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[nintendolife.com] Paramount Makes Rival Bid For Warner Bros. After Netflix's $82 Billion Offer, Includes Game Studios Edit nintendolife.com gamingeek
[timeextension.com] FEATURE "I Was Really Close To Dying" - Phoenix Wright: Ace Attorney's Original Composer On The Hidden Struggles Behind Its Iconic Score Edit timeextension.com gamingeek
[nintendolife.com] REVIEW Skate Story (Switch 2) – A Laid-Back Kickflip Through The Underworld Edit nintendolife.com impressions gamingeek
[nintendolife.com] Yooka-Replaylee New Switch 2 Demo Edit nintendolife.com gamingeek
[eurogamer.net] Skate Story review 5 out of 5 Edit eurogamer.net impressions gamingeek
[nintendolife.com] Assassin's Creed Shadows On Switch 2 Supposedly "Unplayable" For Some Players After Repeated Crashes Edit nintendolife.com gamingeek
[eurogamer.net] 'Leaked' Shenmue 4 trailer has absolutely no connection" to Ys Net, as legal action Edit eurogamer.net media gamingeek
[mynintendonews.com] Capcom wants to revitalise Ace Attorney, Devil May Cry and Mega Man with new releases, remakes, and ports Edit mynintendonews.com gamingeek
[nintendolife.com] Assassin's Creed Shadows Update To Resolve Switch 2 Crashes And Stability Issues Edit nintendolife.com gamingeek
[eurogamer.net] Lead developers from cancelled Perfect Dark reboot join 2K to launch brand new studio under Take-Two Edit eurogamer.net gamingeek
[nintendolife.com] NSO updated N64 Library With Two Classic Platformers Rayman 2 and Tonic Trouble join the party next week Edit nintendolife.com news Ravenprose
[mynintendonews.com] Netflix didn’t attribute any value to Warner Bros. Games in its massive deal Edit mynintendonews.com gamingeek
[gamefront.de] Tomb Raider: Legacy of Atlantis may have been leaked Pics Edit gamefront.de media gamingeek
[mynintendonews.com] Ubisoft not sure if they could get Avatar: Frontiers of Pandora running on switch 2 Edit mynintendonews.com gamingeek
[mynintendonews.com] Bethesda is ‘investigating’ dire Skyrim Nintendo Switch 2 performance issues Edit mynintendonews.com gamingeek
[nintendolife.com] Switch 2 GameCube Wario's 3D Outing Edit nintendolife.com gamingeek
[eurogamer.net] Monster Hunter Wilds finally gets PC optimisation roadmap to coincide with Title Update 4, but players still aren't really happy Edit eurogamer.net gamingeek
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Mon, 08 Dec 2025 12:52:05
PlayStation 6 Handheld Leak: Sony Urges Developers to Support PS5 Low Power Mode

05.12.25 - Insider and leaker Moore's Law Is Dead claims Sony is pushing developers to directly support the PS5 Low Power power mode in order to prepare games for a possible PlayStation 6 handheld variant.

According to the report, Sony is sending emails, tutorials and documentation to guide developers to reduce the resolution instead of lowering the frame rate in order to maintain 60 frames per second. The leak mentions Razor CPU, an internal analysis tool for identifying CPU bottlenecks and reducing parallel threads, as a tool.

The note suggests that Low Power could serve as a compatibility basis for the alleged handheld codenamed Canis. In previous leaks, a home device codenamed Orion and hardware-side specifications such as AMD Zen 6 CPUs and RDNA 5 graphics have also been mentioned for the next generation of consoles.

According to Moore's Law Is Dead, Sony plans to use four powerful Zen 6 cores for gaming on the handheld platform, while two smaller cores take over system tasks. In theory, this would allow for higher individual performance, provided studios adjust thread management and background tasks.

This is an unconfirmed report, based on statements from a single, unnamed developer and information from Moore's Law Is Dead. Sony has not given any official confirmation; Plans can change. Industry observers see the procedure as a coordinated preparation, in which already released PS5 games require less adaptation effort should a handheld come onto the market. Whether and how many studios follow the recommendations remains open; the leak also did not provide any legal or technical details, so many details are preliminary.

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Mon, 08 Dec 2025 12:56:14

Interesting, so Sony wants in on the hybrid console biz. How would it work for Blu Ray discs? Would have to be pretty big or maybe digital only. Will there be different versions of the PlayStation 6? Tv only and handheld?

Edit: you should never hive your console a code name that rhymes with Anus.

Edited: Mon, 08 Dec 2025 12:58:14
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Mon, 08 Dec 2025 13:22:43
Maybe you could generate a digital code for your physical game and you could then download the digital version?

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Mon, 08 Dec 2025 13:26:15
So I think the prime games should look to Star Wars outlaws as a path forward.

You would wander about towns with lots of npcs, drive about open worlds. Meet interesting characters.

Jump in your spaceship and have space travel and combat, with multiple worlds.

Then you would go into areas which are just designed like traditional Prime stomping grounds.

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Mon, 08 Dec 2025 13:43:07
travo said:

Interesting, so Sony wants in on the hybrid console biz. How would it work for Blu Ray discs? Would have to be pretty big or maybe digital only. Will there be different versions of the PlayStation 6? Tv only and handheld?

Edit: you should never hive your console a code name that rhymes with Anus.

I could see them copying the Switch model, where you have a dock and a console that throttles depending on the usecase.  It's been succesfull for a reason, and Sony's always been better at itteration on other people's designs than coming up with fresh ideas of its own.

If it's still a few years out it's not unrealistic to expect it to hit PS5 'low power' performance when not docked.  As for physical games, I could see the dock including a BluRay disc player, where the handheld would be digital only and where games are just required to be installed to be played in handheld.

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Mon, 08 Dec 2025 15:41:49

I beat the ice station in Metroid prime 4.

Good stuff, liked the boss. Really enjoying the game.

At worst it's an 8/10 and depending on the rest of the game probably a 9 for me.

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Mon, 08 Dec 2025 15:44:06
SupremeAC said:

I could see them copying the Switch model, where you have a dock and a console that throttles depending on the usecase.  It's been succesfull for a reason, and Sony's always been better at itteration on other people's designs than coming up with fresh ideas of its own.


If it's still a few years out it's not unrealistic to expect it to hit PS5 'low power' performance when not docked.  As for physical games, I could see the dock including a BluRay disc player, where the handheld would be digital only and where games are just required to be installed to be played in handheld.

I think it will be two separate systems with your games being shared between handheld and console through your online account.

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Mon, 08 Dec 2025 15:52:33

"Samus aran being a complete mute and essentially a robot in metroid prime 4 is dumb."

Saw this on Gaf. What say you?

I think if she was a talking character lots of people would hate it.

I think they should say her suit is alien and the Chozo used psychic thoughts so even if Samus talks inside the suit theres no way for people outside of it to hear her.

But when she takes it off she can talk.

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Mon, 08 Dec 2025 15:58:59

PS5 is only in the middle of the journey and we are really planning to expand it even further (Sony CFO Lin Tao)

Actually this suggests they will just release a Playstation handheld and leave ps5 as the main platform for a few more years. Shared game ownership I'm guessing between ps5 and the new handheld.

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Mon, 08 Dec 2025 16:06:54
gamingeek said:

I beat the ice station in Metroid prime 4.

Good stuff, liked the boss. Really enjoying the game.

At worst it's an 8/10 and depending on the rest of the game probably a 9 for me.

Same here. Liked the area and it was a fun boss fight.

Don’t mind traversing the desert area either but having to go back to base camp to get Myles to install these upgrade chips each time kind of sucks.

1176413.png

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Mon, 08 Dec 2025 16:15:08

Make sure you collect those green crystals as you go instead of waiting.

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Mon, 08 Dec 2025 16:16:45
gamingeek said:

"Samus aran being a complete mute and essentially a robot in metroid prime 4 is dumb."

Saw this on Gaf. What say you?

I think if she was a talking character lots of people would hate it.

I think they should say her suit is alien and the Chozo used psychic thoughts so even if Samus talks inside the suit theres no way for people outside of it to hear her.

But when she takes it off she can talk.

Trying not spoil but when she shrugs later in the game, I was cracking up for a few minutes.

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Mon, 08 Dec 2025 16:35:39
travo said:

Make sure you collect those green crystals as you go instead of waiting.

Yeah, been doing that while traversing and doing some exploring. I don’t even mind doing that too much either.

1176413.png

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Mon, 08 Dec 2025 16:40:01
gamingeek said:

"Samus aran being a complete mute and essentially a robot in metroid prime 4 is dumb."

Saw this on Gaf. What say you?

I think if she was a talking character lots of people would hate it.

I think they should say her suit is alien and the Chozo used psychic thoughts so even if Samus talks inside the suit theres no way for people outside of it to hear her.

But when she takes it off she can talk.

It does seem quite weird that she doesn’t talk at all. Some interactions feel like she at least say something. I’m sure there would be some that would hate her having a voice at all but I think they should have given her one regardless.

1176413.png

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Mon, 08 Dec 2025 16:40:59
Archangel3371 said:

It does seem quite weird that she doesn’t talk at all. Some interactions feel like she at least say something. I’m sure there would be some that would hate her having a voice at all but I think they should have given her one regardless.

Didn't she speak in the Other M?

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Mon, 08 Dec 2025 16:59:22
travo said:

Didn't she speak in the Other M?

I only played a little of that quite awhile ago but I believe that she does.

1176413.png

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Mon, 08 Dec 2025 17:05:12
travo said:

Didn't she speak in the Other M?

Yes and people savaged it.
Archangel3371 said:

It does seem quite weird that she doesn’t talk at all. Some interactions feel like she at least say something. I’m sure there would be some that would hate her having a voice at all but I think they should have given her one regardless.

It's like Link.

Make him speak and people will go nuts. Yet its weird he's a mute.

So my Samus solution makes the most sense narratively. She's wearing alien tech so she cant speak without removing her helmet.

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Mon, 08 Dec 2025 17:09:10
+1
Archangel3371 said:

Same here. Liked the area and it was a fun boss fight.

Don’t mind traversing the desert area either but having to go back to base camp to get Myles to install these upgrade chips each time kind of sucks.

I've driven trucks over barren landscapes for 350+ hours in Snowrunner.

I'm okay with returning to Miles lol

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Mon, 08 Dec 2025 17:14:57
+1
gamingeek said:

I've driven trucks over barren landscapes for 350+ hours in Snowrunner.


I'm okay with returning to Miles lol

Fair enough. LOL

I’ve been trying to keep up with my scanning as well. Currently my scans are at 70% and items at 33%.

1176413.png

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Mon, 08 Dec 2025 17:25:16
Hideo Kojima talks about OD - Knock and Physint

08.12.25 - Hideo Kojima has spoken to Ananweb about the horror game OD (platform: TBA) and the "next generation action espionage game" Physint (PS5).

OD - Knock initially looks like an ordinary horror game in the trailer, but is supposed to pursue a concept that has not yet existed in this form. Kojima pointed out that previous work was based on well-known game designs, despite unusual ideas.

This time, a completely different system and service architecture is planned, which makes the development process particularly challenging. Clues are deliberately hidden in the trailer, and attentive fans can see possible connections.

told Physint that an espionage project of this kind is comparatively easy to structure, as established mechanics such as sneaking, infiltration and combat work well. Nevertheless, the team sees a challenge in going beyond familiar patterns: The plan is to use new interactive elements and a way of working that interlinks film and game production more closely.

Kojima also observes the rapid social development and considers that themes of the game could possibly appear earlier in reality.

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