Having a Bad Day? Let Mario Odyssey's Music cheer you up
Here's the New Donk City theme and it's awesome
youtube.com
gamingeek
GTA 5 players flock to Steam to tank the game’s review
score after takedown of OpenIV mod
vg247.com impressions
gamingeek
Pokemon Go update details: gym revamp, gym badges
Pokemon motivation, raid battles and the likely start of legendary roll out
vg247.com
gamingeek
There's a massively disproportionate amount of money
and effort going into core VR games”
gamesindustry.biz
gamingeek
Death Stranding is more than an idea
and PlayStation's Shawn Layden has played it - and - Monopoly
videogamer.com
gamingeek
This War of Mine developer shows off screenshots
of new game Frostpunk
videogamer.com media
gamingeek
Killer Instinct is coming to Steam later this year
"The wait is over" - says no fan, ever
videogamer.com
gamingeek
Spider-Man: Homecoming VR game out this Summer
Spiderman shoots webbing in your face
videogamer.com
gamingeek
Chile national Soccer team's goal celebration
Is a tribute to their Switch sessions
reddit.com
gamingeek
Dragon Ball FighterZ Switch port could happen
if fans request it - back to begging for ports again
reddit.com
gamingeek
ARMS launch sales lower than 1-2-Switch in UK
Belgian househould confirms trend
eurogamer.net
SupremeAC
Switch game coming that teaches players to make Switch games
It's like that episode of the Twilight Zone
gamasutra.com
gamingeek
Assassin's Creed Origins hunting, underwater
night gameplay demoed in hour of footage
eurogamer.net media
gamingeek
Composer Yuzo Koshiro not sure why Switch exists
feels it doesn't offer anything novel
polygon.com
gamingeek
ARMS devs have lots of lore planned
Game could see even more new content if its popular enough
glixel.com
gamingeek
Analyst says Switch to faces supply issues through 2017
due to component shortage
gonintendo.com
gamingeek
Switch firmware 3.0.0 - video tour
Lots of new features - still no Netflix or web browser
youtube.com
gamingeek
GameSpot - Pokken Tournament DX footage
Who's double dipping? Or in this case, Pokking?
youtube.com media
gamingeek
3DS accounts for more than 50% of Nintendo's business
Says man in Captain Obvious T-shirt
gonintendo.com
gamingeek
Arms first week sales in Japan rivals Tekken 7’s
and Street Fighter 5s combined debuts
vg247.com
gamingeek
Sega's back catalogue is headed to mobile with Sega Forever
Free games, one every two weeks
eurogamer.net news
SupremeAC
Resident Evil 2 Remake
Leon Kennedy Won't Be Voiced By Matt Mercer, Capcom Teases SDCC 2017 Showing
thebitbag.com
gamingeek
EA looking at IP for Switch - watching sales
And "what the technology connections need to be for that" i.e Frostbite support?
gamesindustry.biz
gamingeek
Level-5 once again shows interest in Switch development
"Well, l""I think it’s time to increase our foreign trade development department with the Nintendo Kingdom"
gameinformer.com
gamingeek
Nintendo/Ubisoft on Mario + Rabbids Kingdom Battle
- collaboration details, Ubisoft praise for Nintendo/Switch
ign.com
gamingeek
Snake Pass Patch Adds Trials and Leaderboards
for Switch - Fixes and Improvements Across All Platforms
gonintendo.com
gamingeek
Texas judge calls for an end to Oculus and ZeniMax's
"big, hairy fight"
gamesindustry.biz
gamingeek
Scibetta: Metroid Prime 4, Pokemon Switch for 2018 release
Update: From 2018
venturebeat.com
gamingeek
ARMS devs talk character design, Helix creation process
challenge of making a new IP
theverge.com
gamingeek
Nintendo apologizes for Switch shortages in Japan
production ramping up starting July
gonintendo.com
gamingeek
Amy Hennig's Star Wars game called 'Project Ragtag'
set between New Hope and Empire Strikes Back - rumour
vg247.com
gamingeek
Square Enix Has Been 'Tenacious' in Ongoing
Conversations About Final Fantasy XIV on Switch
nintendolife.com
gamingeek
Pro Evo Soccer 2018 not coming to Switch
BBut Konami will consider future entries for the platform
eurogamer.net
gamingeek
Steam Summer Sale 2017: here’s the list of games
featured in daily highlighted deals
vg247.com
gamingeek
Why Monster Hunter: World Leaves Behind Handhelds
"Cause Nintensucks" says Capcom. Ok, no.
gamespot.com
gamingeek
This week's North American downloads - June 22
(Ever Oasis, RPG Maker Fes and more)
gonintendo.com
gamingeek
GoNintendo Video Review - Ever Oasis
"An absolutely astounding blend of multiple genres, including the resource management of Animal Crossing"
youtu.be impressions
gamingeek
Mario + Rabids Kingdom Battle's creative director
reflects on his emotional reaction
nintendo.co.uk
gamingeek
This week's European downloads - June 22
(Hey! Pikmin demo, Runbow Pocket, Sonic Sale and more)
gonintendo.com
gamingeek
Naughty Dog, Sony look back on filming the infamous
Crash Bandicoot yelling at Nintendo commercial
youtube.com
gamingeek
TumbleSeed sales did not reach expectations
on any platform - dev postmortem here
aeiowu.com
gamingeek
Nintendo - Switch shortages aren't intentional
miscommunication on NES Classic, 3DS support, fan-games & more
arstechnica.com
gamingeek
Former Metroid Prime devs hopes for the series' future
"Imagine cyclopean bosses pursuing you under the skin of a verdant moon across kilometres of terrain, scatting buildings and native life in its wake until you finally lure it to a battlefield..."
nintendolife.com
gamingeek
GameXplain's Discussion of Super Mario Odyssey
Ignore it it's not an Analysis.
youtube.com impressions
Nintyfan17
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SupremeAC (7m)
I've watched some of the Monster Hunter World demo, and I'm still not convinced. They've gotten rid of all the idiosyncracies that defined how the game played, save for the actual fighting of the monsters itself. There's no seconds long animation for gathering material anymore, there are screen prompts telling you how much damage you're doing, your weapons still degrade, but you get something akin to a staimina bar telling you how long you've still got before your weapons sharpness falls a level. Where is the mystery? Seems to be focused much more on the action part, less on knowing your stuff. From the Rathalos fight at least it still seems that the monsters follow attack paterns for you to learn.
edit: I also don't like the GPS-bugs that guide you to points of interest and your prey. I dislike these things in general, as you end up just following whatever it is around instead of enjoying the game and the sights, but here it's even more sacriligeous, as it has completely replaced the paintball mechanic. I hope you can turn this off.
A Way Out dev criticises PS4 "This is like a five-year-old PC"
Is this guy retarded? It's basically a 5 year old console now.
It's insane that GTAV is still in the top three according to NPD.
Boy, do I hate that arms character already by just looking at that short GIF. What an abomination.
Reminds me so much of Punchout.
He's the final boss.
I am stuck on him at level 3 as Min Min. You guys have no idea how hard this game is on level 4 and up. Level 3 is about right for me, still challenging but fair and do-able - aside from an individual round or so where you get punished. Level 4 feels insane at times, the AI reads every move you do and can just punish you hard, repeatedly. I had to continue after losing each match like 3 times just to get about 4 matches in out of 10 and just gave up.
I was trying to beat the boss last night and literally got to the state where I wanted to smash my switch, I was throwing it about on the bed, flipping it over, felt like punching it. I can't even imagine what level 5-7 is like. And you need to beat level 4 to play ranked.
Thank God there is party mode - equivalent to Splatoon turf wars.
From what I played of the Testpunches, ARMS seemed like a very reactionary game to me. Since there's so much delay between throwing a punch and it making contact, you had enough time to read an incoming attack, dodge it and counterattack most of the time. I found it better to not grab at all, unless I saw the opponent attempting on. You could then easily leap up above it and counter with a grab yourself, as your opponent would be sitting there defenseless. I found it much easier to win games once I had decided to not go on the offense, but play purely defensive.
Robio, I summon thee! Enlighten us with your thoughts on the newly announced MH:World !
Yeah......... I wish.
What you say can work against other human characters and marginally well on the AI. But the games AI on level 4 and up will literally smash you to pieces with no sympathy or common decency.
To me a good AI is one that knows when its being unfair, here it can be relentless. But thankfully you can just play on a lower difficulty and find your sweet spot.
Let me use the Monster Hunter Baby to summon him.
Not bad, but I think this will prove to be more efficient:
Damn, Kid Cobra is awesome, might be my new favourite character
He's got a super fast jump which can act as a dodge and when you land you are charged. When charged you can do 3 super quick dodges in any direction then attack. I was dodging virtually everything.
Also worked out how to beat jumping douches with the Hydra
It fires 3 vertial shots to nix those annoying jumping idiots.
Also got Max Brass by the balls as Kid Cobra dodging his shit. But also worked out how to beat him with dual dragons. You have to keep them charged and keep him at max distance away from you.
L.A. Noire remaster rumoured for release on Switch, PS4, and X1
Of all the games to release on Switch..... come on.
GTAV is a no brainer, LA Noire will crash and burn.
I might prefer it on the Switch just because I can't really play it on my large TV children could see the naked dead bodies in the game.
SUPER MARIO MAKER LEVELS:
Well, they gotta learn sometime.
At any rate, Monster Hunter World doesn't have me too excited, though to be fair I haven't watched tons of footage yet. Still, from what I have seen they have definitely dumbed it down. I really don't like seeing the hits points during attack. The whole damn point of the game was to familiarize yourself with your enemy and your equipment so that you knew how the combat was going judging by the monsters reactions.
I am by no means writing the game off yet, but I'm not as excited about it coming to the PS4 as I probably could have been.