Forum > Gaming Discussion > Nintendo Downloa... *YAWN!* ...for 4/26/10...
Nintendo Downloa... *YAWN!* ...for 4/26/10...
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Mon, 26 Apr 2010 13:11:15
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NINTENDO DOWNLOAD: APRIL SHOWERS GAMING FANS WITH DOWNLOADABLE  ACTION, RACING AND PUZZLES

April 26, 2010

In the world of downloadable video games, this week's forecast  calls for nonstop showers of awesomeness. A flood watch is in effect as  heavy levels of high-quality digital entertainment threaten to disrupt   boredom and bad moods across the country. Gale-force fun is expected as games like Ferrari GT: Evolution, System Flaw Recruit and Scrabble™   Slam! arrive via the Nintendo DSiWare™ service. Wii™ owners are   advised to stock up on snacks and fresh batteries for their Wii Remote™ controllers, as new titles for the WiiWare™ and Virtual Console™   services may keep them confined to their living rooms for quite a spell.

Meanwhile,   the "Big Name Games" section of the WarioWare™: D.I.Y. series   continues to offer new downloadable microgames created by the industry's   most talented designers. This week's entry comes from Edmund McMillen of Team Meat, the studio behind the upcoming Super Meat Boy,   which launches for the WiiWare service this summer. New "Big Name Games"   will be added every Monday through July 26, all available to download for zero Nintendo DSi Points™ to anyone with broadband Internet access and a copy of either WarioWare: D.I.Y. for the Nintendo DS™   family of systems or WarioWare: D.I.Y. Showcase software for the WiiWare service. Visit the Nintendo Channel on your Wii system today to   learn more about these games and to see a video of Edmund McMillen   creating his original microgame, Meat Boy!

As a special   bonus this week, Nintendo Channel visitors can also access a free demo   version of the game Picross 3D™ for the Nintendo DS family of   systems. This remarkable new puzzle game is easy to play but hard to put   down. It combines the fun of crossword puzzles and sudoku with   delightful 3-D images. Players must use logic and deductive reasoning to   reveal hidden objects within blocks of numbered cubes. This temporary demo version is available at no charge for a limited time, so log on now  to discover the irresistible fun for yourself.

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Nintendo  DSiWare

Ferrari GT: Evolution
Publisher: Gameloft
Players: 1-2
ESRB Rating: E (Everyone)
Price: 800 Nintendo DSi Points
Description: Join the elite circle of   Ferrari car owners and take part in exclusive races around the globe. Take on challenges for fame and pride as the fastest driver of the   world's most prestigious car brand. The game includes 32 authentic   Ferrari car models: Ferrari California, F430, Enzo Ferrari, F40,   Testarossa, 250 GTO and more. Use DS Wireless Play to challenge your   friends in heated multiplayer races. Complete driving courses to obtain your driver's license through fun challenges. Master a race track or   race through the streets of seven famous cities including Paris, Rome   and New York.

DodoGo!
Publisher: Neko  Entertainment
Players: 1
ESRB Rating: E (Everyone) -  Comic Mischief, Mild Cartoon Violence
Price: 800 Nintendo DSi  Points
Description: DodoGo! is an adventure set in the  time of the dinosaurs. Save as many dodo eggs as possible by leading  them to safety. The fascinating little eggs love to roll, jump and laugh  together, blissfully ignorant of the dangers around them. Get creative  with simple tools. Build dynamic structures and modify the terrain with a  simple touch of the stylus. Shape, brush, saw, dig and even use  explosives. Enjoy more than 100 captivating missions, with bonus levels  for a change of pace and lots of surprises.

System Flaw  Recruit
Publisher: Enjoy Gaming Ltd.
Players: 1
ESRB  Rating: E (Everyone) - Fantasy Violence
Price: 500  Nintendo DSi Points
Description: This innovative action  shooter uses the Nintendo DSi™ Camera application to turn your  surroundings into the playing environment. You have been chosen to take  part in the most arduous training program to combat the threat we call  the Flaw. The invasion could take place at any time, so we need the best  there is. Truly unique and totally physical with 360 degrees of  intensity, System Flaw Recruit is the future of hand-held gaming  excitement.

Don't Feed The Animals
Publisher: Electron Jump Games
Players: 1
ESRB Rating: E   (Everyone) - Mild Cartoon Violence
Price: 500 Nintendo DSi   Points
Description: Don't Feed The Animals is a   strategic defense game about children who have been hoarding their   treats all summer in their backyard fort. They've attracted the   attention of the local wildlife (the backyard is on the edge of a   forest). To defend their treasure, the kids use all the materials at   their disposal to create three types of robots: melee, sound and water   bots. These bots act like a tower does in a tower defense game, keeping the enemy from the base. Each bot has certain strengths and weaknesses against different enemies. The enemies include bears, raccoons, rabbits,  turtles and cats. Play through 50 levels consisting of waves of animals  - increasing in difficulty - who attempt to steal the candy. Should a  creature reach the base, it will take a treat; this treat must be  recovered or it will be lost. Should a boss reach the base, the game is  lost. Successfully fend off the animals so the children can enjoy their  end-of-summer feast.

Puffins: Let's Roll
Publisher: Other Ocean Interactive
Players: 1
ESRB Rating: E (Everyone)
Price: 500 Nintendo DSi Points
Description: The baby puffins need your help! Reunite the missing baby puffin eggs  with their mothers in Puffins: Let's Roll. Several eggs have been  misplaced, and they're just about ready to hatch. Use an innovative new  control scheme to roll the egg around 20 levels of fiendish puzzles.  Race against the clock in two exciting game modes: Safely return the egg  to its mother in Egg Roll or try to collect all of the Golden Capelin  in Capelin Catch. Beware of rocks, trees, ice and other hazards as you  roll the eggs back to the safety of their mothers. Take too long or bump  into too many obstacles and you'll have a cranky baby Puffin on your  hands.

Scrabble Slam!
Publisher: Electronic Arts
Players: 1-4
ESRB Rating: E   (Everyone)
Price: 500 Nintendo DSi Points
Description: Scrabble, long considered to be one of the world's most popular board games, is enjoying a tremendous surge in popularity, both online and in the real world. Scrabble Slam! is a new way to play that challenges players to spell words as quickly as they can.

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WiiWare

5   Arcade Gems
Publisher: Nordcurrent
Players: 1-4
ESRB  Rating: E (Everyone) - Mild Fantasy Violence
Price: 700  Wii Points™
Description: Welcome to 5 Arcade Gems, a  collection of five wacky arcade games. Whether you play alone or   together with your friends, you'll definitely find something to suit   your taste, be it a medieval knights game or an ultra-modern space   shooter. Compete with other knights to beat the Evil Wizard's challenge in Templar Bashing. No hazard gets in the way of the dutiful Pizza   Jungle Delivery company, not even the fierce savages who won't tip.  Outsmart your competitors in RC Buggy Madness. Demonstrate your  skills and reflexes in Lumberjack Trials. And of course, no   adventure is complete without some deep-space alien-bursting action in Whirling  Rangers.

Brain Drain
Publisher: Enjoy Gaming Ltd.
Players: 1
ESRB Rating: E  (Everyone)
Price: 500 Wii Points
Description: Brain  Drain is a funny and challenging puzzle game. Place the elements of  a scrambled puzzle according to a given model. Select elements with  your game cursor and spin them to move elements in the puzzle area. Some  puzzles may feature malicious game effects that will slow you down  during your puzzle solving. There are three game modes to choose from:  Challenge (200 fixed puzzles with preset best times to solve and beat),  Race (a stream of puzzles and best-time tables to beat in four  difficulty levels) and Random (relaxed, random puzzling that continues  endlessly).

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Virtual Console

THE KING  OF FIGHTERS '95
Original platform: NEOGEO
Publisher: D4 Enterprise
Players: 1-2
ESRB Rating: T (Teen) -  Alcohol Reference, Mild Suggestive Themes, Violence
Price: 900  Wii Points
Description: Released in 1995, THE KING OF  FIGHTERS '95 is a fighting game that features main characters from  the popular Fatal Fury, Ikari Warriors, Psycho Soldier and Art  of Fighting games. They return to battle following the release of  1994's THE KING OF FIGHTERS '94. Kyo Kusanagi's rival, Iori  Yagami, has also joined the fight to leave his lasting mark on the  continuing storyline and on Kyo, the game's hero, so watch out. As with  the 1994 release, you'll find three-on-three team battles, a power gauge  that lets you store up energy to land a devastating blow, and the  one-shot reversal super-special moves unique to the series. On top of  all that, this release also adds a new "Team Edit" feature, allowing you  to enjoy bouts with a level of strategy like you've never experienced  before.
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Mon, 26 Apr 2010 13:52:46
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Missed opportunity SNK. Should've released '96. 

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Mon, 26 Apr 2010 14:25:51
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I was working on a company to help up and coming developers promote their games.  But if this is the best crap they can offer screw it.
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Mon, 26 Apr 2010 14:37:36
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I suppose we should Thank Apple for all this.

The word 'App Store' has become synonymous with 'crap' and that's ALL DSi Ware and (a good portion of) Wii Ware have become.
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Mon, 26 Apr 2010 14:44:15
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darthhomer said:
Missed opportunity SNK. Should've released '96.

Pretty much. Has '98 been released on VC yet?

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Mon, 26 Apr 2010 15:43:01
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Meh. 

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Mon, 26 Apr 2010 16:16:26
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phantom_leo said:
I suppose we should Thank Apple for all this.

The word 'App Store' has become synonymous with 'crap' and that's ALL DSi Ware and (a good portion of) Wii Ware have become.

Yeah it's true. It's tough to really criticize Nintendo or any of the DSi devs for making crap mini gamelits, but those $2 games are really the only stuff that sell well according to the charts.  

Frankly it makes me worry about the iPad and what it might do to the next gen of handheld gaming.

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Mon, 26 Apr 2010 16:57:16
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Dodogo looks funny. Like Lemmings with more interaction or something. Why Yawn?


I'd probably get it if i had a DS xD
Edited: Mon, 26 Apr 2010 17:00:58
portrait.jpg ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Mon, 26 Apr 2010 21:08:26
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That just looks like a different version of Mini's March Again.  I've already got that so I think I'll pass.
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Tue, 27 Apr 2010 00:02:22
robio said:
I was working on a company to help up and coming developers promote their games.  But if this is the best crap they can offer screw it.

Speaking of which, how goes progress on your start-up?  You said June 1 was your target date, right?

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Tue, 27 Apr 2010 00:56:08

Yodariquo said:
robio said:
I was working on a company to help up and coming developers promote their games.  But if this is the best crap they can offer screw it.

Speaking of which, how goes progress on your start-up?  You said June 1 was your target date, right?

Sadly it's stalled. I got the name, logo designed, site registered, business plan written, and pricing structure for the clients worked out.  However that's where I've been for over a month.  Everytime I try to build the site I get pissed off and frustrated. So I've been trying to find someone who I can swap design work in exchange for writing a few press releases or other web marketing work.

I've also gotten a little distracted with another project.  I'm now writing press releases and doing some other web writing for the big horror convention that is held down here.  That's a little more fun because it's just one piece of the puzzle instead of everything, so it's a lot less intimidating.

I will get back to the start up at some point. I just need something to spark a little more inspiration again or something that'll get me focused on it again.  It will be done, but I'm not so sure about the June 1st date anymore.  

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Tue, 27 Apr 2010 05:17:47
robio said:

Everytime I try to build the site I get pissed off and frustrated.

Naturally this is what catches my attention.  What do you mean by "build"?  What's the sticking point?

Edited: Tue, 27 Apr 2010 05:18:07

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Tue, 27 Apr 2010 14:50:25

Yodariquo said:
robio said:

Everytime I try to build the site I get pissed off and frustrated.

Naturally this is what catches my attention.  What do you mean by "build"?  What's the sticking point?

Well it's a combination of design and actual construction. I'm not overly talented at actually coding/building a website. My ability and knowledge kind of piqued at around 2001.   So now I normally rely on templates.

As far as this sites goes, I have a first draft that I liked which was based on an old version of my full time job's website that they haven't used in 2 years. It's good design, but after I did the inital build of it, I realized it was wayyyyyy too Nintendo looking. It looked like it could have been done to promote the Wii, right down to the blue, white and gray color scheme.  

So I went back to the drawing board, created a new design, and tried to build that and it ended in destruction several times.  That may be a blessing in disguise though, as I wasn't super happy with that design.  So I'm trying something new, and trying to incorporate the look of old retro game cover art.  It's more a matter of trying to put some time aside to get it done.

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Wed, 28 Apr 2010 00:37:02
robio said:

Well it's a combination of design and actual construction. I'm not overly talented at actually coding/building a website. My ability and knowledge kind of piqued at around 2001.   So now I normally rely on templates.

As far as this sites goes, I have a first draft that I liked which was based on an old version of my full time job's website that they haven't used in 2 years. It's good design, but after I did the inital build of it, I realized it was wayyyyyy too Nintendo looking. It looked like it could have been done to promote the Wii, right down to the blue, white and gray color scheme.  

So I went back to the drawing board, created a new design, and tried to build that and it ended in destruction several times.  That may be a blessing in disguise though, as I wasn't super happy with that design.  So I'm trying something new, and trying to incorporate the look of old retro game cover art.  It's more a matter of trying to put some time aside to get it done.

I know the design feeling.  The VG Press itself you've seen the incarnations of, let alone the designs that went discarded.  It sounds like you're having difficulty translating your paper design to the page itself; I'd be glad to help with that if you'd be willing to accept it.

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Wed, 28 Apr 2010 14:18:59
I'd be thrilled to accept your help. Like I said before, I'm a couple weeks away from starting again due to a lot of overtime with the real-world full-time job. One of these days I will email you some of the stuff I've done so far. I'm actually very proud of the ideas I've come up with so far, and that's part of the reason I'm trying not to rush it now.  I think there's some real value in where I'm going with it.
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Wed, 28 Apr 2010 22:43:35
So goes the cliché, if it's worth doing, it's worth doing right.  Certainly no problem for me when you get back on the horse, just letting you know I'm here if and when I can be of service.

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