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[gamasutra.com] 360 sells six million in Europe gamasutra.com gamingeek
[gamersyde.com] Far Cry 2 video The 24 hour system shown gamersyde.com gamingeek
Free Radical Answer GG's Physics question What a fabulous answer inside frd.co.uk gamingeek
[neogaf.com] Mega Man 9 full DLC list revealed. Pay for difficulty modes, ugh. neogaf.com Dvader
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[ign.com] IGN Review: WarioLand. 8.4, old-school soldiers! ign.com edgecrusher
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[thewitcher.com] The Witcher sells over 800,000 copies Amazing for such a niche game thewitcher.com Punk Rebel Ecks
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[neogaf.com] Huge Halo 3 autoupdate tomorrow. New achievements, lots of tweaks. neogaf.com Dvader
[ign.com] IGN Disgaea DS Review 9.0 ign.com Ravenprose
[ign.com] IGN Kirby Superstar Ultra Review 7.9 Buy it anyways ign.com Ravenprose
[gonintendo.com] Nintendo Channel Updates gonintendo.com Ravenprose
[gonintendo.com] Buy two get one free Toy's R Us Birthday deal gonintendo.com Ravenprose
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[ign.com] Tenchu 4 Coming to America Ubisoft picks up the game for a stateside release ign.com Ravenprose
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FFXIII scenario almost complete. PS3 version will not be effected by 360 version. videogaming247.com Dvader
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[videogamer.com] Interplay Confirms a Fallout MMO Dear Fucking God videogamer.com Punk Rebel Ecks
[computerandvideogames.com] First Bioshock review Better than 360? computerandvideogames.com gamingeek
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[eurogamer.net] Far Cry 2 preview Eurogamer eurogamer.net gamingeek
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[youtube.com] Disaster Day of Crisis gameplay videos Start showing up on youtube youtube.com gamingeek
[edge-online.com] Online mag coming to PS3 From Future Publishing edge-online.com gamingeek
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[gamesradar.com] MadWorld Gamesradar preview "We were left wanting more" gamesradar.com gamingeek
[ign.com] Dazzling Tenchu IV screens Gotta look at 'em all ign.com gamingeek
Time Hollow DS review C+ at 1up 1up.com gamingeek
[edge-online.com] GTA DS Interview "Nintendo didn't want a GTA for kids" edge-online.com gamingeek
[officialnintendomagazine.co.uk] House of the Dead Overkill preview From ONM mag officialnintendomagazine.co.uk gamingeek
[eurogamer.net] Horror RPG for PSP From level 5 eurogamer.net gamingeek
[eurogamer.net] GTA DS to have drug dealing mini-game Probably getting banned in Australia for that. eurogamer.net gamingeek
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Resident Evil 5 scan See the evil in these pics imagebam.com gamingeek
[gamekyo.com] Motorstorm Pacific Rift trailer gamekyo.com gamingeek
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[gonintendo.com] Ubisoft Still dumping crap on Wii Scheisse all over my Wii gonintendo.com Iga_Bobovic
Mega Man 9 sells 60,000 on day one? Vgchartz vgchartz.com Ravenprose
[neogaf.com] Famitsu - Wesker in RE5 confirmed!! REmake Wii. Dizastaa scores, new level 5 PSP, more. neogaf.com Dvader
[ign.com] Fallout 3: Skills and Perks ign.com Ravenprose
[ign.com] IGN Resistance 2 Video Interview And a bunch of other gamplay videos too! ign.com Ravenprose
[ign.com] IGN Rise of the Argonauts Videos Two new trailers ign.com Ravenprose
[ign.com] IGN Resistance 2 Hands-on ign.com Ravenprose
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[gamesradar.com] Gamesradar Samba de Amigo review 6.0 gamesradar.com Ravenprose
[gamesradar.com] Gamesradar de Blob review 9.0 gamesradar.com Ravenprose
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[gamesradar.com] Gamesradar Metal Slug 7 preview gamesradar.com Ravenprose
[gonintendo.com] Gabe Newell still likes Wii Still wants to work on it (yeah, right) gonintendo.com Ravenprose
[ign.com] IGN deBlob Video Review ign.com Ravenprose
[youtube.com] Amazing Warioland Shake it Trailer Nintendo's new form of advertising? youtube.com Punk Rebel Ecks
[edge-online.com] TFU becomes fastest-selling Star Wars Star Wars sells no matter what edge-online.com Iga_Bobovic
[neogaf.com] Disaster Neogaf impressions Netto-kun gives us some impressions neogaf.com Iga_Bobovic
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[gamekyo.com] Family Ski 2 announced Out in November in Japan gamekyo.com gamingeek
[edge-online.com] Nintendo Europe release schedule edge-online.com gamingeek
[gamesindustry.biz] Microsoft launch Marketing offensive Family, Children and Music gamesindustry.biz gamingeek
[computerandvideogames.com] Animal Crossing bundled with Wii Speak For Europe in December computerandvideogames.com gamingeek
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[gonintendo.com] November Aussie games Wii music and Disaster dated gonintendo.com gamingeek
Leaked XBLA video of Banjo Kazooie Nintendo references removed strategyinformer.com gamingeek
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[bungie.net] Bungie's New Game: Teaser Trailer Looks Like Another Halo Game...FUCK. bungie.net darthhomer
[edge-online.com] Steinberg warns competitors "We have absolute blockbusters" edge-online.com gamingeek
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[computerandvideogames.com] Bungie revealing new game today 3 pm GMT computerandvideogames.com gamingeek
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[computerandvideogames.com] 360 mag "casuals ruined Nintendo games" And it's about to hit 360 computerandvideogames.com gamingeek
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New Tenchu IV screens No one commented on the last batch! dengeki.com gamingeek
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[vooks.net] deBlob Developer Interview vooks.net Ravenprose
[ign.com] Inside The Last Remnant Square reveals new details on its latest epic RPG ign.com Iga_Bobovic
[ign.com] Wario Land IGN video Review ign.com Iga_Bobovic
[ign.com] Sonic Chronicles IGN Review 6.5. Sonic die already!! ign.com Iga_Bobovic
Buzz Quiz TV Special Edition Announced for Novembe In Europe! ps3fanboy.com darthhomer
[gonintendo.com] Japan-first day sales World Destruction 43,000  Disaster 10,000 gonintendo.com Iga_Bobovic
[famitsu.com] Infinite Space pics and short animation clips The space sim RPG, build a ship and explore two galaxies famitsu.com Iga_Bobovic
Arc Rise Fantasia website upens Dragons, airship and a main character that does not look like a tranny mmv.co.jp Iga_Bobovic
[gamekyo.com] Professor Layton 3 new screenshots gamekyo.com Iga_Bobovic
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[ign.com] Far Cry 2: The First Five Hours ign.com Iga_Bobovic
[ign.com] Podcast Beyond, Episode 61 ign.com Iga_Bobovic
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[ign.com] Fallout 3 Week: Bad to the Bone It ain't easy being good, so we take the path of least resistance ign.com Iga_Bobovic
[ign.com] Dead Space Necromorph Feature Some of the things that go bump in space ign.com Iga_Bobovic
[ign.com] Dragon Ball: Origins Videos Quest Trailer ign.com Iga_Bobovic
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[ign.com] Mega Man 9: Unlocking Proto Man The best 200 Wii Points you'll ever spend. ign.com Iga_Bobovic
[gamespot.com] Silent Hill Homecoming Banned in Australia FUCKING MICHAEL ATKINSON gamespot.com darthhomer
[kotaku.com] JACK THOMPSON DISBARRED!! kotaku.com Ellyoda
[gonintendo.com] Game Dev Throws Thompson a Disbarment Party There's a cake! gonintendo.com Ravenprose
Piccolo from DragonballZ Movie Picture Oscar Quality imageshack.us Punk Rebel Ecks
Mirror's Edge 1up feature Day 5 1up.com gamingeek
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Country: UN
Comments: 17313
News Posts: 2811
Joined: 2008-06-21
 
Wed, 24 Sep 2008 00:44:31
steelattack said:
iga_bobovic said:
edgecrusher said:

Every time I see Moon on the DS it just makes me smile. It reminds me of a shooter that would have come out back in the late 90's on N64 and been a total classic. This and GTA are going to make me buy a DS...fuck.

So sir have horrible, horrible taste. There are many reasons to buy a DS and those two are not even at the top.

Talk me into buying one then.

'Nuff said.

The VG Press

avatar
Country: UN
Comments: 2701
News Posts: 277
Joined: 2008-07-12
 
Wed, 24 Sep 2008 00:46:22
iga_bobovic said:
steelattack said:
iga_bobovic said:
edgecrusher said:

Every time I see Moon on the DS it just makes me smile. It reminds me of a shooter that would have come out back in the late 90's on N64 and been a total classic. This and GTA are going to make me buy a DS...fuck.

So sir have horrible, horrible taste. There are many reasons to buy a DS and those two are not even at the top.

Talk me into buying one then.

How how the gazillion RPGs

It's a great way to kill time while on the go.

avatar
Country: CO
Comments: 11520
News Posts: 1163
Joined: 2008-06-24
 
Wed, 24 Sep 2008 00:48:18
iga_bobovic said:

How how the gazillion RPGs

Could be...

ravenprose said:

Nuff said.

SOLD!

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Wed, 24 Sep 2008 01:03:44
steelattack said:
iga_bobovic said:

How how the gazillion RPGs

Could be...

ravenprose said:

Nuff said.

SOLD!

Actually Raven - how is that game?

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Wed, 24 Sep 2008 01:36:36
darthhomer said:

Actually Raven - how is that game?

No idea. I've never played it. IGN gave it a 7.8, though.

The VG Press

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Wed, 24 Sep 2008 01:45:51
ravenprose said:

'Nuff said.

I do not want to sound like a colossal pervert, but Peach has a "dirty" mouth. Reminds me of Monica Lewinsky, you can even see her wiping someting from the corner of her mouth. What could that be? WinkWink

The VG Press
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Wed, 24 Sep 2008 01:53:37
iga_bobovic said:

I do not want to sound like a colossal pervert, but Peach has a "dirty" mouth. Reminds me of Monica Lewinsky, you can even see her wiping someting from the corner of her mouth. What could that be? WinkWink

You're sick! LOL

The VG Press

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Wed, 24 Sep 2008 01:55:55
ravenprose said:
iga_bobovic said:

I do not want to sound like a colossal pervert, but Peach has a "dirty" mouth. Reminds me of Monica Lewinsky, you can even see her wiping someting from the corner of her mouth. What could that be? WinkWink

You're sick! LOL

Admit it, Peach is hot, there is a reason Mario is always saving her! The reason is her mouth, Peach is a naughty princess!

The VG Press
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Wed, 24 Sep 2008 02:27:53
iga_bobovic said:

Okay people 2.5 D does not exist! It is either 2D or 3D. New Mario Bros has 3D characters with 2D backgrounds, I found the animation to be smoother than you get with most 2D games. Metroid would work with 3D characters, but maybe it is better to do it on Wiiware so you can have better characters.

In my opinion 2D is best suited for cartoony games like Wario. Wario is always deformed, crushed, put on fire, waggles his but. These stuff look much better in 2D than they do in 3D. Mario is more "realistic" in his movements, so he can go both ways. Maybe it's also nice to do the 2D/3D mechanic of Super Paper Mario in a pure platformer. Samus has even more realistic movements, so 3D should look alright there.

Conclusion: Who the fuck cares just give me my sidescrolling Metroid and Mario. 2D and 3D are both fine.

P.S. Who did the updates besides me and GG? Vader?

2.5D refers to 2D gameplay mixed with 3D graphics.

Seriously I'd rather have this

then this

Also I beat DMC4 yesterday. Good God what the fuck happened? The game was so awesome then just went to shit  around mission 15. I mean the camera angles are suicidal (literally). Not to mention the easy as fuck "boss battle" and the cofusing and even easier final "battle".

Now onto "Crysis".

One of the site's forefathers.

Play fighting games!

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Wed, 24 Sep 2008 02:44:01
darthhomer said:

Actually Raven - how is that game?

I actually played through and reviewed it, though I've been too lazy to move my reviews over to the new site, so I'll post it here

Super Princess Peach
Things aren't so peachy for the Princess


My Review Policy:
http://www.gamespot.com/pages/profile/show_blog_entry.php?topic_id=m-100-24801077&user=yodariquo

--------------------------------------------------------------------------------
Gameplay Outline
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Super Princess Peach is a sidescrolling platformer.  You take control of Peach and try to get her to the end of the level by avoiding enemies and jumpin gaps.  She hearts for health and a magic meter for her abilities.

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Dedication Meter - 70%
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Sidescrollers typically don't take much of your time and dedication.  However, Super Princess Peach's levels tend to drag on because of the branching paths, and the fact that you must collect things to finish the game is a massive issue.  More on that in Value & Fun.

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Presentation - 6
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The sprites look really nice in the game, with an art style of Super Mario World meets Yoshi's Island.  The animations are a little on the simplistic side, but not to the point of negativity.  The issues come from a lack of direction.  There are branching paths that you're expected to explore, but no map, and no way to look down, resulting in the bad design of "leaps of faith".

Also on the issue of branching paths is the fact that there is absolutely no continuity when it comes to the pipes.  You can go down pipes to enter another area, as in Mario games, however that area seems to stand on its own.  You could go down a pipe, go running far to the right, go up a pipe, and end up left of where you started, or worse, in the exact same place.  This basically leads to random wandering until you find the right place.

There's a very simplistic, weird, confusing backstory for Peach's umbrella told through dream sequences.  It's hard to tell what's happening, and you don't really know until they outright tell you.

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Controls - 8
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The controls are simplistic, yet overly complicated.  By default, you run, which works better than it sounds, but is still a little loose compared to the typical hold a button to run.  The R button is used to walk slowly (very slowly) but is essentially useless.  You're only expected to use it in the instance of special blocks that break when you walk normally on them, but you can manage without, or with sleeping enemies, which aren't dangerous enough to matter.

You also have access to four special abilities available via the touch screen.  The icons are large so that you can press them using your thumb, but makes using it quickly unrealistic.  Also, each ability drains a magic meter, and to turn off the ability, you have to press the same icon, which can be annoying if you press the wrong one.  Pressing the wrong icon is easy to do, also, because you are only accessing them in instances and they aren't constantly accessed like other buttons.

And there are special instances where the controls are mixed up, such as underwater where you blow in the microphone to shoot bubbles, or various ways in minigames.  These work to varying degrees, but always fairly well.  Blowing in the microphone can be annoying, but is responsive.

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Variety - 9
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There a lot of content in Super Princess Peach, albeit somewhat tacked on.  There are multiple minigames, puzzles, several different bosses, various collectibles and a shop to buy all sorts of things, including items to improve Peach and her utility umbrella.

Peach's abilities, accessed via the touch screen, correspond to her emotions.  These emotions are calm, which heals, anger, which engulfs her in flame, sad, which causes her to run fast and spread tears, and joy, which allows her to fly and create cyclones.  These are used to solve rudimentary puzzles to gather collectibles as well as defeat bosses.

The game is a bit short on levels, though, at a total of 40.  Each level takes a while due to the combinations of directional issues and branching paths to obnoxiously hide said collectibles.  The 40 levels are split into eight worlds, with five related levels, and a boss fight at the end.  The bosses have two attacks and are defeated by one of Peach's abilities.

The enemies are a standout as not only are there a very wide variety of inclusions from throughout the Mario games, but they are also varied in that they act differently depending on their emotion, which can be calm, sad, happy or angry.

The shop is something that could be a progressive thing when it comes to even the Mario games.  You can purchase improvements on Peach's health and magic meter, as well as various additions to her umbrella, such as the ability to float.  Aside from that, you can purchase minigame levels, puzzle pieces, and songs for soundtest.  These are all bought using coins collected during the game.

--------------------------------------------------------------------------------
Audio - 10
--------------------------------------------------------------------------------
The audio is the definite standout.  You hardly ever have to listen to Peach's voice but rather an excellent variety of catchy tunes that fit the levels perfectly.  There's not much more to say about the music.  The Toads' little voice clips are quite cute unto themselves.

--------------------------------------------------------------------------------
Depth - 5
--------------------------------------------------------------------------------
Super Princess Peach really isn't much about skill or thought, but rather patience.  There's not much that is trying as long as you're willing to take it slowly.  The environmental puzzles are blatantly pointed out to you, which just means you have to make sure you have enough in your magic meter to do whatever you're expected.

The bosses give a surprising challenge.  It's still not particularly difficult, but success isn't a given, either.  There's little use for the abilities outside of puzzles, for a combination of having to conserve magic as well as anger and sadness essentially being useless.

--------------------------------------------------------------------------------
Value & Fun - 4
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The game is short, and yet a drag.  Levels are laid out somewhat like a Metroid game, only that there's no real exploration, but rather random wandering, and without reward.  You're expected to search out these collectibles with a lack of direction in the level.  Because of the level design, there's a distinct lack of pitfalls, which leads to a distinct lack of platforming.  And when there are pitfalls, it's usually poorly laid out in that you aren't sure whether there is ground beneath you to land or not.  The enemies, while varied, seem randomly placed.

There is too much dependence on collecting the three toads in every level.  The worst thing about the game is that it fails to inform you until the last boss about its horrible design choice -- you have to collect every single toad before you can finish the game.  Not only is it not something that would be worth doing as an optional, it's being forced.

The minigames are completion based rather than high score, so finishing the level is the key.  But once you've beaten them once, there's little reason to go back again.  There is a scoring system, though, so if you wanted, you could try and improve.

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Overall - 6.75
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This almost feels as though it's breaking my rating system.  Super Princess Peach is just not recommended.  It has generally poor design and just an overall lack of fun, or even uniqueness.  And you essentially can't finish the game unless you go through it all twice.  Sorry Princess, but our Mario is in another league.

In short, though, the game is a relatively simple puzzle-platformer with more reliance on collecting and using your elements as opposed to actual platforming (very hard to actually die in the game).

And it doesn't bother to tell you until the end that you can't face the final boss until you collect every single Toad (there are 3 in each level) from the entire game.  Yeah, I didn't bother.

Not really worthwhile, though the music is great.

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Wed, 24 Sep 2008 02:56:47

Holy crap that Wario Land Shake trailer is amazing

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Wed, 24 Sep 2008 05:20:36

With that kind of trailer it will surely grab some attention.

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Wed, 24 Sep 2008 05:30:28
yodariquo said:

Holy crap that Wario Land Shake trailer is amazing

Agreed! That's pretty clever advertisement. GASP

Vgchartz.com is claiming Mega Man 9 has sold 60,000 units on day one. If true, that's a damn good start, especially considering that only the Wii version is available right now. I posted a link up top.

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Wed, 24 Sep 2008 06:01:11

HOLY FUCKING SHIT! NOW THIS IS HOW YOU MAKE A FPS! Seriously this stuff ALMOST rivals Valve so far. Crysis is far better then FarCry. I a game that made me cry from its shooting system of bordom.

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Wed, 24 Sep 2008 06:32:12

AHAHAHA! Let's see your Xbox 360 or PS3 do this!

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Wed, 24 Sep 2008 06:39:17
punk rebel ecks said:

AHAHAHA! Let's see your Xbox 360 or PS3 do this!

Shoot, my Wii can do that easily!

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Wed, 24 Sep 2008 06:59:37
ravenprose said:
punk rebel ecks said:

AHAHAHA! Let's see your Xbox 360 or PS3 do this!

Shoot, my Wii can do that easily!

That looks like a Dreamcast game.

Let's see your Wii, 360, or PS3 do this!

When will they be able to do this? The answer is...NEVER! AHAHAHAHA! Have fun with your "last-gen" consoles! LOL

Sorry I haven't had a system with power since 2005. And now I feel like rubbing it in everyones face. Don't take it personally I'm only joking.

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Wed, 24 Sep 2008 09:08:25
gamingeek said:

De Blob reviews

Happy And it's only £18 on play.com Happy

They wouldn't happen to psot internationally would they?

Anyway I completed my first day on Bully. After being insulted by everyone I spoke to, I thought I'd try being nice to a nerd. Instead of accepting my generous offer of friendship, he insulted me then PUSHED ME! I got pushed by a freaking nerd! After telling me how could it felt to be the one, sadly he got beaten down pretty quickly. The combat system is a bit too simple for my taste, but with the addition of projectiles and other weapons I think it could add a few demensions to it. It's really just begun though, I've only done one task, and been to two classes (don't try putting together jumbled words with a few hours sleep, it doesn't work toow ell!) but it's promises to be at the very least a very funny experience! Happy

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Wed, 24 Sep 2008 09:12:35

So yeah, got Sonic Chronicles...

Is ok...

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Wed, 24 Sep 2008 09:32:40
punk rebel ecks said:
iga_bobovic said:

Okay people 2.5 D does not exist! It is either 2D or 3D. New Mario Bros has 3D characters with 2D backgrounds, I found the animation to be smoother than you get with most 2D games. Metroid would work with 3D characters, but maybe it is better to do it on Wiiware so you can have better characters.

In my opinion 2D is best suited for cartoony games like Wario. Wario is always deformed, crushed, put on fire, waggles his but. These stuff look much better in 2D than they do in 3D. Mario is more "realistic" in his movements, so he can go both ways. Maybe it's also nice to do the 2D/3D mechanic of Super Paper Mario in a pure platformer. Samus has even more realistic movements, so 3D should look alright there.

Conclusion: Who the fuck cares just give me my sidescrolling Metroid and Mario. 2D and 3D are both fine.

P.S. Who did the updates besides me and GG? Vader?

2.5D refers to 2D gameplay mixed with 3D graphics.

Seriously I'd rather have this

then this

Dude you just compared a HD 2d game with SD 3d game. But the samus model and mother brain could be made look like that in 3D too. I want my sidescrolling metroid 5, 2d or 3d it does not matter.

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