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[variety.com] The Sims 1 & 2 Get Re-Release From EA  to Celebrate Franchise’s 25th Anniversary variety.com news Ravenprose
Developers of the Bit.Trip series are updating Atari's Breakout The next step from Bir.Trip Beat Edit youtu.be media news robio
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Sun, 02 Feb 2025 14:10:36

Thats cool but very weird.

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Sun, 02 Feb 2025 14:35:06

I'm not interested in any Nintendo controllers until they finally release the Vitality Sensor.

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Sun, 02 Feb 2025 14:38:41

The Sims 1 & 2 Get Re-Release From EA


I'm on the fence with getting the Sim 2. It was the last non-mobile video game that my wife enjoyed, and my son has also been curious about it. But I don't think either of them would really play it for more than one sitting. If it were $20, I'd scoop it up immediately, but the $30 price tag is making me pause.

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Sun, 02 Feb 2025 16:01:24
So I think I have officially put away Vampyr. Very frustrating, because I do like the game, but I just can't deal with all the frequent crashing. This morning was the last straw. A mini boss fight occurred in one of the streets as I was trying to complete a mission, and in the middle of the fight it crashed. So I restarted, and again midway through the battle it crashed. I think that was the eighth time in about 5 hours of gameplay???

So anyway, that's what I tried to play this weekend. Also, I streamed Kirby's Rainbow Curse a little bit. From an audience standpoint, it's interesting. Lots of people like to pop in and ask what it is. It gets mistaken for the DS game, Kirby's rainbow attack. Most people have never heard of it though, probably due to being a Wii u title. However, most people don't hang around very long to watch it. It lacks that level of familiarity that keeps most people hanging around.
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Sun, 02 Feb 2025 16:03:29

I’m always a little skeptical when it comes to predictive technology. While it may work most of the time it’s the odd chances when it doesn’t work that I don’t want it to affect my gameplay.

Edited: Sun, 02 Feb 2025 16:04:00

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Sun, 02 Feb 2025 16:03:42
+1
robio said:

The Sims 1 & 2 Get Re-Release From EA



I'm on the fence with getting the Sim 2. It was the last non-mobile video game that my wife enjoyed, and my son has also been curious about it. But I don't think either of them would really play it for more than one sitting. If it were $20, I'd scoop it up immediately, but the $30 price tag is making me pause.

I'd hold off for now. A lot of people have had technical issues with them. EA said that they are working on fixes now.

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Sun, 02 Feb 2025 16:05:32
Ravenprose said:

I'd hold off for now. A lot of people have had technical issues with them. EA said that they are working on fixes now.


That's kind of bizarre to hear. I guess getting older games to work on modern day operating systems is more complex than I would have guessed.
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Sun, 02 Feb 2025 16:51:01

I finally figured out how to beat the third level boss in Ninja Gaiden using just the sword! It took me a lot tries to figure out where to stand and the proper timing of the boss and bullets. I'm sure if I actually had some magic powers when I got there, it would've been much easier, but I can't seem to get there with anything useful. Now onward to the fourth level! Grinning

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Sun, 02 Feb 2025 17:10:16
I'm on the final boss in Doom.

I still haven't figured out what the green power up is that's surrounded by spinning metal rings. I can never pick it up.

Lol I think its BFG ammo, which i never use, so I can never pick up the ammo.

Edit: I've been watching Doom Eternal and Doom the Dark Ages videos.

I feel like my brains playing tricks on me. I can't see any difference in graphical fidelity. There's more character models though.

What's going on, is it a cross gen game or is it diminishing returns?
Edited: Sun, 02 Feb 2025 21:24:12

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Sun, 02 Feb 2025 22:26:01
+1

This weekend I've been playing Ninja Gaiden (NES), Contra OG (PS5), Castle of Illusion starring Mickey Mouse (SMS) and Super Mario Bros 2 Allstars (SNES).

I nearly finished Castle of Illusion last night, but ran out of lives. The game gives you a generous 9 continues, but I want to beat it without using them. It's been over 30 years since I last played all the way through it, and I still remember a lot of it. The timing on the spinning tree boss gives me the most trouble so far.

Edited: Sun, 02 Feb 2025 22:27:33

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Sun, 02 Feb 2025 22:52:52
+1

I've been playing Nina Gaiden II Black this weekend. I may be about halfway through the game.

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Sun, 02 Feb 2025 22:56:43
That predictive technology sounds a lot like how the Quest2 senses where your fingers are rested. Basically it meassures the weight of your fingers and thumbs on each button, even if you're not pressing down on it. Quest 2 uses this to accurately show your hands on the controller.
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Mon, 03 Feb 2025 00:01:44
+1

This weekend I returned to playing Dragon Quest III HD-2D Remake and played some Contra: Operation Galuga. Also watched WWE Royal Rumble. It’s kind of nice having WWE on Netflix now. Kind of miss all the stuff the WWE Network had but it’s one less monthly expense.

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Mon, 03 Feb 2025 02:58:17
SupremeAC said:
That predictive technology sounds a lot like how the Quest2 senses where your fingers are rested. Basically it meassures the weight of your fingers and thumbs on each button, even if you're not pressing down on it. Quest 2 uses this to accurately show your hands on the controller.

Works okay most of the time, but not good enough to improve button presses, I'd say.

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Mon, 03 Feb 2025 08:39:28
Foolz said:
SupremeAC said:
That predictive technology sounds a lot like how the Quest2 senses where your fingers are rested. Basically it meassures the weight of your fingers and thumbs on each button, even if you're not pressing down on it. Quest 2 uses this to accurately show your hands on the controller.

Works okay most of the time, but not good enough to improve button presses, I'd say.

Sony patented something similar with the use of a camera.  The only way this could improve response time is if the game actually starts doing some calculations in parallel to anticipate wether or not you will press the button.  Overall I don't see this resulting in big gains.  Lets be realistic: how long does it take for the electric puls to register?  I don't think there's any method to really spead that up, save for shorter travel time on pressing down the button.  Anything else will be software anticipating your actions.  On the other hand, guestimates seems to be where the big gains will be from now on, as that's exactly what AI brings to the table.

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Mon, 03 Feb 2025 08:51:30
SupremeAC said:

Sony patented something similar with the use of a camera.  The only way this could improve response time is if the game actually starts doing some calculations in parallel to anticipate wether or not you will press the button.  Overall I don't see this resulting in big gains.  Lets be realistic: how long does it take for the electric puls to register?  I don't think there's any method to really spead that up, save for shorter travel time on pressing down the button.  Anything else will be software anticipating your actions.  On the other hand, guestimates seems to be where the big gains will be from now on, as that's exactly what AI brings to the table.

Agreed, but given the usefulness of predictive text, I'm sceptical. Nyaa

Edited: Mon, 03 Feb 2025 08:51:49

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Mon, 03 Feb 2025 11:04:45
I can think of one good use for it.

I've never been able to comfortably hold a controller with 4 fingers resting on 4 shoulder buttons.

In a fast paced arcade game even moving my one finger from R to ZR on switch can take just long enough for me to die.

Because of that gap between them.

If it could predict I was moving to either one, that would help me. I thought it was just my problem but given how Nintendo removed the gap for Switch 2, it seems they realise that it could be a problem for some. I prefer back buttons where my fingers would naturally rest.

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Mon, 03 Feb 2025 11:24:59
+1

I wonder if its tech that could be used to aid people with disabilities.

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Mon, 03 Feb 2025 17:02:53
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Mon, 03 Feb 2025 17:12:45
+1

I completed Doom, the final boss glitched when her life was at zero. The trigger animation for a stylish kill never appeared. So it laid there like a fish with a gaping mouth. I did everything to progress but nothing worked. Bizarrely the boss would shimmy around to face me, yet remain face planted.

I beat her again when I loaded from the checkpoint. Now I'm replaying levels to get all the weapon mods.

On the weapons, I think this is the first shooter where I will regularly use all the weapons (excluding bfg) they all have their uses or mod functions that make them worthwhile.

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