Ubisoft wanted Splinter Cell: Blacklist to sell 5 million
It only sold 2 million
gamesindustry.biz
gamingeek
Nintendo Dominates Japanese Charts At Christmas
Wii U and 3DS games took eight out of the top ten positions
nintendolife.com
gamingeek
Square Enix Montreal's next-gen Hitman title confirmed cancelled
Going to iOS instead, fuuuuuu
videogamer.com
gamingeek
Steam controller CES impressions
Bewildering/hate it/utterly alien etc
neogaf.com impressions
gamingeek
Alien: Isolation confirmed late 2014 on PS4, XB1 & more
Every platform except Wii U
videogamer.com
gamingeek
Creative Assembly on how it's bringing back survival horror
With Alien: Isolation
videogamer.com
gamingeek
Video: Xbox One vs. Nintendo 64
Has proven what many of us have known all along: the Nintendo 64 is hands-down the superior system. The short tongue-in-cheek video (see below) actually makes a pretty compelling case
nintendolife.com
gamingeek
Sony reveals new head-mounted display
Simulates a 750 inch display, costs £1300 aka $2144
gamesindustry.biz
gamingeek
Gameinformer announcing big game today
'Better than God or Gears of War'
microsofttranslator.com
gamingeek
Monster Hunter Frontier GG - new footage, details
GG will not be playing GG
siliconera.com media
gamingeek
Tantalus AAA Wii U game: for a 'top-notch' publisher
"A port, but more of a complete rework for the Wii U: a bit like the work we did on Deus Ex: Human Revolution – Director’s Cut."
nintendonews.com
gamingeek
Hands-On: PlayStation Now is yet to entirely convince
But shows promise
computerandvideogames.com impressions
gamingeek
Super Mario 64 had 15 people working on it
Camera went through thousands of changes
pixelatron.com
gamingeek
Doomed Miiverse Romance Turns Sour
Take the tragic story of Allan and Nicole, two star-crossed Nintendo gamers who met recently on Miiverse and shared a brief (and often unintentionally amusing) connection.
nintendolife.com
gamingeek
Fable Legends delivers the "dark fairytale"
Albion fans have asked for, says Lionhead
oxm.co.uk
gamingeek
Mercury Steam: New game completely different to Castlevania
PS4 and X1 - Wii Poo? Nope
gamespot.com
gamingeek
"The God of War comparisons really pissed us off"
Castlevania: Lords of Shadow 2 expands into Legend of Zelda territory.
eurogamer.net
gamingeek
News: Monolith Soft Lists "Urgent" Job Postings
Including Requirements in Network Implementation
nintendolife.com
gamingeek
Working with Nintendo, making a studio great for developers
Next Level Games
gamasutra.com
gamingeek
3Q results called "Strategy Session and Results Meeting"
Nintendo meeting, U sales in Japan were 26x Sept levels
gonintendo.com
gamingeek
Nintendo stock up another 4.3%
"JP broker saying company to announce change in strategy to smartphones on Jan 30th results - we disagree"
gonintendo.com news
gamingeek
Nintendo Is Now Worth More Than Sony
"It is proof that the wider business world does not see things in the same way as most gamers"
metro.co.uk editorial
gamingeek
Bravely Default - review
"The world looks meticulously hand-drawn, bristling with tiny but imaginative details"
gamesradar.com impressions
gamingeek
Hiphopgamer tries the Rift, best interview.
This guy is the best interviewer in the industry.
youtube.com
Dvader
Retro and Nintendo on their relationship
Games developed at Retro Studios are a collaboration between members from Retro Studios, SPD and other entities throughout the Nintendo family.
nintendoeverything.com
gamingeek
Two developers: It isn't harder to devlop on Wii U
"It sounds like that developer had a super early devkit"
nintendoenthusiast.com
gamingeek
The Secret Developers: Wii U - the inside story
"over the course of six months we received multiple different development kits in a variety of colours, none of which revealed why they were different from the previous one"
eurogamer.net
gamingeek
Game Under Podcast Ep. 36
Foolz and Aspro give their GOTYs and more.
gameunder.net editorial impressions media news
aspro
Display:
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Recently Spotted:
*crickets*
Well Brothers joins the list of stupidly over praised artsy game. It is a sort of Ico like adventure where two characters go on some journey that involves no combat but a bunch of mundane puzzles. Here you control both brothers at the same time one on each stick. That could be used for some excellent puzzles and situations but so far its been used to do stuff like hold the switch while the other crosses the door to the other side so he can hold a switch! Or the amazing rotate the crank to move a platform the other brother is on. There has been maybe one puzzle where an actual thought process was needed to come up with a solution.
Maybe the last half is amazing...
I will laugh at Ubisoft like I laughed at Square- Enix nearly a year ago.
Didn't Hitman Absolution sell like 3.5 million or something? That's not enough for a sequel?
I may have done the same thing in that position, as saying "8 out of 10 of the top 10" is a bit repetitive, while saying "8 out of 10" is a bit incomplete as it doesn't properly specify the subject.
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Tell me to get back to rewriting this site so it's not horrible on mobileDolby Vision at CES
http://www.theverge.com/2014/1/6/5276934/dolby-vision-the-future-of-tv-is-really-really-bright
It's a set of technologies that cover everything from the mastering process to displays themselves, and the company has been quietly showing off demos in recent months. Colors pop, incredible detail is visible from the darkest blacks to the hottest highlights, and a dramatic increase in brightness makes for a viewing experience that’s so close to reality it seems like a revelation. In an industry that feels like it’s stalling, Dolby Vision has the potential to steer the conversation away from the resolution arms race and towards the kind of visceral, emotional reaction consumers haven’t felt since high-definition TVs came to market some 15 years ago.
I want.
Sony VR headset probably being shown tonight. 8pm EST, conference is streamed live.
Changed my mind just finished Brothers and it was a good game. The second half is mostly great with some very good gameplay ideas. The best part though is the journey they go on, it goes full on fantasy which I love. Amazing locations with some cool as hell moments. Felt like an interactive Neverending Story like game. And the ending is great.
So bad start, great finish, good game. It is still too simple overall for it to be one of my favorites of the year but I am very glad that I played it.
I tried to play Batman online last night there was one other human on the planet wanting to play at the same time as me, you need 8 to start a match. So much for that.
The new MGS sounds kind of gruesome.
Inazuma Eleven Coming to North America
Does anyone insight as far as Inazuma Eleven? I've been seeing this game pretty routinely on Japanese sales charts for several years now, and since Level 5 is behind the game I've always wondered if they were any good. If sales are any indication I'd say that it must be good, but Japanese audience have odder and odder tastes as the years go by it seems, so that's not an entirely reliable method of guessing now.
Of course, that's a screenshot taken at 720P.
Also, I know a lot of those people were talking about 720P upscaled to 1080P (astoundingly some weren't), but judging from the supposedly 1080P PS3 games that I've tried which are actually just 720P or some other lower resolution upscaled, there's still a very noticeable difference between them and proper 1080P. They looks heaps better than plain old 720P, though.
Nothing major, but when you use an engine as brilliant as Max Payne 3, minor things stand out. The "multiple shooting options" only change the controls, don't they? That's not multiple shooting options. That's multiple control layouts. Anyway, the two biggest problems are: poor field of view balancing (it's too zoomed out) which is completely unnecessary so far despite being an open world game due to how linear and small the gun fights actually are. The other is that where your aiming changes when you hit R3 to zoom in from normal aiming. Lazy as hell. Like I said, both are minor things, but Max Payne 3 had one of the best shooting engines ever. It also doesn't help that the shooter level design is even worse (so far) than the lacklustre level design in Max Payne 3. Max Payne 3 was saved by the ridiculous bullet time and how over the top everything was. GTAV doesn't have that to make up for its level design shortcomings.
It might be beautiful. Doesn't change the fact that the resolution stinks.
Also, Brothers does improve, Vader. But not a huge amount. Second half should have been the first half that led into a more complex second half in terms of gameplay.
Foolz, which games really do output in 1080p, just for my reference. I though gta looked nice, but not sure I would've noticed too much difference if it was 1080.
Hardly any apparently.
I think Origins is 1080P native as well (not listed there except for the Vita), but it's hard (for me at least) to compare Origins and GTA...cartoon graphics look very crisp at 720P.
Tomb Raider: Definitive Edition PS4
That looks GOOD. Best looking PS4 visuals yet! Lol
Because it's a PC port.
Wipeout HD looks amazing at 1080p.
Final Fantasy XIII looked very impressive at 1080p even though it's upscaled from 720p.
Gran Turismo 5 looks worse at 1080p than it did on my old 720p TV.
Yeah, I was so disappointed by GT5. It was one of the games I was most looking forward to trying, and it looked so meh that I may as well have been playing LBP.
No wonder Sony is in trouble. Dog mounted camera? Tennis monitor? Phones no one wants. Underwater walkman.
This company has nothing that people want outside a PS4, that is the only area they are leading.