Composer Uematsu Announces His Last Game
Uematsu is most famous for composing the soundtracks for the first nine Final Fantasy games.videogameschronicle.com news aspro
I'm on both sides of the fence on this one. I want to tell you to do it because you play so many driving games, but also the one time I bought a driving wheel it was novel, but I went back to controllers pretty quick.
To support my first view, I have played GT on a PS5 with a logi driving wheel and racing seat in a store and it was mind melting. I can only imagine what that would be like with a PSVR2.
VR2 is my preferred way to play GT7 by far. In fact, it's the only game I've played in VR since late July. A good wheel would certainly elevate that experience even more. Logi G29 is the most compatible force feedback wheel available supporting PS3, PS4, PS5, and PC; third-party adapters can make it work on Xbox and Switch as well. With a good fold up stand and stick shifter accessory, the G29 would be around $400-450. My interest in other gaming genres has been declining for years, so I've been playing more and more driving games instead. Like the VR2, good wheels are an expensive pill to swallow, but I'd likely love it once I have one. Maybe it's time to seriously look into it.
I thought that would be the game finished but we sailed to a new island.
I'm still learning how everything works. Only thing that annoys me about the game is your horses stamina, you run out of breath and have to walk very slowly till it recharges.
Farms seemed to give you the most money, so chopping down trees and expanding your farms is the way to go. I'm curious to see what the new island has in store.
I bought a new book on Amazon called "NES Endings Compendium Vol. 1 - 1985-89." I was just made aware of it, because the author is preparing to release Volume 2 which covers 1990 through the end of the system.
It's been a lot of fun to read. It's kind of like getting a new issue of Nintendo power. Some games get spotlighted a little bit more than others, particularly if they were a little more story heavy. Sometimes game art from the manuals is included. And the author provides some thoughts and opinions on some of the endings as well.
For me this is almost like an opportunity to go back and look at the ending to games I rented or just couldn't complete. I definitely recommend picking this up if you still have appreciation for the 8-Bit era.
No. I played it on switch and it ran just fine. Arthur moves a little slowly by design; some people don't like that, but I didn't have any problem with it.
It has lots of difficulty options so you can tailor the game however you like. And it has multiple pathways through each level, so it has replay value.
No. I played it on switch and it ran just fine. Arthur moves a little slowly by design; some people don't like that, but I didn't have any problem with it.
It has lots of difficulty options so you can tailor the game however you like. And it has multiple pathways through each level, so it has replay value.
After playing Salt and Sanctuary this summer, I got a little cocky and thought maybe I could handle a full-on Souls game. I almost pulled the trigger on Bloodborne, but reminded myself. I couldn't even get past the first real boss in the game.
After playing Salt and Sanctuary this summer, I got a little cocky and thought maybe I could handle a full-on Souls game. I almost pulled the trigger on Bloodborne, but reminded myself. I couldn't even get past the first real boss in the game.
Beat the 4th case in Ace Attorney Spirit of Justice.
The first case was uncommonly good, now I understand, it's because the 4th case is now cheap filler material. There's no investigation phase, it's all trial. Worse still it requires you to have some understanding of very Japanese things like this comedic storytelling art and the differences between noodles.
Also the game isn't signposted correctly so you present relevant evidence at the wrong moment, because the game indicates the new statement is what you should be working with, only for an earlier statement to be needed.
Why uncover a new relevant statement that then isn't used to dig deeper?
They should have done the sensible thing and fired one more, just to be on the safe side.
VR2 is my preferred way to play GT7 by far. In fact, it's the only game I've played in VR since late July. A good wheel would certainly elevate that experience even more. Logi G29 is the most compatible force feedback wheel available supporting PS3, PS4, PS5, and PC; third-party adapters can make it work on Xbox and Switch as well. With a good fold up stand and stick shifter accessory, the G29 would be around $400-450. My interest in other gaming genres has been declining for years, so I've been playing more and more driving games instead. Like the VR2, good wheels are an expensive pill to swallow, but I'd likely love it once I have one. Maybe it's time to seriously look into it.
Got off the first island in Kingdom New Lands.
I thought that would be the game finished but we sailed to a new island.
I'm still learning how everything works. Only thing that annoys me about the game is your horses stamina, you run out of breath and have to walk very slowly till it recharges.
Farms seemed to give you the most money, so chopping down trees and expanding your farms is the way to go. I'm curious to see what the new island has in store.
It's been a lot of fun to read. It's kind of like getting a new issue of Nintendo power. Some games get spotlighted a little bit more than others, particularly if they were a little more story heavy. Sometimes game art from the manuals is included. And the author provides some thoughts and opinions on some of the endings as well.
For me this is almost like an opportunity to go back and look at the ending to games I rented or just couldn't complete. I definitely recommend picking this up if you still have appreciation for the 8-Bit era.
Ghosts 'n Goblins Resurrection? Yes. I like it a lot.
Any problems with it?
Controls, difficulty etc?
No. I played it on switch and it ran just fine. Arthur moves a little slowly by design; some people don't like that, but I didn't have any problem with it.
It has lots of difficulty options so you can tailor the game however you like. And it has multiple pathways through each level, so it has replay value.

Um, okay. 👍No, Pallyed the horrible PS2 re-vival and the super hard original on SNES. Not my cup of tea at all! (that is I suck at it).
I like that very much.
View on YouTube
Yup, I've been slowly shifting away from cool and hip action games to "dad games" for years now, lol.
I don't think I ever started out as 'cool and hip' in the first place...
I sure didn't. Cool and hip games didn't reallly seem to exist until the 90s with Sonic the Hedgehog, Doom and PS1.
That was my experience with Lies of P too.
The first case was uncommonly good, now I understand, it's because the 4th case is now cheap filler material. There's no investigation phase, it's all trial. Worse still it requires you to have some understanding of very Japanese things like this comedic storytelling art and the differences between noodles.
Also the game isn't signposted correctly so you present relevant evidence at the wrong moment, because the game indicates the new statement is what you should be working with, only for an earlier statement to be needed.
Why uncover a new relevant statement that then isn't used to dig deeper?