Insomniac not ruling out Fuse Wii U port
Wants more 1st party franchises on Wii U
digitallydownloaded.net
gamingeek
Retro looking to hire interface programmer
Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes
taleo.net editorial
gamingeek
Miyamoto loved working on N64 games
" There was nobody to tell us how to create these types of 3D games. We were essentially creating our own rules of how 3D games should be designed."
timeforkids.com
gamingeek
Capcom talks remakes, DuckTales Remastered
Dungeons and Dragons: Chronicles of Mystara content
polygon.com
gamingeek
Get RE Revelations by June 18, get signature weapon pack for free
Wii U players will have a few post-launch weeks to take advantage of some free DLC.
capcom-unity.com
gamingeek
Wii U: Two Years of Negative Brand Momentum
If consumers hear the words “Dust” and “Wii” repeated together for multiple years, consumers begin associating those two things as the same thing
notenoughshaders.com editorial
gamingeek
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How long is tomb raider guys? I am four hours in, seems like I am just scratching the surface (non-completist total please).
Probably around 12-15 hours.
12-15 hours of gaming bliss.
Okay, thanks.
I hate what google has become.
...because we can't target ads to you if we are not recording what you say to your friends in chat. Fucking google.
Being an idiot is a prerequsite to having a twitter account. Sorry Aspro.
Took me quite a bit longer than that.
I am at 5 hours now, so if it ends up being 12 hours that should be just about right.
Just to beat the game? It took me around 30 hours to 100% complete it.
Wow thanks for sharing. That video as awesome and funny as it is actually bummed me out on two fronts.
First the nostalgia of that time, like they mentioned NOTHING will ever compare to us going from 2D to 3D. It was the most magical wonderous time in gaming history. Every game was like this new mindblowing world.
Secondly is for me I miss having moments like those guys shared. I had a bunch of friends who played video games growing up but as the years went on it was clear that no one I knew loved gaming like I did. So I really didn't have many oppertunities to share a gaming moment like that with others who understood what it meant to be getting a new console or major game. Many of my best gaming memories come from those communal moments. The day we got the NES, which might be the earliest memory I have, me, my brother, my dad, my uncle all watching this tiny screen with Mario (and Rush'N Attack for whatever reason). The day my dad randomly bought a Genesis and we recreated that same night. The day I got my Saturn and my brother got the Playstation and I pretended I got the better system when I actually knew better.
And above all, my greatest gaming memory. The one that shall never be beaten. The night my brother brought home Resident Evil, and my best friend came by and we had a RE sleep over party. That game changed everything. Since then most all my memories was just me alone. Like the night I brought home Resident Evil 2 and my brother and friend were no where to be found. The day I got Metal Gear Solid and I knew I was playing something monumental but it was just me. The christmas I got the Dreamcast, yes it was nice shiny, state of the art but after a bit of watching, no one cared.
And well that is why I am on these boards. I need to connect with other people that care the way I do about this hobby.
The #1 selling Wii U game on the UK charts (not sure if monthly or weekly) sold 1000 units. GG is a rare species in the UK.
That's what gamesindustry.biz editorial says. Yeah. If true (and they'd be crazy to make that up as they would lose cred with everyone else who sees those stats), then that is shocking/amazing.
Vader, your thoughts mirror mine. When I got the NES for Christmas, so did the whole community. When I picked up a Wii, it was just...me. I remember certain people attempting to make me feel ashamed in high school for playing a kid's toy.
thats why I love being here as well. I may not talk about gaming as in depth as some of you, but I love reading about all of our experiences in our own gaming community.
I think that is why you are so interested in the oculus rift. Moving from 2d to 3d was not supplanted by the move from 3d (polygonal) to hd (close but no cigar). The next possible jump woudl be hd to holodeck.
You should. Your experiences are just as real (and interesting) as anyone elses.
So when Playstation 9 is released, we'll see the holodeck?
Personally, i think sooner. Like 10 years for a good implementation. But it will be limited to levels, not voice commanding, "computer, chicago 1928".
So you'll have crafted games (think back to dawn of gaming where a single concept was the game)
- bottom of the 9th, 2 outs, i am "outfielder at wall", "batter on full count", "pitcher on full count".
- Surgeon who is drunk performing heart surgery.
- and then your noraml shit, like walking on a beach etc...
So I played the Revelations demo many times on both Wii U and PS3. The demo runs fine, neogaf as usual is insane. The game looks amazing on a TV and the new models are noticable. Anyone who has not played this and like RE needs to buy it. Trust me, Raid mode is worth the price alone.
That being said there are issues but these issues are the equivalent of first world problems compared to third world problems. The Wii U version is cleary inferior graphically and mechanically. The Wii U version has a sort of studder to it as it moves, I guess that is low framerate. Interestingly enough on the gamepad the game runs perfectly smooth. I later compared it to the 3DS version and its the same effect that turning on the 3D has, the game gets a bit more choppy, except the Wii U has no 3D so I don't get it. Meanwhile the PS3 version runs silky smooth, looks beautiful.
Next are the controls. The lack of gyro controls means its practically impossible to play the game using classic RE4 controls on harder difficulties or raid mode. You need to be able to aim and shoot and the same time, the only way to do this is to go to shooter mode. Its fine but I never liked twin stick movement for RE. On the Wii U the analog sticks simply have too much of a dead zone, small movements of the stick force you to push the stick too much which usually results in you over shooting the target. The PS3's sticks respond much better, much smaller dead zone. Simply put the PS3 version (and I assume 360 version) looks better and plays better.
As for the demo itself, the infernal mode is awesome. Why are people complaining about the demo. You try to go backwards and reach the outside of the ship on Infernal difficulty. I still have my issues with the combat, and I think you can clearly see the problems on infernal mode (bullet sponge enemies, small hallways, leads to lots of backtracking and shooting. No where near the level of strategy needed to handle RE4/5 crowds). Infernal mode is probably only going to be fun when you start a new game + with much better weaponry.
Before the Wii was released, I fully believed that motion controls were going to be the next big leap in gaming, just like going from 2D to 3D. Man, was I ever deluded.
aspro said:
travo said:
So when Playstation 9 is released, we'll see the holodeck?
Personally, i think sooner. Like 10 years for a good implementation. But it will be limited to levels, not voice commanding, "computer, chicago 1928".
Maybe, but the industry seems happy to be stagnant at the moment.