Videogame characters we'd go gay for, part 2
LADIES ONLY - NO BOYS ALLOWED
gamesradar.com editorial
gamingeek
Cramming Metroid Other M on one disc
Team Ninja said they were struggling to make the full game fit
siliconera.com news
gamingeek
Wii Force Unleashed 2 is unique
"same story and design philosophy, but built their own game"
kotaku.com news
gamingeek
The Top 7 Best summers in videogame history
It was July 1983, I had just met the most beautiful girl, she...
gamesradar.com editorial
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Suda51 talks cameo appearances from characters
Killer7 sequel hopes and love of Burnout
gonintendo.com news
gamingeek
No Steam for Linux
Despite early rumblings, no Valve shoots down Steam for Linux
digitizor.com news
Ellyoda
Ghost Trick's Shu Takumi On Crafting Mysteries
Why are you not interested in Ghost Trick?
gamasutra.com impressions
gamingeek
Irrational prototyped other games before Bioshock: Infinite
computerandvideogames.com news
gamingeek
Modern Warfare 2 becomes top-selling game in UK history
Boooooooooo
computerandvideogames.com news
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Broadcaster withdraws MOH story
Media agency pulls plug on Medal of Honor spot; EA says many reports are “inaccurate”; Retailers not intending to drop title
mcvuk.com news
gamingeek
Editorial Veteran Leaves GamePro
John Davison, Former EGM, OPM Editor-in-Chief moves on.
gamepro.com news
aspro
Burnout meets Need For Speed: Hands-on with Hot Pursuit
Ars technica digs Criterion's new racer.
arstechnica.com impressions
aspro
Details of Lay-offs at Realtime Worlds
Over 100 fired over the PUBLIC ANNOUNCEMENT system.
eurogamer.net news
aspro
MS took "shortcuts" with Kinect
Says creator of rival controller-free tech
eurogamer.net news
gamingeek
Ubisoft dev - Nintendo first out with new console
calls Wii "refurbished GameCube"
nowgamer.com news
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Is this gaming's biggest ever waste of money?
This Is Vegas canned, $50m up in smoke
computerandvideogames.com news
gamingeek
Halo Reach Creative director on the tech, AI and world
computerandvideogames.com impressions
gamingeek
The Press Room Episode #71
Vader returns to talk games with Yodariquo.
thepressroompodcast.com impressions news
aspro
Dead Space 3 'only if people want it'
But we don't want to oversaturate the franchise, says producer
computerandvideogames.com news
gamingeek
Bizarre PS3 survey asks about your love life
– what the hell is Sony working on?
gamesradar.com news
gamingeek
Sony 'exploring' Online Pass equivalent for first-party game
computerandvideogames.com news
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Zelda: The Eiji Aonuma Interview
Zelda legend chats to ONM about his new adventures on Wii and 3DS
officialnintendomagazine.co.uk news
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Destructoid to reveal 3rd party Nintendo game
From a critically acclaimed studio
destructoid.com news
gamingeek
The Kore Gang Wii review
Fans of the classic Psychonauts will likely feel some form of de ja vu, but The Kore Gang is no cheap knock-off. It's a game packed with imagination and humor, backed up with solid and varied play mec
wiisworld.com impressions
gamingeek
20% of US Has Played Social Network Game This Month
20% of US also unemployed.
gamepro.com news
aspro
Destructoid: Black Ops Preview
"the best game Treyarch’s ever made, period"
destructoid.com impressions news
aspro
Square-Enix can't commit to a 2011 release for FFVsXIII 
It should be called "Forever Fantasy" since it's taking forever!
1up.com news
ASK_Story
Critical Reception: 2K's Mafia II
"positive but mixed reviews describe as "really nothing you haven't seen before."
gamasutra.com impressions
gamingeek
Producer Talks Updating Marvel vs. Capcom
" the game's darker visual style, slower pace, and its efforts to invite new players to the fighting game genre. "
gamasutra.com news
gamingeek
Eurogamer Dragon Age 2 preview
At first glance, then, Dragon Age 2 hasn't lost any of the original game's intrigue, courage or ambition
eurogamer.net impressions
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Dragon Quest, Smash Bros. Creators Spout Off
Masahiro Sakurai and Ryutaro Ichimura discuss past successes and future dilemmas
1up.com news
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All About the PlayStation 1's Design
Sony designer Teiyu Goto discusses the system, the controller, and the weird symbols on the buttons.
1up.com impressions
gamingeek
Famitsu review Metroid Other M - details
" the high-tempo action and dramatic story are enough to keep you enthralled."
1up.com impressions
gamingeek
Halo Reach commercial is so pretentious...
...we want to gouge out our eyes and rip off our ears
gamesradar.com news
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Gears of War Anvil Gate novel release confirmed
Pfft, the action is better in movies than in writing
computerandvideogames.com news
gamingeek
Eurogamer hands on Castlevania LOS
It resembles Devil May Cry without the tongue-in-cheek machismo swagger, Shadow of the Colossus without the steed and sword, God of War without the gore
eurogamer.net impressions
gamingeek
Flip's Twisted World Developer Diary
Flip's Twisted Evolution Part Two
nintendoworldreport.com editorial
gamingeek
Ars Technica: First Look at Ass Creed: Brotherhood
Improved combat.
arstechnica.com impressions news
aspro
Sony Explores Online Play For First-Owners Only
Following THQ, EA and Ubi's lead.
gamasutra.com news
aspro
Game Informer Clarifies Metroid Other M Review
GI dis-owns Aussie review.
gameinformer.com impressions news
aspro
Harvest Moon 64 never coming to the Virtual Console
Robio in inconsolable fit of grief
destructoid.com news
robio
Destructoid's Shank Review -- 8.5
...anyone looking to bring back that warm, pit of your stomach feeling of playing Double Dragon for the first time needn't look any further.
destructoid.com impressions
phantom_leo
1Up.Com's Shank Review -- A
The Best Time You'll Ever Have Digging a Hole in a Few Hundred Dudes.
1up.com impressions
phantom_leo
Bible MMO in the works
If you ever wanted to see a virtual burning bush
computerandvideogames.com news
gamingeek
Eurogamer Dead Space 2 preview
Not quite the cautious, lumbering survival horror you remember? Dead Space 2 certainly looks more action orientated.
eurogamer.net impressions
gamingeek
WiiWare: The Last Flight Interview
It’s a game that makes fun of all this nonsense found in other so-called serious games.
nintendoeverything.com news
gamingeek
Nintendo was very helpful with Goldeneye
"They've worked on site, given us first party feedback and hardware and accessibility "
gamerzines.com news
gamingeek
Making the Conduit 2 more entertaining
We definitely have some ‘wow’ moments sprinkled throughout, and as for the plot, we’ve toiled endlessly on the story and script.
sknr.net impressions
gamingeek
Best buy sale on Splinter Cell Conviction, 50% off
$19.99 hobo gamers unite!
bestbuy.com news
edgecrusher
The Destruction of Kamurocho, In Glorious Full Resolution
Yakuza, baby.
andriasang.com media
gamingeek
New Club Nintendo Goods
New Super Mario Bros. straps and an Animal Crossing bag that you can never, ever use.
andriasang.com news
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Move/Kinect 'won't extend console cycle'
Says Ubisoft - new consoles within 2 years
mcvuk.com news
gamingeek
Red Faction Armageddon preview
Red Faction still aims to tear it up
eurogamer.net impressions
gamingeek
Spector even more excited about 3DS now
But has no idea what to create, and things cut from Epic Mickey
gameinformer.com news
gamingeek
Rumour: Nintendo working on uDraw games
That honour the passion of the traditional gamer
paulgalenetwork.com news
gamingeek
Resistance 3 Confirmed for 2011
Only other news is that it won;t be shown at PAX.
ripten.com news
aspro
Atari 2600 Compilations Coming To DS
Entire collections reduced to one little cart.
gamespot.com news
aspro
Feature: Natsume Talks About Their Development Process
Take last Harvest Moon game, copy, add new title. DONE!
siliconera.com news
aspro
Phantasy Star Portable 2 Infinite Announced
Expansion pack for original PSP2.
andriasang.com news
aspro
Metroid N-Sider review
No score?!? How do I know what the reviewer felt?!
n-sider.com impressions
Dvader
Rare on Kinect Sports Interview
Yeah. We have a seagull simulator - You flapped your arms together. It was kind of like Pilotwings
eurogamer.net impressions
gamingeek
Game devs have nothing but good things to say about the 3DS
(Igarashi, Sakurai, Spector, Suda & more)
gonintendo.com news
gamingeek
The Press Room Episode #72
Darth Homer Returns to join Yodariquo and Foolz to talk about games.
thepressroompodcast.com editorial impressions media news
aspro
Eurogamer Podcast #33
Deus Ex, Marvel Capcom 3, Kinectimals.
eurogamer.net editorial impressions news
aspro
Metroid: Other M review: to live and die in steel
No number -- you'll have to read.
arstechnica.com editorial impressions
aspro
NGamer Metroid Other M review - 8.7
Comes with unneeded baggage - but it doesn't change how she fires a cannon, melts a door or obliterates anything with a pulse. It's the execution that counts. And there's nothing Samus does better
computerandvideogames.com impressions
gamingeek
The ultimate System Wars smack - Only perverts play the 360!
Man offers XBLA points to kids in exchange for nude pictures
kotaku.com news
robio
Having problems with Shank?
Blame your harddrive. The developers did nothing wrong!
blorge.com news
robio
No plans for Birth By Sleep on PSN says Square-Enix
You want it? You get a PSP. Marcus out!
ign.com news
robio
Is a 4th console in the works?
Not really, but this story is popping up everywhere so its worth reporting
cnet.com news
robio
Nintendo To Debut New WiiWare Game At PAX
Fluidity - Solve puzzles as water, ice, and cloud
siliconera.com news
robio
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travo (8m)
How can you say they're not true CV titles? There have been many more Metroidvania games than the old platforming ones. That's what Castlevania is now.
"But now it has arrived, and, holy crap it sucks for sooo many reasons! Hang on tight, Metroid fans, this is gonna hurt!"
(Note: I'm not happy the game sucks. I just really enjoyed the commentary in this video review)
*shudders at the thought* Thankfully, Konami disagrees with you, robio, otherwise this new CV and CV Rebirth wouldn't exist.
6.25 -- they went lower than their Aussie review.
That's a big indicator for me since GI usually inflates scores for games they think will sell at their GameStop mothership. It must be really bad.
Yup lots of crappy platforming.
Oh god. Metroidvanias are the best Castlevania's. They have been around enough to be considered the true Castlevania. The series evolved like RE did.
Not in this case Aspro.
I read the review on their site and it looks like the reviewer is just going on some Metroid fanboy rant and not talking about the game itself. He complains about all the story stuff like cut scenes, Samus' voice, frequent narration, etc., and some Metroid convention breaking things like having squad teammates, the lack of feeling isolated, etc.
But it's odd that he doesn't really mention the game or if it's fun or not.
When I read other reviews like IGN and Gamespot, they have the same criticism as the GI reviewer but they still gave it good scores because they say the game is still action-packed and fun.
Personally, I usually don't trust GI reviews...and sometimes IGN, but in this case, I think IGN and Gamespot are right-on.
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
Hopefully that can be said with Lords of Shadow! *crosses fingers*
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
Evolved? In CVs case, de-evolved is more like it, as in the fun factor de-evolved into something that was not fun anymore.
You get treated to see the horrors of the Japanese-styled Simon Belmont remake for that comment!
See it and makes your eyes burn!!!
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
Watch a few random streams and you’ll see why some shouldn’t rate games though. I’ve seen players clumsily jump around obstacles when Samus would automatically and swiftly climb over them if they had simply run into them instead, players who only ever remembered to dodge by accident, players who just seemed to lack any kind of “game logic” understanding, what with taking them minutes to realise that the enemies keep spawning in certain rooms if they don’t destroy the nest structures and other similar stuff. Some seemed oblivious to the first person perspective or the fact you can dodge while using it. Others were unable to use the finishers, and instead blasted downed enemies until they got up and repeated the fight. Let’s hope those who reviewed the game actually took a look at the manual and/or game hints because really, when a game uses such simple functions and yet people have trouble understanding how it all works, sheesh, it sure makes you lose faith in human ability…
Also, too many reviewers go all "argh, you can't move in FPV like Prime!" or "argh, it's not a SNES game, there's cut scenes and stuff!" instead of reviewing the game for what it is, and not what it isn't... Meh.
As for CV, SotN is my favorite, but any other Metroidvania has been unecessary, just SotN's little sisters or something. Some were fun enough to finish (yet also short, like Aria of Sorrow) but they really didn't hold much value until Ecclesia which did the right thing and went back to the classic style in some ways. There's only so much slow-paced level-based exploration you can do before it becomes stale and feels like a repeat, whereas a challenging action platformer is still exciting because there's actual danger, not a mere grind... That said I don't like the controls found in the old Castlevanias anymore either, I think they can think of other ways to keep the challenge and basic structure while modernising the games' design in other ways. It's similar to how I don't really enjoy Mega Man's limited controls after playing games like Metal Slug and Gunstar Heroes which make you feel in full control able to do all sorts of things. Though they aren't really platformers, they could do a best of both worlds thing.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Well its you, of course you like simple go left to right Castlevania.
I don't think I've ever relied on a single GI review -- but they can be counted on for one thing -- and that is inflating their reviews for "popular" games by about 2 points over everyone else.
Having said that I know they have a fair bit of disdain for Nintendo though since GI's thing is all about access to developers and exclusives (which Nintendo does not provide to anyone other than Nintendo Power).
Controversy -- that sucks. I was hoping it would be another Prime-type shift for the game that everyone could get around.
Hey, arcade CVs go up and down too, ya know!
They're a spin-off series that became popular and well accepted because of the rise in dominance of portable systems. They're good games, but not true CV titles.
I think it could've been. It had the potential. It was just in the wrong developers' hands.
I think the problem was that Nintendo and/or Sakamoto gave Team Ninja too much freedom and influence to this game. Remember all those concerns when Sakamoto wanted a 2.5D Metroid and it was Team Ninja who insisted that they wanted to make it fully 3D and with Ninja Gaiden combat?
I wonder who's idea it was to put a story to Samus. If it was Team Ninja then they just almost made the worst Metroid game in the series and the biggest disappointing Nintendo game of all-time. I say "almost" because the game itself looks like it's still good and salvaged with fun exciting combat. But so much of the reviews are saying how horrible the storytelling, narrative, Samus' voice, and cut scenes are! DAMN YOU Team Ninja!!!
It's definitely not in the Prime level or Super Metroid level of classic status, which is kind of a bummer. I'm still excited about it just because it's Metroid though.
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
Metroid is not really that popular.
I really want to slap you in the face.