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YOU'RE A KID NOW - YOU'RE A SQUID NOW - YOU'RE A KID - YOU'RE A SQUID - YOU'RE A KID
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Thu, 11 Feb 2016 15:04:40
SupremeAC said:

I hardly get any play time in these days, and when I do it's usually XCX or Bravely Default.  I'm always up for some Splatoon though, even if my skills have seriously waned.  I could make it next Saturday.  Also, don't mention stuff about being on an hour earlier or later, just stick to the UTC, all the rest just confuses me.  Nyaa

UK clocks went back so now the usual time I was availible to play is an hour later than usual. At 22:00 UTC.

Dvader said:

I got so many games to play and I am not used to the pick up and play for an hour like way I should be playing this. So it gets ignored but I wil get back to it, it's so much fun.

An hour? Each match is a few minutes, it's perfect to get in half an hour between doing other stuff. I even blast a few matches away in 15 minutes.

Dvader said:

Well how often have I played with you guys? If you played at my night we would play more

What's your night and time? UTC

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Sat, 13 Feb 2016 20:05:42

Anyone other than sup up for a 22:00 utc splathour tonight?

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Sat, 13 Feb 2016 22:14:54

Gg, I'm up for some splatoon if you're still around? I'll keep an eye out for you while playing some xcx

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Sun, 14 Feb 2016 13:31:27

Sorry mate, missed you

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Fri, 04 Mar 2016 16:22:25


UPDATE CHANGES
The changes are up in Japanese:


https://www.nintendo.co.jp/wiiu/agmj/update/index.html


Here's some non-machine translation!

Stage Changes

Splat Zones versions of the following maps will now also be used for Turf War.

Arowana Mall

Moray Towers

Matching and Teams

* In Ranking until now, teams were divided up totally randomly. From now on the capabilities of the weapons everyone has equipped will be taken into account, just a little, when teams are decided.

* In Ranked, the following Ranks will no longer be matched with each other.

S+ & S

S & A

A- & B+

B- & C+

* This setting may be changed again in the future depending on how it effects matching times.

[So essentially, S+ will only play S+, S will only S, A (+ through to -) will only play A, etc.]

Changes in Ranking Points

* During a Ranked Match, if a player on your team disconnects, the number of Ranking Points you will lose if (when) you lose will be reduced, taking into account how long the player(s) were missing for.

Adjustments to Gear Powers

[see below]

Splatfest Changes

* During a Splatfest the meter showing your win/loss ratio will be changed to "Fes Power." [Japanese name of the gauge]

* How much Fes Power you start with will be determined by factors such as your Rank.

* Fes Power will go up or down depending on whether you win or lose battles.

* The player with the highest Fes Power on the team will also earn a little bit more for winning.

* During Splatfest until now players with similar playstyles have been matched together, but in the future players with close Fes Power will be matched together.

* If the average Fes Power in the team is high, you will get more Fes Points for winning a battle.

* The number of times that player(s) on your team have pressed "Continue" will now be displayed when the next battle starts.

Changes to Graphics

The effect warning that a Killerwale is about to be fired has been changed.

Changes to Gameplay

Fixed the bug in which the "Comeback" gear power effect starts a little late if you super jump immediately after respawning.

Other

Other minor changes made to improve the gameplay experience.

---

More meat than web comics, less gristle than fanfics!

Totally original online fiction at www.armyofpuppets.com
(edited 17 hours ago)
17 hours ago#2
Gear Changes

https://www.nintendo.co.jp/wiiu/agmj/update/index_260.html

Ink Saver (Main)

Increased maxium effect from 40% to 45%

Ink Saver (Sub)

Increased maxium effect from 25% to 35%

Ink Recovery

Increased maxium effect from 67% to 82%

Special Duration Up

* Maximum effect for Inkzooka and Bomb Rush increased from 40% to 60%.

* For the Ink Strike and Killerwail, using this power with them will now also allow you to move again immediately after using the attack.

Opening Gambit

Speed up for walking and swimming increased to equal 3 gear powers.

Last-Ditch Effort

* During Ranked Match, the effects become perminant once the opposing team's timer goes below 30.

* Will also be in effect during Overtime.

* In addition to the exisiting effect, also reduces respawn time when active.

Tenacity

20% increase in the speed the guage increases.

Comeback

In addition to the existing effects, Special Charge Up also in effect when active.

Haunt

In addition to the existing effects, gives you attack up, defense up and kid move speed up when you are marked by the opponent.

Recon

* Effect now lasts for 3.5 seconds after leaving the spawn.

* In addition to the existing effects, the weapons each enemy has equipped will also be shown on your map.

Bomb Sniffer

In addition to the exisiting effects, reduces damage that is less than 100.0 from splash, sticky, chase and trap bombs by 40%, and reduces quick bomb damage by 20%.

* These calcuations are made prior to any attack up or defense up bonuses.

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Fri, 04 Mar 2016 17:05:55

Nice to see they're taking weapons into account when making teams now. It was always a special hell when you were on a team with 3 snipers.

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Fri, 15 Apr 2016 21:06:27

Anyone checked out the update?

Since I finished XCX and TP I was going to get back to this. Anyone still interested in meeting up online?

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Fri, 15 Apr 2016 23:39:11

I'm feeling an itch to play some splatoon as well. Perhaps we should reinstate splatoon saturdays?

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Sat, 16 Apr 2016 11:19:47
Perhaps if bugs joined us....

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Sat, 16 Apr 2016 11:44:04

Oh, I see how it is... Hrm

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Sun, 17 Apr 2016 04:04:10

lol

The VG Press

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Sun, 17 Apr 2016 12:29:29
A threesome is always better Nyaa

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Tue, 30 Aug 2016 16:41:53

I was one away from S rank status in ranked battles. I haven't played ranked battles since I reached two wins away from S rank.

Anyhow, I got my ass kicked by a luna blaster, so unfair, they can hit you behind walls or ledges, then when you try and ink away the residual ink on the ground roots you to the spot and then you die again.

On my second match I got a twerp with a mini splatling on my team in tower control and this guy was like a shit sandwich. Why the heck would you choose a MINI splatling on tower control??

Now I'm about 3 wins away from S rank.

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