GG Weekly Videogame News RSS Feed
[kotaku.com] Pink And Blue Wii Remotes? Nintendo: coming February 14th to North America kotaku.com news Ravenprose
[kotaku.com] Amazon Dishes Deals On Batman Today, PS3 Tomorrow $34.98 USD for standard edition; deluxe edition $59.98 kotaku.com news Ravenprose
[kotaku.com] Tony Hawk Still Optimistic About More Ride Future Board Support kotaku.com news Ravenprose
[gonintendo.com] Dementium II approved for release Moon was originally a GBC game (screenshots revealed!) gonintendo.com news Ravenprose
[gonintendo.com] Amazon deal: Rabbids Go Home for $30 gonintendo.com news Ravenprose
[gonintendo.com] Aonuma: Zelda Wii is well into development gonintendo.com news Ravenprose
[gonintendo.com] The 20 best Nintendo multiplayer games ever gonintendo.com editorial Ravenprose
[gonintendo.com] Tatsunoko Vs. Capcom - more footage gonintendo.com media Ravenprose
[gonintendo.com] Mega Man remix album, download for free gonintendo.com media news Ravenprose
[gonintendo.com] NPD - yearly and November analysis Yay, graphs! gonintendo.com news Ravenprose
[gonintendo.com] Ireland talks about Blaster Master extras, says details coming in soon gonintendo.com news Ravenprose
[gonintendo.com] Miyamoto Q&A It's not enough to live up to expectations, we must always be different. gonintendo.com editorial Ravenprose
Alan Wake cover story all week long at 1up New interviews, videos and info. 1up.com editorial media Dvader
[computerandvideogames.com] Tron: Evolution screens, details Takes place between the films computerandvideogames.com impressions media Ellyoda
[gamesindustry.biz] Music game DLC selling despite genre decline No need to pump out 4 games per year gamesindustry.biz news Ellyoda
[eurogamer.net] Heavy Rain hands-on impressions eurogamer.net impressions Ellyoda
[nintendoworldreport.com] Nintendo Game Line Up for Early 2010 Blue and pink 'motes on Valentines. nintendoworldreport.com aspro
Mega Man 10 Drops in March Other Nintendo release dates. 1up.com news aspro
[gamasutra.com] SCEA Merges QA Centers 30 jobs elimenated. gamasutra.com news aspro
Dragon Age Coming To Mac Digital DL only. marketwire.com news aspro
Stock Analyst: EA's Best Hope is Buy Out But don't hold your breath. schaeffersresearch.com news aspro
[gamasutra.com] MW2 Still King of England Tops charts for 4th week. gamasutra.com news aspro
Unreleased Shots of LL Prototype Iwata talks LL R&D. andriasang.com news aspro
[computerandvideogames.com] Iwata: More 2D mario coming computerandvideogames.com news gamingeek
[neogaf.com] Shadow Dancer and KOF 95 coming to VC Yes doggie fight! neogaf.com news gamingeek
Play Asia Now Selling DSi LL's Why wait? i4u.com news aspro
Gran Turismo 5 Summer Release (US) June gloom man. 1up.com news aspro
True Crime Gets Reboot United Front to dev, set in China. play.tm news aspro
Kingdom Hearts Birth By Sleep (WTF)? Features FF7's Zack andriasang.com news aspro
THQ To Bring UFC 2010 in Spring (US that is). play.tm news aspro
[gamespot.com] Aussies asked to voice opinion on R18+ Adult rating considered in light of constant bannings gamespot.com news Ellyoda
Famitsu Shows Sexy Sylvia from NMH Paradise Unlockable mode objectifies female form. andriasang.com media aspro
Pokémon turns kids into witches and satanists Be sure to watch the video gossipgamers.com media Ellyoda
Stevie Wonder weighs in on game accessibility But doesn't sue anyone, because he didn't have time to see his lawyer. kotaku.com.au news Foolz
[gametrailers.com] Medal of Honour exclusive debut trailer Dodge IEDs and scour through the freezing mountains for Bin Laden---I mean looking for Bin Laden! gametrailers.com media Foolz
[gametrailers.com] Prince of Persia the forgotten sands debut trailer Careful not to get sand in your giant sphincter gametrailers.com media Foolz
[gametrailers.com] Halo Reach in game engine debut OH YEAH! *chest pumps* gametrailers.com media Foolz
[gamespot.com] Halo Reach trailer Featuring the all star cast from Gears of War gamespot.com media Foolz
[kotaku.com] Massive Free Realms Update Brings Tiny Dinosaurs kotaku.com media news Ravenprose
[kotaku.com] Banjo & Kazooie In Sega All-Stars Racing It's official! kotaku.com media news Ravenprose
[gonintendo.com] Nyko reveals Type Pad Pro for Wii   LOL! gonintendo.com media news Ravenprose
[kotaku.com] EverQuest Launches Its Sixteenth Expansion kotaku.com news Ravenprose
Top 10 game titles that sound like porn titles vgchartz.com editorial news Ellyoda
QVC Tricks Thousands Into Overpaying For Wii Wii + Plastic crap = $360 consumerist.com editorial news Ellyoda
THQ Game Night impressions Lifesize statues of guys with chainsaws level3.org.au impressions Ellyoda
Tony Hawk RIDE dated and priced for Australia March 10, with a RRP of $180 aussie-nintendo.com news Ellyoda
[gamesindustry.biz] Sony discusses monthly online fees Sort of gamesindustry.biz news Ellyoda
[gamesindustry.biz] Bethesda acquires RAGE publishing rights New IP from id Software joins publisher of Fallout and Elder Scrolls gamesindustry.biz news Ellyoda
[gamesindustry.biz] Gerhard Florin to leave EA in 2010 Executive VP and GM of international publishing to stand down at end of fiscal year gamesindustry.biz news Ellyoda
[eurogamer.net] Live Army of Two 2 Q&A on Thursday 4PM GMT eurogamer.net news Ellyoda
[ign.com] Red Dead Redemption preview ign.com impressions Ellyoda
[siliconera.com] Super Mario Bros. appear again on The Simpsons siliconera.com media Ellyoda
Australia announces ISP-level content filtering Unclassified content to be blocked itnews.com.au news Ellyoda
[gonintendo.com] Zhu Zhu Pets coming to DS, courtesy of Activision Hell yes! gonintendo.com news Ravenprose
[gonintendo.com] Nintendo trademarks Cii, Bii, Oii and Yii as well gonintendo.com news Ravenprose
[gonintendo.com] Rayman DSiWare landing in Europe on Dec. 25th gonintendo.com news Ravenprose
[gonintendo.com] Nintendo undecided on graphical style for Zelda Wi looking at Monster Hunter 3 for inspiration gonintendo.com news Ravenprose
[gonintendo.com] Nintendo trademarks the term: Zii gonintendo.com news Ravenprose
[eurogamer.net] PES 2010 vs FIFA Wii Eurogamer review Foolz-a-riffic eurogamer.net impressions gamingeek
Lost Planet 2: 15 pics Archiemondous! gfdata.de media gamingeek
[gamesradar.com] No More Heroes: Desperate Struggle preview Gamesradar gamesradar.com impressions gamingeek
[gamespot.com] Hands on No More Heroes 2 gamespot.com impressions gamingeek
Square's Shooter Lands Dec 23 Zero hour dated. andriasang.com news aspro
[gonintendo.com] IGN's latest Nintendo Podcast alienates Nintendo fans in one episode. Includes podcast summary gonintendo.com editorial Ravenprose
[ign.com] Shine Megami tensei; Strange Journey IGN preview Nothing like a Dale Earnhardt duffle bag! ign.com impressions Foolz
[ign.com] Play Age of Conan for free forever! And if you do play, it will be forever... ign.com news Foolz
[ign.com] Spec Ops unlikely to be seen this year ign.com editorial news Foolz
[ign.com] Lead and Gold IGN preview ign.com impressions Foolz
[ign.com] Alien Breed Evolution IGN review 7.9/10 ign.com impressions Foolz
[eurogamer.net] Global Agenda hands on Get ready to start grinding eurogamer.net impressions Foolz
[eurogamer.net] Tales of Monkey Island Season 1 Eurogamer review 8/10 eurogamer.net impressions Foolz
[gametrailers.com] Splinter Cell Collector's Edition trailer A trailer for a collector's edition...? gametrailers.com media Foolz
[gametrailers.com] Etrian Odyssey III debut Japanese trailer gametrailers.com media Foolz
[gametrailers.com] Savage Moon debut trailer gametrailers.com media Foolz
[gametrailers.com] Lead and Gold multiplayer interivew Yeehaw! gametrailers.com media Foolz
[gametrailers.com] Madden NFL 10 Ultimate Team DLC trailer Gotta catch 'em all! gametrailers.com media Foolz
[gametrailers.com] Phantasy Star Zero intro gametrailers.com media Foolz
[gamespot.com] DSI LL GS  Hands-On Preview gamespot.com impressions Foolz
[gamespot.com] Rock Band Network updated hands on They're really up to date as usual gamespot.com impressions Foolz
[kotaku.com] PS3 Slim Could Have Been Smaller, and Used Network Storage kotaku.com Ravenprose
[gamesradar.com] 2009's best Wii games (that died at retail) gamesradar.com editorial Ravenprose
[ign.com] IGN Earthworm Jim 2 VC Review 7.0 ign.com impressions Ravenprose
[ign.com] IGN Blaster Master VC Review 9.0 ign.com impressions Ravenprose
[gonintendo.com] Shiren the Wanderer: more screens, details gonintendo.com media news Ravenprose
[gonintendo.com] Monster Games explains why no local multiplayer in Excitebike: World Rally gonintendo.com news Ravenprose
[gonintendo.com] No Tron for Wii, DS Boo! gonintendo.com news Ravenprose
[cnn.com] CNN's Ten Best Games of 09 CNN? cnn.com news aspro
[gamespot.com] Transformers Prequel Game Announced High Moon Studios also made Darkwatch. gamespot.com news aspro
Dead or Alive Extreme Beach Volleyball for PSP Same as previous version. andriasang.com news aspro
UFC 2 Dated May 25 - Same day as Peacewalker. networkworld.com news aspro
[kotaku.com] Japan Wii and PS3 install base Wii sold 9 million, PS3 4 million kotaku.com gamingeek
[gonintendo.com] Japan Hardware sales Dec 7th Wii and PS3 see boost gonintendo.com news gamingeek
[kotaku.com] Console Thefts Up 285% kotaku.com news Ravenprose
[kotaku.com] So Which Nintendo Team made Wii Fit? ? kotaku.com gamingeek
[gamesindustry.biz] Natal next in line for gimmicks Says analyst gamesindustry.biz editorial news gamingeek
[computerandvideogames.com] Rabbids Go Home: Sequel coming? YES PLEASE! computerandvideogames.com news gamingeek
[computerandvideogames.com] Super Monkey Ball Step and roll trailer computerandvideogames.com media gamingeek
[gamasutra.com] Critical Reception: Silent Hill Shattered Memories reviews describe as "a nostalgic love letter addressed to diehard series fans." gamasutra.com impressions gamingeek
[eurogamer.net] Dead of Alive Paradise screens Much juggs? eurogamer.net media gamingeek
[gamersyde.com] New Alan Wake screens gamersyde.com media gamingeek
[neogaf.com] Japan's Top 10 selling games of 09 9 out of 10 on Nintendo systems neogaf.com news gamingeek
[neogaf.com] Famitsu Score Zelda Spirit Tracks Did it get the 40/40? neogaf.com news gamingeek
[gonintendo.com] Hotel Dusk 2 HQ scans gonintendo.com media gamingeek
[ign.com] Arc Rise Fantasia Trailer ign.com media gamingeek
[thevgpress.com] The Press Room Episode #40 Still be your heart thevgpress.com editorial impressions media news Ellyoda
EA Signs on 7 More MMA Fighters gamepro.com news aspro
MS and Nintendo Are Screwed Says SCEA Marketing Tool gamepro.com news aspro
[ign.com] Top Selling Games of 09 Through Nov. Ninty takes 4 of top 5. ign.com news aspro
Pirates of the Caribbean LBP pack hitting Dec 22 f WATER!!! littlebigplanet.com news Dvader
[ign.com] Mass Effect in 5 minutes Spoilers! :P ign.com editorial media Foolz
[ign.com] Kane and Lynch 2 UK reveal ign.com media Foolz
[eurogamer.net] Dead to Rights eurogamer preview eurogamer.net impressions Foolz
[gametrailers.com] Darksiders Classic Adventure Interview gametrailers.com editorial media Foolz
[gametrailers.com] The Saboteur live action trailers gametrailers.com media Foolz
[gametrailers.com] Napoleon: Total War Chapter 1: Story Mode gametrailers.com media Foolz
[gametrailers.com] SOCOM: U.S. Navy SEALs gameplay gametrailers.com media Foolz
[gametrailers.com] Command and Conquer 4: Tiberian Twilight walkthrou No sparkly vampires or teen angst, though gametrailers.com media Foolz
[gametrailers.com] Heavy Rain Hasan's Shop Lots of footage, but no nipples this time gametrailers.com media Foolz
[gametrailers.com] Rooms: The Main Building Trailer: The Debut gametrailers.com media Foolz
[gamespot.com] Red Dead Redemption GS preview Looks great gamespot.com impressions Foolz
[gonintendo.com] Square-Enix says browser games are the future gonintendo.com news Ravenprose
[youtube.com] Classic Game Room 2009 GOTY Awards! youtube.com editorial Ravenprose
[flickr.com] Periodic table of controllers flickr.com media Ellyoda
[computerandvideogames.com] Resident Evil 5 Episode 2 DLC Media and info computerandvideogames.com media gamingeek
[gonintendo.com] Nintendo Power review scores Crystal Bearers gets an 8 gonintendo.com impressions gamingeek
[pocket-lint.com] The $500'000 Wii And you thought PS3 was expensive... pocket-lint.com news gamingeek
[yahoo.com] Sony Launches Home MMO Called Sodium One. This is a joke right? yahoo.com news aspro
Another Code R web puzzle opens Use the Wii internet channel to solve it nintendo.co.uk news gamingeek
MGS: Peace Walker Strolls Onto PSN Download demo today. gamepro.com news aspro
GTA Chinatown Wars Heads to JP. Maybe it will sell there. andriasang.com news aspro
Mega Man 10 Screens Eight images. andriasang.com media aspro
[computerandvideogames.com] Army of Two: Most improved sequel ever? PSM mag gives its verdict computerandvideogames.com editorial impressions gamingeek
[gog.com] Tex Murphy 1 and 2 FREE on GOG Till Dec 24th gog.com news gamingeek
[gamesindustry.biz] Dyack: Cloud gaming is a win for everyone NO - you being quiet is gamesindustry.biz editorial news gamingeek
Transformers coming to Wii and DS too 1up.com news gamingeek
[ign.com] No More Heroes 2 IGN preview ign.com impressions gamingeek
[computerandvideogames.com] Dead Space 2 video Q and A computerandvideogames.com media gamingeek
[gamasutra.com] Analysis: Nintendo dominate year to date sales Software gamasutra.com editorial news gamingeek
[gamasutra.com] Study: PS3 owners buy the most movie licenced Wii owners the least gamasutra.com news gamingeek
[eurogamer.net] Hands on Split Second eurogamer.net impressions gamingeek
[gamersyde.com] FFXIII the first 10 minutes gamersyde.com media gamingeek
[develop-online.net] Wada: WoW has a rival in FF14 develop-online.net editorial news gamingeek
[gamekyo.com] RE5 Gold Edition scans gamekyo.com media gamingeek
[gamekyo.com] Kane and Lynch 2: first video Does Gertsmann make a cameo? gamekyo.com media gamingeek
[destructoid.com] 3 new No More Heroes videos destructoid.com media gamingeek
[kotaku.com] Ace Attorney Investigations: preview kotaku.com impressions gamingeek
[kotaku.com] Kotaku No More Heroes preview kotaku.com impressions gamingeek
[youtube.com] Live No More Heroes 2 demo video SUDA on hand jerking his controller youtube.com media gamingeek
1up No More Heroes 2 preview 1up.com impressions gamingeek
SUDA video interview Shinobu to get own game? Focusing on Wii evolution? gamepro.com impressions news gamingeek
[destructoid.com] Destructoid No More Heroes 2 preview destructoid.com impressions gamingeek
[gamespot.com] Gamespot Miles Edgeworth preview gamespot.com impressions gamingeek
[ign.com] IGN: Mature games on Wii? Let the bitching commence! ign.com editorial gamingeek
[nintendoeverything.com] Tales of Graces debuts high in Japan chart nintendoeverything.com gamingeek
[gonintendo.com] The making of Super Mario Bros. 3 Aspro will like this one gonintendo.com editorial gamingeek
[gamesradar.com] Gamesradar review Crystal Bearers 7/10 gamesradar.com impressions gamingeek
GamePro Gets Make-Over John Davison is now running the show. gamepro.com news aspro
FF8 Soon Available on PSN Playable on PS3 and PSP. gamepro.com news aspro
EA's Medal of Honor to be M Rated A first for the series. bigdownload.com news aspro
[kotaku.com] Possible list of features for PSN premium service Cross game chat, free PS1 games. kotaku.com news Dvader
Sony makes Official TV for FF13 Cid wil fix it if it breaks. andriasang.com news aspro
Nippon Ichi Goes Retro "Classic Dungeon" for PSP andriasang.com news aspro
Square to Publish Lost Winds in JP andriasang.com news aspro
[slashdot.org] Microsoft seeks patent for shaming fat people This is a real article slashdot.org news Ellyoda
[computerandvideogames.com] Banjo in SEGA all Stars racing And MS Avatars computerandvideogames.com gamingeek
[gamasutra.com] Natal hurt by lag and lack of buttons Says Travellers Tales developer gamasutra.com gamingeek
[neogaf.com] EDGE mag January scores neogaf.com gamingeek
Mass Effect 2 1up preview 7 Holy Poop moments 1up.com gamingeek
1up Rocket Knight preview 1up.com gamingeek
[edge-online.com] Borderlands sells 2 million edge-online.com gamingeek
[computerandvideogames.com] EA reclaims top Euro Publisher position computerandvideogames.com news gamingeek
[gamasutra.com] Take Two expects $137 million loss gamasutra.com news gamingeek
[ign.com] It's Australia Day! AVP ban overturned ign.com news gamingeek
[playstation.com] Europe gets God of War trilogy With art and music too playstation.com news gamingeek
[gamekyo.com] Sony Motion controller pics Mock up pics from tech mag gamekyo.com news gamingeek
[nintendolife.com] Silent Hill: Shattered Memories NL review 9/10 One of the best nintendolife.com impressions gamingeek
G4 Video preview No More Heroes Desperate Struggle g4tv.com impressions gamingeek
[bloomberg.com] FF13 Launches To Strong Sales 42 year old American flys to Tokyo. bloomberg.com news aspro
Few More Lost Planet 2 Screens andriasang.com media aspro
[ign.com] What Spider-Man can learn from Batman Arkham Asylu largest criticism of Spider-Man games: "WHERE ARE THE DRUGS?!" ign.com editorial Foolz
[ign.com] Borderlands passes 2mill world wide Borderlands 2 won't be far off then. ign.com news Foolz
[ign.com] Gran Turismo 5 DEMO IGN hands-on That's how desparate we are now: posting previews of demos ign.com impressions Foolz
[ign.com] IGN details what they want in SMG 2 "More epic story and HD please." ign.com editorial Foolz
[ign.com] Mass Effect 2 video interview ign.com editorial media Foolz
[eurogamer.net] Alien Breed Evolution episode 1 eurogamer review 7/10, isn't episodic gaming dead? eurogamer.net impressions Foolz
[eurogamer.net] Army fo Two: The 40th Day eurogamer hands on eurogamer.net impressions Foolz
[eurogamer.net] Behind the scenes of split/second eurogamer.net editorial media Foolz
[eurogamer.net] Blue Toad Murder Files: The Mysteries of Little Ri Best. Title. Ever eurogamer.net impressions Foolz
[gametrailers.com] Nuclear Dawn: Modern Combat Rising gameplay debut More teasing thna Jay Electronica gametrailers.com media Foolz
[gametrailers.com] Mega Man 10 debut gameplay gametrailers.com media Foolz
[gametrailers.com] Linebarrels of Iron Japanese story trailer gametrailers.com media Foolz
[gamespot.com] Heavy Rain GS Hands-On gamespot.com impressions Foolz
[latimes.com] Icahn Gobbles Up $70 mill of Take2 Stock What's he planning? latimes.com news aspro
[amazon.com] Tomb Raider Underworld < $10 Amazon.com US (PS3) amazon.com news aspro
Aonuma Interview / Zelda Retrospective He directs the Zelda franchise. telegraph.co.uk news aspro
[eurogamer.net] Miyamoto Saddened by Hardcore Criticism Also a task master (see last para). eurogamer.net news aspro
[nytimes.com] NYTimes Great Game Moments of 09 So EVERYONE does this now? nytimes.com news aspro
[nintendolife.com] Miami Nights: Life in the Spotlight - nintendo lif Miami Nights is not a terrible game as much as it is painfully average, like Vader nintendolife.com impressions Iga_Bobovic
[gamekyo.com] Okamiden - more screens gamekyo.com media Iga_Bobovic
[nintendolife.com] Dementium II - impressions nintendolife.com impressions Iga_Bobovic
[gonintendo.com] Monster Hunter 3 - updated fact sheet, still no Wi gonintendo.com news Iga_Bobovic
[gonintendo.com] Fox News - Best games of 2009 gonintendo.com editorial media Iga_Bobovic
[youtube.com] 1up talks No More Heroes: Desperate Struggle youtube.com impressions Iga_Bobovic
The Gayest Video Games LEOOOOOOOOOO out.com editorial Iga_Bobovic
[joystiq.com] Ghost Recon going all sci fi Ubisoft trademark points to future game joystiq.com gamingeek
[kotaku.com] Is 'WiiRelax' the Vitality Sensor's Debut Title rumor kotaku.com news Ravenprose
[gonintendo.com] 19-Disc Castlevania Soundtrack Collection in the works gonintendo.com news Ravenprose
[gonintendo.com] Square-Enix planning to continue down a traditional path with Crystal Chronicles games gonintendo.com news Ravenprose
Tales of Graces - impressions 1up.com impressions Ravenprose
[gonintendo.com] Cliffy B. working on a ton of 'awesome s$@%' gonintendo.com news Ravenprose
CoD: Modern Warfare Reflex Edition review 7.0 Good kombo.com impressions Ravenprose
[cnet.com] CNet's worst video games of 2009 cnet.com media Ravenprose
[ign.com] Wii Continues Japanese Dominance ign.com news Ravenprose
[ign.com] IGN Lufia DS screens ign.com media Ravenprose
[ign.com] Rock Band Adds More Weezer ign.com news Ravenprose
[ign.com] Calling Trailer ign.com media Ravenprose
[gonintendo.com] Nielsen gamer data - more details gonintendo.com news Ravenprose
[gonintendo.com] Okamiden - more screens gonintendo.com media Ravenprose
[gonintendo.com] Unreleased titles of the Sega Master System gonintendo.com editorial Ravenprose
[gonintendo.com] Nintendo of America's holiday card gonintendo.com media Ravenprose
[gonintendo.com] Dementium II - impressions gonintendo.com impressions Ravenprose
[gonintendo.com] Monster Hunter 3 - updated fact sheet Still no Wii Speak gonintendo.com news Ravenprose
[siliconera.com] Kawazu Crystal Bearers interview Next game multiplayer? siliconera.com gamingeek
[ign.com] Shadow Complex on sale Meaning less money goes to activism! ign.com news Foolz
[ign.com] Crystal Chronicles IGN review 6.2! Reviewed by Bozon ign.com impressions Foolz
[ign.com] Adrian Cho interviewed about the art and inspirati on behind Mass Effect 2: "The teletubbies were a big influence on the first game" ign.com editorial media Foolz
[eurogamer.net] Allods eurogamer hands-on eurogamer.net impressions Foolz
[eurogamer.net] Splinter Cell conviction eurogamer hands-on eurogamer.net impressions Foolz
[gametrailers.com] Nier Kane Teaser gametrailers.com media Foolz
[gametrailers.com] Splinter Cell hunter becomes the hunted interview gametrailers.com editorial media Foolz
[gametrailers.com] Crystal Chronicles GT review 7.7 gametrailers.com impressions media Foolz
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Tue, 15 Dec 2009 12:13:40

So I did some updates, posted the NMH2 preview which everyone will ignore.

Seriously you're like Babiez! Nyaa

obese-baby.jpg

Edited: Tue, 15 Dec 2009 12:31:27

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Tue, 15 Dec 2009 12:42:39
Nintendo currently undecided on graphical style for Zelda Wii, looking at Monster Hunter 3 for inspiration    

- Link is "already reproducing almost perfectly what you do with the remote and MotionPlus. Our team has already got a solid response from this aspect of the software."
- significant change to the Zelda structure
- hopeful for a showing at E3 2010
- well under development
- MotionPlus was not even around when development on this project started, which had the team working on just how to include it partway through development
- the final graphical style for the game hasn't yet been decided, and while a new style might be chosen, there are hints towards a more realistic approach
- according to Aonuma, some of the internet speculation has been correct
- Aonuma spent time playing Monster Hunter 3 to see what aspects really appeal most to the player

Edited: Tue, 15 Dec 2009 12:51:45

The VG Press

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Tue, 15 Dec 2009 12:57:58

No More heroes 2 gamesradar preview

"Few things deflate one’s sense of manhood like having your lightsaber run out of juice right when you’re about to cut some dude in half. Even worse: The process of “recharging” the wounded fellow is uncomfortably familiar. You just sort of grab it and shake it around until it’s ready for another go."

LOL

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Tue, 15 Dec 2009 13:02:43

Holy crap at NMH.

People who do not want story spoilers, please do not read anything. Just know that the overworld is gone.

"Unlike the original game, which let you physically explore the city in an open-world setting, you'll now navigate to different locations via a world map and warp directly to them."

Suda said that everyone is playing Mario right now, but once they are done they will play NMH2. I say he is right, day one. (for cheap of course)


The VG Press
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Tue, 15 Dec 2009 13:12:28

Iga_Bobovic said:

Holy crap at NMH.

People who do not want story spoilers, please do not read anything. Just know that the overworld is gone.

"Unlike the original game, which let you physically explore the city in an open-world setting, you'll now navigate to different locations via a world map and warp directly to them."

Suda said that everyone is playing Mario right now, but once they are done they will play NMH2. I say he is right, day one. (for cheap of course)


That video interview looked cool. The game looks like everything the first game should have been. Better AI and physics, visuals, story, effects.

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Tue, 15 Dec 2009 13:15:28

Ravenprose said:
Nintendo currently undecided on graphical style for Zelda Wii, looking at Monster Hunter 3 for inspiration    

- the final graphical style for the game hasn't yet been decided, and while a new style might be chosen, there are hints towards a more realistic approach
- according to Aonuma, some of the internet speculation has been correct
- Aonuma spent time playing Monster Hunter 3 to see what aspects really appeal most to the player

This is worrying, shouldn't the game be almost done by now? Seriously they finished Twilight Princess end of 06, its 3 years later. If the Zelda team hadn't had to make Wii Fit, (yes you read that correctly) maybe we'd be playing this by now.

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Tue, 15 Dec 2009 13:22:32

gamingeek said:

This is worrying, shouldn't the game be almost done by now? Seriously they finished Twilight Princess end of 06, its 3 years later. If the Zelda team hadn't had to make Wii Fit, (yes you read that correctly) maybe we'd be playing this by now.

Well, Reggie did imply that it wasn't coming out next year on GT TV, so I wouldn't hold my breath.

I don't begrudge the team for making something other than another Zelda game. It must get very boring working on the same franchise over and over and over and over again. Perhaps Wii Fit helped them to recharge their creative batteries so-to-speak?

The VG Press

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Tue, 15 Dec 2009 13:36:34

Ravenprose said:

gamingeek said:

This is worrying, shouldn't the game be almost done by now? Seriously they finished Twilight Princess end of 06, its 3 years later. If the Zelda team hadn't had to make Wii Fit, (yes you read that correctly) maybe we'd be playing this by now.

Well, Reggie did imply that it wasn't coming out next year on GT TV, so I wouldn't hold my breath.

I don't begrudge the team for making something other than another Zelda game. It must get very boring working on the same franchise over and over and over and over again. Perhaps Wii Fit helped them to recharge their creative batteries so-to-speak?

Teh screw that!

Take a two month holiday chaps, then get planning for the next one. They need Iwata to boot stomp a 1 year developed Majora style game out.

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Tue, 15 Dec 2009 13:47:03

Ravenprose said:

gamingeek said:

This is worrying, shouldn't the game be almost done by now? Seriously they finished Twilight Princess end of 06, its 3 years later. If the Zelda team hadn't had to make Wii Fit, (yes you read that correctly) maybe we'd be playing this by now.

Well, Reggie did imply that it wasn't coming out next year on GT TV, so I wouldn't hold my breath.

I don't begrudge the team for making something other than another Zelda game. It must get very boring working on the same franchise over and over and over and over again. Perhaps Wii Fit helped them to recharge their creative batteries so-to-speak?

Zelda team did not make Wii Fit! Wii Fit is made by EAD group 1. Zelda by EAD group 3, which is also named Zelda team, because they only make Zelda games. See here for proof. Where the hell did you get that silly idea? 

I am guessing they started working on Zelda Wii in 2005. Remember that they delayed Zelda to get it on the Wii also. So all the artists and level designers were probably already brainstorming in 2005. 

And Miyamoto said last E3 that they are first going to make the structure and gameplay before they are going to do the graphical style. As long as they have everything else done, like dungeons, overworld, Wii motion+ controls, then the graphical style should not take that long. I am hoping for a "mature"cell shaded look. I want Zelda to look like the art in the OOT, MM and TP manuals. 

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Tue, 15 Dec 2009 13:51:28

Iga_Bobovic said:

Zelda team did not make Wii Fit! Wii Fit is made by EAD group 1. Zelda by EAD group 3, which is also named Zelda team, because they only make Zelda games. See here for proof. Where the hell did you get that silly idea?

I am guessing they started working on Zelda Wii in 2005. Remember that they delayed Zelda to get it on the Wii also. So all the artists and level designers were probably already brainstorming in 2005.

And Miyamoto said last E3 that they are first going to make the structure and gameplay before they are going to do the graphical style. As long as they have everything else done, like dungeons, overworld, Wii motion+ controls, then the graphical style should not take that long. I am hoping for a "mature"cell shaded look. I want Zelda to look like the art in the OOT, MM and TP manuals.

I should have known not to take Gamingeek's word on that!

Yeah, I remember watching a making-of video on Metroid Prime where they had all of the levels created in plain white & grey polygons-only. They added the textures and lighting afterwards.

Edited: Tue, 15 Dec 2009 14:05:02

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Tue, 15 Dec 2009 14:10:22

Image 18

Fuck yeah, check the thread.

No More Heroes Desperate Struggle Hold onto your balls!! Previews on page 2

Ravenprose said:

Iga_Bobovic said:

Zelda team did not make Wii Fit! Wii Fit is made by EAD group 1. Zelda by EAD group 3, which is also named Zelda team, because they only make Zelda games. Where the hell did you get that silly idea?

I should have known not to take Gamingeek's word on that!


You should know by now never to doubt the Geek. This interview is only with 5 team members and 3 of them were working on Twilight Princess before Wii Fit. A large portion of Wii Fit staff are Zelda guys. Miyamoto said that ageeeeeeeeees ago.

http://us.wii.com/wii-fit/iwata_asks/vol4_page1.jsp

From Zelda to Wii Fit
Iwata
For the last part of this series, I would like to interview the five development staff members involved in the sound, design and planning of Wii Fit. Please start by introducing yourselves.

Minegishi
I’m Toru Minegishi from the Sound Group at EAD’s Software Development Department. I was primarily involved in the background music for Wii Fit. Previously, I was involved in the sound development for the Animal Crossing and Zelda series, and with Twilight Princess1 I worked as main composer2.
1. The Legend of Zelda: Twilight Princess, a game released for Wii and the Nintendo GameCube in December 2006 in Japan and US.
2. The person in charge of composing and compiling the game music.

Miyagawa
I’m Yohei Miyagawa, also from the Software Development Department. I’m a sound programmer, and for Wii Fit I was in charge of programming the sound effects. My last project was Twilight Princess, for which I mainly produced the sound effects.
Oyama
My name is Yoshiyuki Oyama, and I’m a designer in the Software Development Department. Until now, I’ve mainly worked on games in the Zelda series. I was in charge of character design for Majora’s Mask and The Wind Waker and enemy design for Twilight Princess. For Wii Fit, I worked as design director for the first time.
Iwata
Now, the three gentlemen here have all been involved in developing Zelda games. What were your first impressions when you were suddenly asked to go from making Zelda games to making a game that would allow users to weigh themselves every day?
Minegishi
The Zelda games and Wii Fit sit on really opposite ends of the gaming spectrum, so my first impression was, "This is going to be really different." Having said that, I had an interest in body balance long before I started working on the Zelda games.
Oyama
The first thing I thought when I was assigned to the Wii Fit team was, "What’s this team working on?" Even though I was in the same department, I had heard almost nothing about this project and I had absolutely no idea what the team was working on. Besides, for the past three years I had been doing nothing but designing enemy characters for Zelda games. I didn’t even know what they expected from me! (laughs) That’s why, unlike some of the other team members, I didn’t feel anything like I was destined to work on Wii Fit. (laughs) Having said that, I do remember approaching Wii Fit as a completely novel piece of software, and I considered the ways in which I could reflect my experience in this project.

Iwata
This was your first time directing a game’s overall design, wasn’t it? Even if Wii Fit isn’t on the same scale as the Zelda games, you must have felt a different sense of responsibility coming into this project.

Oyama
For Twilight Princess I was placed in charge of the enemy design staff, so I’d already had some experience directing. But with a Zelda game, there’s already an existing stylistic blueprint in place to which all you need to do is add individually-designed parts. With a completely new piece of software like Wii Fit, I realized that I would have a major responsibility in finding the best ways to compile all the different bits of design that each designer would be turning over to me.

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Tue, 15 Dec 2009 14:20:13
That are just 3 people. Nintendo staff rotates a lot. So what? Some people that worked on Mario Kart could have filled in for these people working on Wii Fit. I still do not see how Wii Fit has delayed the next Zelda games. I you want to put blame on something, blame it on Spirit Tracks and Phantom Hourglass, because they were actually created by Zelda team. 
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Tue, 15 Dec 2009 14:32:44

Iga_Bobovic said:
That are just 3 people. Nintendo staff rotates a lot. So what? Some people that worked on Mario Kart could have filled in for these people working on Wii Fit. I still do not see how Wii Fit has delayed the next Zelda games. I you want to put blame on something, blame it on Spirit Tracks and Phantom Hourglass, because they were actually created by Zelda team.

Why would anyone feel the need to blame anyone while they were creating 2 masterful games such as those?

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Tue, 15 Dec 2009 14:44:26
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Tue, 15 Dec 2009 14:45:36

Iga_Bobovic said:
That are just 3 people. Nintendo staff rotates a lot. So what? Some people that worked on Mario Kart could have filled in for these people working on Wii Fit. I still do not see how Wii Fit has delayed the next Zelda games. I you want to put blame on something, blame it on Spirit Tracks and Phantom Hourglass, because they were actually created by Zelda team.

It was a roundtable with 5 of the devs and 3 of them are Zelda guys, you want Iwata to sit the whole frigging team down and ask?

Miyamoto himself said that the Zelda team was heavily involved in making Wii fit and Wii Music. Then he said that they were reforming for the next zelda game. Why would it need reforming unless it had been split up? After Twilight princess they took a break developing different titles across the range, shifting employees about to different projects, Wii Fit being the main one.

The Hyliasaid:
Shigeru Miyamoto, ...noted that while Pikmin's Lead Designer worked on Wii Music much like Zelda's top talent took on Wii Fit, both developers are now back to working on their classic franchises."

What does this mean? It means that some of Zelda's top developers were working on Wii Fit, but have now gone back to doing what they do best, working on Zelda games!  

Miyamoto said:
What you can't forget is that we need to continue to make Zelda games. (laughs) The way we operate is that we usually have people moving from one team to another, so giving people the opportunity to move around from a project like a Zelda game to something a little different like WiiMusic has really helped invigorate the staff members and helped create a really great internal team. In fact, the lead art designer on WiiMusic is one of the lead art designers of Pikmin. The art design for WiiFit was one of the Zelda designers. But they've (all) gone back to their original teams. (laughs)

Iwata said:
Wii Fit originally started out with Miyamoto-san’s idea that weighing yourself daily can be fun, so this really felt like a project that was started from scratch. These stories of fateful encounters, the birth of the Wii Balance Board, getting people who worked on Zelda onboard, and finally bringing the project to completion despite originally having had no idea where to even start, are what I consider to be the elements that really make product development interesting.

Oyama said:
The first thing I thought when I was assigned to the Wii Fit team was, "What’s this team working on?" Even though I was in the same department, I had heard almost nothing about this project and I had absolutely no idea what the team was working on. Besides, for the past three years I had been doing nothing but designing enemy characters for Zelda games. I didn’t even know what they expected from me! (laughs) That’s why, unlike some of the other team members, I didn’t feel anything like I was destined to work on Wii Fit. (laughs) Having said that, I do remember approaching Wii Fit as a completely novel piece of software, and I considered the ways in which I could reflect my experience in this project.

Shibata said:
I actually wanted to work on a Zelda game! (laughs) But ever since my days attending the Game Seminar, I had been hearing that it was important to develop as many different types of game as possible to increase the gaming population, and that it was important to put more effort into games that appeal to female users..

So these guys didn't even want to do Wii Fit it seems like they were just shifted onto it.

Edited: Tue, 15 Dec 2009 14:57:09

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Tue, 15 Dec 2009 15:14:09
Zhu Zhu Pets coming to DS, courtesy of Activision

SANTA MONICA, Calif., Dec. 15 /PRNewswire/ -- Activision Publishing and GameMill Publishing, Inc. announced today an agreement with Cepia, LLC to develop and publish video games based on the smash hit Zhu Zhu Pets(TM). The first Zhu Zhu Pets(TM) game will be released on the Nintendo DS(TM) in the spring of 2010.

"Zhu Zhu Pets(TM) success in 2009 speaks for itself and we're confident it will be even bigger in 2010," said David Oxford at Activision Publishing. Gary Miller, President, GameMill Publishing, stated, "It is our goal to expand this proven franchise in a way that fans of the wildly popular hamster toy line and video gamers alike will embrace and love to play."

A genuine craze in the toy aisle, Zhu Zhu Pets(TM) was recently nominated for two top industry awards including: "Girl Toy of the Year" and "Innovative Toy of the Year." It is expected to be one of the top selling toys of the 2009 holiday season.

"Ever since Zhu Zhu Pets(TM) exploded in popularity, launching a video game has felt like a natural fit in product evolution," said Natalie Hornsby, Director of Marketing Strategies and Brand Development, Cepia, LLC. "We share our fans' excitement in bringing Zhu Zhu Pets(TM) to the video game space, and think this will help us reach more kids to engage in the Zhu Zhu Pets(TM) experience."

The video games will be created and marketed by Activision and GameMill in close collaboration with toy maker Cepia, LLC. The Zhu Zhu Pets(TM) video game for Nintendo DS is in development now with Black Lantern Studios, Inc., who is bringing forward the brand DNA elements that have made Zhu Zhu Pets(TM) a worldwide phenomenon -- arcade action as well as care and nurturing of beloved hamsters!

For more information visit www.activision.com or www.gamemillpublishing.com.

Grinning


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Tue, 15 Dec 2009 15:36:45

gamingeek said:
 

Yeah like I said they shift their employees around.  

The way we operate is that we usually have people moving from one team to another, so giving people the opportunity to move around from a project like a Zelda game to something a little different like WiiMusic has really helped invigorate the staff members and helped create a really great internal team. In fact, the lead art designer on WiiMusic is one of the lead art designers of Pikmin. The art design for WiiFit was one of the Zelda designers. But they've (all) gone back to their original teams. (laughs)

See it not just Zelda team. The Pikmin team was also relocated. Nintendo relocates their team all the time. Someone had to make Wii Fit. And they made two Zelda games after TP. So your point does not stand at all. 

But that does not matter. You said Zelda team was developing Wii Fit. Which is wrong. Just accept it and move on. 

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Tue, 15 Dec 2009 16:20:26

Iga_Bobovic said:

gamingeek said:

Yeah like I said they shift their employees around.  

The way we operate is that we usually have people moving from one team to another, so giving people the opportunity to move around from a project like a Zelda game to something a little different like WiiMusic has really helped invigorate the staff members and helped create a really great internal team. In fact, the lead art designer on WiiMusic is one of the lead art designers of Pikmin. The art design for WiiFit was one of the Zelda designers. But they've (all) gone back to their original teams. (laughs)

See it not just Zelda team. The Pikmin team was also relocated. Nintendo relocates their team all the time. Someone had to make Wii Fit. And they made two Zelda games after TP. So your point does not stand at all.

But that does not matter. You said Zelda team was developing Wii Fit. Which is wrong. Just accept it and move on.

What-EVER.

cat-talk-to-the-hand.jpg

WTFs the difference when Zelda team is split up and assigned against their will to shitty casual games (like Wii Fit) instead of making the next proper Zelda game?

You're splitting hairs like a bitch to be annoying as usual. Nyaa

Miyamoto said:
Yes, the Zelda team is taking a break, many to work on Wii Fit for this holiday. Until we have new ideas, we cannot affirm a new entry yet in the series.

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Tue, 15 Dec 2009 16:41:03

GG you made two statement

1) Zelda team made Wii Fit

Which is false. 

2) Thanks to Wii Fit we do not have a Zelda

Again wrong. There have been two Zelda's plus Link's crossbow training

Fact are facts. Sorry for letting reality get in the way of your complaining


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Tue, 15 Dec 2009 16:46:10

Ravenprose said:
Zhu Zhu Pets coming to DS, courtesy of Activision

SANTA MONICA, Calif., Dec. 15 /PRNewswire/ -- Activision Publishing and GameMill Publishing, Inc. announced today an agreement with Cepia, LLC to develop and publish video games based on the smash hit Zhu Zhu Pets(TM). The first Zhu Zhu Pets(TM) game will be released on the Nintendo DS(TM) in the spring of 2010.

"Zhu Zhu Pets(TM) success in 2009 speaks for itself and we're confident it will be even bigger in 2010," said David Oxford at Activision Publishing. Gary Miller, President, GameMill Publishing, stated, "It is our goal to expand this proven franchise in a way that fans of the wildly popular hamster toy line and video gamers alike will embrace and love to play."

A genuine craze in the toy aisle, Zhu Zhu Pets(TM) was recently nominated for two top industry awards including: "Girl Toy of the Year" and "Innovative Toy of the Year." It is expected to be one of the top selling toys of the 2009 holiday season.

"Ever since Zhu Zhu Pets(TM) exploded in popularity, launching a video game has felt like a natural fit in product evolution," said Natalie Hornsby, Director of Marketing Strategies and Brand Development, Cepia, LLC. "We share our fans' excitement in bringing Zhu Zhu Pets(TM) to the video game space, and think this will help us reach more kids to engage in the Zhu Zhu Pets(TM) experience."

The video games will be created and marketed by Activision and GameMill in close collaboration with toy maker Cepia, LLC. The Zhu Zhu Pets(TM) video game for Nintendo DS is in development now with Black Lantern Studios, Inc., who is bringing forward the brand DNA elements that have made Zhu Zhu Pets(TM) a worldwide phenomenon -- arcade action as well as care and nurturing of beloved hamsters!

For more information visit www.activision.com or www.gamemillpublishing.com.

Grinning


You know what I like about games like Zhu Zhu Pets?  I like thinking about all the little children playing the games..... Their little hands on the DS.... I like that.

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