Unconfirmed: PlayStation 6 relies on "Orion" chip, Xbox Next uses AMD's "Magnus" APU
28.07.25 - New information about the upcoming console generations from Sony and Microsoft points to concrete hardware codenames and technical specifications. According to recent leaks, the PlayStation 6's processor chip is codenamed Orion, while the upcoming PlayStation portable device is said to be equipped with an APU called Canis.
The details come from the well-known leakers Moore's Law Is Dead and Kepler L2, among others, who are considered well connected in the hardware industry.
In the case of the PlayStation handheld, Canis is now considered confirmed: The chip is based on a monolithic design - i.e. a single silicon unit - which indicates a compact and efficient architecture. For the PlayStation 6, on the other hand, it was initially unclear whether the AMD Magnus chip, which was also leaked, would be used: With the mention of Orion as an associated APU for Sony's next-gen console, Magnus now seems to be assigned to Microsoft's next Xbox generation.
The technical details of the Magnus chip point to a powerful architecture: a GPU unit based on the RDNA-5 platform with a structure width of 3 nanometers, up to 70 compute units (CU) - 68 CU are realistically expected - and a 192-bit memory interface. The latter is classified as comparatively narrow, which is why speculation about a renewed shared storage model at Microsoft's Xbox is arising. Previous generations used this principle to divide the bandwidth between the CPU and GPU.
The specifications have not yet been officially confirmed by Sony or Microsoft; nevertheless, the leaks allow initial conclusions to be drawn about the technological orientation of the next console generations.
Sweet. If following gaming news has thaught me anything you're supposed to now make bad decissions, then fire half the company's staff to spruce up the numbers and grant yourself a huge bonus.
28.07.25 - New information about the upcoming console generations from Sony and Microsoft points to concrete hardware codenames and technical specifications. According to recent leaks, the PlayStation 6's processor chip is codenamed Orion, while the upcoming PlayStation portable device is said to be equipped with an APU called Canis.
The details come from the well-known leakers Moore's Law Is Dead and Kepler L2, among others, who are considered well connected in the hardware industry.
In the case of the PlayStation handheld, Canis is now considered confirmed: The chip is based on a monolithic design - i.e. a single silicon unit - which indicates a compact and efficient architecture. For the PlayStation 6, on the other hand, it was initially unclear whether the AMD Magnus chip, which was also leaked, would be used: With the mention of Orion as an associated APU for Sony's next-gen console, Magnus now seems to be assigned to Microsoft's next Xbox generation.
The technical details of the Magnus chip point to a powerful architecture: a GPU unit based on the RDNA-5 platform with a structure width of 3 nanometers, up to 70 compute units (CU) - 68 CU are realistically expected - and a 192-bit memory interface. The latter is classified as comparatively narrow, which is why speculation about a renewed shared storage model at Microsoft's Xbox is arising. Previous generations used this principle to divide the bandwidth between the CPU and GPU.
The specifications have not yet been officially confirmed by Sony or Microsoft; nevertheless, the leaks allow initial conclusions to be drawn about the technological orientation of the next console generations.
That's really cool that one of us is a CEO. Now I can finally say I know a CEO other than the one I actually work for.
Sweet. If following gaming news has thaught me anything you're supposed to now make bad decissions, then fire half the company's staff to spruce up the numbers and grant yourself a huge bonus.