Geoff Keighley talks ratings
and celebrity appearances at Spike TV VGAs
gonintendo.com news
Ravenprose
Aonuma discusses realism, scale in Twilight Prince
and how it relates to Zelda Wii
gonintendo.com news
Ravenprose
Ubisoft considering creation of JRPGs
continues work on casual DS titles
gonintendo.com news
Ravenprose
Pachter - Take-Two lacks discipline
when it comes to major franchises
gonintendo.com news
Ravenprose
Violent Content May Influence Youth Violence
Says National Campaign to Stop Violence
gonintendo.com news
Ravenprose
RUMOR: Nintendo looking at AMD Fusion APU chipset
for future hardware
gonintendo.com news
Ravenprose
SEGA temporarily drops the price of select VC game
for 500 Nintendo Points instead of their usual 800 Points.
gonintendo.com news
Ravenprose
Ninty Trying New Outreach to JP Consumers
Placing information kiosks in stores.
nintendoworldreport.com news
aspro
Gaijin discusses their choice of WiiWare for
Bit.Trip, franchise success, and possible disc-based future
gonintendo.com news
Ravenprose
Animal Crossing- next bit of DLC
helps you stay warm in the Winter
gonintendo.com media news
Ravenprose
Jools Watsham talks Rayman DSiWare,
Pop Island, and DSiWare in general
gonintendo.com media
Ravenprose
English teacher uses home-made Earthbound board
game to help Japanese students learn the language
gonintendo.com news
Ravenprose
Pac-Man is 1% more recognized than Mario in U.S.
says Guinness World Records 2010 Gamer's Edition. Hell yeah!
gonintendo.com news
Ravenprose
Guitar Hero DLC
Christmas Rock & Celebrity New Years Rock Track Packs
gonintendo.com news
Ravenprose
Ubisoft releases new, official wallpapers/avatars/
forum sigs for Red Steel 2
gonintendo.com media
Ravenprose
Dark Void Zero heading to DSiWare this January
trailer, footage, hands-on
gonintendo.com impressions media news
Ravenprose
SEGA - no plans for more Shenmue
and Project Needlemouse news in 2010
gonintendo.com news
Ravenprose
Hudson Brings the Party
"Funny Party Game 100 Roaring Laughter" comes in 2010
nintendoworldreport.com news
aspro
Ars Technica Review GH:Van Halen
Don't Jump into this House of Pain
arstechnica.com impressions
aspro
Capcom backs out of Q1 2010
All major games delayed because they're chicken
computerandvideogames.com
gamingeek
Critical Reception: The Crystal Bearers
"an interesting offering with some great concepts."
gamasutra.com
gamingeek
12 Minutes of Mass Effect 2
unfortunately it probably features GS' comments
gamespot.com media
Foolz
Mass Effect 2 has more teletubby sex
I told you it's the same as all their other games!
ign.com news
Foolz
Capcom Issues Earnings Warning
Is delaying releases to avoid MW2 launch in JP.
www.ft.com news
aspro
Assasins Creed 2 DLC was part of main game
Culled for profit - Curses Ubirip!
eurogamer.net news
gamingeek
The D-Pad's Last Stand
A button-less handheld from Nintendo is in our near future.
kombo.com editorial
Ravenprose
Sonic All-Stars allows you to enable/disable
A.I. 'rubber-banding' in multiplayer
gonintendo.com news
Ravenprose
Aonuma wanted to do Link's Crossbow Training 2
but Nintendo wanted Zelda Wii instead
gonintendo.com news
Ravenprose
Last Uncracked Problem in Gaming Beaten!
BBC News Proves They Know Nothing About Gaming
bbc.co.uk news
aspro
Stock Analyst Riffs on Music Games
Pachter says Activision has "given us too much value".
yahoo.com editorial
aspro
The LONGEST videogame Preview of ALL TIME! (FF13)
I can't believe I almost read all of it!
kotaku.com impressions
phantom_leo
Display:
Order by:
Recently Spotted:
robio (10m)
And yet, on rails.
It was Foolz! Drowning out my good stories! GET HIM!
Burn him!
Take2's troubles continue. (See story above)
However, the sale doesn't remove Take-Two's larger problems, which include operating costs that are "too high" relative to the revenue it pulls in and its inability to develop better video games on time, said Kaufman Bros. analyst Todd Mitchell.
Pachter said activist investor Carl Icahn's recently disclosed holdings in Take-Two could shake things up at the company. He said Take-Two has been too "lax" with its development teams, which take four to six years to develop games and add $20 million to the cost.
If Take-Two cuts its development time to two to three years, costs would fall and the company could be consistently profitable starting in fiscal 2011, Pachter said
Not a lot that don't have the word "Rockstar" in front of it:
http://en.wikipedia.org/wiki/Take-Two_Interactive#Current
PAM Development in Paris, France, founded in 1997, acquired in 2006.
Rockstar Games, Ltd. in New York, New York, founded in 1998.
Rockstar North in Edinburgh, Scotland, founded in 1998 as DMA Design, acquired from Infogrames in September 1999.
Rockstar Leeds in West Yorkshire, England, founded as Mobius Entertainment in 1997.
Rockstar Japan in Tokyo, Japan, started 2005.
Rockstar London, started in 2005.
Rockstar Vancouver, founded in May 1998 as Barking Dog Studios, acquired August 2002.
Rockstar San Diego, founded in 1984 as Angel Studios, acquired November 2002.
Rockstar Toronto in Ontario, Canada, started as Rockstar Canada in 1999.
Rockstar Lincoln in Lincolnshire, England, founded in 1997 as Tarantula Studios.
Rockstar New England in Andover, Massachusetts, founded in 1999 as Mad Doc Software.
Take-Two Licensing, founded on September 11, 2000 as TDK Mediactive, acquired in December 2003.[19]
2K Games
Firaxis Games in Hunt Valley, Maryland, founded in 1996, acquired in 2005.
2K Boston/2K Australia in Quincy, Massachusetts and Canberra, Australia, founded near Boston, Massachusetts as Irrational Games in 1997, acquired on January 9, 2006.
2K China, established in 2006.
2K Czech in Brno, Czech Republic, founded in 1997 as Illusion Softworks, acquired January 2008.
2K Marin in Novato, California, started in 2007.
2K Play in Ontario, Canada, founded as Global Star Software in 1992, acquired in 1999, name changed September 10, 2007.
2K Sports in California, founded as Visual Concepts, acquired from Sega in January 2005.
Woke up this morning and found this email in my inbox. This is why you don't drink and visit amazon.com kids:
Today Hubbagames shipped item(s) in your order, placed on December 21,
2009.
==================================================
SHIPPING DETAILS
==================================================
The following items were sold by and shipped from Hubbagames in package 1
of this shipment:
1 of 50 Cent Blood on The Sand
Shipping Carrier: USPS
Good god. I've got a mate who keeps harping on me to buy a copy.
But yeah, picked up Banjo Nuts & Bolts. Not too bad - there's some great shots at Rare's and Banjo's history, and while I would've preferred a platformer, the rest of the game isn't bad.
So that was you huh? I saw a crazy stream of updates from Twitter, most of them covering all the other updates that went on!
Yup.
I heard that game was good.
Now I own this.
If you didn't see it yet, there's a link in the news (bottom of today's column) that contains two gameplay trailers.