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[officialnintendomagazine.co.uk] Monster Hunter 3 - preview officialnintendomagazine.co.uk impressions gamingeek
[officialnintendomagazine.co.uk] Max and the Magic Marker - review officialnintendomagazine.co.uk impressions gamingeek
[bioware.com] Dragon Age Origins: Awakening To Be DLC only for E Whaa? bioware.com news darthhomer
[gamesradar.com] FirstPlay annouced, digital magazine for PSN Wow what a great exclusive reveal... gamesradar.com news Dvader
[edge-online.com] Crysis 2 details Set three years after the first game, placing it 13 years from now, the sequel moves the fight for Earth to a new island: Manhattan edge-online.com gamingeek
[computerandvideogames.com] Quantic Dream making Arc announcement In the coming weeks - also, Heavy Rain was built using tilt in the PS3 pad computerandvideogames.com gamingeek
[eurogamer.net] Square admit faking FF XIII screens eurogamer.net media gamingeek
[tinycartridge.com] Soul Bubbles Okami level?!!! The game has a hidden level tinycartridge.com gamingeek
Endless Ocean 2 review A full campaign, plenty of side quests and an improved online mode, there is nothing that Akira hasn't taken the time to consider and improve on. thatgamingsite.com impressions gamingeek
[playstationlifestyle.net] PSN Has 40 Million "Users" Ain't free great? playstationlifestyle.net news aspro
Uncharted 2 Passes 3 Million Sales itproportal.com news aspro
Command & Conquer Goes Freeware EA, thank you. palgn.com.au news aspro
No March Madness NCAA From EA Insane in the membrane. bizjournals.com aspro
Gen 5 Pokemon Screens Just 2 images. andriasang.com media aspro
[ign.com] Plants vs. Zombie IGN iphone review it's still good. 9.0 ign.com impressions Foolz
[ign.com] Fable 3 video intereview ign.com impressions Foolz
[ign.com] World At War Map pack Sales nearing 10million And still no profit. ign.com news Foolz
[ign.com] Sonic 4 reasons to look forward and reasons not to Vader'll love half the article, even if it is from IGN ign.com editorial Foolz
[eurogamer.net] Tech Analysis Mass Effect 2 it looks better than Mass Effect 1. Well observed eurogamer. eurogamer.net editorial Foolz
[eurogamer.net] Retrospective: Aliens vs. Predator Classic 2000 People still play this btw eurogamer.net impressions Foolz
[eurogamer.net] Ace Attorney Investigates: Miles Edgeworth eurogma 8/10 eurogamer.net impressions Foolz
[eurogamer.net] Yakuza 3 eurogamer hands-on eurogamer.net impressions Foolz
[gametrailers.com] Heavy Rain GT review 8.9 gametrailers.com impressions media Foolz
[gamespot.com] Red Dead Redemption GSAU video preview Getting in as much playing time as they can before it's banned gamespot.com impressions Foolz
[gamespot.com] Skate 3 GS Hands-On gamespot.com impressions Foolz
[gamespot.com] Splinter Cell Conviction GS preview gamespot.com impressions Foolz
[gamespot.com] Halo Reach: Once More Unto the Breach ViDoc ViDoc... gamespot.com media Foolz
[gamespot.com] GameSpot Presents: Now Playing - Heavy Rain Kevin Van Ord and Sophia Tong show off part of Heavy Rain in the latest episode of GameSpot Presents: Now Playing! gamespot.com media Foolz
Sonic 4 footage. Oh hell yes! 1up.com media Dvader
Activision Calls for Lower Console Pricing psxextreme.com news aspro
PS3 DVR Pics and Release Date Will also work with PSP! andriasang.com media news aspro
[ign.com] Ubisoft unveil Forgotten Sands Wii Developed by Ubisoft's Quebec City Studio and built entirely from the ground up ign.com gamingeek
[edge-online.com] 360 game room preview Like a real arcade, with a sweaty guy and a knife edge-online.com impressions gamingeek
[eurogamer.net] Darksiders to get new playable demo eurogamer.net gamingeek
[gamasutra.com] PS3 motion controller at GDC gamasutra.com gamingeek
[computerandvideogames.com] Headstrong talk HOTD Overkill Sequel on the cards? Motherf*****? computerandvideogames.com gamingeek
[computerandvideogames.com] Rumour: DS 2 dev kits being toyed with Pokemon company getting hands on right now computerandvideogames.com gamingeek
[eurogamer.net] Fragile Euro release date announced eurogamer.net news gamingeek
[gamasutra.com] Analysis: Nintendo's Evergreen gets evergreener Mario Kart Wii has appeared in the top 10 for 20 of the last 22 months. gamasutra.com gamingeek
[youtube.com] Squid vs Whale fight video Endless Ocean 2: spoilers? youtube.com gamingeek
[gonintendo.com] Endless Ocean 2 Official PR more captivating creatures, enhanced graphics, an engaging new story and support for the optional Wii Speak™ gonintendo.com gamingeek
[youtube.com] Endless Ocean 2 U.S Experience video LOL Mom an daughter combo? youtube.com gamingeek
[gonintendo.com] Amazon GOLD Wii event starts Tonight Midnight Pacific Standard time gonintendo.com gamingeek
Capcom wants PSP Streetfighter IV examiner.com gamingeek
[eurogamer.net] Halo Reach preview For all the technological hubris, Reach's X10 showing was oddly low-key eurogamer.net impressions gamingeek
[computerandvideogames.com] FFXIII producer responds to bad reviews computerandvideogames.com impressions gamingeek
[eurogamer.net] Eurogamer review FFCC Crystal Bearers "a real sense of fun and discovery" eurogamer.net impressions gamingeek
L.A Noire screens Looks sort of Mafia-esque gfdata.de media gamingeek
Forgotten Sands to come with classic POP Download the retro version gfdata.de gamingeek
[computerandvideogames.com] Black creator making new FPS computerandvideogames.com gamingeek
[gonintendo.com] Endless Ocean 2 screens From a mysterious source... gonintendo.com media gamingeek
1up preview Zangeki no Reginleiv "Zangeki no Reginleiv is bloody murderous joy" 1up.com impressions gamingeek
[gonintendo.com] Nintendo Week video highlights Endless Ocean Blue World and Miles Edgeworth gonintendo.com gamingeek
[ign.com] Skate 3 IGN updated impressions ign.com impressions Foolz
[ign.com] Halo: Reach multiplayer beta and Alan Wake both da It was a lovely date by all accounts that ended at a hotel. ign.com news Foolz
[ign.com] What will Gaming Be Like in the future? This would've been awesome if it had featured Pachter, because by 2020 Wii HD still won't be out. ign.com editorial Foolz
[eurogamer.net] Eurogamer inteveiw with PopCap's John Vechey eurogamer.net editorial Foolz
[gametrailers.com] Skate 3 Build a Company Doc gametrailers.com editorial media Foolz
[gametrailers.com] Skate 3 Del Tha Funkee Homosapian interview Hell yeah! gametrailers.com Foolz
[gamespot.com] Need for Speed Shift Ferrari DLC hands-on gamespot.com impressions Foolz
[gamespot.com] Alien vs. Predator GS review 5.5, ah well gamespot.com impressions Foolz
[mcvuk.com] PS3 Shortages Ahead? So says SCEA. mcvuk.com news aspro
Kojima is a Twitter See what I did there? PICS andriasang.com media news aspro
Taiko Drum Master Wii Sells 1 Million Perhaps a US launch? andriasang.com news aspro
[ign.com] Capcom releasing Street Fighter IV on the iPhone Are you fucking kidding? ign.com news robio
Wii Laptop Video included benheck.com news Ellyoda
[gamespot.com] Midway XBLA games pulled gamespot.com news Ravenprose
[gametrailers.com] Pach-attack #2! Fellow babies get ready! gametrailers.com media Dvader
Mass Effect 2 Drops To $49 USD punchjump.com news aspro
[worthplaying.com] Lord British Launches Social Media Site. Will it be an online Ren Faire? worthplaying.com news aspro
[wired.com] EA Shutting Down More Servers Non-sports games! Mercs 2! wired.com news aspro
[gamespot.com] WoW Back in China gamespot.com news aspro
[gamespot.com] Jimi Hendrix Rockband? Excuse me while I kiss this guy. gamespot.com news aspro
Square Enix Takes Shots At Western Reviewers They don't like how FF13 is being handled. talkxbox.com impressions news aspro
[kotaku.com] FF Creators on Call of Duty Also chime in on the Prius. kotaku.com news aspro
FF13 Versus 13 May Not Make E3 World map changes will delay game. andriasang.com news aspro
[kotaku.com] Leona Lewis plays Final Fantasy 13 On 360: Oh suuuure, she knows what she's doing kotaku.com gamingeek
[gonintendo.com] GameFan magazine returning to retail mid-March release gonintendo.com news Ravenprose
[eurogamer.net] Capcom deny PSP Monster Hunter tri "We are not even remotely close to announcing a new Freedom/Portable game" eurogamer.net gamingeek
[edge-online.com] Full Edge mag review: Heavy Rain Why does it get a 7/10? edge-online.com impressions gamingeek
[youtube.com] Red Steel 2 Bad Day trailer A good day for media youtube.com media gamingeek
[gamasutra.com] Critical Reception Miles Edgeworth "It bubbles with joy, a simmering pot of gleeful happiness." gamasutra.com gamingeek
[youtube.com] Trackmania wii trailer youtube.com media gamingeek
[computerandvideogames.com] Miles Edgeworth trailer The justice system, but badass computerandvideogames.com media gamingeek
Xenoblade Famitsu preview In the end, all that was left of the two gods were two giant corpses. andriasang.com impressions gamingeek
[gametrailers.com] Zangeki No Reginleiv boss battle And more videos gametrailers.com media gamingeek
[computerandvideogames.com] DS 2 rumours heat up "It's genuinely the best thing I think I've ever worked with," computerandvideogames.com gamingeek
[computerandvideogames.com] Alan Wake was almost open world sandbox computerandvideogames.com gamingeek
[destructoid.com] Killer Instinct 3 still a possibility And the crowd goes wild destructoid.com gamingeek
Gamepro review Miles Edgeworth gamepro.com impressions gamingeek
[neogaf.com] Japanese mag rumour: Virtual Boy 2 as a peripheral to the Wii neogaf.com gamingeek
[gamesradar.com] Videogames make the winter olympics look better Curling with a Koopa shell? gamesradar.com gamingeek
More Prince of Persia Wii screens Looks..... good actually wiitalia.it media gamingeek
[gonintendo.com] Xenoblade Famitsu scans Set in a world of poor quality scans gonintendo.com gamingeek
[neogaf.com] Xenoblade Famitsu description set in) a world made up of the corpse of a giant god neogaf.com gamingeek
[ign.com] THQ interview: Core audience isn't Wii De Blob multiplatform ign.com gamingeek
[gamespot.com] Ace Attorney Investigations: Miles Edgeworth - rev gamespot.com impressions gamingeek
[gamespot.com] Shiren the Wanderer - review gamespot.com impressions gamingeek
[kotaku.com] Capcom says they would also like SFIV on the PSP PSP version makes sense NOT the iPhone! kotaku.com media news ASK_Story
Politician More Afraid of Gamers Than Bikers South Australian Atty General. news.com.au news aspro
New Super Street Fighter IV Characters Confirmed MAKOTO, IBUKI AND DUDLEY. FUCK YES. iplaywinner.com news darthhomer
Nintendo wins lawsuit against R4 chip sales R4 now effectively banned in Australia itnews.com.au news Ellyoda
[gamasutra.com] Civilization V announced Coming this fall gamasutra.com news Ellyoda
[computerandvideogames.com] Assassin's Creed 2 first victim of new DRM Ubisoft applies its new DRM measure computerandvideogames.com impressions news Ellyoda
Mario and Sonic Winter games sells BIG Worldwide it hits... well you'll just have to click to find out gamedaily.com gamingeek
[officialnintendomagazine.co.uk] Nintendo Summit 7 days away ONM Hypes super secret stuff officialnintendomagazine.co.uk gamingeek
[ign.com] Big Brother Wants to Censor Your Games And how lawyers like the ESA's Ken Doroshow are using the Constitution to stop the government's efforts. ign.com gamingeek
[computerandvideogames.com] Alan Wake preview: The first hour Remedy's game is a promising, cinematic take on the third-person action/horror game, then. computerandvideogames.com impressions gamingeek
[computerandvideogames.com] Japanese devs shouldn't copy western ones Says Final Fantasy XIII dev computerandvideogames.com gamingeek
Capcom Slashing PSN Prices by Half Includes Marvel V Capcom 2 kombo.com news aspro
Gamedaily Endless Ocean 2 review "gorgeous presentation, a strong co-op multiplayer component and lots of discovery" gamedaily.com impressions gamingeek
[gamersyde.com] Splinter Cell Conviction story trailer gamersyde.com media gamingeek
Afterburner climax pics gfdata.de media gamingeek
[gamekyo.com] Super set of Super Streetfighter IV pics gamekyo.com media gamingeek
[youtube.com] Red Steel 2 revised Bad Day trailer youtube.com media gamingeek
Red Steel 2: The first 10 minutes It's changed, for the better? bolumsonucanavari.com gamingeek
[computerandvideogames.com] Metal Gear Arcade has 3D head tracking The goggles are equip with the tech required to create proper stand-out-of-the-screen 3D computerandvideogames.com gamingeek
[edge-online.com] Sony and EA to tackle 2nd hand game sales This is not good edge-online.com gamingeek
[gamesindustry.biz] SOCOM: First PSP game to require online activation Pre-owned copies will require $20 voucher to unlock features gamesindustry.biz gamingeek
[ign.com] Prince of Persia movie preview ign.com impressions gamingeek
Sony: PS3 benefitting from Wii/DS backlash industrygamers.com gamingeek
[computerandvideogames.com] Consoles have constrained Crysis 2 Game is now less sandbox, more linear computerandvideogames.com gamingeek
[computerandvideogames.com] Ninety Nine Nights 2 trailer computerandvideogames.com media gamingeek
[computerandvideogames.com] Opening level of Alan Wake computerandvideogames.com media gamingeek
[computerandvideogames.com] Assasins Creed 2 PC requires net connection And so, it begins computerandvideogames.com gamingeek
[eurogamer.net] Eurogamer review RE5 Lost in Nightmares 9/10 eurogamer.net impressions gamingeek
[eurogamer.net] Hands on Alan Wake The hands running all over his body eurogamer.net gamingeek
[gamersyde.com] Medal of Honor reboot pics gamersyde.com media gamingeek
PS Home gets Lucasarts characters A Hideous looking Indiana and more gfdata.de media gamingeek
[twitter.com] Burnout Paradise complete edition Coming to PSN? twitter.com gamingeek
[gamekyo.com] Alan Wake images gamekyo.com media gamingeek
[nintendoworldreport.com] Capcom wont do a Wii Phoenix Wright game nintendoworldreport.com gamingeek
[ign.com] IGN looks into DS 2 rumours ign.com gamingeek
[nintendoeverything.com] Japanese software sales - Feb. 8th to 14th nintendoeverything.com gamingeek
[gamasutra.com] Disney Execs Talk Epic Mickey Inspiration From Kingdom Hearts gamasutra.com gamingeek
[gamasutra.com] Jaffe & Crane Discuss Casual Games gamasutra.com gamingeek
[kotaku.com] Epic Mickey has a Kingdom Hearts link That series opened Disney's eyes kotaku.com gamingeek
New PSP Monster Hunter Playable Next Month More progress than thought. andriasang.com news aspro
The Only 5 Characters in Bioware Games Or Hollywood action movie, for that matter cracked.com editorial Ellyoda
[gamekyo.com] 360 version pics: FFXIII gamekyo.com media gamingeek
Remedy not returning to Max Payne Happy with the IP sale to Rockstar 1up.com gamingeek
[officialnintendomagazine.co.uk] ONM Miles Edgeworth interview Dick Gumshoe could get his own game officialnintendomagazine.co.uk gamingeek
[officialnintendomagazine.co.uk] Red Steel 2: The Last Kusagari footage officialnintendomagazine.co.uk media gamingeek
Perfect Dark gets Goldeneye content Maps and guns in multiplayer gamingtarget.com gamingeek
[siliconera.com] Zangeki No Reginleiv Siliconera review Mindless fun siliconera.com impressions gamingeek
Sonic and SEGA All Star Racing Wii £17.73 here and STILL not worth it thehut.com gamingeek
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[vg247.com] Call of Duty Vietnam? Casting call points to it vg247.com gamingeek
MTV review Miles Edgeworth Series fans run the risk of having a joy-induced stroke when they start playing. mtv.com impressions gamingeek
[zeldadungeon.net] Spirit tracks is the worst rated Zelda yet BOO YA, in YO FACE Vader zeldadungeon.net gamingeek
[gonintendo.com] NGamer review scores Fatal Frame IV, No More Heroes 2 and more gonintendo.com impressions gamingeek
[wordpress.com] Castlevania Rebirth hitting Europe Next week wordpress.com gamingeek
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[gamasutra.com] Sony patent universal game controller With a touch screen LCD panel to emulate other systems gamasutra.com gamingeek
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[computerandvideogames.com] Split Second preview the magic action movie combination of 'explosions!' and 'going really fast!' is expertly replicated in Split/Second. computerandvideogames.com impressions gamingeek
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[arstechnica.com] Ubisoft defend DRM on Assasins Creed 2 "As long as you do not quit the game, the game will continue to try to reconnect for an unlimited time" arstechnica.com gamingeek
[computerandvideogames.com] Yakuza 3 character trailer computerandvideogames.com gamingeek
[edge-online.com] EDGE mag previews Alan Wake A safe exit isn’t immediately apparent and insta-death beckons if you don’t react in time edge-online.com impressions gamingeek
[gamesindustry.biz] Retailers warn of alienating consumers These second hand game charges will hurt gamesindustry.biz gamingeek
[eurogamer.net] DS and God Eater top Japanese charts eurogamer.net gamingeek
Canada and Mexico are piracy hotspots O RLY Gentlemen? iipa.com gamingeek
1up review Miles Edgeworth "it's my favorite since the first game " 1up.com impressions gamingeek
[joystiq.com] Sonic Team claim they are working on Sonic 4 With DIMPS joystiq.com gamingeek
[gonintendo.com] Wii sales in Japan year by year 2010 seeing a boost over 2009 so far gonintendo.com gamingeek
[gamespot.com] Endless Ocean Blue World Gamespot review This underwater adventure is beautiful, enchanting, and a big improvement over the original. gamespot.com impressions gamingeek
[gametrailers.com] Red Steel 2 Kills and combo gameplay video Not to be confused with the walkthrough gametrailers.com media gamingeek
[ign.com] Activision passed on The Sims! Because: "It would have been too fun to work on." ign.com editorial news Foolz
[ign.com] Resident Evil 5: Lost in Nightmares IGN review 7.5 ign.com impressions Foolz
[ign.com] Age of Conan: Rise of the Godslayer ign.com impressions Foolz
[ign.com] Mega Man 10 IGN hands-on ign.com impressions Foolz
[ign.com] Prince of Persia Snad sof Time featuertte ign.com editorial media Foolz
[eurogamer.net] Heavy Rain's David Cage interview eurogamer.net Foolz
[eurogamer.net] Remedy's Sam Lake eurogamer interview eurogamer.net impressions Foolz
[eurogamer.net] The Misadventures of P.B. Winterbottom eurogamer r 8/10 eurogamer.net impressions Foolz
[eurogamer.net] Super Monkey ball: Step and Roll eurogamer review 4/10 eurogamer.net impressions Foolz
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[gametrailers.com] Red Steel 2 Kills and Combos trailer gametrailers.com media Foolz
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[gametrailers.com] Blade Kitten debut trailer GOTY gametrailers.com media Foolz
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[gamespot.com] Alan Wake GS hands-on gamespot.com impressions Foolz
[gamespot.com] Dragon Age: Origins: Awakening hands-on gamespot.com impressions Foolz
[gamespot.com] Bobby Kotick running commentary Star Wars references and much much more. gamespot.com editorial Foolz
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[gamespot.com] Battlefield Bad Company 2 GS preview gamespot.com impressions Foolz
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[eurogamer.net] Another Code Two Memories retrospective eurogamer.net news gamingeek
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Ace Combat Takes Off on PSP gamefocus.ca news aspro
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Copy Wii Discs Trouble Free officialwire.com news aspro
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No Remedy for Max Payne  Creating studio is not working on new game. play.tm news aspro
[worthplaying.com] God of War 3 Goes Gold worthplaying.com news aspro
[playstationlifestyle.net] Free Game With PSP playstationlifestyle.net news aspro
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[youtube.com] Mega64: Dante's Inferno How did EA get the idea? youtube.com media Ellyoda
[businessinsider.com] Activision Sued For Using Words "Guitar Hero" businessinsider.com news aspro
First RE5 Desperate Escape review CVXfreak writes up a review biohaze.com impressions Dvader
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[gamesradar.com] Aragorns Quest preview gamesradar.com impressions gamingeek
[gamespot.com] Fragile videos at gamespot gamespot.com media gamingeek
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[eurogamer.net] Warhammer 40k  Dawn of War II - Chaos Rising hand for the emperor eurogamer.net impressions Iga_Bobovic
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[eurogamer.net] Eurogamer Reviews 6/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] 150,000's a Crowd yet another Eurogamer article eurogamer.net editorial Iga_Bobovic
[eurogamer.net] Metrospective: 4A Games vs. Digital Foundry Eurogamer article eurogamer.net editorial Iga_Bobovic
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Country: US
Comments: 31715
News Posts: 1717
Joined: 2008-06-22
 
Fri, 19 Feb 2010 02:53:23

All my impressions for RE5 Lost in Nightmares are spoiler filled. My sum up is this, overall it was a great nostalgic trip with a few brilliant moments. But it was like a big tease. An awesome, full of fan service tease. I can't wait to go back and try it again on harder difficulty levels and play with the old style camera angles. It is worth $5 for sure, if just to see the locations they created, really great stuff.

Now the wait for Desperate Escape begins, I have a feeling I will like that one more. I really really feel like shooting things after that slow level. Nyaa

Detailed impressions below:

SPOILER SPOILERS SPOILERS

Well finished it for the first time, took my sweet time so it took an hour and a half. What can I say it was pretty damn awesome. The mansion is stunning, that first moment as you walk up the stairs and a body falls down had me knowing that this was going to be fantastic. The atmosphere of the entire episode was so foreboding, so horror movie like, definitely what was missing from RE5. I took my time exploring the main hall, I almost forgot what it was like to find locked doors in a RE game, or a missing emblem Happy


I went through the first door and the camera simulated the door opening load screen, I had a smile so huge at that point. Looking for items that unlock pieces of the mansion brings back that exploration aspect the old RE games had. I loved the moment in the dog hallway, I didn't expect anything, I was surprised when a bat came through, loved that touch. The mansion part was great, it was definitely missing enemies though, it's not RE without enemies, without weapon management. So it was more of a setting type of gift than gameplay. There was one puzzle that actually made me thing for a second, the fireplace paper thing, very nice, it should have had more like it.

The second part started to ramp up, the prison area was creepy. You see the keepers moving in the distance, everything about how they setup that areas was in perfect classic RE form. Future RE games need to learn from this, this kind of setup, this kind of build up for enemies, don't be afraid of slowing things down. RE4 did this a few times and it was some of the most memorable parts of the game. Once the keeper came out to fight the magic was kind of lost. As I knew it is nothing but a new skin on the executioner, oh and it has acid blood, no big deal. It has a new weak spot on the back. They seemed to have areas where you can kind of run in circles so battling it was nothing more than running to side and shooting it. They didn't really pose much of a threat. This area more interesting because of the build up of fighting the keepers than the actual fighting.

Which brings me to the final part which was BRILLIANT. Now this is what I wanted. Here was a segment that was not afraid to do something completely different. It created a setpiece that was unlike anything in RE5, RE4 and even old RE games. When I landed in that dungeon area with no weapons I felt so disoriented, so naked and vulnerable that I actually felt fear. I felt fear in RE game, I haven't felt that in years. One a zombie popped out of the water to grab me I was actually startled. I could hear the sound of the keepers, I don't see them. I don't know what is going on, I see all these shapes with holes and I don't know what they mean. It brought all those feelings of being lost, of desperation cause I don't know when the next enemy will show up and kill me. I finally found my way to a crank and quickly figured out what must be done. I loved this segment, very unique.

Then came the final battle, kind of sucks that it went right into a cutscene where nothing was said and then the fight was on. What is the first thing you see when the fight starts, the flash of lightning and Wesker's silhouette going dark except for his glasses which shine bright MY GOD that was so awesome. Wesker beat my ass the first two times, the QTE prompts were insane, I couldn't press them in time. The way he attacked looked great, when he knocks you across the room you feel that power he has. In the end he is a pattern boss, and a rather simple one, even more so than the RE5 battles. It was different which is important, in RE5 it was more about hiding where in this episode it was about matching reflexes with reflexes. It ended with no new scene which sucked.

Overall it was a great glimpse into what could be the future of the series but it never really tries that hard, it gives us the minimum. You get the mansion and a few puzzles, but you don't get enemies, you dont get that old RE gameplay feel. Also the mansion was rather linear, only one pathway opened at a time, it gave you the illusion of a mansion but it was a controlled series of unlocked areas to guide you through one set path. It gave you the atmosphere of an old RE game, it actually attempted to scare the player but it didn't give us new enemies or try to create a scenario where ammo management was an issue. It had one gameplay segement where I can truly say the devs gave us something new but even there it kind of got repetitive, maybe a different enemy or two would have helped there. It gives you tiny pieces of new story but doesn't go deep into it. Chris and Jill talk a few times but it leaves you wanting more, in MGS4 Snake and Otacon wouldn't shut up during the Shadow Moses area, thats how I wanted it, acknowledge the past. And when you find Wesker say something!

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Fri, 19 Feb 2010 03:18:29

Yodariquo said:
Archangel3371 said:


Yay for Nintendo winning another court case against piracy. Happy


Boo at the WAY too low of a settlement they got. Sad

It's a great idea; being a programmer maybe I'll go sue Best Buy for selling DVD burners that allow people to pirate desktop software.

 

LOL

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Fri, 19 Feb 2010 07:29:55
Lots of updates there!

Blade Kitten baby!

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Fri, 19 Feb 2010 08:28:46
Heh, amazon.com and imdb appear to be down.  Happens to the best of them I guess.
+_+_+_
In other news, where is the game about Lola Montez?
Edited: Fri, 19 Feb 2010 09:07:54

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Fri, 19 Feb 2010 10:00:37

edgecrusher said:

Except the physics aren't as good Nyaa

What's up with the phantom wood in the second explosion? Like someone pulling at it with a string. Seriously though, looks really cool, especially all the tumbling shacks.

Dvader said:

All my impressions for RE5 Lost in Nightmares are spoiler filled. My sum up is this, overall it was a great nostalgic trip with a few brilliant moments. But it was like a big tease. An awesome, full of fan service tease. I can't wait to go back and try it again on harder difficulty levels and play with the old style camera angles. It is worth $5 for sure, if just to see the locations they created, really great stuff.

I read all that, thanks for the write up. For $5 you cannot complain really. It sounds kinda fun, but QTE needs to die a horrible death. It's only remotely acceptable when you use motion for it like in Disaster DOC.

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Fri, 19 Feb 2010 10:06:28


Prince of Persia sounds like a big old pile of annoyance to me! I hate the combat in the POP games, especially having to vanquish the sand guy at the end with the dagger or they all come back. And now we have 50 enemy fights and combos and shit. Nooooooooooooooo.















Visually, the new POP is halfway between the Arabian fantasy look of The Sands of Time and the dark and harder edged look of The Warrior Within. The Forgotten Sands is timed to release with the Prince of Persia feature film in May, but it still has a ways to go in terms of its animations and overall polish. The game currently looks a little rough, especially compared to the quality the Prince series has offered over the past decade. Fortunately, the gameplay is looking solid.

Combat is a big part of The Forgotten Sands and is no longer a one-on-one affair as in 2008's Prince of Persia. For the new game, the Prince engages in large-scale battles. Early on, you must take out 10 enemies who swarm you. That's a small battle. You will battle upwards of 50 enemies at time before vanquishing the sand army. Melee combat is a combo-heavy affair, but you can steer the Prince from one enemy to the next so that a five-hit combo can take out close to a half-dozen sand demons. Bosses come big and mean and must be beaten with skill as there are no quick time events

Edited: Fri, 19 Feb 2010 11:51:25

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Fri, 19 Feb 2010 10:52:59

Updating now, BTW guys, Miles Edgeworth is out today and only £15 at Amazon with free shipping. Grinning

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Fri, 19 Feb 2010 11:39:11
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Fri, 19 Feb 2010 11:59:31


WOW

Ubisoft has responded to PC Gamer's report that Assassin's Creed II PC requires a constant internet connection to be played.

Explaining how the system works on the event of a disconnection occurs, the publisher told
Ars Technica: "As long as you do not quit the game, the game will continue to try to reconnect for an unlimited time. Once the game is able to reconnect, you will immediately be returned to your game.

"Where exactly you are reconnected in the game may differ from title to title." It went on to say, explaining that Settlers 7 slaps you right back where you left off while Assassin's Creed 2 puts you back to the most recent checkpoint - not the last autosave.

It also said that this only occurs when the disconnection is of a notable length. Momentary disconnections that only last for a second or two will simply cause the game to pause and then resume play as normal. "Our online services platform will require a maximum of 50kbps of available bandwidth, so even with the slowest connection, gameplay won't be affected," it added.

Does that make it sound any better for you?

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Fri, 19 Feb 2010 12:25:35
Red Steel 2

UK wanna Play trailer you'll want to watch this one.

http://www.gametrailers.com/video/uk-wanna-red-steel-2/57419

Shows the lead designer playing. I suspect its culled from the video doc "Taking control to the next level" but it streamlines it and shows real time how accurate the controls are. Pretty cool.

Edited: Fri, 19 Feb 2010 12:48:55

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Fri, 19 Feb 2010 12:31:29

gamingeek said:


WOW

Ubisoft has responded to PC Gamer's report that Assassin's Creed II PC requires a constant internet connection to be played.

Explaining how the system works on the event of a disconnection occurs, the publisher told
Ars Technica: "As long as you do not quit the game, the game will continue to try to reconnect for an unlimited time. Once the game is able to reconnect, you will immediately be returned to your game.

"Where exactly you are reconnected in the game may differ from title to title." It went on to say, explaining that Settlers 7 slaps you right back where you left off while Assassin's Creed 2 puts you back to the most recent checkpoint - not the last autosave.

It also said that this only occurs when the disconnection is of a notable length. Momentary disconnections that only last for a second or two will simply cause the game to pause and then resume play as normal. "Our online services platform will require a maximum of 50kbps of available bandwidth, so even with the slowest connection, gameplay won't be affected," it added.

Does that make it sound any better for you?

So you end up stuck in game but unable to play it!?

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Fri, 19 Feb 2010 13:20:07
Yeah, that Ubi DRM move is beyond lame. As usual, the pirates (y'arrr) always get the superior product. All content, no DRM shit, and free.
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Fri, 19 Feb 2010 15:30:04

SteelAttack said:
Yeah, that Ubi DRM move is beyond lame. As usual, the pirates (y'arrr) always get the superior product. All content, no DRM shit, and free.

Sometimes my net connection is spotty, I dont want the game pausing every 5 minutes because of that.

And the freaking ISP bills you if you go over any limit. So if its always on thanks to Ubisoft games are you going to get higher bills?

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Fri, 19 Feb 2010 15:54:11

Star Wars: The Force Unleashed with " Hoth Level" as download 19.02.10 - Activision announces that for the Actionspiel Star Wars: The Force Unleashed (PS3, Xbox 360) the singles match he level " Hoth Mission" immediately in the PlayStation network for the PS3 to be downloaded can. In it the secret pupil of Darth Vader is in a mission on the ice planet Hoth, in order to destroy the rebel alliance. On Hoth the player hatch Skywalker faces, while he " from the motion picture film; Star Wars: Episode V The Empire Strikes Back" well-known scenes visits. For the Xbox 360 one " Hoth Mission" to 23.02.10 on the Xbox Live market place in Europe appear.

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Fri, 19 Feb 2010 16:01:08
Is it free?

Who am I kidding? LOL

I don't even own the game.
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Fri, 19 Feb 2010 16:17:34

Sony patent universal game controller With a touch screen LCD panel to emulate other systems


You know I saw something like this many years ago. Back when the crazy wii speculation existed back in the days of the Nintendo ON, I wondered if this is what the controller would be like. They already exist, but its a terrible idea because there is no physical feedback from a flat LCD panel.

Some remotes already have this, like the One For All remotes, they sometimes have bumps where the buttons will appear, but if its changing set ups all the time, it will be hard to remember with changing control schemes. I dont think this will ever see the light of day as a standard controller.

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Fri, 19 Feb 2010 16:21:16
Call me old-fashioned, but I have grown accustomed to traditional game controllers. I don't want them to change.
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Fri, 19 Feb 2010 16:35:58

SteelAttack said:
Call me old-fashioned, but I have grown accustomed to traditional game controllers. I don't want them to change.

Did you ever check out the Novint Falcon? That thing looked so cool in video, how you can feel surfaces in a game. But its not practical for games though, being tethered to a base and all.

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Fri, 19 Feb 2010 16:42:47


Splinter Cell Conviction : quelques images

Splinter Cell Conviction : quelques images

Splinter Cell Conviction : quelques imagesSplinter Cell Conviction : quelques images

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Fri, 19 Feb 2010 16:45:47

SteelAttack said:
Call me old-fashioned, but I have grown accustomed to traditional game controllers. I don't want them to change.

Agreed.

Lately, I've grown tired of  motion controllers too. Ever since my Wii's DVD drive has been acting up, I've mostly been playing my GC and 360. The traditional gamepad is just easier and more comfortable for me to use. No crazy nunchuck wires, no plastic doohickeys to look for, and much, much, much longer battery life.

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