Pink And Blue Wii Remotes?
Nintendo: coming February 14th to North America
kotaku.com news
Ravenprose
Amazon Dishes Deals On Batman Today, PS3 Tomorrow
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kotaku.com news
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Dementium II approved for release
Moon was originally a GBC game (screenshots revealed!)
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Ireland talks about Blaster Master extras,
says details coming in soon
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Miyamoto Q&A
It's not enough to live up to expectations, we must always be different.
gonintendo.com editorial
Ravenprose
Alan Wake cover story all week long at 1up
New interviews, videos and info.
1up.com editorial media
Dvader
Tron: Evolution screens, details
Takes place between the films
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Ellyoda
Music game DLC selling despite genre decline
No need to pump out 4 games per year
gamesindustry.biz news
Ellyoda
Nintendo Game Line Up for Early 2010
Blue and pink 'motes on Valentines.
nintendoworldreport.com
aspro
Stock Analyst: EA's Best Hope is Buy Out
But don't hold your breath.
schaeffersresearch.com news
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Aussies asked to voice opinion on R18+
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gamespot.com news
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Famitsu Shows Sexy Sylvia from NMH Paradise
Unlockable mode objectifies female form.
andriasang.com media
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Pokémon turns kids into witches and satanists
Be sure to watch the video
gossipgamers.com media
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Stevie Wonder weighs in on game accessibility
But doesn't sue anyone, because he didn't have time to see his lawyer.
kotaku.com.au news
Foolz
Medal of Honour exclusive debut trailer
Dodge IEDs and scour through the freezing mountains for Bin Laden---I mean looking for Bin Laden!
gametrailers.com media
Foolz
Prince of Persia the forgotten sands debut trailer
Careful not to get sand in your giant sphincter
gametrailers.com media
Foolz
QVC Tricks Thousands Into Overpaying For Wii
Wii + Plastic crap = $360
consumerist.com editorial news
Ellyoda
THQ Game Night impressions
Lifesize statues of guys with chainsaws
level3.org.au impressions
Ellyoda
Tony Hawk RIDE dated and priced for Australia
March 10, with a RRP of $180
aussie-nintendo.com news
Ellyoda
Bethesda acquires RAGE publishing rights
New IP from id Software joins publisher of Fallout and Elder Scrolls
gamesindustry.biz news
Ellyoda
Gerhard Florin to leave EA in 2010
Executive VP and GM of international publishing to stand down at end of fiscal year
gamesindustry.biz news
Ellyoda
Australia announces ISP-level content filtering
Unclassified content to be blocked
itnews.com.au news
Ellyoda
Nintendo undecided on graphical style for Zelda Wi
looking at Monster Hunter 3 for inspiration
gonintendo.com news
Ravenprose
IGN's latest Nintendo Podcast alienates Nintendo
fans in one episode. Includes podcast summary
gonintendo.com editorial
Ravenprose
Shine Megami tensei; Strange Journey IGN preview
Nothing like a Dale Earnhardt duffle bag!
ign.com impressions
Foolz
Splinter Cell Collector's Edition trailer
A trailer for a collector's edition...?
gametrailers.com media
Foolz
Rock Band Network updated hands on
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gamespot.com impressions
Foolz
Monster Games explains why no local multiplayer
in Excitebike: World Rally
gonintendo.com news
Ravenprose
Critical Reception: Silent Hill Shattered Memories
reviews describe as "a nostalgic love letter addressed to diehard series fans."
gamasutra.com impressions
gamingeek
The Press Room Episode #40
Still be your heart
thevgpress.com editorial impressions media news
Ellyoda
Command and Conquer 4: Tiberian Twilight walkthrou
No sparkly vampires or teen angst, though
gametrailers.com media
Foolz
Another Code R web puzzle opens
Use the Wii internet channel to solve it
nintendo.co.uk news
gamingeek
Army of Two: Most improved sequel ever?
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computerandvideogames.com editorial impressions
gamingeek
Dyack: Cloud gaming is a win for everyone
NO - you being quiet is
gamesindustry.biz editorial news
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SUDA video interview
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gamepro.com impressions news
gamingeek
Possible list of features for PSN premium service
Cross game chat, free PS1 games.
kotaku.com news
Dvader
Silent Hill: Shattered Memories NL review
9/10 One of the best
nintendolife.com impressions
gamingeek
What Spider-Man can learn from Batman Arkham Asylu
largest criticism of Spider-Man games: "WHERE ARE THE DRUGS?!"
ign.com editorial
Foolz
Gran Turismo 5 DEMO IGN hands-on
That's how desparate we are now: posting previews of demos
ign.com impressions
Foolz
Alien Breed Evolution episode 1 eurogamer review
7/10, isn't episodic gaming dead?
eurogamer.net impressions
Foolz
Blue Toad Murder Files: The Mysteries of Little Ri
Best. Title. Ever
eurogamer.net impressions
Foolz
Nuclear Dawn: Modern Combat Rising gameplay debut
More teasing thna Jay Electronica
gametrailers.com media
Foolz
Miyamoto Saddened by Hardcore Criticism
Also a task master (see last para).
eurogamer.net news
aspro
Miami Nights: Life in the Spotlight - nintendo lif
Miami Nights is not a terrible game as much as it is painfully average, like Vader
nintendolife.com impressions
Iga_Bobovic
Square-Enix planning to continue down a
traditional path with Crystal Chronicles games
gonintendo.com news
Ravenprose
Adrian Cho interviewed about the art and inspirati
on behind Mass Effect 2: "The teletubbies were a big influence on the first game"
ign.com editorial media
Foolz
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So I did some updates, posted the NMH2 preview which everyone will ignore.
Seriously you're like Babiez!
- Link is "already reproducing almost perfectly what you do with the remote and MotionPlus. Our team has already got a solid response from this aspect of the software."
- significant change to the Zelda structure
- hopeful for a showing at E3 2010
- well under development
- MotionPlus was not even around when development on this project started, which had the team working on just how to include it partway through development
- the final graphical style for the game hasn't yet been decided, and while a new style might be chosen, there are hints towards a more realistic approach
- according to Aonuma, some of the internet speculation has been correct
- Aonuma spent time playing Monster Hunter 3 to see what aspects really appeal most to the player
No More heroes 2 gamesradar preview
"Few things deflate one’s sense of manhood like having your lightsaber run out of juice right when you’re about to cut some dude in half. Even worse: The process of “recharging” the wounded fellow is uncomfortably familiar. You just sort of grab it and shake it around until it’s ready for another go."
Holy crap at NMH.
People who do not want story spoilers, please do not read anything. Just know that the overworld is gone.
"Unlike the original game, which let you physically explore the city in an open-world setting, you'll now navigate to different locations via a world map and warp directly to them."
Suda said that everyone is playing Mario right now, but once they are done they will play NMH2. I say he is right, day one. (for cheap of course)
That video interview looked cool. The game looks like everything the first game should have been. Better AI and physics, visuals, story, effects.
This is worrying, shouldn't the game be almost done by now? Seriously they finished Twilight Princess end of 06, its 3 years later. If the Zelda team hadn't had to make Wii Fit, (yes you read that correctly) maybe we'd be playing this by now.
Well, Reggie did imply that it wasn't coming out next year on GT TV, so I wouldn't hold my breath.
I don't begrudge the team for making something other than another Zelda game. It must get very boring working on the same franchise over and over and over and over again. Perhaps Wii Fit helped them to recharge their creative batteries so-to-speak?
Teh screw that!
Take a two month holiday chaps, then get planning for the next one. They need Iwata to boot stomp a 1 year developed Majora style game out.
Zelda team did not make Wii Fit! Wii Fit is made by EAD group 1. Zelda by EAD group 3, which is also named Zelda team, because they only make Zelda games. See here for proof. Where the hell did you get that silly idea?
I am guessing they started working on Zelda Wii in 2005. Remember that they delayed Zelda to get it on the Wii also. So all the artists and level designers were probably already brainstorming in 2005.
And Miyamoto said last E3 that they are first going to make the structure and gameplay before they are going to do the graphical style. As long as they have everything else done, like dungeons, overworld, Wii motion+ controls, then the graphical style should not take that long. I am hoping for a "mature"cell shaded look. I want Zelda to look like the art in the OOT, MM and TP manuals.
I should have known not to take Gamingeek's word on that!
Yeah, I remember watching a making-of video on Metroid Prime where they had all of the levels created in plain white & grey polygons-only. They added the textures and lighting afterwards.
Fuck yeah, check the thread.
No More Heroes Desperate Struggle Hold onto your balls!! Previews on page 2
You should know by now never to doubt the Geek. This interview is only with 5 team members and 3 of them were working on Twilight Princess before Wii Fit. A large portion of Wii Fit staff are Zelda guys. Miyamoto said that ageeeeeeeeees ago.
http://us.wii.com/wii-fit/iwata_asks/vol4_page1.jsp
Minegishi
Why would anyone feel the need to blame anyone while they were creating 2 masterful games such as those?
Nintendo trademarks Cii, Bii, Oii and Yii as well
Oh, snap!
It was a roundtable with 5 of the devs and 3 of them are Zelda guys, you want Iwata to sit the whole frigging team down and ask?
Miyamoto himself said that the Zelda team was heavily involved in making Wii fit and Wii Music. Then he said that they were reforming for the next zelda game. Why would it need reforming unless it had been split up? After Twilight princess they took a break developing different titles across the range, shifting employees about to different projects, Wii Fit being the main one.
So these guys didn't even want to do Wii Fit it seems like they were just shifted onto it.
Yeah like I said they shift their employees around.
The way we operate is that we usually have people moving from one team to another, so giving people the opportunity to move around from a project like a Zelda game to something a little different like WiiMusic has really helped invigorate the staff members and helped create a really great internal team. In fact, the lead art designer on WiiMusic is one of the lead art designers of Pikmin. The art design for WiiFit was one of the Zelda designers. But they've (all) gone back to their original teams. (laughs)
See it not just Zelda team. The Pikmin team was also relocated. Nintendo relocates their team all the time. Someone had to make Wii Fit. And they made two Zelda games after TP. So your point does not stand at all.
But that does not matter. You said Zelda team was developing Wii Fit. Which is wrong. Just accept it and move on.
What-EVER.
WTFs the difference when Zelda team is split up and assigned against their will to shitty casual games (like Wii Fit) instead of making the next proper Zelda game?
You're splitting hairs like a bitch to be annoying as usual.
GG you made two statement
1) Zelda team made Wii Fit
Which is false.
2) Thanks to Wii Fit we do not have a Zelda
Again wrong. There have been two Zelda's plus Link's crossbow training
Fact are facts. Sorry for letting reality get in the way of your complaining
You know what I like about games like Zhu Zhu Pets? I like thinking about all the little children playing the games..... Their little hands on the DS.... I like that.