14.12.25 - A new Alien game is apparently in the works. This is reported by Insider Gaming, citing several sources familiar with the project.
According to them, it is a single-player arcade survival horror game set on a decaying space station. Players will have to deal with both Xenomorphs and Special Forces. The sources describe the current concept as a mixture of survival horror and action-oriented exploration.
According to Insider Gaming, development has been underway since at least 2020 under changing project names. In the meantime, the project was considered discontinued after it had changed developers several times. Internal documents from that year now show Eidos Montreal as the responsible studio. The game combines combat, platforming elements and puzzles. These include repairs of technical systems or the decryption of codes. The enemy AI is supposed to adapt to the behavior of the players and react tactically.
Internal documents name at least three characters: The main role is played by the engineer Aubrey, who uses tools such as grappling hooks and magnetic boots. Another character is Ryuzo, who controls the space station and apparently acts as an antagonist. In addition, Ripley 8 appears. Internally, there is hope to win Sigourney Weaver for this role. According to the report, there are no concrete commitments
The current budget is less than USD 75 million, significantly higher than an earlier forecast of around USD 30 million. The release period is currently 2028 for all major platforms. According to sources, the development is still in an early phase. Eidos Montreal and its parent company Embracer did not comment on this and have not confirmed the report.
The story and characters are sad and kind of dark, but there's a lot of black humor that cuts through that and will make you laugh. As far as the adventure itself, it's more of a walking simulator than a real adventure game. You don't really figure out a lot of puzzles, but you are frequently in situations where you have to make a choice. Your choices have consequences, and I believe guide you to what kind of ending you get in the game. It's also pretty short, at only 3 hours. I'm about halfway through right now. But because of the length and the consequences of your choices, they do recommend two playthroughs to see everything.
16.12.25 - Larian Studios has sold more than 20 million units of Baldur's Gate 3 (PS5, Xbox Series, PC) worldwide. CEO Swen Vincke confirmed this in an interview with Jason Schreier from Bloomberg. The game first launched on 03.08.23 for PC, followed by PS5 (06.09.23) and Xbox Series (07.12.23).
PlayStation 6: AMD could have semi-custom chips manufactured by Samsung
16.12.25 - According to South Korean media reports, AMD plans to have chips manufactured at Samsung Foundry in the future. This is reported Hardwareluxx.de. This is not a complete switch from TSMC, but a complementary production option.
The focus is apparently not on the production of Radeon series graphics cards or new Ryzen processors, but potentially on the semi-custom chip for the PlayStation 6 or, if necessary, for the Xbox Next. The background is that TSMC cannot currently offer additional capacity, while Samsung would offer the opportunity to produce chips that balance price and performance.
AMD's delivery of the PlayStation 6 chip to Sony has been officially confirmed, with the console expected to launch at the end of 2027. It remains unclear whether Samsung will actually receive the production order, as the order requires millions of chips of consistent quality.
Alternatively, AMD could use the announcement to put pressure on TSMC to reach a faster agreement for the production of the PlayStation 6 chips; TSMC has already produced the chips of the PlayStation 5.
Leak: PS5 power saving mode is considered preparation for PS6 handheld "Canis"
17.12.25 - A recent leak also suggests that Sony is working on its own handheld in parallel to the next PlayStation home console. According to the report, the portable device is to be created with the code name Canis, while the stationary PlayStation 6 is internally run as Orion.
Both systems are to be based on future AMD architectures, specifically Zen 6 CPUs and RDNA 5 graphics. The focus of the new reports is the PlayStation 5's recently introduced Power Saver mode, which, according to the available information, could serve as a technical foundation for later handheld compatibility.
According to hardware leaker Moore's Law is Dead, Sony has retroactively equipped all PS5 developer kits with support for Power Saver mode up to version 1.0, although much newer SDK versions are currently in use.
prioritization did not even occur during the transition to the PlayStation 5 Pro, Moore's Law is Dead emphasizes. Internal documents are also intended to advise developers to design games in such a way that they can also run with significantly reduced CPU equipment. Operation with only eight threads and preparation for future low-power operating modes are explicitly mentioned.
The rumored handheld system is said to work with four Zen 6c cores, an RDNA 5 GPU, 16 gigabytes of LPDDR5X RAM and a power consumption of around 15 watts. The performance target is about half the grid performance of the PlayStation 5, with improved ray tracing efficiency. Backward compatibility with PlayStation 5 and PlayStation 4 games is to be supported. According to the leak, production is expected to start in mid-2027, with a market launch at the end of 2027 or early 2028.
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Looks like ps6 is not a hybrid. There's a handheld coming.
Graphics are good but some of the press reactions I saw before are a bit much. The character models are good and everything looks clean and runs nicely.
But in no way does it look as good as something like Cyberpunk or SW Outlaws.
The only real problem is the hair, same as SW Outlaws. Cloud has a fuzziness on the hair which is overly distracting. They need to simplify the hair model so DLSS can upscale more cleanly.
Graphics are good but some of the press reactions I saw before are a bit much. The character models are good and everything looks clean and runs nicely.
But in no way does it look as good as something like Cyberpunk or SW Outlaws.
The only real problem is the hair, same as SW Outlaws. Cloud has a fuzziness on the hair which is overly distracting. They need to simplify the hair model so DLSS can upscale more cleanly.
Like Assassin's Creed Shadows did
Yeah Remake is mostly linear. It’s all set in Midgar. Remake is open world after they leave Midgar.
Very sad to see Gil Gerrard pass, although I have to admit I thought he had already done so. I met him in a comic convention about 20 years ago, and the guy looked rough as hell. He was very overweight and on oxygen, which usually means you've got months left. But it's good to see he got a lot more out of life.
On that note, Buck Rogers was a good show, but Even more so was the Atari game. Definitely one of my favorites for the platform.
14.12.25 - A new Alien game is apparently in the works. This is reported by Insider Gaming, citing several sources familiar with the project.
According to them, it is a single-player arcade survival horror game set on a decaying space station. Players will have to deal with both Xenomorphs and Special Forces. The sources describe the current concept as a mixture of survival horror and action-oriented exploration.
According to Insider Gaming, development has been underway since at least 2020 under changing project names. In the meantime, the project was considered discontinued after it had changed developers several times. Internal documents from that year now show Eidos Montreal as the responsible studio. The game combines combat, platforming elements and puzzles. These include repairs of technical systems or the decryption of codes. The enemy AI is supposed to adapt to the behavior of the players and react tactically.
Internal documents name at least three characters: The main role is played by the engineer Aubrey, who uses tools such as grappling hooks and magnetic boots. Another character is Ryuzo, who controls the space station and apparently acts as an antagonist. In addition, Ripley 8 appears. Internally, there is hope to win Sigourney Weaver for this role. According to the report, there are no concrete commitments
The current budget is less than USD 75 million, significantly higher than an earlier forecast of around USD 30 million. The release period is currently 2028 for all major platforms. According to sources, the development is still in an early phase. Eidos Montreal and its parent company Embracer did not comment on this and have not confirmed the report.
Turn on HGIG
Set the first screen to what your TV's advertised peak brightness is.
Set the second screen to five clicks from the left.
Play games.
Lol just AI googled the peak hdr brightness of my TV and hdr settings.
For a start the brightness varies, some getting 880 peak brightness and other modes having 2000 nits. So that's helpful (sarcasm)
Then the hdr settings list is ridiculous with tons of different options. That doesn't even include what you have to set your console to.
The story and characters are sad and kind of dark, but there's a lot of black humor that cuts through that and will make you laugh. As far as the adventure itself, it's more of a walking simulator than a real adventure game. You don't really figure out a lot of puzzles, but you are frequently in situations where you have to make a choice. Your choices have consequences, and I believe guide you to what kind of ending you get in the game. It's also pretty short, at only 3 hours. I'm about halfway through right now. But because of the length and the consequences of your choices, they do recommend two playthroughs to see everything.
Theres a FF 7 remake demo on the eshop for anyone interested.
I was going to get it, but watching reviews I'm not convinced I like the setting.
I'd prefer to play the one in London.
16.12.25 - Larian Studios has sold more than 20 million units of Baldur's Gate 3 (PS5, Xbox Series, PC) worldwide. CEO Swen Vincke confirmed this in an interview with Jason Schreier from Bloomberg. The game first launched on 03.08.23 for PC, followed by PS5 (06.09.23) and Xbox Series (07.12.23).
16.12.25 - According to South Korean media reports, AMD plans to have chips manufactured at Samsung Foundry in the future. This is reported Hardwareluxx.de. This is not a complete switch from TSMC, but a complementary production option.
The focus is apparently not on the production of Radeon series graphics cards or new Ryzen processors, but potentially on the semi-custom chip for the PlayStation 6 or, if necessary, for the Xbox Next. The background is that TSMC cannot currently offer additional capacity, while Samsung would offer the opportunity to produce chips that balance price and performance.
AMD's delivery of the PlayStation 6 chip to Sony has been officially confirmed, with the console expected to launch at the end of 2027. It remains unclear whether Samsung will actually receive the production order, as the order requires millions of chips of consistent quality.
Alternatively, AMD could use the announcement to put pressure on TSMC to reach a faster agreement for the production of the PlayStation 6 chips; TSMC has already produced the chips of the PlayStation 5.
[Additional performance and visual improvements when playing the game undocked on Nintendo Switch 2 through backwards compatibility]
Travo, get on it.
17.12.25 - A recent leak also suggests that Sony is working on its own handheld in parallel to the next PlayStation home console. According to the report, the portable device is to be created with the code name Canis, while the stationary PlayStation 6 is internally run as Orion.
Both systems are to be based on future AMD architectures, specifically Zen 6 CPUs and RDNA 5 graphics. The focus of the new reports is the PlayStation 5's recently introduced Power Saver mode, which, according to the available information, could serve as a technical foundation for later handheld compatibility.
According to hardware leaker Moore's Law is Dead, Sony has retroactively equipped all PS5 developer kits with support for Power Saver mode up to version 1.0, although much newer SDK versions are currently in use.
prioritization did not even occur during the transition to the PlayStation 5 Pro, Moore's Law is Dead emphasizes. Internal documents are also intended to advise developers to design games in such a way that they can also run with significantly reduced CPU equipment. Operation with only eight threads and preparation for future low-power operating modes are explicitly mentioned.
The rumored handheld system is said to work with four Zen 6c cores, an RDNA 5 GPU, 16 gigabytes of LPDDR5X RAM and a power consumption of around 15 watts. The performance target is about half the grid performance of the PlayStation 5, with improved ray tracing efficiency. Backward compatibility with PlayStation 5 and PlayStation 4 games is to be supported. According to the leak, production is expected to start in mid-2027, with a market launch at the end of 2027 or early 2028.
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Looks like ps6 is not a hybrid. There's a handheld coming.
Oh man, Buck Rogers. December has been a rough month.
I was more fascinated with Wilma.
Quite linear. Is the whole game like that?
Graphics are good but some of the press reactions I saw before are a bit much. The character models are good and everything looks clean and runs nicely.
But in no way does it look as good as something like Cyberpunk or SW Outlaws.
The only real problem is the hair, same as SW Outlaws. Cloud has a fuzziness on the hair which is overly distracting. They need to simplify the hair model so DLSS can upscale more cleanly.
Like Assassin's Creed Shadows did
Yeah Remake is mostly linear. It’s all set in Midgar. Remake is open world after they leave Midgar.
Almost feels like a walking simulator with a bit of fighting.Or an interactive movie.
I think that’s just because it’s the beginning part of the game.
Probably.On that note, Buck Rogers was a good show, but Even more so was the Atari game. Definitely one of my favorites for the platform.