GG Weekly Videogame News RSS Feed
[gamesindustry.biz] Molyneux Explains the Death of Milo C'mon Guv, let me draw a pick-chure. gamesindustry.biz news aspro
[eurogamer.net] US Govt Gives Up on Fighting MS Activision Purchase Your tax dollars at work, fighting something that was settled 2 years ago. eurogamer.net editorial news aspro
[eurogamer.net] Bungie Drama Prioritised "monetisation over player experience". eurogamer.net news aspro
[eurogamer.net] Cyberpunk 2077 Switch 2 video Digital Foundry analysis Edit eurogamer.net gamingeek
[nintendolife.com] Xenoblade 3 Dev Used Procedural Generation To Manage 100,000 Different Assets Edit nintendolife.com gamingeek
[videogameschronicle.com] CAPCOM Building New Development Studio  In Osaka. Business must be good Edit videogameschronicle.com news aspro
[eurogamer.net] REVIEW: Nvidia GeForce RTX 5060 "Too many limiting factors make this hard to recommend." Edit eurogamer.net impressions aspro
Display: Order by:

<< prevnext >>
avatar
Country: CA
Comments: 14517
News Posts: 0
Joined: 2008-07-01
 
Thu, 22 May 2025 16:05:04
+1
aspro said:
robio said:
...when I went to scratch off the download code, it took me about 5 minutes to find a coin in this house. Gone are the days when I can just open up a junk drawer or stick my hand in the couch to find a penny or quarter or whatever. Money is a changing.

LOL

You sound Andy Rooney.

You ever notice how you can never find a penny when you actually need one? I mean, I’ve got a drawer full of rubber bands, expired coupons, and at least three mystery keys that don’t open anything—but not a single penny. Not one.

I remember a time when pennies were everywhere. You’d find them in couch cushions, under the car seat, even stuck to the bottom of your shoe. Now? It’s like they’ve gone into hiding. I think they’re unionizing or something.

And don’t get me started on those little coin trays at the store—“Take a penny, leave a penny.” I always leave one, never take one. Now I need one, and suddenly it’s like I’m trying to find a Fabergé egg.

Ravenprose said:

I seem to have pennies everywhere. In my pocket, on my dresser, in the kitchen, the car, in my desk at work. I can't get rid of them. My sister once asked for $20. I didn't have any bills so I offered her a big bin of pennies. She took them to the coin exchange machine at Walmart. LOL

We got rid of the penny here in Canada years ago. LOL

1176413.png

avatar
Country: US
Comments: 18283
News Posts: 773
Joined: 2009-02-25
 
Thu, 22 May 2025 18:28:10
+1
aspro said:

LOL

You sound Andy Rooney.


I'm well aware. My inner old man is pretty much a full-time resident in my head these days.
avatar
Country: UN
Comments: 49339
News Posts: 59973
Joined: 2008-06-21
 
Thu, 22 May 2025 19:09:12

Theres an interesting story on Xenoblade creators new structure and development tools

In a recent interview with CGWorld, Monolith Soft's game developers and R&D engineers talked about efforts the studio is making to adapt to the needs of large-scale game development. The devs also shared some insights into how Monolith Soft's hierarchy works, with an emphasis on a "bottom-up" form of leadership as opposed to "top-down" hierarchy.

Due to the growing man-hours and resources involved in game development, Monolith Soft is working on introducing new technology – namely procedural terrain creation and automatic asset placement using Houdini– to streamline the more menial and time-consuming aspects of development. By doing this, the studio aims to free up time and resources to invest in refining gameplay and more creative aspects of game development.

Monolith Soft's R&D department is fairly new, and not many of its developers are versed in the new technology yet. However, according to Xenoblade Chronicles 3 lead map designer Yoichi Akizuki, implementation of new systems is progressing very smoothly from the R&D side to the development frontline thanks to the company's culture of borderless communication. "I don't feel any organizational borders, to the point that I sometimes forget that Hirose (R&D technical artist Mitsuhiro Hirose) isn't part of the game development side. (laughs) We're constantly in touch because we're all working toward the same goal – making the game better."

automaton-media.com

Monolith Soft’s leadership emphasizes autonomy of its development teams in “bottom-up” management style, according to devs - AUTOMATON WEST

Monolith Soft game developers and R&D engineers talk about the company's borderless communication culture and bottom-up leadership style.

automaton-media.com automaton-media.com

More here:

https://www.resetera.com/threads/monolith-soft’s-leadership-emphasizes-autonomy-of-its-development-teams-in-“bottom-up”-management-style-according-to-

avatar
Country: UN
Comments: 19562
News Posts: 9615
Joined: 2008-08-18
 
Fri, 23 May 2025 10:29:24
SupremeAC said:
Foolz said:

50+ and you've done okay. I feel like 50 years should be enough for you to do whatever you need to. I gave myself until 30 and failed by about 6 months, but close enough. Everything since has been a bonus! So fifty years is plenty for other people. Nyaa

If  you managed to achieve all your life goals by 30 and six months, you just weren't ambitious enough when setting said goals.

He really wanted to get to 200 episodes of the Game Under Podcast.  I blame myself for that one.

avatar
Country: UN
Comments: 19562
News Posts: 9615
Joined: 2008-08-18
 
Fri, 23 May 2025 10:40:41
Archangel3371 said:

Only ever really played Borderlands 2. Had a great time with it but felt I got my fill. Wasn’t really interested in BL3. Think it’s on Game Pass and I have it for PS5 with PSN+ and I still haven’t gotten around to playing it. Certainly not going to buy BL4 for $80 USD.

I enjoyed 1 and then 2 less so then fell off. I have no interest in it at this point. It was a cool idea with a unique aestehtic at the time, but to me it's been played out.  Some games have a special time and place - like punk pop bands form the 90's, but at this point I don't need it to carry forward, I can always go back to when the spark alit.

avatar
Country: UN
Comments: 15943
News Posts: 484
Joined: 2008-07-03
 
Sat, 24 May 2025 00:41:01
+1

Happy Frigay, everyone!

avatar
Country: US
Comments: 18283
News Posts: 773
Joined: 2009-02-25
 
Sat, 24 May 2025 01:40:45
+1

Yes. A happy Frigay to all!!

avatar
Country: UN
Comments: 19562
News Posts: 9615
Joined: 2008-08-18
 
Sat, 24 May 2025 08:20:54
+1

I'm not so sure that we shoudl be celebrating Frigay given the situation in Palestine.

.

.

.

.

.

Just kidding

Edited: Sat, 24 May 2025 08:27:24

avatar
Country: UN
Comments: 19562
News Posts: 9615
Joined: 2008-08-18
 
Sat, 24 May 2025 08:26:09

Raven, I'm 90 minutes in to Hogwarts. The ratio of active playing to walking around/ watching cutscenes is not great.  Does it get better? Or is this the tutorial phase of the game?

avatar
Country: US
Comments: 17798
News Posts: 2824
Joined: 2008-06-21
 
Sat, 24 May 2025 12:21:11
+1
aspro said:

Raven, I'm 90 minutes in to Hogwarts. The ratio of active playing to walking around/ watching cutscenes is not great.  Does it get better? Or is this the tutorial phase of the game?

That's probably about the amount of time I have on the game too. Whenever I boot it up, I end up running around looking at everything instead of completing quests, lol.

The VG Press

avatar
Country: UN
Comments: 16318
News Posts: 1043
Joined: 2008-06-21
 
Sat, 24 May 2025 13:04:45
SupremeAC said:

If  you managed to achieve all your life goals by 30 and six months, you just weren't ambitious enough when setting said goals.

On the contrary, I was too ambitious; hence the need for another 6 months.

avatar
Country: CA
Comments: 14517
News Posts: 0
Joined: 2008-07-01
 
Sun, 25 May 2025 19:46:56
+2

This weekend I finished Doom: The Dark Ages. Very enjoyable and fun game. I really liked the more grounded and parry gameplay.

1176413.png

avatar
Country: UN
Comments: 49339
News Posts: 59973
Joined: 2008-06-21
 
Sun, 25 May 2025 20:43:12
+2
Been playing Miles Edgeworth investigations, on the last case of the first game.

The 4th case was tough to get through, felt very claustrophobic.

Love to see all the returning characters from the Ace Attorney series. Still wish for voice acting.

avatar
Country: US
Comments: 18283
News Posts: 773
Joined: 2009-02-25
 
Sun, 25 May 2025 22:59:25
+2
Still chugging away on Ghostwire: Tokyo. I'm taking my time with it. And enjoying the weirdness and the neon presentation of Japanese folklore.

Interesting little thing to note though. A lot of the enemy models are scary, but aside from the visuals, there really isn't anything particularly horrific about the game... until you get to a middle school.

They released a piece of free DLC a while back, and I guess it was in response to the game not being scary enough? Maybe? I don't know but once you go there shit goes down. Full on Ringu/Ju-on/ every Japanese horror movie from the 2000's. Anyway, that really changed up the game, and it was a really cool side mission.
Edited: Mon, 26 May 2025 12:51:55
avatar
Country: UN
Comments: 15943
News Posts: 484
Joined: 2008-07-03
 
Mon, 26 May 2025 01:18:38
+3

Getting pretty far into The Legend of Zelda: Breath of the Wild. I really love how this game pulls you in. No matter how much you accomplish, you gotta push on and see more. Loce this type of gameplay.

avatar
Country: UN
Comments: 19562
News Posts: 9615
Joined: 2008-08-18
 
Mon, 26 May 2025 08:00:56
Ravenprose said:
aspro said:

Raven, I'm 90 minutes in to Hogwarts. The ratio of active playing to walking around/ watching cutscenes is not great.  Does it get better? Or is this the tutorial phase of the game?

That's probably about the amount of time I have on the game too. Whenever I boot it up, I end up running around looking at everything instead of completing quests, lol.

Okay, a couple of hours in, now it's starting to kick in and be enjoyable. Still way too many cutscenes. I get it's based on a literary work, but even so, ultimately it's a game.

avatar
Country: UN
Comments: 19562
News Posts: 9615
Joined: 2008-08-18
 
Mon, 26 May 2025 08:05:45
robio said:
Still chugging away on Ghostwire: Tokyo. I'm taking my time with it. And enjoying the weirdness and the neon presentation of Japanese folklore.

I bet it ends up being a cult classic.

avatar
Country: UN
Comments: 49339
News Posts: 59973
Joined: 2008-06-21
 
Mon, 26 May 2025 11:48:45
Back is f#£#ed again.

Cramping.

avatar
Country: UN
Comments: 49339
News Posts: 59973
Joined: 2008-06-21
 
Mon, 26 May 2025 12:07:32
Theres a rumor that a ps4 exclusive is coming to Switch 2.

Some articles say Bloodborne, some say Shenmue 3.

avatar
Country: UN
Comments: 16318
News Posts: 1043
Joined: 2008-06-21
 
Mon, 26 May 2025 12:52:52
+1

Played a tiny bit of Doom adn Black Mesa but really just been playing Clair Obscur.

<< prevnext >>
Log in or Register for free to comment
Recently Spotted:
gamingeek (2m)
Login @ The VG Press
Username:
Password:
Remember me?