Forum > Gaming Discussion > El Shaddai: Ascension of the Metatron
El Shaddai: Ascension of the Metatron
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Mon, 22 Aug 2011 08:01:46

Bought my copy yesterday and just got through the prologue. I'm...intrigued so far.

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Mon, 22 Aug 2011 09:09:27

I have to say, I'm going into with the following expectation:

I'm not expecting it to be great, I'm expecting it to be special.

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Mon, 22 Aug 2011 11:31:39
+1
darthhomer said:

Bought my copy yesterday and just got through the prologue. I'm...intrigued so far.

Don't know if you mean that in a good way, a bad way, or you don't know what to think yet...

That's OK. It's EXACTLY how I felt at first too!

I'm curious to see if you go through the same: "Hmmm... Wut...? Oh... Wow!" steps I went through.



Edited: Mon, 22 Aug 2011 11:32:29
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Mon, 22 Aug 2011 11:39:51

Just a tip though: Once you get the three weapons remember that strength and weakeness description from before.

To put it simply:

________________

The Shield Fists beat the Lasers. The Lasers beat the Arch Sword. The Arch Sword beats the Shield Fists.

(The Shield can block the Lasers. The Lasers keep the Arch Sword from getting in close. The quick and agile Arch Sword dances circles around the Shield Fists.)

________________

...and remember your timing!

________________



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Tue, 28 Aug 2012 22:12:57
aspro said:

I have to say, I'm going into with the following expectation:

I'm not expecting it to be great, I'm expecting it to be special.



So far it turns out I was right. It's a unique game. I'm up to chapter 3.

I've thrice this week fired it up to play it and ended up not playing it.  So that is probably the best summary I can provide so far.  The long lead in at the beginning doesn't help, it takes 3-4 minutes just to get back to resuming the game.

After I do some work this morning I am going to make a serious hack at the game, maybe it has been a disjointed experience because I have played it in short spurts, or maybe it is the disparate level designs.

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Wed, 29 Aug 2012 03:19:01
Five hours in. This is terrible. You have to hit enemies 40 or so times before they die.

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Wed, 29 Aug 2012 05:32:27
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aspro said:
Five hours in. This is terrible. You have to hit enemies 40 or so times before they die.



Change weapons. The game is based around a "rock-paper-scissors" style of combat.

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Wed, 29 Aug 2012 05:51:56

I found no way to change weapons other than to take them from enemies.

I've quit the game now. Done with it.

This is what the first five hours was like:

  1. 4 minutes of intro every time.
  2. 20-30 seconds of 3-d platforming.
  3. Go to a closed arena with three enemies that take 15-30 hits before they die.
  4. Repeat step 2.
  5. Repeat step 3.
  6. Repeat step 2.
  7. Boss battle that goes on for 10+ minutes.
  8. 2-D platforming for 7 minutes.
  9. Return to Step 2.

It's a terrible, terrible game.

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