Now things are getting interesting.��
Listed on Nintendos japanese site
IGN eyes on trailer and screens
A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��
The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��
Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��
Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.
(back up link - check the japanese site first link in post for proper quality trailer)
Hit the HQ option.
What yu think is its biggest problem is also its biggest strength. Doth bother with enemies you outlevel too much, just ignore them. Start picking fights with monsters that outlevel you. With some clever skill linking en gem usuage you can start attacking monsters that outlevel you by 6 levels.
But there are none. I either outlevel or am at the same level or there is a monster that is like 50 levels above me. There is no in between. The yellow colored enemies is what I am looking for and I have seen like 3 the entire game. I know if I go back to the start now I should see a bunch more but then I run into the same problem of leveling up to quick.
You won't level up that quickly by fighting them.
Unique monsters that refuse to respawn is pure shit. I murder everything in my path, even if it has a name. Then later I find that monster is part of a quest, I go back and it is not there. Stupid game.They are supposed to respawn but many dont.
Stupid Vader, save and reload!
Stupid Iga, dont you think I have done that A MILLION TIMES ALREADY.
It can be awkward fighting enemies in tight corridors because of the camera and some fights can get a bit too hectic when you have to keep an eye on your team-mates health, trying to get in the correct position for side or back attacks, selecting your method of attack, prepare for a future attack on a member, etc. It's a pretty fast moving combat system for an RPG where one really has to be nimble on the controls. Still it does make for some very exciting battles.
Is there anyway to get rid of that Story Memo thing that pops up in the top middle of the screen?
^ Nope.
I just started the colony 6 side quest, now that is awesome. I did another one where I had to play with the future of some chick and choose her man for her, I love side quests like this. Still cant do a bunch of side quests cause unique enemies dont respawn.
You are doing it wrong then. Can't believe they forgot to put a monsterpedia in the game.
Let me repeat all unique monster respawn. Which ones are you looking for? I can check where they are in a super secret spreadsheet!
The tirkin king dude in the tirkin headquarters. I killed him way back, I went back to his spot a ton of times, just recently after doing most of the story and he has yet to respawn. It is Vanguard something.