten hours under my belt.

I think level 35 and around 16 hours.

 
Fri, 13 Apr 2012 01:01:08
travo said:

Just curious, what level is everyone?  I'm at level 20 with under ten hours under my belt.

I'm at level 20 as well with about 11 hours of game time.
 
Fri, 13 Apr 2012 03:07:29

I just got the game. Will play it...sometime.

 
Fri, 13 Apr 2012 05:48:42

Way off on my time, I am now level 37 at 28 hours.

My squad looks like a tribal unit, except for Reyn who has looked amazing for hours now. The enemies are catching up to my level which makes the game better but the grand majority of battles are still super easy and practically automatic. The new area is soooo amazing.

 
Fri, 13 Apr 2012 09:51:59
Dvader said:

For gems is it better to raise HP or defense? Are any of the gems like increase tension even worth it.

Some gems are a waste of time. I would focus on agility, HP, attack and defence.

When you get another character some of the other element based gems are useful.

Dvader said:

Way off on my time, I am now level 37 at 28 hours.

My squad looks like a tribal unit, except for Reyn who has looked amazing for hours now. The enemies are catching up to my level which makes the game better but the grand majority of battles are still super easy and practically automatic. The new area is soooo amazing.

It's only easy because you are over-levelled. You should be on the same or slightly lower level than the main bad guys if you want a good fight. If you have just done nothing but side missions raising your levels then when you get back to the story you will be overpowered.

 
Sat, 14 Apr 2012 02:20:05

Interesting two new characters I got. Riki is clearly going to be awesome, I dont like to control him though. The girl I like playing as, very different than everyone else. I still have zero need for any kind of strategy what so ever as I destroy everything in my path. Still way too many black and blue enemies and red enemies with nothing in between. I cant fight red, so where are the yellows? I am approaching 30 hours in and still no real need for strategy and that is a big issue. The world, my god so beautiful. Love all the town stuff of course. I think I will enjoy the game more when I go back and fight the optional fights.

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