Brownie Brown / Nintendo DSi Game
Kappa Michi launches this week in Japan.
andriasang.com news
aspro
DS XL leads Japan hardware charts
Wii retakes console crown - by a smidgen
edge-online.com news
gamingeek
Mass Effect 2 lifts replaced with loading screens
computerandvideogames.com impressions news
gamingeek
Gameinformer Shattered Memories review
6.25 - Gameinformer sucks balls
gameinformer.com impressions
gamingeek
Climax talk Silent Hill Shattered Memories
More remakes? Sales expectations?
nintendoworldreport.com editorial
gamingeek
Gamepro review Silent Hill Shattered Memories
2.5 stars out of 5 - Bold, ambitious but flawed?
gamepro.com impressions
gamingeek
No More Heroes 2 Combat trailer
**** yeah! But why have IGNs videos turned to crap?
ign.com media
gamingeek
Eurogamer review Spirit Tracks 9/10
"crafted with more care, than most games for grown-up consoles"
eurogamer.net impressions
gamingeek
Sony patent Expandable controller
Seems to be apeing the modular wii remote
edge-online.com
gamingeek
EA: Core games don't need to be dumbed down
For new audiences. Really? Dead Space?
gamesindustry.biz
gamingeek
Call of Duty classic review
7/1 [seriously? It's exactly the same game. Why not a 10?]
eurogamer.net impressions
Foolz
Gran Turismo Still Doesn't Get It
Damage effects flawed says Gamespot.
gamespot.com impressions
aspro
Sky Crawlers Hands-on
If you love flight simulators or even frenetic dogfighters then you might want to keep an eye on Sky Crawlers
ign.com
gamingeek
360 version of FF XIII gimped
With compressed audio and video
computerandvideogames.com impressions news
gamingeek
Radical working on Wii title
Cancelled open world next gen game
connectedconsoles.com news
gamingeek
Naruto Shippuden: Clash of Ninja Revolution review
7.5 ah ma gah!
gametrailers.com impressions media
Foolz
Lord of the Rings launch trailer
To begin at the beginning: It is spring, moonless night in the small town, starless and bible-black, the cobblestreets silent and the hunched, courters'-and-rabbits' wood limping invisible
gametrailers.com media
Foolz
Seth Green and Martin Sheen VO Mass Effect
Michael Dorn also lends his voice.
gamepro.com news
aspro
Konami to Launch Touching, Singing Game.
For DS. Story doesn't say much more.
nintendoworldreport.com news
aspro
Ready at Dawn Working on New Engine
They made Okami Wii, GoW Blades of Olympus, Daxter.
yahoo.com news
aspro
Critical Reception: Zelda Spirit Tracks
"one of the best games in Nintendo's flagship action-adventure series."
gamasutra.com impressions
gamingeek
Joystiq review Silent Hill Shattered Memories
Climax set out to re-imagine Silent Hill and it succeeded
joystiq.com impressions
gamingeek
Rogue Warrior eurogamer review
2/10 (looks like GS was right fr once)
eurogamer.net impressions
Foolz
Microsoft: Polophony has made mini-games
For years... oh Greenburg.
computerandvideogames.com news
gamingeek
Gamespot review Silent Hill Shattered Memories 8.0
"This brilliant reimagining of the spooky series' progenitor is a breath of fresh air"
gamespot.com impressions
gamingeek
The Press Room Episode #39
Hickory dickory dock
thevgpress.com editorial impressions media news
Ellyoda
Bible Adventures coming to 360 and Wii
PS3 not worthy enough of this divine gift
1up.com news
gamingeek
Just cause 2 1up preview
An hour of freefalling body slams, vehicular homicide via grappling hook
1up.com impressions
gamingeek
Saboteur CVG 6.9 review
"It's uninspired stuff that makes us think that someone at Pandemic once saw Okami and said, "Wow, that's cool - "
computerandvideogames.com impressions
gamingeek
NPD Top 20 preview
Almost half of the top 20 software titles at U.S. console retail in November 2009 were for Nintendo systems
gamasutra.com impressions news
gamingeek
Shattered Memories Destructoid review text
"this is a true Silent Hill game. A better Silent Hill game. Do not miss this game."
destructoid.com impressions
gamingeek
Destructoid review Silent Hill Shattered Memories
Video review
destructoid.com impressions media
gamingeek
Funcom's SweetRobot interview
From the longest journey to kids' MMOs?!
eurogamer.net editorial
Foolz
Transformers IGN preview
might actually be good! Games aren't meant to be BETTER than the films they're based on!
ign.com impressions
Foolz
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*crickets*
This is from September, but I just found out about it. Kirsten Dunst in cosplay:
She wears it well, but I don;t think much of the craftsmanship.
http://yeinjee.com/2009/kirsten-dunst-cosplay-tokyo-akiba/
YAY!
Was it for a film?
Music video I believe. There is some youtube footage that I did not check out.
She looked cute in Spiderman 1.
But by the third film I dunno what happened but not so cute.
It doesn't count if it's not hobbyist
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Tell me to get back to rewriting this site so it's not horrible on mobileHow can you take a shit in that outfit?
And the funny thing is none of these companies would have fared well on the Xbox since the Xbox pretty much had the PC audience on a console instead of the usual console crowd. SEGA released a bunch of their best last-gen games on XBOX regardless (making me wonder if they were paid for) and they all bombed hard.
Square continued to find great success with Sony despite getting raped making their foolishly expensive FF movies while not taking anywhere near the chanced on new IP or smaller IP's that they usually do.
And Nintendo......well I can't even imagine such an independant company allowing themselves to be bought by MS while they were and are still a major console maker. From what I've heard, Nintendo pretty much laughed at them. Then I guess they allowed them to buy Rare later on, as some kind of consolation prize. And look how great Rare has done?
_____________________
It all starts out like this:
"It isn't often we'll see two Zelda efforts on a single platform. NES had it, Game Boy Color had it, GameCube sort of had it, but unless you count ports, remakes, or the trilogy of face-palm proportions on CD-i, there really haven't been many times in history when Zelda fans could expect multiple iterations of the green-clad hero on one platform."**
_____________________
Goes on to say this:
"When it comes to general travel and "out of tower" gameplay, Spirit Tracks is a mix of both amazingly inspired, classic Zelda action, and some segments that should have simply been left on the cutting room floor. True statement: The game runs over 25 hours from front to end. Unfortunate reality: A good fifth of that could have been cut out to better pace the experience. Spirit Tracks is never dull, it's never boring, but it does border on monotonous at times, and while there's always strong writing, beautiful music, and new locales to experience, the designers seem to revel in sending you on ping pong quests, bouncing you from location to location to solve otherwise mudane tasks. Want to get to the fire temple? Tough break, kid: there's a lava river in the way. Don't worry, you're just a five minute drive to the ice village where ice can be made to cool the lava. That is, you can make ice after you take somebody from the ice village to the forest where fresh water can be found; don't want to be making dirty ice. Delivered him there? Nice! Come back later and you can get the ice. Go kill some time. Oh, you made it back to the fire world with the ice? Congrats, it's time to move on. Unless you want to do it all over again in a side quest, that is."
_____________________
And then finishes off with this:
9.3
Outstanding
_____________________
What a horribly written bunch of contradictions! Why didn't he just end with: "OK, Nintendo, you got your 9+ review. Now gimme my money-hat!"
_____________________
**Ummm... Wuh? That's almost totally wrong! Way to start a review Bozo(n)!
_____________________
Jack Baur to the rescue!
Your memory is short, and your concept of time depleted. Lest we forget 1up's review of Team Fortress 2
And yes, I was there in the GameSpot thread, putting it through Babelfish translator.---
Tell me to get back to rewriting this site so it's not horrible on mobileWith that said, I think a game can still be great even with contradicting points. I mean, no game is perfect. Maybe the good outweighs the bad, I don't know. What was weird is how he said he'd prefer the game to be shorter. I mean, doesn't everyone want to get their money's worth with a lengthy adventure?
Whatever. I'm still picking it up. I was very disappointed with Phantom Hourglass so I hope Spirit Tracks rights the many wrongs. I'm dying to play another great handheld Zelda so I hope Spirit Tracks is just that. I still don't like the forced stylus controls but as long as it enhances the puzzles of this game, I guess I can be cool with that.
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
WTF?
Hearing you say that makes me a little more interested in the game. I have the PS3 AC and have not touched it. Did you review the first one?
Here are Pachter's November hardware sales predictions:
Wedbush Morgan:
DS - 1,535,000
Wii - 1,050,000
PS3 - 700,000
Xbox 360 - 650,000
PSP - 290,000
PS2 - 175,000
Electronic Entertainment Design and Research (EEDAR) analyst Jesse Divnich also passed along his NPD November forecast for comparison. Divnich is expecting higher Wii console sales, with the gap between PS3 and Xbox 360 to be closer.
EEDAR
DS - 1,580,000
Wii - 1,200,000
PS3 - 725,000
Xbox 360 - 700,000
PSP - 270,000
PS2 - 200,000
NPD is expected to release its official numbers this Thursday on December 10.
and this to chew on:
Nintendo's New Super Mario Bros. Wii has sold 936,734 units in its first week in Japan -- the biggest debut to date for a Wii title in that country.