Carmack Comments on Facebookification of Oculus
"The deepest issue I find here stems from the way business is done in technology today: companies exist and operate only to get acquired"eurogamer.net news aspro
EA's Peter Moore apologizes for dickish Wii U jokes
"Our apologies to partners @NintendoAmerica & fan @FrostbiteEngine ’s poor attempt at April Fools not condoned by EA : unacceptable/ stupid"gonintendo.com gamingeek
NWR Mario Kart 8 Preview
We played Mario Kart 8. It's more of the same, but that means it's awesome electric fun, generally.nintendoworldreport.com impressions gamingeek
Gamesradar Mario Kart 8 Preview
"Anti-gravity karts? Check. Possibly the best visuals a Nintendo game ever saw? Ditto. A slew of new racers that we never expected to be included in a Mario Kart title? You'd better believe it!"gamesradar.com impressions gamingeek
Now Microsoft Studios is hit with layoffs
"There are times when decisions need to be made to realign plans and refocus our efforts," says Microsoft.videogamer.com gamingeek
How inFAMOUS: SS Used the PS4′s 8 (4.5) GB of RAM
I/O (input/output) speed was a big problem, even from the hard drive. Input/Output speed is the communication speed between the drive and the CPU.dualshockers.com gamingeek
Shin'en using second gen Wii U engine on upcoming projects
“With FRN we wanted to get more realism. That was not possible with our old tech. So we implemented a lot of new stuff that allows us to get there"nintendoeverything.com gamingeek
~~Are Japanese women the future of its gaming?
Animal Crossing: New Leaf shows that mixed-gender teams can defy both Japan's gender gap and its industry's troubles gamesindustry.biz gamingeek
~~Super Smash Bros. Direct officially announced
Visit http://www.nintendo.com/nintendo-direct on Tuesday, April 8, at 6 p.m. ET/3 p.m. PT for a Nintendo Direct providing new details on Super Smash Bros. for Wii U and Nintendo 3DS.gonintendo.com news gamingeek
I have been left very unimpressed by the Amazone "console." Not having a controller come standard with it pretty much shows the extent of their committment for gaming on it.
I have been left very unimpressed by the Amazone "console." Not having a controller come standard with it pretty much shows the extent of their committment for gaming on it.
i am unimpressed with any of the latest consoles, PS4 seems dull and the hardware feels/looks cheap features are lacking, games are lacking. Xbox one ehh not exciting, at least Wii U has a few games I want/own.
They just want a trojan for Amazon Instant video which you get if you have a PC or gaming console anyway.
Mario Kart 8 Wii U info
~~Nintendo today revealed new information on Mario Kart 8, the latest instalment in the fan-favourite racing series launching exclusively for Wii U on May 30th – in stores and on Nintendo eShop. For the first time in HD, Mario Kart 8 introduces original course designs that highlight the game’s new antigravity feature, which allows players to race upside down or up vertical surfaces. Racers will also enjoy a variety of series-favourite features including the return of 12-player online competitive play*, four-player local multiplayer, hang-gliders, underwater racing and motorbikes.
New features include:
Spin Turbo: While racing upside down or on walls, players can bump into other racers or certain course obstacles to get a speed boost. Spin Turbo fundamentally redefines the way that players compete, and makes antigravity racing even more exhilarating.
Returning characters: In Mario Kart 8, players can race with returning characters Metal Mario, Lakitu and Shy Guy. These newly revealed returning characters join a host of previously announced favourites including all seven of Bowser’s minions, who are playable for the first time in Mario Kart history.
New items: Two new items join the fray in Mario Kart 8. First, the Piranha Plant attaches to the front of the player's kart and chomps at other characters, banana peels on the course or even shells thrown by other characters. Each time the Piranha Plant lunges forward to bite, the player receives a brief boost of speed. The second new item is the Boomerang Flower. After acquiring it, racers can throw a boomerang at opponents to stun them, and its arc allows players to strike multiple opponents with a single toss. The boomerang can be thrown three times, forward or backwards.
New courses: Remixed classic courses make a return in Mario Kart 8 with favourites such as Moo Moo Meadows from Mario Kart Wii, Toad’s Turnpike from Mario Kart 64 and Donut Plains from Super Mario Kart, among others. The graphics and layout of these courses have been redesigned and reimagined. For example, Toad’s Turnpike now allows players to drive up certain walls in antigravity mode. The game will include 16 new courses and 16 remixed classic courses.
Live recorded music: For the first time in the Mario Kart series, select courses in Mario Kart 8 feature music recorded by live performers.
Control scheme: Mario Kart 8 will support a variety of control schemes including the Wii U GamePad, the Wii U Pro Controller, the Wii Wheel, and Wii Remote and Nunchuk. The game can also be played in off-TV mode using just the Wii U GamePad.
When Mario Kart 8 launches on May 30th, fans can also get their hands on the Mario Kart 8 Limited Edition software bundle, which comes complete with a Spiny Shell Collector’s Item alongside a physical copy of the game. The Mario Kart 8 Limited Edition software bundle is available to pre-order while stocks last.
~~Mario Kart 8 - ultimate info round-up (TONS of details)
~~
- ShyGuy, Lakitu and Metal Mario confirmed as playable characters
- Piranha Plant and Boomerang revealed as new items
- customization remains the same as it was in Mario Kart 7
- Mario Kart Stadium is the first track
- this track will take you upside-down halfway through
- ShyGuy Falls has you racing up/down waterfalls and flying across a chasm
- bumping characters when in anti-grav mode gives you a spin speed boost
- Thwomp Ruins lets you drive up the walls or remain on the ground
- Twhomp Ruins also has a section with 3 different ways you can go, one with a hang glider short cut
- You can also drive on the walls or through a watery portion in this same section
- Toad's Turnpike from Mario Kart 64 returns
- this track now lets you drive up walls
- you can also find a car on the turnpike that has a ramp, which lets you launch off and open your hang glider
- Moo Moo Meadows returns and now takes place during sunrise
- Dry Dry Desert also returns, with fallen pillars and tracks in the sand made by your tires
- this level also has a watery oasis you can drive through
- boomerang is a long-range weapon that takes out anything in its path both when first thrown and on the way back
- you can throw the boomerang 3 times
- Piranha Plant item grabs at racers/coins on the track
- each time it grabs out, you get pulled forward with a speed boost
- coin item returns, giving you two coins when you use it
- you can no longer collect an item to keep in reserve
- when you have any item in your possession, it takes up your item slot and blocks you from picking up any other item
- GamePad screen has map of course, other racer positions and the items they hold
- map is only available in a zoomed-out view
- three touch-screen icons: one for off-TV play, one for horn and an option to turn on motion controls
- motion controls don't force you into first-person mode, which seems to be gone completely
- rear view mirror option
- wiimote by itself, Wiimote/Nunchuk and Wii U Pro Controller options available
- DK Jungle returns
- power-sliding returns as well
- framerate is locked at 60 fps, even in two-player split-screen mode
- 32 courses in the final game
- no hands-on time for press with Battle Mode or Coin Runners
- when using anti-grav, the game uses an angled camera angle
- Water Park has underwater sections and an amusement park-themed gauntlet
- Cheep Cheep Beach returns, doesn't feature anti-grav, but has boost pads and ramps
- Mario Circuit 4 has an elevated anti-gravity U-turn in one corner
- Donut Plains 3 has rain-soaked roads
- cannot use the GamePad screen as a separate screen for multiplayer races
- 4-player local multiplayer
- Twelve players can race online
- Mario Kart TV is a feature that will let you share brief highlight films on Miiverse
- Baby Peach and Baby Daisy return
- 720p
- each track features multiple pathways and routes
- features leaderboards
- at the end of each race, your best moments are saved and shown to you in a highlight reel
- these replays have special camera angles and editing
- the Lakitu Bros. follow you around track to film your actions
- Mushroom Cup includes Mario Kart Stadium, Water Park, Sweet Sweet Canyon and Thwomp Ruins
- driving over a blue marker at key points activates anti-grav
- Flower Cup has Mario Circuit, Toad Harbor, Twisted Mansion and Shy Guy Falls
- first two retro cups are Shell and Banana trophies
- Shell has Moo Moo Meadows (Mario Kart Wii), Mario Circuit (Mario Kart Super Circuit), Cheep Cheep Beach (Mario Kart DS) and Toad's Turnpike (Mario Kart 64
- Banana includes Dry Dry Desert (Mario Kart: Double Dash!!), Donut Plains (Super Mario Kart), Royal Raceway (Mario Kart 64) and DK Jungle (Mario Kart 7)
- 4-player is 30fps and a drop in visual fidelity
- the more coins you have, up to ten, the faster your kart will be
- Spiny blue shell goes along the ground
- the three banana trail now is a separate item of fruit to be used individually
- bikes no longer allow for wheelies
- stunts return
- characters now hold their next item in their hand
- Time Trials and Vs. Race return
- developers' main priority was creating interesting courses that encourage new and different ways of playing
- small characters can now bump into bigger ones while in anti-grav and still get a speed boost
- the devs were able to harness the power of the Wii U to get a 'huge polygon count'
- this allowed the team to make multiple courses with 'undulating, moving surfaces'
- character animations are now more detailed and involved than ever before
- Roy Koopa will fist pump when he launches an item
- Lemmy Koopa moves around erratically
- puddles mirror your tires as you splash through them
- resting flocks of birds scatter as you zoom past
- Sweet Sweet Canyon appears to be a glazed dessert road
- far smoother reset on the track when saved by Lakitu
- you can select parameters to generate your video at the end of a race
- parameters include clip length, specific characters for the camera to follow and a focus on key racing moments such as item use or stunt jumps
- clip duration can be 30 seconds, one minute or the full race
- you can also use slow-motion during video edits
- rubber-band AI seems to have been done away with
- ATVs are also a vehicle option
- in anti-grav, if you fall off the track, Lakitu snags you and immediately returns you to the race
- POW block is gone
- Lightning Bolt is much rarer now
- triple mushrooms encircle your kart and can be grabbed by other players.
- 27 characters confirmed thus far, with more to be revealed
Here are more details for the GBA Wii U Virtual Console...
- Use Wii U GamePad, Wii U Pro Controller, or a Wii Remote which has a Classic Controller (Pro) attached to it
- Can enable or disable screen smoothing, and there are two display options for you to choose from. Players can either go full screen or go for the original resolution.
- Colors more vibrant than the Nintendo 3DS Ambassador Games
- Games chug very little
- Look through a scanned in manual in various languages, can keep using it while playing
File sizes
Advance Wars - 62MB
Mario & Luigi Superstar Saga - 63MB
Metroid Fusion - 57 MB
Kirby & The Amazing Mirror - 57MB
WarioWare, Inc: Minigame Mania - 55MB
F-Zero Maximum Velocity - 55MB
Golden Sun - 82MB
Yoshi's Island: Super Mario Advance 3 - 51MB
Did I hear Robio wanted Aria of Sorrow? That's confirmed for release already, not in this list though.
For all the crap Lords of Shadow 2 has taken, I must admit, it does do one thing I've always wanted to see CastleVania do: That is, show CastleVania-like events in the modern age. Because it takes place in the past and the future, it is interesting to see CastleVania both in it's hay day --and-- in ruins with a city built on its foundations...
...I don't think I'll ever get used to seeing DRACULA, THE LORD OF DARKNESS, nonchalantly riding an elevator though...
...and having Patrick Stewart in something always makes it juuust a little bit better, no matter how "bad" it is!
...one final thing: Mercury Steam, being a Spanish development team, knows how to make a character brooding and evil, but full of machismo and damn sexy, regardless! Everytime I see Dracula at the game opening "Loading" screen, it moves a little!
Did I hear Robio wanted Aria of Sorrow? That's confirmed for release already, not in this list though.
Yes you did. Konami jumped on the Wii U VC pretty quickly so I assumed they'd do the same thing with the GBA games. Good to hear it's confirmed though.
Mario Kart info looks pretty damned good. Really looking forward to getting my hands on this. I traded in Sonic Transformed too early (mistakenly anticipating that MK would come out sooner than it did), so I'm definitely craving a new kart racer.
~~
GBA on Wii U VC - details on lighting, resolution, screen-smoothing and more
- GBA releases were artificially brightened due to the GBA's lack of a backlit screen
- Wii U GBA VC releases have been corrected for brightness
- screen-smoothing option available via menu or pushing in the right joystick
- games are upscaled to take up a 1620×1080 block on your TV
- option to play with Original Resolution is available
- this option upscales to the largest whole factor it can on the screen: 1440×960
- navigate the instruction booklet on the GamePad while the game continues on TV
I have been left very unimpressed by the Amazone "console." Not having a controller come standard with it pretty much shows the extent of their committment for gaming on it.
i am unimpressed with any of the latest consoles, PS4 seems dull and the hardware feels/looks cheap features are lacking, games are lacking. Xbox one ehh not exciting, at least Wii U has a few games I want/own.
They just want a trojan for Amazon Instant video which you get if you have a PC or gaming console anyway.
~~
GBA Wii U Virtual Console - More details
Here are more details for the GBA Wii U Virtual Console...
- Use Wii U GamePad, Wii U Pro Controller, or a Wii Remote which has a Classic Controller (Pro) attached to it
- Can enable or disable screen smoothing, and there are two display options for you to choose from. Players can either go full screen or go for the original resolution.
- Colors more vibrant than the Nintendo 3DS Ambassador Games
- Games chug very little
- Look through a scanned in manual in various languages, can keep using it while playing
File sizes
Advance Wars - 62MB
Mario & Luigi Superstar Saga - 63MB
Metroid Fusion - 57 MB
Kirby & The Amazing Mirror - 57MB
WarioWare, Inc: Minigame Mania - 55MB
F-Zero Maximum Velocity - 55MB
Golden Sun - 82MB
Yoshi's Island: Super Mario Advance 3 - 51MB
Did I hear Robio wanted Aria of Sorrow? That's confirmed for release already, not in this list though.
Mario Kart looks great, though I'm not sure id like to buy it.
Do it. i want to race you.
I don't know. I get tired of those games after about a week.
For all the crap Lords of Shadow 2 has taken, I must admit, it does do one thing I've always wanted to see CastleVania do: That is, show CastleVania-like events in the modern age. Because it takes place in the past and the future, it is interesting to see CastleVania both in it's hay day --and-- in ruins with a city built on its foundations...
...I don't think I'll ever get used to seeing DRACULA, THE LORD OF DARKNESS, nonchalantly riding an elevator though...
...and having Patrick Stewart in something always makes it juuust a little bit better, no matter how "bad" it is!
...one final thing: Mercury Steam, being a Spanish development team, knows how to make a character brooding and evil, but full of machismo and damn sexy, regardless! Everytime I see Dracula at the game opening "Loading" screen, it moves a little!
VADER!!!
Would you kindly avoid the BioShock Infinite Topic until after you've finished the DLC?
It's SPOILERY!
Vader is finished already. He's a machine.
He finished already? I would have figured he'd have something to say about it...
I'm kidding. I'm just thinking he might have marathoned the games last night.
Great, there are three escaped murderers from Tennessee, spotted in my town.
Yes you did. Konami jumped on the Wii U VC pretty quickly so I assumed they'd do the same thing with the GBA games. Good to hear it's confirmed though.
They're just looking for a nice hug I'm sure.
Mario Kart info looks pretty damned good. Really looking forward to getting my hands on this. I traded in Sonic Transformed too early (mistakenly anticipating that MK would come out sooner than it did), so I'm definitely craving a new kart racer.