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[videogamer.com] PewDiePie is being racist, AGAIN videogamer.com gamingeek
[videogamer.com] ​There may be a Shenmue 1 & 2 double pack  coming to PS4 and Xbox One videogamer.com gamingeek
[gamereactor.eu] NBA 2K18 producer discusses the "gargantuan task" of getting the full game experience on Switch gamereactor.eu gamingeek
[gamespot.com] ​Nintendo "dramatically increased" SNES Classic Edition production compared to the NES Classic gamespot.com gamingeek
[twitter.com] Switch outselling XB1 but below PS4 in the UK This year twitter.com gamingeek
Microsoft considers a next-gen Shadowrun game show your support​ here thegg.net gamingeek
[nintendolife.com] NintendoLife reviews Samus returns - 10/10 "This is far and away one of the best Metroid games ever made, and one of the best examples of the entire Metroidvania genre as a result" nintendolife.com impressions gamingeek
[gamesindustry.biz] ​Nintendo Switch versions of indie games outselling others Wonder Boy, Forma.8 and Oceanhorn proving more successful than on other platforms, say devs gamesindustry.biz gamingeek
[videogamer.com] ‘There’s no plan to do another’ Batman Arkham game according to Batman's voice actor Kevin Conroy videogamer.com gamingeek
[videogamer.com] Okami HD confirmed by Capcom, and it’ll support 4K Because triple K is racist videogamer.com gamingeek
[videogamer.com] ​Ubisoft reveals Grow Home developers new FPS  for PC, and it’s out next week videogamer.com gamingeek
[rllmukforum.com] ​EDGE - review scores for issue #311 Mario + Rabbids: Kingdom Battle - 9 rllmukforum.com impressions gamingeek
[nintendo.com] ​(Captain Falcon was going to be the SNES mascot!) SNES Classic Edition: Developer  Interview Volume 2 - F-Zero nintendo.com gamingeek
[neogaf.com] All Metroid Samus Returns reviews 88 meta neogaf.com impressions Dvader
[eurogamer.net] Nintendo announces NES mini is back in production common sense, meet Nintendo. Nintendo, common sense. eurogamer.net news SupremeAC
[reddit.com] ​Splatoon 2 - Special content teased for Salmon Run  mode on Sept. 16th reddit.com gamingeek
[gonintendo.com] Another Indie game sells more on Switch Than all other platforms combined gonintendo.com gamingeek
[neogaf.com] UK: Destiny 2 down 58% from Destiny 1 Splatoon eff... forget it neogaf.com gamingeek
[neogaf.com] ​Japan: Destiny 2 underperforms, 60%+ drop from D1 Splatoon effect? neogaf.com gamingeek
[nintendoworldreport.com] ​Travis Strikes Again: No More Heroes - Suda51 talks project scope, game size, and dev time nintendoworldreport.com gamingeek
[gonintendo.com] Switch Online App updated now lets you multitask and put your phone to sleep while using voice chat gonintendo.com news gamingeek
[eurogamer.net] Apple bets on miniature Kinect for iPhone X This can't go wrong! eurogamer.net news SupremeAC
[gamesindustry.biz] Why I deleted my Steam account. gamesindustry.biz editorial travo
[vg247.com] Bleszinkski says he may need to be "less of a dick" to draw in Lawbreakers players vg247.com gamingeek
[gonintendo.com] ​Nintendo Direct 9/13 - all trailers gonintendo.com gamingeek
ARMS DLC video tour youtu.be gamingeek
[reddit.com] ​Doom Switch - includes all updates/DLC Lacking level editor, physical copy requires free download for multiplayer reddit.com gamingeek
Come see the Xenoblade 2 Pro controller And Special edition japanesenintendo.com gamingeek
[gonintendo.com] PR - NINTENDO DETAILS A MASSIVE LINEUP  OF GAMES COMING TO NINTENDO SWITCH AND 3DS gonintendo.com gamingeek
[gonintendo.com] ​This week's North American downloads - September 14 (Minecraft 3DS, Metroid, NBA and more) gonintendo.com gamingeek
[gonintendo.com] ​This week's European downloads - September 14  (NBA 2K18, Rayman, Metroid and more) gonintendo.com gamingeek
[vooks.net] Fifa 18 Switch is cheaper than other versions In the Land of Kangaroos vooks.net gamingeek
[videogamer.com] You are your worst enemy in Echo videogamer.com travo
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Tue, 12 Sep 2017 13:57:23

Vader is only giving it an 8.5.  His reviews are more reliable than GS.

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Tue, 12 Sep 2017 13:57:48
travo said:

What a year for Nintendo.  That Okami thing though.  It makes me wonder if devs love to troll Nintendo.  Who wouldn't want a portable Okami?

Sony and Microsoft, to name just 2.

robio said:
Okami never clicked with me. It always felt like it was way too long. I would have been happy with it if it were half the game.

I enjoyed it, but it did drag on in the end.  By the time I beat the final boss I was surprised that that was it.  It seemed like just another boss that wouldn't turn out to be the final boss.  Reminds me of W101 in a way, although in W101 the game just kept upping the ante with each boss batle.

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Tue, 12 Sep 2017 13:59:01

Yeah Okami is definitely a long game. I am surprised that they aren't bringing it to the Switch as well. Perhaps they are just waiting for some more systems to sell so as to up the potential consumer base and will another a version a bit later.

1176413.png

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Tue, 12 Sep 2017 13:59:19

I think Okami would've been my goty if Zelda had not come out about a month later.

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Tue, 12 Sep 2017 13:59:21

I wonder if Capcom will add the paper grain texture back in to Okami like in the original PS2 release.  That could really look nice in fullHD or beyond.

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Tue, 12 Sep 2017 13:59:26
+1
robio said:
Okami never clicked with me. It always felt like it was way too long. I would have been happy with it if it were half the game.

Same here....I loved it until about halfway through.

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Tue, 12 Sep 2017 14:00:44
SupremeAC said:

I wonder if Capcom will add the paper grain texture back in to Okami like in the original PS2 release.  That could really look nice in fullHD or beyond.

robio said:
In the case of Capcom, makers of Okami, I just don't think they're capable of making any intelligent decisions.

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Tue, 12 Sep 2017 14:01:18

System Shock 2 has gotten damn good about 3 hours into it. The entire opening sucks and really needs a remake to get rid of that nonsense.

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Tue, 12 Sep 2017 16:21:33

EDGE reviews

- Mario + Rabbids: Kingdom Battle (Switch, Ubisoft): 9

- Lawbreakers (PS4, Boss Key): 8

- Uncharted: The Lost Legacy (PS4, Sony): 8

- Yakuza Kiwami (PS4, Sega): 8

- Knack 2 (PS4, Sony): 5

- Nidhogg 2 (PS4, Messhof): 7

- Agent of Mayhem (PS4/Xbox One, Deep Silver): 4

- Sonic Mania (PS4/Xbox One, Sega): 7

- Matterfall (PS4, Sony): 5

Famitsu reviews

Project Cars 2 (PS4, Bandai Namco): 9 / 8 / 9 / 8 - (34/40)
Marvel vs. Capcom: Infinite (PS4/Xbox One, Capcom): 8 / 8 / 8 / 8 - (32/40)
Everybody's Golf (New Minna no Golf) (PS4, Sony): 8 / 8 / 8 / 9 - (33/40)
The Girl and the Robot (PS4/ Wii U, Flying Carpets Games): 6 / 7 / 7 / 7 - (27/40)
Kono Subarashii Sekai ni Shukufuku o! Kono Yokubukai Game ni Shinpan o! (PS4/PS Vita, 5pb): 8 / 7 / 7 / 8 - (30/40)
Oekaki Puzzle Pic-a-Pix (3DS, Rainy Frog): 7 / 7 / 7 / 6 - (27/40)
League of Evil (Switch, Rainy Frog): 7 / 7 / 7 / 8 - (29/40)
Nil Admirari no Tenbin: Kuroyuri En'youtan (PS Vita, Idea Factory): 8 / 8 / 8 / 8 - (32/40)
Teikoku Kaleido: Kakumei no Rondo (PS Vita, Dramatic Create): 6 / 6 / 6 / 7 - (25/40)
Windjammers (PS4/PS Vita, DotEmu): 8 / 7 / 7 / 9 - (31/40)

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Tue, 12 Sep 2017 16:26:38

Metroid: Samus Returns Reviews

OpenCritic: 88

Metacritic: 88


Release date: Friday, September 15


IGN - 8.5

Aside from a few minor tweaks and a new look, Metroid: Samus Returns doesn’t do anything new to the series; and that’s probably for the best. Metroid has made a few wrong turns since the Metroid Prime Trilogy, with sub-par spinoffs like Federation Force and disappointing games like Other M leaving fans like myself longing for a return to the Super Metroid-style 2D adventure. Samus Returns may technically be 3D, but its 2D platforming gameplay still looks and feels like classic Metroid, and it plays even better.

http://m.ign.com/articles/2017/09/12...returns-review


IB Times UK - 4/5

MercurySteam takes no time at all proving it is the perfect fit for a series overdue a resurgence. Another studio may have recreated Metroid as it was, but the Castlevania veterans modernise the Nintendo franchise with new abilities, freer movement, quality animations and lush alien design brimming with mystery and the unknown.


If this remake was a test to see if there's life yet in the franchise, it passes with flying colours, only let down by a lack of the memorable boss encounters the series is known for. Maybe in a sequel the MercurySteam team could address this. They've certainly earned the right to try.

http://www.ibtimes.co.uk/metroid-sam...series-1638936


Press Start - 9/10

Metroid: Samus Returns is an outstanding reinvention of Metroid 2 and a great game in its own right. After all these years and missteps, Samus is back.

(They also note Melee counters can be a little jarring.)

https://press-start.com.au/reviews/3...g-reinvention/


NomComms - 9.5/10

https://www.youtube.com/watch?v=FlmdnL4-GOM (video review)


Vooks - 4/5

It sounds cliché, but Metroid: Samus Returns feels like a return to form for the franchise. It has all the key characteristics that you’d expect from a Metroid game – level design crafted to encourage exploration and discovery, a positive characterization of Samus, and a general flow to it like no other game in the franchise. Visually, the game is a feast, if not slightly uninspired, but it takes great advantage of the 3DS hardware to really sell the idea of an abandoned planet that nature has taken back.


The looming question over Samus Returns is whether it will join the ranks of esteemed titles such as the approachable Zero Mission, or the seemingly untouchable Super Metroid. I was in no rush to play it again after finishing it just once, but what MercurySteam have provided here is a solid game – one that easily surpasses the original it’s based on, yet still respects the vision of the creators who built it. It’s so exciting to say this, but Metroid is well and truly back and hopefully here to stay.

(They also note Samus is positively characterized in a way that is significantly distinguishable from Other M.)

http://www.vooks.net/metroid-samus-returns-3ds-review/


Cubed3 - 9/10

This is right up there with Super Metroid in terms of sheer class, taking the spirit of Metroid II: Return of Samus and transforming it so wondrously for the modern day that it is barely recognisable, with a plethora of brand-new extras thrown in. Metroid: Samus Returns is no mere remake of a Game Boy classic; it is a love letter to the Metroid series, and a thorough reimagining of the core concept, adding in some favourite elements from later releases, and new content that fits hand in glove. Lay any concerns down, as this is top notch entertainment through and through.

http://www.cubed3.com/review/4189/1/...tendo-3ds.html


Everyeye - 8.7/10

Metroid: Samus Returns is more than a brilliant remake of a relatively obscure cult-classic: it's a very significant moment for the whole saga, one that actually marks the rebirth of a beloved heroine after a troubled time.

http://www.everyeye.it/articoli/rece...lle-34958.html (review in Italian)


Gamespot - 9/10

Samus Returns is both a return to form and a look to the potential future for 2D Metroid games, where combat plays a bigger role and exploration involves clever thinking rather than persistent guessing. Fans get more than they bargained (and hoped) for, and everyone else gets an excellent 2D action game with one of the most captivating and capable video game heroes around.

(They also note one hit of inconsistent logic is one frustrating bump on the road to 100%.)

https://www.gamespot.com/reviews/met.../1900-6416751/


Polygon - 9/10

To call Metroid: Samus Returns a remake feels unfair. Remakes are old games with new coats of paint: an upgrade in resolution here, reworked artwork there. Samus Returns is far more than that. It’s a top-to-bottom reimagining, bringing the bones of a game that’s over 25 years old into the modern era with fantastic results.

https://www.polygon.com/2017/9/12/16...returns-review


Game Reactor - 8/10

https://www.gamereactor.es/analisis/...Samus+Returns/ (review in Spanish)


Retronauts - Jeremy Parish (no score)

I hate to sound too down on the game. As I said before, there's a lot to like about it. It looks great, controls well, and the main battles against the metroids have real bite. I fully intend to keep plugging away at it a bit at a time — I'll get through it pretty soon. While it's far from a perfect return to form for the series, Samus Returns definitely feels like a step back in the right direction after a seven-year hiatus. I just don't think the constant focus on combat is quite what I'm looking for in a Metroid game. But maybe that's OK; the metroidvania genre has become crowded with countless other games that do the Metroid thing note-perfectly, and I can't blame Nintendo for wanting to differentiate their work from its imitators. And maybe the game's methodical pace and counter-strike conflict are precisely what a new generation of fans weaned on Dark Souls wants from Metroid. Samus and I have had 30 years of great adventures together; it's OK for us to have grown apart after all this time.

https://retronauts.com/article/551/s...-a-little-lost


Vandal - 8.6/10

http://www.vandal.net/analisis/3ds/m...-returns/49165 (review in Spanish)


Easy Allies - 4.5/5

https://m.youtube.com/watch?feature=...&v=6_GjwrY_tNk (video review)


InsideGamer - 9+/10

Metroid: Samus Returns offers everything fans of the Metroid- franchise want, but thanks to the clear gameworld structure it's also a great first entry for newcomers. The 3DS has too few buttons for the many moves of Samus, which is why it takes some hours to get used to the controls - but when you do, its a tremendously enjoyable experience. Samus Returns is a fantastic return of one of the toughest heroines in the game-industry.

http://m.neogaf.com/showpost.php?p=248678081

http://www.insidegamer.nl/recensies/...roid-franchise
(review in Dutch)


Verge (no score)

Like Metroid: Zero Mission before it, Samus Returns is an ideal reimagining, a game that takes the essence of the series and makes it feel completely at home on modern hardware. There’s no aspect of Samus Returns that feels archaic. It’s a game that belongs in 2017. But more than just being a great remake, it’s also a great reminder of what Metroid is. Spinoffs like Other M and Federation Force largely got away from the focus on freeform exploration that made Metroid so iconic. They were loud and busy. Samus Returns is the opposite. It’s dark and moody, slow and methodical — everything a Metroid should be. Hopefully it won’t be another decade before we can experience that feeling again.

https://www.theverge.com/platform/am...w-nintendo-3ds


Eurogamer (no score)

There's also something off about how Samus Returns folds in some of the more combat-heavy leanings of Other M - that most divisive of Metroids - into this remake. Samus now has a free aim, and is reliant on counter attacks that open up the defences of enemies. The problem is how a majority of enemies require that counter in order to be dealt with, leading to a staccato rhythm to the action as you're constantly stopped in your tracks for such one-note encounters. It's all counter to the free-form exploration that the rest of Samus Returns dictates, and it's not helped by a slight sloppiness that can be felt in the controls.


It all adds up to an underwhelming return. MercurySteam now has the curious distinction of being the one developer to have worked on both Metroid and Castlevania on the 3DS and fallen wide of the mark on both. This isn't quite the disappointment that was Mirrors of Fate, and there's a hard-edged gem to be found in what was always going to be a troubled exercise. Samus Returns is ultimately a noble remake that fixes so many of the original's problems, but it doesn't do so without introducing a handful of its own.

(I included a slightly longer excerpt of this one because it is one of the few less favorable reviews so I thought people might like to get a feel for what issues one may have with the game.)

http://www.eurogamer.net/articles/20...returns-review


Nintendon.it - 9/10

the game is amazing. It's Metroid. Controls are perfect, in one second you feel like you're playing Zero Mission again. Very good level design and atmosphere, fun from beginning to end (11 hours to 100%).

It's not perfect though. The soundtrack has some amazing remixes but the atmospheric tracks didn't stick with me. Defeating Metroids could feel repetitive, and even though the surprising new bosses are a good addition, they kinda spoiled too much.

The backtracking may be divisive: the game is divided in areas, each area is full of backtracking but once you are done, you may want to come back only for powerups. And fuck the amiibo bullshit.

Overall a great game and a worthy 2D Metroid. If you have questions I'm here.

http://m.neogaf.com/showpost.php?p=248678456

https://www.nintendon.it/recensione-...returns-132797
(review in Italian)


Nintendo Life - 10/10

Don’t be fooled by the connection to Metroid II: this game has been revamped, redesigned and rejuvenated to such an extreme degree that to all intents and purposes it’s a brand new adventure. This is far and away one of the best Metroid games ever made, and one of the best examples of the entire Metroidvania genre as a result. Melee counters and free aiming have made combat feel fresh and exciting again, while the environments are incredible – especially when viewed in auto-stereoscopic 3D. It’s a given that this is a must-buy for Metroid fans, but it’s also essential for those who’ve never played a 2D Metroid and want to see what the fuss is all about. This is what the fuss is all about, and the wait was so, so worth it.

http://www.nintendolife.com/reviews/..._samus_returns

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Tue, 12 Sep 2017 16:37:37
travo said:

What a year for Nintendo.  That Okami thing though.  It makes me wonder if devs love to troll Nintendo.  Who wouldn't want a portable Okami?

It exists.

A sequel no less.

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Tue, 12 Sep 2017 18:09:38

JJ Abrams returns to Star Wars!

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Tue, 12 Sep 2017 23:47:30
Just watched the OkamiHD trailer. No paper grain Sad
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Wed, 13 Sep 2017 01:24:25

Maybe you can turn it on or off.

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Wed, 13 Sep 2017 02:10:52

I'll believe Nintendo making more NES Classics next Summer when I walk into a Walmart, and see them on the shelf.

The VG Press

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Wed, 13 Sep 2017 09:29:53
robio said:
Okami never clicked with me. It always felt like it was way too long. I would have been happy with it if it were half the game.

Okami was way too long.

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Wed, 13 Sep 2017 10:15:38
+1

Amazon is selling Star Fox Zero for $25. Which is pretty good for a Nintendo game. Normally they refuse to drop the prices on their shit.

Edited: Wed, 13 Sep 2017 11:47:07

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Wed, 13 Sep 2017 11:03:41
+1

Apple kind of sucks balls without Steve Jobs.

         1200923.png?77682175

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Wed, 13 Sep 2017 11:30:10
edgecrusher said:

Apple kind of sucks balls without Steve Jobs.

Yeah, it's a sentiment you hear a lot.  Then again, one could argue that his passing was timely because there was no way he was going to be able to keep up revolutionizing at the same pace.  Kind of like with rockstars that died in their 20's to 30's.  Now he gets to live on in the hivemind as some technology messiah.

edit: also, if I was spending flagship kind of money on a smartphone, I'd get this.  It's an andoid phone with flagship specs built to be actually durable.  Toughest glass available, titanium and keramic body.  Plus they developed this really cool 360° camera peripheral that snaps on with magnets.  MAGNETS!  Take that thunderbolt connector!

Edited: Wed, 13 Sep 2017 11:35:19
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Wed, 13 Sep 2017 11:50:18
SupremeAC said:

Yeah, it's a sentiment you hear a lot.  Then again, one could argue that his passing was timely because there was no way he was going to be able to keep up revolutionizing at the same pace.  Kind of like with rockstars that died in their 20's to 30's.  Now he gets to live on in the hivemind as some technology messiah.

That's a good point. Still, I think they would be a better company as a whole with him dictating. I don't know about anyone else but even iTunes just feels lazy now. I liked it better around 2009 than I do now.

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