Forum > Gaming Discussion > Rewind 3-4 years: What were developers views on the Revolution controller?
Rewind 3-4 years: What were developers views on the Revolution controller?
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Thu, 19 Feb 2009 20:18:16

gamingeek said:

Ravenprose said:

You guys that to remember that Molyneux is an old man. He can't be expected to do any activity for very long before it's time for a nap. Nyaa

On his huge bed made from money. Damn guy must be rolling in it.

He needs all that money for adult diapers.

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Thu, 19 Feb 2009 20:22:19

SteelAttack said:

gamingeek said:

Ravenprose said:

You guys that to remember that Molyneux is an old man. He can't be expected to do any activity for very long before it's time for a nap. Nyaa

On his huge bed made from money. Damn guy must be rolling in it.

He needs all that money for adult diapers.

 LOL

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Fri, 20 Feb 2009 03:32:51

Ravenprose said:

SteelAttack said:

gamingeek said:

Ravenprose said:

You guys that to remember that Molyneux is an old man. He can't be expected to do any activity for very long before it's time for a nap. Nyaa

On his huge bed made from money. Damn guy must be rolling in it.

He needs all that money for adult diapers.

LOL

LOL

    Children, our lives have been gongs striking; clamour and boasting; cries of despair; blows on the nape of the neck in gardens.

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Fri, 20 Feb 2009 11:53:00

What's with the Molyneux hate? He's a nice guy and his enthusiam is infectious. Like herpes.

I kid, I like him. Nice guy.

Right since no one is reading anything but what's posted, I shall post! I haven't bolded or italliced anything, its all from the original article.

GAME IDEAS/GENRES FROM THE GAMASUTRA INTERVIEWS 2006

I think party games and off-the-wall simulations like tennis or sword fighting would suit the Revolution. I would love to see artistic games on the Revolution, like Electroplankton for the DS.
-Chris Nash

A two-controller game with the player being able to walk around in a world and point at and pick up any item I want with either hand. An Elder Scrolls or an FPS with a more intuitive control scheme than a mouse and keyboard. Or, maybe, even something completely new.
-Jeff Bridges, WALB-TV

*sigh* Sad This is what I wanted.

I don't doubt we'll see some excellent interpretations of things like RTS games. -Johnnemann Nordhagen, SCEA

LOL

The Revolution is likely to become the premier platform for most kinds of avatar-oriented games (first-person, third-person action vs. more abstract genres) because of the detail and immediacy that the wireless controller brings to these kinds of games.

-James Hofmann

Initially, it would seem that FPS and RTS games could really work on a console
-Carlos Obregón, Ennoia Creations


It'd be neat if the controller had some way of measuring velocity so that you could use the controller like a bat, ball, golf club, or glove...!
-Anonymous

Well, it did/does. Happy

From FPSes, via 3rd party attachments or simple point and click, to RTS games with practically mouse-like controls, the controller can do almost anything.

Who doesn't want to swing a lightsaber around and hack up imperial troops (or rebel scum)? Who wouldn't want to wield Isildur's sword and cut the ring from Sauron's hand?

If it's as good as it theoretically could be, the Revolution controller is actually better than a mouse for shooters. So I'm extremely excited for the future of the FPS. Honestly, I'd just love to play through last generation's console shooters all over again with that controller (RE4, Metroid Prime, Halo 2, FarCry Instincts, Splinter Cell … so many standout examples, and there's still so many more in the pipeline). 3rd person or first, shooter or platformer, with swordplay or without, all benefit and will be both easier to control and more fun to play. The RTS genre will get a much needed boost

Fahrenheit/Indigo Prophecy broke new ground in presenting games in an unorthodox manner and as such was rewarded with critical acclaim and unique gameplay. Imagine something similar with a motion-based controller. Your arm matching the movements of an arm on-screen. Interacting with objects in the game in ways previously un-thought of. A telephone rings, you pick it up. When threatened by an enemy, you reach for your weapon and fire as best you can. Defusing a bomb - an unsteady hand means an untimely end. Instead of manipulating buttons providing the challenge, you manipulate the game and in doing so are drawn in deeper than ever before.
-Matthew Benfall, Rogue Software

I believe that the Revolution controller will not only forever change the way people interact with their gaming consoles, but also the way people interact with every electronic device: say goodbye to mice as we know them… goodbye to infrared television remotes

First-person fighting games such as boxing and samurai sword-slashing will definitely be possible and more realistic with the new Revolution controller. It's about time we have other first-person games that aren't limited to shooters.
-Anonymous

Personally, my mind immediately imagines a hybrid of the Vader duel in Sega's 1998 Star Wars arcade game backed up by a combat engine similar to Treyarch's freestyling fighter Die by the Sword.

Two words: Light Saber

--------------------------------------------------------

I have to say out of everything the first person game with complete interactivity in it was what I most wanted. I imagined a Tex Murphy style game in the first person as detective, investigating the environment piece by piece.

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Fri, 20 Feb 2009 14:39:51
How did everyone's perception go from that optimism to the cold, shallow grave of shovelware?
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Fri, 20 Feb 2009 14:52:54

Some of you guys played Farenheit right? How would that work as in the description below? Any good?

Fahrenheit/Indigo Prophecy broke new ground in presenting games in an unorthodox manner and as such was rewarded with critical acclaim and unique gameplay. Imagine something similar with a motion-based controller. Your arm matching the movements of an arm on-screen. Interacting with objects in the game in ways previously un-thought of. A telephone rings, you pick it up. When threatened by an enemy, you reach for your weapon and fire as best you can. Defusing a bomb - an unsteady hand means an untimely end. Instead of manipulating buttons providing the challenge, you manipulate the game and in doing so are drawn in deeper than ever before.
-Matthew Benfall, Rogue Software

I know it sounds boring and stupid, but I want a game like Shenmue where you could open every drawer, pick up the phone, a notepad. Just total interaction with a virtual hand and the with pointer and the controller acting as a 3-D Mouse (when pointed at the screen) you can acheive that. Elebits proved the concept in a much faster paced game.

Even the SEGA president said that they missed an opportunity in not bringing Condemned to the Wii. I like that game, but IR weapon aiming, waggle head busting and first person interaction of crime scenes would have made it more special IMHO


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Fri, 20 Feb 2009 15:00:36
I played and beat Fahrenheit. I can see a thousand reasons in favor of applying a reworked control scheme in a game like that one. Although the main focus of Fahrenheit was in the way it presented interaction between your characters and other people. Still, there were a lot of situations where you would have to pick up or examine things in order to solve environmental puzzles.
Fuck, Fahrenheit is definitely playable now, and the Wii is definitely capable of putting out a game like that one, with improved graphics and with the added benefit of a different control scheme. I would even take a cel-shaded take on an adventure game like that one.
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Fri, 20 Feb 2009 17:30:23

SteelAttack said:
I played and beat Fahrenheit. I can see a thousand reasons in favor of applying a reworked control scheme in a game like that one. Although the main focus of Fahrenheit was in the way it presented interaction between your characters and other people. Still, there were a lot of situations where you would have to pick up or examine things in order to solve environmental puzzles.
Fuck, Fahrenheit is definitely playable now, and the Wii is definitely capable of putting out a game like that one, with improved graphics and with the added benefit of a different control scheme. I would even take a cel-shaded take on an adventure game like that one.

I want a game like this only with decent graphics and wii controls like a translucent on screen hand that acts 1:1 with your motion. Sort of a cross between Elebits and Metroid Prime 3.

http://www.youtube.com/watch?v=ZTRh6htHl88&feature=related

This is an ancient game and it's running like crap on that guys PC LOL

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Fri, 20 Feb 2009 17:37:08
BTW I finally bought Elebits, didn't I tell you? But I haven't played it. Sad
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Fri, 20 Feb 2009 18:12:50

SteelAttack said:
BTW I finally bought Elebits, didn't I tell you? But I haven't played it. Sad

If you have time you should check out the first level just to play around with the controls. You can pull objects towards you and stuff.

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Fri, 20 Feb 2009 19:08:32

gamingeek said:

SteelAttack said:
BTW I finally bought Elebits, didn't I tell you? But I haven't played it. Sad

If you have time you should check out the first level just to play around with the controls. You can pull objects towards you and stuff.

Ohhhh. I want a titty simulator with those physics. I wanna be able to twist and pull nipples with the wiimote. LOL

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Sun, 22 Feb 2009 20:01:00
SteelAttack said:
BTW I finally bought Elebits, didn't I tell you? But I haven't played it. Sad

I finally got Zack and Wiki.  Now I just have to get Endless Ocean to get my gg-karma account back in the positive.

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Mon, 23 Feb 2009 05:04:54

aspro73 said:
SteelAttack said:
BTW I finally bought Elebits, didn't I tell you? But I haven't played it. Sad

I finally got Zack and Wiki.  Now I just have to get Endless Ocean to get my gg-karma account back in the positive.

About fucking time!

    Children, our lives have been gongs striking; clamour and boasting; cries of despair; blows on the nape of the neck in gardens.

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Mon, 23 Feb 2009 09:55:56
Foolz said:

aspro73 said:
SteelAttack said:
BTW I finally bought Elebits, didn't I tell you? But I haven't played it. Sad

I finally got Zack and Wiki.  Now I just have to get Endless Ocean to get my gg-karma account back in the positive.

About fucking time!

I know.  Fact is I never saw it at retail so I never had the chance to pick it up.  Finally broke down and amazoned it.

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Mon, 23 Feb 2009 20:02:07

aspro73 said:
SteelAttack said:
BTW I finally bought Elebits, didn't I tell you? But I haven't played it. Sad

I finally got Zack and Wiki.  Now I just have to get Endless Ocean to get my gg-karma account back in the positive.

De Blob? Grrrrrrrrrrrrrrrrrrr

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Tue, 24 Feb 2009 00:14:57

I have Zack and Wiki, and I've grown to hate that game. Seriously. I hate the entire point-n-click puzzle gameplay. I was duped into buying it because of its fantastic graphics and humor. Sad

It's going up on ebay whenever I get around to selling my next batch of games  . . . which will be very soon since I have quite a few to sell, come to think of it.

Edited: Tue, 24 Feb 2009 00:31:19

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Tue, 24 Feb 2009 01:44:56

Holy crap a black hole is forming in my room. Something is wrong here! Very, very WRONG!

Ravenprose said:

I have Zack and Wiki, and I've grown to hate that game. Seriously. I hate the entire point-n-click puzzle gameplay. I was duped into buying it because of its fantastic graphics and humor. Sad

It's going up on ebay whenever I get around to selling my next batch of games  . . . which will be very soon since I have quite a few to sell, come to think of it.

HAMSTERRRRRRRRRR!!! 

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Tue, 24 Feb 2009 01:45:37

Ravenprose said:

I have Zack and Wiki, and I've grown to hate that game. Seriously. I hate the entire point-n-click puzzle gameplay. I was duped into buying it because of its fantastic graphics and humor. Sad

It's going up on ebay whenever I get around to selling my next batch of games  . . . which will be very soon since I have quite a few to sell, come to think of it.

 *Starts to get angry*

Oh wait it's Raven.

    Children, our lives have been gongs striking; clamour and boasting; cries of despair; blows on the nape of the neck in gardens.

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Tue, 24 Feb 2009 09:03:42
gamingeek said:

aspro73 said:
SteelAttack said:
BTW I finally bought Elebits, didn't I tell you? But I haven't played it. Sad

I finally got Zack and Wiki.  Now I just have to get Endless Ocean to get my gg-karma account back in the positive.

De Blob? Grrrrrrrrrrrrrrrrrrr

Alright, alrisht.... I'll get that too.

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Tue, 24 Feb 2009 13:16:52

Iga_Bobovic said:

Holy crap a black hole is forming in my room. Something is wrong here! Very, very WRONG!

Ravenprose said:

I have Zack and Wiki, and I've grown to hate that game. Seriously. I hate the entire point-n-click puzzle gameplay. I was duped into buying it because of its fantastic graphics and humor. Sad

It's going up on ebay whenever I get around to selling my next batch of games  . . . which will be very soon since I have quite a few to sell, come to think of it.

HAMSTERRRRRRRRRR!!!

We need to ban this ass NOW.

aspro73 said:
gamingeek said:

aspro73 said:
SteelAttack said:
BTW I finally bought Elebits, didn't I tell you? But I haven't played it. Sad

I finally got Zack and Wiki.  Now I just have to get Endless Ocean to get my gg-karma account back in the positive.

De Blob? Grrrrrrrrrrrrrrrrrrr

Alright, alrisht.... I'll get that too.

You better. Uh huh.

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