Yodariquo said:gamingeek said:I understand what you guys are saying
No you don't. It's NOT the repetitiveness of killing the enemies the same way. It's that, no matter what way you kill them, it's still not entertaining. The camera is broken and the combat is clunky. The mechanics are broken. It's not fun to kill them the first time. The fact that regardless of how you kill them, it's still going through the same motions anyway just craps it off.
This, I am playing it how you describe GG, but even like that there are still only a few different ways to kill enemies. Sure there maybe many different animations going on but when you break it down most of the time you are just grabing an enemy and shoving him into something, or grabbing a weapon and shoving it into the enemy. It gets repetitive cause there is not much depth to it. I don't find the combat to be that engaging.
Dvader said:Yodariquo said:gamingeek said:I understand what you guys are saying
No you don't. It's NOT the repetitiveness of killing the enemies the same way. It's that, no matter what way you kill them, it's still not entertaining. The camera is broken and the combat is clunky. The mechanics are broken. It's not fun to kill them the first time. The fact that regardless of how you kill them, it's still going through the same motions anyway just craps it off.
This, I am playing it how you describe GG, but even like that there are still only a few different ways to kill enemies. Sure there maybe many different animations going on but when you break it down most of the time you are just grabing an enemy and shoving him into something, or grabbing a weapon and shoving it into the enemy. It gets repetitive cause there is not much depth to it. I don't find the combat to be that engaging.
I agree the combat isn't even as good as something like NMH. You can't even defend in Madworld. But the game doesn't live and die on its combat and its the overall atmosphere, visuals, music and story which combine with the slaughter to make it around an 8/10 game IMO.
We desperately need that advertisement money so that Darth can quit his job.
darthhomer said:Reorganize it without me, I'm out. Got shifted.
ARGH!
Alright, let's go back to the usual time then of
1:00 EST
12:00 CDT
16:00 EDT
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Tell me to get back to rewriting this site so it's not horrible on mobileYodariquo said:darthhomer said:Reorganize it without me, I'm out. Got shifted.ARGH!
Alright, let's go back to the usual time then of
1:00 EST
12:00 CDT
16:00 EDT
Better.
gamingeek said:Dvader said:Yodariquo said:gamingeek said:I understand what you guys are saying
No you don't. It's NOT the repetitiveness of killing the enemies the same way. It's that, no matter what way you kill them, it's still not entertaining. The camera is broken and the combat is clunky. The mechanics are broken. It's not fun to kill them the first time. The fact that regardless of how you kill them, it's still going through the same motions anyway just craps it off.
This, I am playing it how you describe GG, but even like that there are still only a few different ways to kill enemies. Sure there maybe many different animations going on but when you break it down most of the time you are just grabing an enemy and shoving him into something, or grabbing a weapon and shoving it into the enemy. It gets repetitive cause there is not much depth to it. I don't find the combat to be that engaging.
I agree the combat isn't even as good as something like NMH. You can't even defend in Madworld. But the game doesn't live and die on its combat and its the overall atmosphere, visuals, music and story which combine with the slaughter to make it around an 8/10 game IMO.
I gave it an 8/10. I agree with you. I like it, its just not that good an action game, its a good something, its unique, its interesting, but not a good action game.
Dvader said:Yodariquo said:darthhomer said:Reorganize it without me, I'm out. Got shifted.ARGH!
Alright, let's go back to the usual time then of
1:00 EST
12:00 CDT
16:00 EDTBetter.
How about?
8:00 Iga time
2:00 Vader time
18:00 Foolz time
Dvader said:gamingeek said:Dvader said:Yodariquo said:gamingeek said:I understand what you guys are saying
No you don't. It's NOT the repetitiveness of killing the enemies the same way. It's that, no matter what way you kill them, it's still not entertaining. The camera is broken and the combat is clunky. The mechanics are broken. It's not fun to kill them the first time. The fact that regardless of how you kill them, it's still going through the same motions anyway just craps it off.
This, I am playing it how you describe GG, but even like that there are still only a few different ways to kill enemies. Sure there maybe many different animations going on but when you break it down most of the time you are just grabing an enemy and shoving him into something, or grabbing a weapon and shoving it into the enemy. It gets repetitive cause there is not much depth to it. I don't find the combat to be that engaging.
I agree the combat isn't even as good as something like NMH. You can't even defend in Madworld. But the game doesn't live and die on its combat and its the overall atmosphere, visuals, music and story which combine with the slaughter to make it around an 8/10 game IMO.
I gave it an 8/10. I agree with you. I like it, its just not that good an action game, its a good something, its unique, its interesting, but not a good action game.
It's a beat-em-up like Final Fight.
Simple fighting system check
No blocking check
Elevator level check
See?! Beat-em-up
Iga_Bobovic said:How about?
8:00 Iga time
2:00 Vader time
18:00 Foolz time
Melbourne would be 17:00 by that schedule. I can do that if the others can.
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Tell me to get back to rewriting this site so it's not horrible on mobileYodariquo said:Iga_Bobovic said:How about?
8:00 Iga time
2:00 Vader time
18:00 Foolz time
Melbourne would be 17:00 by that schedule. I can do that if the others can.
What day is it anyways? The podcast I mean!
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Tell me to get back to rewriting this site so it's not horrible on mobileYodariquo said:Iga_Bobovic said:How about?
8:00 Iga time
2:00 Vader time
18:00 Foolz time
Melbourne would be 17:00 by that schedule. I can do that if the others can.
The later the better. 2am sounds good.
darthhomer said:Given the recent news, this needs to be the opening/closing theme.
That's the closing them.
http://www.youtube.com/watch?v=3w2fi_f5OLY&feature=related
That's the opening one?!
That time sounds fine.
Dvader said:gamingeek said:Dvader said:Yodariquo said:gamingeek said:I understand what you guys are saying
No you don't. It's NOT the repetitiveness of killing the enemies the same way. It's that, no matter what way you kill them, it's still not entertaining. The camera is broken and the combat is clunky. The mechanics are broken. It's not fun to kill them the first time. The fact that regardless of how you kill them, it's still going through the same motions anyway just craps it off.
This, I am playing it how you describe GG, but even like that there are still only a few different ways to kill enemies. Sure there maybe many different animations going on but when you break it down most of the time you are just grabing an enemy and shoving him into something, or grabbing a weapon and shoving it into the enemy. It gets repetitive cause there is not much depth to it. I don't find the combat to be that engaging.
I agree the combat isn't even as good as something like NMH. You can't even defend in Madworld. But the game doesn't live and die on its combat and its the overall atmosphere, visuals, music and story which combine with the slaughter to make it around an 8/10 game IMO.
I gave it an 8/10. I agree with you. I like it, its just not that good an action game, its a good something, its unique, its interesting, but not a good action game.
Yeah I agree. It's not fast enough or responsive enough to be a good action game. But overall its a good experience. I think being able to hold onto unbreakable weapons and switch between them at will would help. As well has having a few more special moves, some decent aerial attacks.
FIILLLEEEESSSS
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Tell me to get back to rewriting this site so it's not horrible on mobileI tried it yesterday twice, but it did not work then.