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[wired.com] Wired's 20 Best Games of the Year Hulk Hogan's Main Event surprisingly absent wired.com editorial robio
The Official Legend of Zelda Timeline About To Be Revealed? A chapter in the upcoming "Hyrule Historia" suggests yes. newnintendo.net news robio
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[youtube.com] Kingdom Hearts 3DS 2012 trailer youtube.com gamingeek
[nintendolife.com] One Piece Unlimited Cruise Special Heading To Europe 3DS remake of a surprisingly rare Wii game nintendolife.com news robio
[escapistmagazine.com] Nintendo Patches Skyward Sword Via Dedicated Wii Channel Skyrim for PS3 still broken escapistmagazine.com news robio
3DS Outsells Vita In Last Week's Japanese Charts Final Fantasy XIII-2 tops software sales n-europe.com news robio
[engadget.com] Sony Denies Apology And Vita Screen Problems Apology was lost in translation engadget.com news robio
[digitalspy.com] FF XIII-2 Exclusive 360 DLC Revealed . . . it's one weapon. digitalspy.com news robio
PixelJunk Shooter 2, Limbo, Infamous Top PSN 2011 Sales Still not a testament to Limbo's quality psxextreme.com news robio
[venturebeat.com] Vita vs. 3DS Battery Comparison With All Settings Set At Max Vita wins by an hour venturebeat.com news robio
[neogaf.com] Gamestop claims that the Last Guardian is cancelled Sony claims it is not neogaf.com news Iga_Bobovic
[joystiq.com] SSX delayed two weeks joystiq.com news Ravenprose
Gamestop Throwing Down Some Last Minute Holiday Deals Console bundles and individual games on sale gamertell.com news robio
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[nintendolife.com] NintendoLife's Review For Mighty Switch Force - 9/10 "Easily one of the best games WayForward has crafted" nintendolife.com impressions robio
[metro.co.uk] Metro's Mighty Switch Force! Review - 8/10. "Almost the perfect portable download" metro.co.uk impressions robio
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Sat, 24 Dec 2011 12:24:02

Errr... SPOILERS...(?)

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Was Psycho Mantis the son of The Boss and The Sorrow?



Edited: Sat, 24 Dec 2011 12:39:23
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Sat, 24 Dec 2011 12:33:15

OH CRAP!

NEVERMIND!

I looked up my question and it was revealed to me that...

SPOILERS...

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Ocelot is the son of The Boss and The Sorrow! DUH! Makes sense! ...and makes HIM the last Child of the Philosophers Legacy too... Just as The Boss claimed to be!



Edited: Sat, 24 Dec 2011 12:39:40
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Sat, 24 Dec 2011 12:35:11

Spoilers are clear for everyone in the comment stream, Leo. Nyaa

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Sat, 24 Dec 2011 12:40:57
Foolz said:

Spoilers are clear for everyone in the comment stream, Leo. Nyaa

No they're not.

I wouldn't do something like that!

SPOILERS!

I don't even know why I went to all the trouble! I think the only person here who HASN'T played the games is Robio!

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Sat, 24 Dec 2011 13:07:33

ARGH! What's with all the spoilerz in GG Weakly?! I have not played that game yet! Why no warnings, Leo?! Are you trying to ruin Christmas?! Argh!

Nyaa

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Sat, 24 Dec 2011 13:09:31
Hush up and play it alreadyNyaa
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Sat, 24 Dec 2011 13:11:03
Leo,  haven't  you played the previous MGS games?  Why did you skip 3?
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Sat, 24 Dec 2011 13:21:00

'Cuz I HATED it the first few times I tried to play it!

GASP

I wanted to play it for the story, but I found the Camouflage and Stamina systems tedious. Even playing the game now was a borderline chore because of the controls. They are sooo counter-intuitive at times and making Snake DO what you want him to do, like crawl facing the right direction, lean up against a wall and just be able to SEE anything while on his stomach... is unnecessarily difficult by TODAY'S standards... Playing this game anytime AFTER the year it came out was painful ONLY because advances in third person game controls came so quickly and dramatically JUST afterwards!

It wasn't anything that was unsurmountable --BUT-- if the story elements weren't sooo strong...

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Sat, 24 Dec 2011 13:28:40
Yep, the MG controls feel archaic, even MGS 4.  I wish the games could keep stats on how many times I've pressed the wrong button, layed down when I meant to crouch or wanted to pull a weapon only to lay down.  I've been conditioned that certain buttons are action buttons and others are for cover.  Metal Gear games go against what feels natural.  Oddly,  I feel combat in Peace Walker feel SLIGHTLY more natural, especially takedowns.
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Sat, 24 Dec 2011 13:30:34

Hey, Leo. What's with the Pomeranian avatar? Just curious.

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Sat, 24 Dec 2011 13:39:38

It's not just ANY Pomeranian!!

It's Missile!!

You know, MISSILE!! The --BEST-- Capcom creation since Mega Man...

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PLEASE TELL ME SOMEONE ELSE BESIDES ME KNOWS WHO MISSILE IS!!

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Sat, 24 Dec 2011 13:48:23

Missile? I honestly never heard of it before.

. . .

Apparently, Google hasn't either. LOL

Edited: Sat, 24 Dec 2011 13:51:24

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Sat, 24 Dec 2011 18:05:58

No clue who that is Leo.

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Sat, 24 Dec 2011 18:23:04
SteelAttack said:

I'm sure you don't. One of your most beloved franchises, alongside RE and Zelda. I said "most" although I haven't played MGS2 or Peace Walker, but still. Most memorable fights were on the first game, can't comment on the second, third one was hit or miss (good ones like the Boss were scarce and crap stuff like the battle against general lightning was much more prevalent) and MGS4 had not one single boss fight worth mentioning . Every single one of them were poop. Smelly poop.

No no no no. Most MGS4 fights were great. Octopus is such a unique fight with so many ways to go about it.  Wolf was FANTASTIC, I great mix of Sniper Wolf and The End. Mantis was another really fun battle with all sorts of crazy stuff going on, having to hit the dolls, dead dudes flying all around. Ray vs Rex, AWESOME.  And the final battle was epic, again a great throw back to MGS1. Every boss fight had elements of older bosses, the entire game was a love letter to the entire series.

Try to fight these bosses without being seen, or without killing them. There are so many options available to you, so many ways to approach them it puts most games bosses to shame. Please tell me what games have bosses like this? I want to play these games.

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Sat, 24 Dec 2011 18:24:32
Iga_Bobovic said:

While we are here fucking holy cows in the ass.

Let me add that the ending of MGS3 sucks from a story telling perspective.

You suck from a story telling perspective! Nyaa

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Sat, 24 Dec 2011 18:30:58
Ravenprose said:

Missile? I honestly never heard of it before.

. . .

Apparently, Google hasn't either. LOL

Dvader said:

No clue who that is Leo.

GASP

Sad

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Sat, 24 Dec 2011 18:32:12

My thoughts on Crysis (PSN)

I'm about 3 hours in, and I'm done with this game; $20 wasted.

It's a fairly fun game at first, but it's pretty obvious right from the start that it should not have come to PS3/360. First off, the graphics are butt ugly. Texture quality is way lower than most other games on these platforms, making everything look very blurry and jagged. Textures pop-in everywhere you look, and the sluggish frame rate makes aiming and driving difficult.

It's also really repetitive. The environments all look the same. I did a bunch of main and side missions, and every enemy camp I entered looked exactly the same. Every enemy looks exactly the same. Each mission is basically the same too. Yeah, it gets boring quick.

AI is a joke. Sometimes enemies will spot you from half a mile away while hiding behind trees and bushes. Other times, they can't see you when you are right in front of them. They will often kill themselves by shooting explosive barrels or machine gun the building they are in causing it to cave in on them, lol. Lame.

Maybe this game is better on a PC. I don't know. But this is like a bad joke on PS3. Bleh.

Edited: Sat, 24 Dec 2011 18:57:51

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Sat, 24 Dec 2011 18:46:48

^ LOL sounds fun. Nyaa

It sounds like it has the same issues so many western games have. Cut and paste environments, no enemy variety, no bosses, repetitive gameplay.

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Sat, 24 Dec 2011 18:48:00

You know what I started to play the other day, Wario Ware, the orginal on 3DS. Its the first Wario Ware game I ever played and my god it is awesome. How does a game of 3 second mini games work so well.

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Sat, 24 Dec 2011 18:48:51

A tad LttP, no?

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