Now things are getting interesting.��
Listed on Nintendos japanese site
IGN eyes on trailer and screens
A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��
The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��
Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��
Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.
(back up link - check the japanese site first link in post for proper quality trailer)
Hit the HQ option.
Ok I got it now.
New area, OH MY GOD!! Majestic.
When you enter a new town area, talk to everyone, get all the quests first then go out and destroy everything. There aren't that many unique monsters that don't respawn, you just have to look hard enough or warp there and back etc, try different times of night, day etc.
Don't you just press the Z button or something when the menu is up to read it then it goes away?
Can you at least tell us what these areas are without spoiling them? Hint?
No GG its a glitch and you have to be at the spot of the monster and save and load at that very spot for it to come back.
I am at the sea GG.
Glitch or no gltch that works on all uniques. Did I not tell you to save and reload? Stupid Vader for not listening!
Stupid Iga for not explaining to do it at that spot or it doesnt do anything.
Why would you not do on the spot? How would you know it worked?
I thought you meant just saving and reloading in the section. I didnt know you had to be standing exactly where the monster should be.
Why would you go to the trouble of all that walking? Just save there and reload!
Cause I only save and reloaded when I would stop and turn off the game. I never did it like a glitch exploit.