Forum > Gaming Discussion > GTAV OT - Mega Hype! Update: Loads of pics
GTAV OT - Mega Hype! Update: Loads of pics
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Mon, 16 Sep 2013 00:32:33

Reviews out tomorrow at 10am EST.

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Mon, 16 Sep 2013 02:19:46

;" />

Sad

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Mon, 16 Sep 2013 02:37:23

LOL  I shouldn't laugh but....LOL

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Mon, 16 Sep 2013 08:19:20

Less than a day!!!!!


p>

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Mon, 16 Sep 2013 12:06:44
+2

http://d24w6bsrhbeh9d.cloudfront.net/photo/ag3Mv8r_700b.jpg

         1200923.png?77682175

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Mon, 16 Sep 2013 15:53:11

I read a ton of the reviews. Biggest complaint from most is story related, especialy GS's review. Treatment of women seems to bother some people, Trevor seems to be too over the top and I guess it doesnt have an oscar caliber script... oh who gives a crap. The only gameplay complaint seems to be that there arent enough heist missions which everyone agrees are the very best moments of the entire game, thats a shame.

Other than that complete love. Seems like it is easily the greatest GTA game ever and one of the best games of all time.

Oh and none of the reviews got to play GTA Online so they are missing out on a MAJOR part of the game.

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Mon, 16 Sep 2013 16:00:14
Looks like The Escapist took GTAV to task for the characters. 3.5/5. Well you knew someone was going to have to give them a lower score.
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Mon, 16 Sep 2013 16:00:27

IGN 10/10 shocking!

Grand Theft Auto V is not only a preposterously enjoyable video game, but also an intelligent and sharp-tongued satire of contemporary America. It represents a refinement of everything that GTA IV brought to the table five years ago. Its technically more accomplished in every conceivable way, but its also tremendously ambitious in its own right. No other world in video games comes close to this in size or scope, and there is sharp intelligence behind its sense of humour and gift for mayhem. It tells a compelling, unpredictable, and provocative story without ever letting it get in the way of your own self-directed adventures through San Andreas.


It is one of the very best video games ever made.

Edge 10/10

No one makes worlds like Rockstar, but at last it has produced one without compromise. Everything works. It has mechanics good enough to anchor games of their own, and a story that is not only what GTA has always wanted to tell but also fits the way people have always played it. Its a remarkable achievement, a peerless marriage of world design, storytelling and mechanics that pushes these ageing consoles to the limit and makes it all look easy. As we stand on the brink of a new generation, GTAV sends an intimidating message to the rest of the industry. Beat that.

TheSixthAxis 10/10

GTA V doesnt break new ground. Its not going to change the world. It is, after all, the fifth numbered title in a well loved series and for the most part it is simply delivering more of what the developers must know the fans want to see. To expect otherwise is idiocy. But it is engaging, compelling, interesting, clever, funny and packed with things to do and see. Its a personal story, or several personal stories, set in a magnificent world that ebbs and flows with thousands of people who all seem to be living their own personal stories. Its a genuine landmark event in the history of videogames and its one that you definitely shouldnt miss.

CVG 10/10

We've said enough. Part of Grand Theft Auto V's magic is discovery, and enjoying the thrilling, unpredictable ride the story takes you on. Whether you're in the thick of a bank heist or exploring the wilderness listening to Johnny Cash on the country station, it always feels tight, refined, and polished. The world is breathtaking, the script is funny, the music is superb (both the licensed tracks and the atmospheric original score), and, most of all, it's really, really fun.

GamesTM 10/10

Sam Houser compared the making of Rockstars epic to the troubled production of Francis Ford Coppolas Apocalypse Now, and in some ways the same result has been met: a product that represents the peak of the blockbuster triple-A form, that realises grand ambition without visible compromise. Its likely youre reading this review with the intention of already buying Grand Theft Auto V indeed, its release is a deserved cultural event, and while this sequel may not be remembered for showing us anything strictly new, this represents the pinnacle of Rockstars design ingenuity across every single discipline, a game that absolutely everyone will feel richer for playing.

videogamer 10/10

Both 'the best of' and the best offering in the entire series, GTA 5 easily lives up to the hype. The ultimate swansong for this console cycle, but also a game that'll cast a long shadow over the next one too.

Giantbomb 5/5

Overall, this game is less surprising than you might like, because so much of it is precisely what you'd expect from a GTA game. As other open-world games push forward in ways that make things like traversal more convenient, GTA forces you to look at the minimap for your turn-by-turn directions. At times, it feels like it was made in a vacuum, away from the influence of other games. But while you could certainly pick out a handful of individual systems or design choices that feel like they've been handled more intelligently elsewhere, none of those other games bring together so many interesting and disparate systems with the same level of aplomb on display here. That, combined with the game's unique multi-character approach to storytelling, makes Grand Theft Auto V an exciting successor in the long-running franchise.

rev3 5/5

The Guardian 5/5

Yes, some people will hate GTA V. Some, like me, will thoroughly enjoy it while acknowledging its complications, its shortcomings as a narrative adventure. Last of Us says more about humanity in five minutes than GTA V does in its 70-plus missions. Five stars for such a troubled proposition? That'll confuse and anger a few people, I know it. But no one constructs worlds like Rockstar and this one is worth many, many hours of exploration. It is fun, so much guilty, ridiculous fun.

Gamer.nl: 10 (http://www.gamer.nl/review/432897/grand-theft-auto-v-1)

InsideGamer.nl: 10- (http://www.insidegamer.nl/recensies/...ijn-belofte-in)

Gametrailers - 9.8

Games radar - 5/5

Time - 5/5

Gameinformer 9.75/10

Grand Theft Auto V has the lofty expectations of living up to the pedigree of its critically acclaimed predecessors. Rockstar Games deserves credit for pushing the boundaries of its flagship franchise yet again with improved controls, great mission variety, and the most jam-packed open world I've ever visited. The narrative fails to match the impact John Marston or Niko Bellic's tales, but the colorful characters kept me interested in the story nonetheless. Like the golden state it parodies, Grand Theft Auto V is filled with beautiful scenery, a wealth of activities, and the promise of fortune.

Digitalspy 5/5

Only time will tell whether it's enough to win over the GTA naysayers, but Rockstar North has clearly listened to criticisms of past games and delivered what's as close to the perfect sandbox as technologically possible.

The hallmarks of the GTA series are all present, from the way the story is structured, to the explosive set pieces, use of stereotypes and humorous observations.

And while we would be hesitant to say that this is a more mature Grand Theft Auto, it's certainly a new high for a series that has grown in confidence with each new instalment.

With a great cast, a huge list of missions and activities, some novel new gameplay additions and one of the most stunning environments we've ever explored, Grand Theft Auto 5 is a masterpiece and a hugely impressive technological achievement.


Polygon 9.5/10

GTA 5 is a bridge between games' present and the future

Rockstar has expanded and improved upon so much of what's special about video games as mainstream spectacles, from the playful use of characters to the refined take on world design. The developer's progress makes the aspects of the game left in cultural stasis the poorly drawn women, the empty cynicism, the unnecessarily excessive cruelty especially agitating.


It's fitting that the game arrives at the cusp of the next generation of consoles. Grand Theft Auto 5 is the closure of this generation, and the benchmark for the next. Here is a game caught occasionally for the worst, but overwhelmingly for the better, between the present and the future.

Joystiq 4.5/5

Grand Theft Auto 5 is an ambitious game, attempting to meld three very different characters together to tell one encompassing story of survival in what amounts to the worst place in America. That story stumbles, but the open-ended gameplay remains a showpiece for the vast amount of content that can be poured into a virtual world.

Destructoid 9/10

Grand Theft Auto V is both a reflective and deflective game, diving into the heart of the GTA series with more than a few subtle things to say about itself. Michael is tired, and old, and wants to change, but he can't, and eventually he grows to accept and even enjoy that. Franklin is smarter than his surroundings, dreaming big but held back by old fashioned ideas. Trevor is hilarious, surprising, and a disgusting degenerate. All three characters, in their respective ways, feel representative of the Grand Theft Auto series as a whole, and contribute to making GTA V what it is -- the ultimate culmination of Rockstar's beloved and despised series. Personally, I think that's a fine thing to be.

Gamekult 9/10

Eurogamer 9/10

GTA5 may not be the Hollywood-beating crime story it wants to be, then, but it's the best video game it's ever been, and I'll take that.

Gamespot 9/10

GTA V is an imperfect yet astounding game that has great characters and an innovative and exciting narrative structure, even if the story it uses that structure to tell is hobbled at times by inconsistent character behavior, muddled political messages and rampant misogyny. It also raises the bar for open-world mission design in a big way and has one of the most beautiful, lively, diverse and stimulating worlds ever seen in a game. Your time in Los Santos may leave you with a few psychological scars, but you shouldnt let that stop you from visiting.

Escapist 3.5/5

If only the morally reprehensible script written by Dan Houser lived up to the achievements in game-making that Grand Theft Auto V otherwise embodies, it would be not just the game of the year but of the decade. Unfortunately, you can only hear a character say "&^%@ you, Mother&*^%er" so many times before it starts to grate on you. You can only embody a vicious psychopath a short time before it becomes boring, at best, and soul-crushing, at worst. Forcing players to murder people, not in a gamey "I killed you to complete a goal" way that defines this medium, but in a terrorizing and demeaning way, is not what will make videogames great. Rockstar had a chance to elevate, and they wasted it on portraying characters you don't want to spend five minutes with, let alone the hours it would take to play through the game's story.

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Mon, 16 Sep 2013 16:05:08
+1
robio said:
Looks like The Escapist took GTAV to task for the characters. 3.5/5. Well you knew someone was going to have to give them a lower score.

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Mon, 16 Sep 2013 17:21:43

I heard that it might be politically muddled and profoundly misogynistic, so I'm considering not renting it tomorrow.

--------------------------------------------

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Tue, 17 Sep 2013 03:10:18

I've heard that people don't understand satire so it's probably profoundly feminist and politically meaningless.

Edited: Tue, 17 Sep 2013 03:10:35

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Tue, 17 Sep 2013 03:33:47
Dvader said:

I read a ton of the reviews. Biggest complaint from most is story related, especialy GS's review. Treatment of women seems to bother some people, Trevor seems to be too over the top and I guess it doesnt have an oscar caliber script... oh who gives a crap.

Alright, I'll be that guy again.  There are two completely separate aspects here.

1) Subject matter is a matter of degrees and has an effect on enjoyment.  If you have a game with deplorable content, the enjoyment diminishes.  At the extreme end, if you had a game celebrating Nazis and lynch mobs, it's a worse game for it, regardless of just gameplay.

2) People "give a crap" because media affects public perception, and women as one-dimensional characters and objects existing solely for the consumption of men is still a problem.  It's not just messing around a virtual world with no real consequences -- it manifests in reality.  Or, if nothing else, is a consequence of prersent culture.

Oh, and lol

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Tue, 17 Sep 2013 04:04:39

If "women as one-dimensional characters and objects existing solely for the consumption of men is still a problem" is true then that is how Grand Theft Auto must depict them as a satirical recreation of mass media. If not, then it becomes sexist and disingenious in its intentions. You have to have a very trite understanding of fiction to come to the conclusion that some reviewers are. It's absurd political correctness* that prevents discussion of the problem: Grand Theft Auto gives them plenty of ammunition on the subject matter, and instead of considering it, they criticise it because they misunderstand it---or worse, because it's much easier to not think about what it's actually saying and give it a salacious label.

But I haven't played the game so who knows. None of us have in fact, so maybe we shouldn't be discussing other people's opinions yet anyway.

*That only applies to videogames.

Edited: Tue, 17 Sep 2013 04:06:36

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Tue, 17 Sep 2013 04:18:28
Foolz said:

But I haven't played the game so who knows. None of us have in fact, so maybe we shouldn't be discussing other people's opinions yet anyway.

*ahem* I believe you'll find I'm discussing the opinion of other people's opinions, thank you very much.

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Tue, 17 Sep 2013 04:38:55
Yodariquo said:
Foolz said:

But I haven't played the game so who knows. None of us have in fact, so maybe we shouldn't be discussing other people's opinions yet anyway.

*ahem* I believe you'll find I'm discussing the opinion of other people's opinions, thank you very much.

The post wasn't directed at you (or anyone specifically, and I include myself in the criticism at the end Nyaa). I used a quote from your post just because it was the nearest at hand, not because I was addressing you. You're welcome.

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Tue, 17 Sep 2013 04:41:41

Yes the subject matter can have an impact on enjoyablility. But don't you think if you are playing a game about horrible criminals where the point is to murder tons of people and show society at its worst, that maybe you should be ready for that kind of subject matter.

Its like complaining that a self proclaimed gory horror movie has gore.

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Tue, 17 Sep 2013 04:46:15
Foolz said:

The post wasn't directed at you (or anyone specifically, and I include myself in the criticism at the end Nyaa). I used a quote from your post just because it was the nearest at hand, not because I was addressing you. You're welcome.

You're Welcome

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Tue, 17 Sep 2013 04:49:03
Yodariquo said:

You're Welcome

http://thesportscourier.com/sites/default/files/wwehug_kane_daniel_bryan_hug_it_out_display_image.png

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Tue, 17 Sep 2013 04:50:23
Foolz said:
Yodariquo said:

You're Welcome

http://thesportscourier.com/sites/default/files/wwehug_kane_daniel_bryan_hug_it_out_display_image.png

SEXUAL TENSION

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Tue, 17 Sep 2013 04:51:25
Dvader said:

Its like complaining that a self proclaimed gory horror movie has gore.

So GTA is Sexism: The Game?  k

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