The Witcher 3 director's new RPG
The Blood of Dawnwalker is different to that classic CD Projekt Red game in one big way: it doesn't have a main questeurogamer.net gamingeek
Always something seems to be bloating the price of technology. A few years ago, it was crypto mining taking all our graphics cards; the crypto mining trend largely fell off, but the graphics cards are still crazy expensive.
Now corporations are converting farmland into large-scale AI server farms, thus raising the prices for electricity and RAM, so they can get rid of human workers and create lots of slop of videos for social media.
Greed is good.
Whenever I see an AI slop video, it feels gross that this is pushing up electricity bills.
I started The Plucky Squire this weekend. the drawn bits look great, I'd happily play a game that only looked like that. The 3D parts are a bit rough in places, although also sufficiently impressive on the Switch2. The gameplay itself kind of reminds me of Cocoon a bit, in that you'll often be hopping in and out of the book to carry items from one area to the next to solve some slight puzzling. The gameplay itself is varied, if not very satisfying. Still, I'm happy to have found a game that at least seems to be able to hold my interest.
Other than that I've been playing MKWorld in persuit of my son's score. He's still about 300 points ahead of me, a gap that would have been much smaller if the game didn't penalize communication errors so harsh. I've experienced 3 that cost me a total of about 250 points, which is the equivalent of coming in first about 5 times.
The Duskbloods is created after an exceptionally long concept phase
11/24/25 - FromSoftware reportedly invested significantly more time in the gameplay concept phase of The Duskbloods than in previous productions. The project is said to have been released before 2019 and, according to Chinese journalist Giwin, has gone through an unusually long validation phase.
Giwin, who has provided accurate information about Elden Ring (PS5, Xbox Series, PS4, Xbox One, PC) in the past, says that The Duskbloods combines many innovative multiplayer mechanics. These include contracts, a kind of nemesis system and different victory conditions, which FromSoftware tests without adopting features from well-known genres such as Battle Royale or Extraction Shooter.
It looks alright. When run into objects like gates with the Batmobile, they sort of just disappear. I can't remember if the PS4 did that as well. The frame rate doesn't slways feel like a steady 30fps.
This weekend I've been playing lots of real arcade games; Qix, DK, DK Jr, DK3, Frogger, Pole Postion 2, Scramble, Galaxian, Super Pac-man, Joust, Spy Hunter and Zoo Keeper.
I would have lost my shit if I had unlimited access all these arcade games in the 80s.
I'd never played Zoo Keeper before. It's a fun and frantic game from 1983; gameplay is quite unique:
I'm on vacation all this week, so I'm keeping this early 80s gaming fest going!
Thats awesome. I remember my buddy, Dan, and I spending hours with those old Atari games. Joust was amazing back in the day. Ah, the old days of Atari games and Jolt Cola.
It looks alright. When run into objects like gates with the Batmobile, they sort of just disappear. I can't remember if the PS4 did that as well. The frame rate doesn't slways feel like a steady 30fps.
Seen some videos, played on switch 2 it does have a solid 30fps but the frame pacing makes it look jittery while driving. The textures and resolution looks awful at times.
That's why I didn't pick up the trilogy. They should either do a switch 2 patch or pack in Arkham Origins.
Origins is the one I really would love to play again.
I remember Arkham Asylum was 8 hours long. I still own it on 360.
I bought City 3 times and twice my copy was literally broken as soon as I beat the Penguin.
I own Origins but got it late and my Wii U fell into disuse by then. What I played felt good, though having the same Gotham map as City felt odd, a bit cheap maybe?
"From what I know, The Duskbloods was greenlit even earlier than the marketing period for Sekiro's release. It is the FromSoftware title that has spent the longest time purely on gameplay prototyping and validation among all of their games so far. Although it's PVE and PVP, it reportedly contains many innovative elements the team themselves are very proud of."
Epic Games CEO warns of consequences of rising RAM prices for high-end gaming
11/25/25 - Epic Games CEO Tim Sweeney warns on X of the long-term consequences of rising RAM prices for the high-end gaming market. He points out that the cost of memory in retail has increased significantly and manufacturers are increasingly shifting their capacities towards AI data centers.
This development makes the consumer hardware business less attractive, which is why modern DRAM components are preferably supplied to artificial intelligence operators. Sweeney expects future graphics cards from NVIDIA and AMD to receive smaller memory increases; this could lead developers to use memory resources more cautiously in order to meet performance limits of future systems
Whenever I see an AI slop video, it feels gross that this is pushing up electricity bills.Christopher Dring: Terrible launch for Black Ops 7 in Europe. Sold 63% fewer copies at launch VS BF6. More than 50% down VS BO6. (digital/physical)
Yeah, me too. It's a dumbing down of society as well.
I've felt exactly the same about social media for years.I took advantage of the eshop sale and bought Batman Arkham Knight. I spent a good bit of time this weekend playing it.
I ended up getting hooked on CloverPit this weekend. It’s a rogue-like slot machine game. Very addictive.
So certain Walmarts have a playable Metroid Prime 4 demo. Not mine, though.
I started The Plucky Squire this weekend. the drawn bits look great, I'd happily play a game that only looked like that. The 3D parts are a bit rough in places, although also sufficiently impressive on the Switch2. The gameplay itself kind of reminds me of Cocoon a bit, in that you'll often be hopping in and out of the book to carry items from one area to the next to solve some slight puzzling. The gameplay itself is varied, if not very satisfying. Still, I'm happy to have found a game that at least seems to be able to hold my interest.
Other than that I've been playing MKWorld in persuit of my son's score. He's still about 300 points ahead of me, a gap that would have been much smaller if the game didn't penalize communication errors so harsh. I've experienced 3 that cost me a total of about 250 points, which is the equivalent of coming in first about 5 times.
Whoa, the Switch version? How bad does it look?
The Duskbloods is created after an exceptionally long concept phase
11/24/25 - FromSoftware reportedly invested significantly more time in the gameplay concept phase of The Duskbloods than in previous productions. The project is said to have been released before 2019 and, according to Chinese journalist Giwin, has gone through an unusually long validation phase.
Giwin, who has provided accurate information about Elden Ring (PS5, Xbox Series, PS4, Xbox One, PC) in the past, says that The Duskbloods combines many innovative multiplayer mechanics. These include contracts, a kind of nemesis system and different victory conditions, which FromSoftware tests without adopting features from well-known genres such as Battle Royale or Extraction Shooter.
It looks alright. When run into objects like gates with the Batmobile, they sort of just disappear. I can't remember if the PS4 did that as well. The frame rate doesn't slways feel like a steady 30fps.
This weekend I've been playing lots of real arcade games; Qix, DK, DK Jr, DK3, Frogger, Pole Postion 2, Scramble, Galaxian, Super Pac-man, Joust, Spy Hunter and Zoo Keeper.
I would have lost my shit if I had unlimited access all these arcade games in the 80s.
I'd never played Zoo Keeper before. It's a fun and frantic game from 1983; gameplay is quite unique:
I'm on vacation all this week, so I'm keeping this early 80s gaming fest going!
Thats awesome. I remember my buddy, Dan, and I spending hours with those old Atari games. Joust was amazing back in the day. Ah, the old days of Atari games and Jolt Cola.
Seen some videos, played on switch 2 it does have a solid 30fps but the frame pacing makes it look jittery while driving. The textures and resolution looks awful at times.
That's why I didn't pick up the trilogy. They should either do a switch 2 patch or pack in Arkham Origins.
Origins is the one I really would love to play again.
I remember Arkham Asylum was 8 hours long. I still own it on 360.
I bought City 3 times and twice my copy was literally broken as soon as I beat the Penguin.
I own Origins but got it late and my Wii U fell into disuse by then. What I played felt good, though having the same Gotham map as City felt odd, a bit cheap maybe?
Is COD on Gamepass? Is this why?
Elden Ring/Duskbloods leaker
"From what I know, The Duskbloods was greenlit even earlier than the marketing period for Sekiro's release. It is the FromSoftware title that has spent the longest time purely on gameplay prototyping and validation among all of their games so far. Although it's PVE and PVP, it reportedly contains many innovative elements the team themselves are very proud of."
Epic Games CEO warns of consequences of rising RAM prices for high-end gaming
11/25/25 - Epic Games CEO Tim Sweeney warns on X of the long-term consequences of rising RAM prices for the high-end gaming market. He points out that the cost of memory in retail has increased significantly and manufacturers are increasingly shifting their capacities towards AI data centers.
This development makes the consumer hardware business less attractive, which is why modern DRAM components are preferably supplied to artificial intelligence operators. Sweeney expects future graphics cards from NVIDIA and AMD to receive smaller memory increases; this could lead developers to use memory resources more cautiously in order to meet performance limits of future systems