Leak: PS5 power saving mode is considered preparation for PS6 handheld "Canis"
17.12.25 - A recent leak also suggests that Sony is working on its own handheld in parallel to the next PlayStation home console. According to the report, the portable device is to be created with the code name Canis, while the stationary PlayStation 6 is internally run as Orion.
Both systems are to be based on future AMD architectures, specifically Zen 6 CPUs and RDNA 5 graphics. The focus of the new reports is the PlayStation 5's recently introduced Power Saver mode, which, according to the available information, could serve as a technical foundation for later handheld compatibility.
According to hardware leaker Moore's Law is Dead, Sony has retroactively equipped all PS5 developer kits with support for Power Saver mode up to version 1.0, although much newer SDK versions are currently in use.
prioritization did not even occur during the transition to the PlayStation 5 Pro, Moore's Law is Dead emphasizes. Internal documents are also intended to advise developers to design games in such a way that they can also run with significantly reduced CPU equipment. Operation with only eight threads and preparation for future low-power operating modes are explicitly mentioned.
The rumored handheld system is said to work with four Zen 6c cores, an RDNA 5 GPU, 16 gigabytes of LPDDR5X RAM and a power consumption of around 15 watts. The performance target is about half the grid performance of the PlayStation 5, with improved ray tracing efficiency. Backward compatibility with PlayStation 5 and PlayStation 4 games is to be supported. According to the leak, production is expected to start in mid-2027, with a market launch at the end of 2027 or early 2028.
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Looks like ps6 is not a hybrid. There's a handheld coming.
Graphics are good but some of the press reactions I saw before are a bit much. The character models are good and everything looks clean and runs nicely.
But in no way does it look as good as something like Cyberpunk or SW Outlaws.
The only real problem is the hair, same as SW Outlaws. Cloud has a fuzziness on the hair which is overly distracting. They need to simplify the hair model so DLSS can upscale more cleanly.
Graphics are good but some of the press reactions I saw before are a bit much. The character models are good and everything looks clean and runs nicely.
But in no way does it look as good as something like Cyberpunk or SW Outlaws.
The only real problem is the hair, same as SW Outlaws. Cloud has a fuzziness on the hair which is overly distracting. They need to simplify the hair model so DLSS can upscale more cleanly.
Like Assassin's Creed Shadows did
Yeah Remake is mostly linear. It’s all set in Midgar. Remake is open world after they leave Midgar.
[Additional performance and visual improvements when playing the game undocked on Nintendo Switch 2 through backwards compatibility]
Travo, get on it.
17.12.25 - A recent leak also suggests that Sony is working on its own handheld in parallel to the next PlayStation home console. According to the report, the portable device is to be created with the code name Canis, while the stationary PlayStation 6 is internally run as Orion.
Both systems are to be based on future AMD architectures, specifically Zen 6 CPUs and RDNA 5 graphics. The focus of the new reports is the PlayStation 5's recently introduced Power Saver mode, which, according to the available information, could serve as a technical foundation for later handheld compatibility.
According to hardware leaker Moore's Law is Dead, Sony has retroactively equipped all PS5 developer kits with support for Power Saver mode up to version 1.0, although much newer SDK versions are currently in use.
prioritization did not even occur during the transition to the PlayStation 5 Pro, Moore's Law is Dead emphasizes. Internal documents are also intended to advise developers to design games in such a way that they can also run with significantly reduced CPU equipment. Operation with only eight threads and preparation for future low-power operating modes are explicitly mentioned.
The rumored handheld system is said to work with four Zen 6c cores, an RDNA 5 GPU, 16 gigabytes of LPDDR5X RAM and a power consumption of around 15 watts. The performance target is about half the grid performance of the PlayStation 5, with improved ray tracing efficiency. Backward compatibility with PlayStation 5 and PlayStation 4 games is to be supported. According to the leak, production is expected to start in mid-2027, with a market launch at the end of 2027 or early 2028.
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Looks like ps6 is not a hybrid. There's a handheld coming.
Oh man, Buck Rogers. December has been a rough month.
I was more fascinated with Wilma.
Quite linear. Is the whole game like that?
Graphics are good but some of the press reactions I saw before are a bit much. The character models are good and everything looks clean and runs nicely.
But in no way does it look as good as something like Cyberpunk or SW Outlaws.
The only real problem is the hair, same as SW Outlaws. Cloud has a fuzziness on the hair which is overly distracting. They need to simplify the hair model so DLSS can upscale more cleanly.
Like Assassin's Creed Shadows did
Yeah Remake is mostly linear. It’s all set in Midgar. Remake is open world after they leave Midgar.
Almost feels like a walking simulator with a bit of fighting.Or an interactive movie.
I think that’s just because it’s the beginning part of the game.
Probably.