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Looks just like PH in terms of gameplay, dungeon design, no true overworld. Not this crap again. The DS Zelda games will go down as the worst Zelda games ever made.
False, Zelda 2 is the worst Zelda game
Correct but thats the worst cause its absolutly nothing like a Zelda game, its not really a fair comparison. This is like a normal Zelda game, with all the good stuff ripped out of it. Granted PH had some awesome puzzles, good controls in terms of how to use the items, good boss fights , lengthy quest, so its not all bad. But to me exploration is the main aspect I love about Zelda, and PH put such a huge limit on that, in the overworld and even in dunegons. It has the most linear dungeons the series has ever produced. I felt like I was playing Four Swords in a way.
No Zelda 2 was actually a crappy game period. It was so crap, it tought Zelda games were crap. I still finished the game, but not with joy. Link to the Past saved the Zelda series. I played little of PH, but what I did was infinitely better than Zelda 2!
You didn't like Zelda 2 at all, really? I like it for the type of game it was, it was a cool side scrolling action/adventure game. You look at a game like Castlevania 2 that kind of did the same thing, that was crap, Zelda 2 was done well. It was insanely hard though.
Looks just like PH in terms of gameplay, dungeon design, no true overworld. Not this crap again. The DS Zelda games will go down as the worst Zelda games ever made.
Phantom Hourglass was awesome and was in no way the worst Zelda game ever made (that was Zelda II followed by the Windwaker). There being no overworld makes it a much more portable focused experience which is Phantom Hourglass's main strong point (well to me anyway).
Looks just like PH in terms of gameplay, dungeon design, no true overworld. Not this crap again. The DS Zelda games will go down as the worst Zelda games ever made.
Phantom Hourglass was awesome and was in no way the worst Zelda game ever made (that was Zelda II followed by the Windwaker). There being no overworld makes it a much more portable focused experience which is Phantom Hourglass's main strong point (well to me anyway).
Well I guess that makes sense, I play my DS at home so i play it like a normal console game. Still I perfer the Oracle games, Link's Awakening and even Minish Cap.
Looks just like PH in terms of gameplay, dungeon design, no true overworld. Not this crap again. The DS Zelda games will go down as the worst Zelda games ever made.
False, Zelda 2 is the worst Zelda game
Correct but thats the worst cause its absolutly nothing like a Zelda game, its not really a fair comparison. This is like a normal Zelda game, with all the good stuff ripped out of it. Granted PH had some awesome puzzles, good controls in terms of how to use the items, good boss fights , lengthy quest, so its not all bad. But to me exploration is the main aspect I love about Zelda, and PH put such a huge limit on that, in the overworld and even in dunegons. It has the most linear dungeons the series has ever produced. I felt like I was playing Four Swords in a way.
No Zelda 2 was actually a crappy game period. It was so crap, it tought Zelda games were crap. I still finished the game, but not with joy. Link to the Past saved the Zelda series. I played little of PH, but what I did was infinitely better than Zelda 2!
You didn't like Zelda 2 at all, really? I like it for the type of game it was, it was a cool side scrolling action/adventure game. You look at a game like Castlevania 2 that kind of did the same thing, that was crap, Zelda 2 was done well. It was insanely hard though.
Yeah, did not like the overworld map and the dungeons were kinda samey. People gave you crappy hints, I had to call Nintendo hotline, because I was stuck. It has its moments, but overall it left a sour taste in my mount. (Steel is probably going to make a lame joke about my last sentence)
I'm worried too, in reality stylus controls was the last of PH's issues. I already dont like that the train is a substitute for the boat, why cant we just walk around an overworld like normal, why is it literally on rails.
The game is being secretly developed by Capcom.
No they make awesome Zelda games, unlike PH.
I turned on this game quick didn't I.
Blow it out your ass! PH was fucking genius. The mapping system was without a doubt the best and most natural feature that series has had in a decade.
I'm worried too, in reality stylus controls was the last of PH's issues. I already dont like that the train is a substitute for the boat, why cant we just walk around an overworld like normal, why is it literally on rails.
The game is being secretly developed by Capcom.
No they make awesome Zelda games, unlike PH.
I turned on this game quick didn't I.
Blow it out your ass! PH was fucking genius. The mapping system was without a doubt the best and most natural feature that series has had in a decade.
Oh yes I love having to draw my way around an overworld, so much better than actual exploration.
Stylus controls are better than D-pad controls. Unless you do not like analog movement. Lol Zelda is also a RTS, you see link moving another monster with the stylus!
I found the stylus controls in Phantom Hourglass to be awkward and unconfortable.
You are like an enigma, wrapped in a box.
And Vader, PH rules as a portable zelda. Stylus controls are better than d-pad controls for the game too.
Punk Rebel Ecks said:
Why doesn't the news post shin "Gold" when I highlight it as big news? It stays black.
Black is the new black. Er... gold. Normal stories are grey.
32gb SD cards supported for Wii?! Holy crapola. Well done.
I have been toying around with the new features, lovely. You can literally dump everything from your wii dashboard onto SD cards, which I did ages ago to fit on huge games like world of goo. Now from the SD menu, WOG launches in like 10 seconds seamlessly from SD.
And I didn't even have to pay for some external hard drive. Truly an awesome update.
Oh yes I love having to draw my way around an overworld, so much better than actual exploration.
Would you have prefered "Zelda: Jesus" where Link would have to walk on water instead?
Anyway I'm really happy with the SD Card upgrade. I far prefer this then having multiple SKU's with different hard-drives. I can also bring my SD Card to friend's houses.
Though why so long Nintendo?
Oh yeah did you see "Virtual Console Arcade"? There are Arcade games on the Virtual Console now.
Anyway I'm really happy with the SD Card upgrade. I far prefer this then having multiple SKU's with different hard-drives. I can also bring my SD Card to friend's houses.
Though why so long Nintendo?
Oh yeah did you see "Virtual Console Arcade"? There are Arcade games on the Virtual Console now.
I checked Amazon, 8 gb cards really cheap. 16 gb or higher getting into game prices.
I have 2 gb already and I dont really need more. Which is cool. Now I hope they do some demos and stuff.
Ughh Vader your idea of directionless Zelda game you posted at Neogat is lame.
No you are lame.
Stalker!
So I take it you didn't like the original either.
Not played it enough to form a judgement, but your idea would not work. Think abbout it, randomly burning bushed, especially in 3D would be very tedious. The game has to have a direction. I need to know where to go. I want to know where to go exactly. Of course the game should allow for the player to take different directions if he so choose.
A good example of this is Zero Missions, the Chozo statues tell you exactly where you have to go. But that does not mean you have to follow them, you can take tons of alternative routes and even take down the bosses in a different order. That is how Zelda should be!
You didn't like Zelda 2 at all, really? I like it for the type of game it was, it was a cool side scrolling action/adventure game. You look at a game like Castlevania 2 that kind of did the same thing, that was crap, Zelda 2 was done well. It was insanely hard though.
Phantom Hourglass was awesome and was in no way the worst Zelda game ever made (that was Zelda II followed by the Windwaker). There being no overworld makes it a much more portable focused experience which is Phantom Hourglass's main strong point (well to me anyway).
One of the site's forefathers.
Well I guess that makes sense, I play my DS at home so i play it like a normal console game. Still I perfer the Oracle games, Link's Awakening and even Minish Cap.
Yeah, did not like the overworld map and the dungeons were kinda samey. People gave you crappy hints, I had to call Nintendo hotline, because I was stuck. It has its moments, but overall it left a sour taste in my mount. (Steel is probably going to make a lame joke about my last sentence)
Blow it out your ass! PH was fucking genius. The mapping system was without a doubt the best and most natural feature that series has had in a decade.
Oh yes I love having to draw my way around an overworld, so much better than actual exploration.
You are like an enigma, wrapped in a box.
And Vader, PH rules as a portable zelda. Stylus controls are better than d-pad controls for the game too.
Black is the new black. Er... gold. Normal stories are grey.
32gb SD cards supported for Wii?! Holy crapola. Well done.
I have been toying around with the new features, lovely. You can literally dump everything from your wii dashboard onto SD cards, which I did ages ago to fit on huge games like world of goo. Now from the SD menu, WOG launches in like 10 seconds seamlessly from SD.
And I didn't even have to pay for some external hard drive. Truly an awesome update.
Would you have prefered "Zelda: Jesus" where Link would have to walk on water instead?
Anyway I'm really happy with the SD Card upgrade. I far prefer this then having multiple SKU's with different hard-drives. I can also bring my SD Card to friend's houses.
Though why so long Nintendo?
Oh yeah did you see "Virtual Console Arcade"? There are Arcade games on the Virtual Console now.
One of the site's forefathers.
Edit: At weird Miyamoto.
Over the shoulder
But yeah Nintendo REALLY outdid themselves during this conference.
- New Zelda
- A Storage Solution
- Virtual Console Arcade
And apparently there is a big new game announcement later today (and apparently wasn't Zelda: Spirit Tracks).
What's sad is that this surpasses their last E3...which is really sad.
One of the site's forefathers.
No you are lame.
Stalker!
So I take it you didn't like the original either.
I'm still trying to figure out why would you have a mount. And why on earth would you lick it.
I checked Amazon, 8 gb cards really cheap. 16 gb or higher getting into game prices.
I have 2 gb already and I dont really need more. Which is cool. Now I hope they do some demos and stuff.
Not played it enough to form a judgement, but your idea would not work. Think abbout it, randomly burning bushed, especially in 3D would be very tedious. The game has to have a direction. I need to know where to go. I want to know where to go exactly. Of course the game should allow for the player to take different directions if he so choose.
A good example of this is Zero Missions, the Chozo statues tell you exactly where you have to go. But that does not mean you have to follow them, you can take tons of alternative routes and even take down the bosses in a different order. That is how Zelda should be!
I love licking Epona
Is that dutch slang for wang?