The D-Pad's Last Stand
A button-less handheld from Nintendo is in our near future.
kombo.com editorial
Ravenprose
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travo (8m)
And yet, on rails.
It was Foolz! Drowning out my good stories! GET HIM!
Burn him!
Take2's troubles continue. (See story above)
However, the sale doesn't remove Take-Two's larger problems, which include operating costs that are "too high" relative to the revenue it pulls in and its inability to develop better video games on time, said Kaufman Bros. analyst Todd Mitchell.
Pachter said activist investor Carl Icahn's recently disclosed holdings in Take-Two could shake things up at the company. He said Take-Two has been too "lax" with its development teams, which take four to six years to develop games and add $20 million to the cost.
If Take-Two cuts its development time to two to three years, costs would fall and the company could be consistently profitable starting in fiscal 2011, Pachter said
Not a lot that don't have the word "Rockstar" in front of it:
http://en.wikipedia.org/wiki/Take-Two_Interactive#Current
PAM Development in Paris, France, founded in 1997, acquired in 2006.
Rockstar Games, Ltd. in New York, New York, founded in 1998.
Rockstar North in Edinburgh, Scotland, founded in 1998 as DMA Design, acquired from Infogrames in September 1999.
Rockstar Leeds in West Yorkshire, England, founded as Mobius Entertainment in 1997.
Rockstar Japan in Tokyo, Japan, started 2005.
Rockstar London, started in 2005.
Rockstar Vancouver, founded in May 1998 as Barking Dog Studios, acquired August 2002.
Rockstar San Diego, founded in 1984 as Angel Studios, acquired November 2002.
Rockstar Toronto in Ontario, Canada, started as Rockstar Canada in 1999.
Rockstar Lincoln in Lincolnshire, England, founded in 1997 as Tarantula Studios.
Rockstar New England in Andover, Massachusetts, founded in 1999 as Mad Doc Software.
Take-Two Licensing, founded on September 11, 2000 as TDK Mediactive, acquired in December 2003.[19]
2K Games
Firaxis Games in Hunt Valley, Maryland, founded in 1996, acquired in 2005.
2K Boston/2K Australia in Quincy, Massachusetts and Canberra, Australia, founded near Boston, Massachusetts as Irrational Games in 1997, acquired on January 9, 2006.
2K China, established in 2006.
2K Czech in Brno, Czech Republic, founded in 1997 as Illusion Softworks, acquired January 2008.
2K Marin in Novato, California, started in 2007.
2K Play in Ontario, Canada, founded as Global Star Software in 1992, acquired in 1999, name changed September 10, 2007.
2K Sports in California, founded as Visual Concepts, acquired from Sega in January 2005.
Woke up this morning and found this email in my inbox. This is why you don't drink and visit amazon.com kids:
Today Hubbagames shipped item(s) in your order, placed on December 21,
2009.
==================================================
SHIPPING DETAILS
==================================================
The following items were sold by and shipped from Hubbagames in package 1
of this shipment:
1 of 50 Cent Blood on The Sand
Shipping Carrier: USPS
Good god. I've got a mate who keeps harping on me to buy a copy.
But yeah, picked up Banjo Nuts & Bolts. Not too bad - there's some great shots at Rare's and Banjo's history, and while I would've preferred a platformer, the rest of the game isn't bad.
So that was you huh? I saw a crazy stream of updates from Twitter, most of them covering all the other updates that went on!
Yup.
I heard that game was good.
Now I own this.
If you didn't see it yet, there's a link in the news (bottom of today's column) that contains two gameplay trailers.